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| 1 /* | |
| 2 * Copyright (C) 2009 Apple Inc. All rights reserved. | |
| 3 * | |
| 4 * Redistribution and use in source and binary forms, with or without | |
| 5 * modification, are permitted provided that the following conditions | |
| 6 * are met: | |
| 7 * 1. Redistributions of source code must retain the above copyright | |
| 8 * notice, this list of conditions and the following disclaimer. | |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | |
| 10 * notice, this list of conditions and the following disclaimer in the | |
| 11 * documentation and/or other materials provided with the distribution. | |
| 12 * | |
| 13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY | |
| 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| 15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | |
| 16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR | |
| 17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | |
| 18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | |
| 19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | |
| 20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | |
| 21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
| 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| 24 */ | |
| 25 | |
| 26 #include "sky/engine/config.h" | |
| 27 #include "sky/engine/core/html/canvas/WebGLRenderingContextBase.h" | |
| 28 | |
| 29 #include "gen/sky/platform/RuntimeEnabledFeatures.h" | |
| 30 #include "sky/engine/bindings/exception_messages.h" | |
| 31 #include "sky/engine/bindings/exception_state.h" | |
| 32 #include "sky/engine/core/dom/ExceptionCode.h" | |
| 33 #include "sky/engine/core/fetch/ImageResource.h" | |
| 34 #include "sky/engine/core/frame/LocalFrame.h" | |
| 35 #include "sky/engine/core/frame/Settings.h" | |
| 36 #include "sky/engine/core/html/HTMLCanvasElement.h" | |
| 37 #include "sky/engine/core/html/HTMLImageElement.h" | |
| 38 #include "sky/engine/core/html/ImageData.h" | |
| 39 #include "sky/engine/core/html/canvas/ANGLEInstancedArrays.h" | |
| 40 #include "sky/engine/core/html/canvas/EXTBlendMinMax.h" | |
| 41 #include "sky/engine/core/html/canvas/EXTFragDepth.h" | |
| 42 #include "sky/engine/core/html/canvas/EXTShaderTextureLOD.h" | |
| 43 #include "sky/engine/core/html/canvas/EXTTextureFilterAnisotropic.h" | |
| 44 #include "sky/engine/core/html/canvas/OESElementIndexUint.h" | |
| 45 #include "sky/engine/core/html/canvas/OESStandardDerivatives.h" | |
| 46 #include "sky/engine/core/html/canvas/OESTextureFloat.h" | |
| 47 #include "sky/engine/core/html/canvas/OESTextureFloatLinear.h" | |
| 48 #include "sky/engine/core/html/canvas/OESTextureHalfFloat.h" | |
| 49 #include "sky/engine/core/html/canvas/OESTextureHalfFloatLinear.h" | |
| 50 #include "sky/engine/core/html/canvas/OESVertexArrayObject.h" | |
| 51 #include "sky/engine/core/html/canvas/WebGLActiveInfo.h" | |
| 52 #include "sky/engine/core/html/canvas/WebGLBuffer.h" | |
| 53 #include "sky/engine/core/html/canvas/WebGLCompressedTextureATC.h" | |
| 54 #include "sky/engine/core/html/canvas/WebGLCompressedTextureETC1.h" | |
| 55 #include "sky/engine/core/html/canvas/WebGLCompressedTexturePVRTC.h" | |
| 56 #include "sky/engine/core/html/canvas/WebGLCompressedTextureS3TC.h" | |
| 57 #include "sky/engine/core/html/canvas/WebGLContextAttributes.h" | |
| 58 #include "sky/engine/core/html/canvas/WebGLContextEvent.h" | |
| 59 #include "sky/engine/core/html/canvas/WebGLContextGroup.h" | |
| 60 #include "sky/engine/core/html/canvas/WebGLDebugRendererInfo.h" | |
| 61 #include "sky/engine/core/html/canvas/WebGLDebugShaders.h" | |
| 62 #include "sky/engine/core/html/canvas/WebGLDepthTexture.h" | |
| 63 #include "sky/engine/core/html/canvas/WebGLDrawBuffers.h" | |
