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Side by Side Diff: sky/engine/core/html/canvas/WebGLShader.h

Issue 1001913003: Remove <canvas> (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 5 years, 9 months ago
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1 /*
2 * Copyright (C) 2009 Apple Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 *
13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */
25
26 #ifndef SKY_ENGINE_CORE_HTML_CANVAS_WEBGLSHADER_H_
27 #define SKY_ENGINE_CORE_HTML_CANVAS_WEBGLSHADER_H_
28
29 #include "sky/engine/tonic/dart_wrappable.h"
30 #include "sky/engine/core/html/canvas/WebGLSharedObject.h"
31 #include "sky/engine/wtf/PassRefPtr.h"
32 #include "sky/engine/wtf/text/WTFString.h"
33
34 namespace blink {
35
36 class WebGLShader final : public WebGLSharedObject, public DartWrappable {
37 DEFINE_WRAPPERTYPEINFO();
38 public:
39 virtual ~WebGLShader();
40
41 static PassRefPtr<WebGLShader> create(WebGLRenderingContextBase*, GLenum);
42
43 GLenum type() const { return m_type; }
44 const String& source() const { return m_source; }
45
46 void setSource(const String& source) { m_source = source; }
47
48 private:
49 WebGLShader(WebGLRenderingContextBase*, GLenum);
50
51 virtual void deleteObjectImpl(blink::WebGraphicsContext3D*, Platform3DObject ) override;
52
53 virtual bool isShader() const override { return true; }
54
55 GLenum m_type;
56 String m_source;
57 };
58
59 } // namespace blink
60
61 #endif // SKY_ENGINE_CORE_HTML_CANVAS_WEBGLSHADER_H_
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