| 64 #include "sky/engine/core/html/canvas/WebGLFramebuffer.h" | |
| 65 #include "sky/engine/core/html/canvas/WebGLLoseContext.h" | |
| 66 #include "sky/engine/core/html/canvas/WebGLProgram.h" | |
| 67 #include "sky/engine/core/html/canvas/WebGLRenderbuffer.h" | |
| 68 #include "sky/engine/core/html/canvas/WebGLShader.h" | |
| 69 #include "sky/engine/core/html/canvas/WebGLShaderPrecisionFormat.h" | |
| 70 #include "sky/engine/core/html/canvas/WebGLSharedWebGraphicsContext3D.h" | |
| 71 #include "sky/engine/core/html/canvas/WebGLTexture.h" | |
| 72 #include "sky/engine/core/html/canvas/WebGLUniformLocation.h" | |
| 73 #include "sky/engine/core/inspector/ConsoleMessage.h" | |
| 74 #include "sky/engine/core/loader/FrameLoaderClient.h" | |
| 75 #include "sky/engine/core/rendering/RenderBox.h" | |
| 76 #include "sky/engine/platform/CheckedInt.h" | |
| 77 #include "sky/engine/platform/NotImplemented.h" | |
| 78 #include "sky/engine/platform/geometry/IntSize.h" | |
| 79 #include "sky/engine/platform/graphics/GraphicsContext.h" | |
| 80 #include "sky/engine/platform/graphics/UnacceleratedImageBufferSurface.h" | |
| 81 #include "sky/engine/platform/graphics/gpu/DrawingBuffer.h" | |
| 82 #include "sky/engine/public/platform/Platform.h" | |
| 83 | |
| 84 #include "sky/engine/wtf/PassOwnPtr.h" | |
| 85 #include "sky/engine/wtf/Uint32Array.h" | |
| 86 #include "sky/engine/wtf/text/StringBuilder.h" | |
| 87 | |
| 88 namespace blink { | |
| 89 | |
| 90 const double secondsBetweenRestoreAttempts = 1.0; | |
| 91 const int maxGLErrorsAllowedToConsole = 256; | |
| 92 const unsigned maxGLActiveContexts = 16; | |
| 93 | |
| 94 // FIXME: Oilpan: static vectors to heap allocated WebGLRenderingContextBase obj
ects | |
| 95 // are kept here. This relies on the WebGLRenderingContextBase finalization to | |
| 96 // explicitly retire themselves from these vectors, but it'd be preferable if | |
| 97 // the references were traced as per usual. | |
| 98 Vector<WebGLRenderingContextBase*>& WebGLRenderingContextBase::activeContexts() | |
| 99 { | |
| 100 DEFINE_STATIC_LOCAL(Vector<WebGLRenderingContextBase*>, activeContexts, ()); | |
| 101 return activeContexts; | |
| 102 } | |
| 103 | |
| 104 Vector<WebGLRenderingContextBase*>& WebGLRenderingContextBase::forciblyEvictedCo
ntexts() | |
| 105 { | |
| 106 DEFINE_STATIC_LOCAL(Vector<WebGLRenderingContextBase*>, forciblyEvictedConte
xts, ()); | |
| 107 return forciblyEvictedContexts; | |
| 108 } | |
| 109 | |
| 110 void WebGLRenderingContextBase::forciblyLoseOldestContext(const String& reason) | |
| 111 { | |
| 112 size_t candidateID = oldestContextIndex(); | |
| 113 if (candidateID >= activeContexts().size()) | |
| 114 return; | |
| 115 | |
| 116 WebGLRenderingContextBase* candidate = activeContexts()[candidateID]; | |
| 117 | |
| 118 // This context could belong to a dead page and the last JavaScript referenc
e has already | |
| 119 // been lost. Garbage collection might be triggered in the middle of this fu
nction, for | |
| 120 // example, printWarningToConsole() causes an upcall to JavaScript. | |
| 121 // Must make sure that the context is not deleted until the call stack unwin
ds. | |
| 122 RefPtr<WebGLRenderingContextBase> protect(candidate); | |
| 123 | |
| 124 candidate->printWarningToConsole(reason); | |
| 125 | |
| 126 // This will call deactivateContext once the context has actually been lost. | |
| 127 candidate->forceLostContext(WebGLRenderingContextBase::SyntheticLostContext,
WebGLRenderingContextBase::WhenAvailable); | |
| 128 } | |
| 129 | |
| 130 size_t WebGLRenderingContextBase::oldestContextIndex() | |
| 131 { | |
| 132 if (!activeContexts().size()) | |
| 133 return maxGLActiveContexts; | |
| 134 | |
| 135 WebGLRenderingContextBase* candidate = activeContexts().first(); | |
| 136 ASSERT(!candidate->isContextLost()); | |
| 137 size_t candidateID = 0; | |
| 138 for (size_t ii = 1; ii < activeContexts().size(); ++ii) { | |
| 139 WebGLRenderingContextBase* context = activeContexts()[ii]; | |
| 140 ASSERT(!context->isContextLost()); | |
| 141 if (context->webContext()->lastFlushID() < candidate->webContext()->last
FlushID()) { | |
| 142 candidate = context; | |
| 143 candidateID = ii; | |
| 144 } | |
| 145 } | |
| 146 | |
| 147 return candidateID; | |
| 148 } | |
| 149 | |
| 150 IntSize WebGLRenderingContextBase::oldestContextSize() | |
| 151 { | |
| 152 IntSize size; | |
| 153 | |
| 154 size_t candidateID = oldestContextIndex(); | |
| 155 if (candidateID < activeContexts().size()) { | |
| 156 WebGLRenderingContextBase* candidate = activeContexts()[candidateID]; | |
| 157 size.setWidth(candidate->drawingBufferWidth()); | |
| 158 size.setHeight(candidate->drawingBufferHeight()); | |
| 159 } | |
| 160 | |
| 161 return size; | |
| 162 } | |
| 163 | |
| 164 void WebGLRenderingContextBase::activateContext(WebGLRenderingContextBase* conte
xt) | |
| 165 { | |
| 166 unsigned removedContexts = 0; | |
| 167 while (activeContexts().size() >= maxGLActiveContexts && removedContexts < m
axGLActiveContexts) { | |
| 168 forciblyLoseOldestContext("WARNING: Too many active WebGL contexts. Olde
st context will be lost."); | |
| 169 removedContexts++; | |
| 170 } | |
| 171 | |
| 172 ASSERT(!context->isContextLost()); | |
| 173 if (!activeContexts().contains(context)) | |
| 174 activeContexts().append(context); | |
| 175 } | |
| 176 | |
| 177 void WebGLRenderingContextBase::deactivateContext(WebGLRenderingContextBase* con
text) | |
| 178 { | |
| 179 size_t position = activeContexts().find(context); | |
| 180 if (position != WTF::kNotFound) | |
| 181 activeContexts().remove(position); | |
| 182 } | |
| 183 | |
| 184 void WebGLRenderingContextBase::addToEvictedList(WebGLRenderingContextBase* cont
ext) | |
| 185 { | |
| 186 if (!forciblyEvictedContexts().contains(context)) | |
| 187 forciblyEvictedContexts().append(context); | |
| 188 } | |
| 189 | |
| 190 void WebGLRenderingContextBase::removeFromEvictedList(WebGLRenderingContextBase*
context) | |
| 191 { | |
| 192 size_t position = forciblyEvictedContexts().find(context); | |
| 193 if (position != WTF::kNotFound) | |
| 194 forciblyEvictedContexts().remove(position); | |
| 195 } | |
| 196 | |
| 197 void WebGLRenderingContextBase::willDestroyContext(WebGLRenderingContextBase* co
ntext) | |
| 198 { | |
| 199 removeFromEvictedList(context); | |
| 200 deactivateContext(context); | |
| 201 | |
| 202 // Try to re-enable the oldest inactive contexts. | |
| 203 while(activeContexts().size() < maxGLActiveContexts && forciblyEvictedContex
ts().size()) { | |
| 204 WebGLRenderingContextBase* evictedContext = forciblyEvictedContexts().fi
rst(); | |
| 205 if (!evictedContext->m_restoreAllowed) { | |
| 206 forciblyEvictedContexts().remove(0); | |
| 207 continue; | |
| 208 } | |
| 209 | |
| 210 IntSize desiredSize = DrawingBuffer::adjustSize(evictedContext->clampedC
anvasSize(), IntSize(), evictedContext->m_maxTextureSize); | |
| 211 | |
| 212 // If there's room in the pixel budget for this context, restore it. | |
| 213 if (!desiredSize.isEmpty()) { | |
| 214 forciblyEvictedContexts().remove(0); | |
| 215 evictedContext->forceRestoreContext(); | |
| 216 } | |
| 217 break; | |
| 218 } | |
| 219 } | |
| 220 | |
| 221 class WebGLRenderingContextEvictionManager : public ContextEvictionManager { | |
| 222 public: | |
| 223 void forciblyLoseOldestContext(const String& reason) { | |
| 224 WebGLRenderingContextBase::forciblyLoseOldestContext(reason); | |
| 225 }; | |
| 226 IntSize oldestContextSize() { | |
| 227 return WebGLRenderingContextBase::oldestContextSize(); | |
| 228 }; | |
| 229 }; | |
| 230 | |
| 231 namespace { | |
| 232 | |
| 233 class ScopedDrawingBufferBinder { | |
| 234 STACK_ALLOCATED(); | |
| 235 public: | |
| 236 ScopedDrawingBufferBinder(DrawingBuffer* drawingBuffer, WebGLFramebuffer
* framebufferBinding) | |
| 237 : m_drawingBuffer(drawingBuffer) | |
| 238 , m_framebufferBinding(framebufferBinding) | |
| 239 { | |
| 240 // Commit DrawingBuffer if needed (e.g., for multisampling) | |
| 241 if (!m_framebufferBinding && m_drawingBuffer) | |
| 242 m_drawingBuffer->commit(); | |
| 243 } | |
| 244 | |
| 245 ~ScopedDrawingBufferBinder() | |
| 246 { | |
| 247 // Restore DrawingBuffer if needed | |
| 248 if (!m_framebufferBinding && m_drawingBuffer) | |
| 249 m_drawingBuffer->bind(); | |
| 250 } | |
| 251 | |
| 252 private: | |
| 253 DrawingBuffer* m_drawingBuffer; | |
| 254 RawPtr<WebGLFramebuffer> m_framebufferBinding; | |
| 255 }; | |
| 256 | |
| 257 Platform3DObject objectOrZero(WebGLObject* object) | |
| 258 { | |
| 259 return object ? object->object() : 0; | |
| 260 } | |
| 261 | |
| 262 GLint clamp(GLint value, GLint min, GLint max) | |
| 263 { | |
| 264 if (value < min) | |
| 265 value = min; | |
| 266 if (value > max) | |
| 267 value = max; | |
| 268 return value; | |
| 269 } | |
| 270 | |
| 271 // Return true if a character belongs to the ASCII subset as defined in | |
| 272 // GLSL ES 1.0 spec section 3.1. | |
| 273 bool validateCharacter(unsigned char c) | |
| 274 { | |
| 275 // Printing characters are valid except " $ ` @ \ ' DEL. | |
| 276 if (c >= 32 && c <= 126 | |
| 277 && c != '"' && c != '$' && c != '`' && c != '@' && c != '\\' && c !=
'\'') | |
| 278 return true; | |
| 279 // Horizontal tab, line feed, vertical tab, form feed, carriage return | |
| 280 // are also valid. | |
| 281 if (c >= 9 && c <= 13) | |
| 282 return true; | |
| 283 return false; | |
| 284 } | |
| 285 | |
| 286 bool isPrefixReserved(const String& name) | |
| 287 { | |
| 288 if (name.startsWith("gl_") || name.startsWith("webgl_") || name.startsWi
th("_webgl_")) | |
| 289 return true; | |
| 290 return false; | |
| 291 } | |
| 292 | |
| 293 // Strips comments from shader text. This allows non-ASCII characters | |
| 294 // to be used in comments without potentially breaking OpenGL | |
| 295 // implementations not expecting characters outside the GLSL ES set. | |
| 296 class StripComments { | |
| 297 public: | |
| 298 StripComments(const String& str) | |
| 299 : m_parseState(BeginningOfLine) | |
| 300 , m_sourceString(str) | |
| 301 , m_length(str.length()) | |
| 302 , m_position(0) | |
| 303 { | |
| 304 parse(); | |
| 305 } | |
| 306 | |
| 307 String result() | |
| 308 { | |
| 309 return m_builder.toString(); | |
| 310 } | |
| 311 | |
| 312 private: | |
| 313 bool hasMoreCharacters() const | |
| 314 { | |
| 315 return (m_position < m_length); | |
| 316 } | |
| 317 | |
| 318 void parse() | |
| 319 { | |
| 320 while (hasMoreCharacters()) { | |
| 321 process(current()); | |
| 322 // process() might advance the position. | |
| 323 if (hasMoreCharacters()) | |
| 324 advance(); | |
| 325 } | |
| 326 } | |
| 327 | |
| 328 void process(UChar); | |
| 329 | |
| 330 bool peek(UChar& character) const | |
| 331 { | |
| 332 if (m_position + 1 >= m_length) | |
| 333 return false; | |
| 334 character = m_sourceString[m_position + 1]; | |
| 335 return true; | |
| 336 } | |
| 337 | |
| 338 UChar current() | |
| 339 { | |
| 340 ASSERT_WITH_SECURITY_IMPLICATION(m_position < m_length); | |
| 341 return m_sourceString[m_position]; | |
| 342 } | |
| 343 | |
| 344 void advance() | |
| 345 { | |
| 346 ++m_position; | |
| 347 } | |
| 348 | |
| 349 static bool isNewline(UChar character) | |
| 350 { | |
| 351 // Don't attempt to canonicalize newline related characters. | |
| 352 return (character == '\n' || character == '\r'); | |
| 353 } | |
| 354 | |
| 355 void emit(UChar character) | |
| 356 { | |
| 357 m_builder.append(character); | |
| 358 } | |
| 359 | |
| 360 enum ParseState { | |
| 361 // Have not seen an ASCII non-whitespace character yet on | |
| 362 // this line. Possible that we might see a preprocessor | |
| 363 // directive. | |
| 364 BeginningOfLine, | |
| 365 | |
| 366 // Have seen at least one ASCII non-whitespace character | |
| 367 // on this line. | |
| 368 MiddleOfLine, | |
| 369 | |
| 370 // Handling a preprocessor directive. Passes through all | |
| 371 // characters up to the end of the line. Disables comment | |
| 372 // processing. | |
| 373 InPreprocessorDirective, | |
| 374 | |
| 375 // Handling a single-line comment. The comment text is | |
| 376 // replaced with a single space. | |
| 377 InSingleLineComment, | |
| 378 | |
| 379 // Handling a multi-line comment. Newlines are passed | |
| 380 // through to preserve line numbers. | |
| 381 InMultiLineComment | |
| 382 }; | |
| 383 | |
| 384 ParseState m_parseState; | |
| 385 String m_sourceString; | |
| 386 unsigned m_length; | |
| 387 unsigned m_position; | |
| 388 StringBuilder m_builder; | |
| 389 }; | |
| 390 | |
| 391 void StripComments::process(UChar c) | |
| 392 { | |
| 393 if (isNewline(c)) { | |
| 394 // No matter what state we are in, pass through newlines | |
| 395 // so we preserve line numbers. | |
| 396 emit(c); | |
| 397 | |
| 398 if (m_parseState != InMultiLineComment) | |
| 399 m_parseState = BeginningOfLine; | |
| 400 | |
| 401 return; | |
| 402 } | |
| 403 | |
| 404 UChar temp = 0; | |
| 405 switch (m_parseState) { | |
| 406 case BeginningOfLine: | |
| 407 if (WTF::isASCIISpace(c)) { | |
| 408 emit(c); | |
| 409 break; | |
| 410 } | |
| 411 | |
| 412 if (c == '#') { | |
| 413 m_parseState = InPreprocessorDirective; | |
| 414 emit(c); | |
| 415 break; | |
| 416 } | |
| 417 | |
| 418 // Transition to normal state and re-handle character. | |
| 419 m_parseState = MiddleOfLine; | |
| 420 process(c); | |
| 421 break; | |
| 422 | |
| 423 case MiddleOfLine: | |
| 424 if (c == '/' && peek(temp)) { | |
| 425 if (temp == '/') { | |
| 426 m_parseState = InSingleLineComment; | |
| 427 emit(' '); | |
| 428 advance(); | |
| 429 break; | |
| 430 } | |
| 431 | |
| 432 if (temp == '*') { | |
| 433 m_parseState = InMultiLineComment; | |
| 434 // Emit the comment start in case the user has | |
| 435 // an unclosed comment and we want to later | |
| 436 // signal an error. | |
| 437 emit('/'); | |
| 438 emit('*'); | |
| 439 advance(); | |
| 440 break; | |
| 441 } | |
| 442 } | |
| 443 | |
| 444 emit(c); | |
| 445 break; | |
| 446 | |
| 447 case InPreprocessorDirective: | |
| 448 // No matter what the character is, just pass it | |
| 449 // through. Do not parse comments in this state. This | |
| 450 // might not be the right thing to do long term, but it | |
| 451 // should handle the #error preprocessor directive. | |
| 452 emit(c); | |
| 453 break; | |
| 454 | |
| 455 case InSingleLineComment: | |
| 456 // The newline code at the top of this function takes care | |
| 457 // of resetting our state when we get out of the | |
| 458 // single-line comment. Swallow all other characters. | |
| 459 break; | |
| 460 | |
| 461 case InMultiLineComment: | |
| 462 if (c == '*' && peek(temp) && temp == '/') { | |
| 463 emit('*'); | |
| 464 emit('/'); | |
| 465 m_parseState = MiddleOfLine; | |
| 466 advance(); | |
| 467 break; | |
| 468 } | |
| 469 | |
| 470 // Swallow all other characters. Unclear whether we may | |
| 471 // want or need to just emit a space per character to try | |
| 472 // to preserve column numbers for debugging purposes. | |
| 473 break; | |
| 474 } | |
| 475 } | |
| 476 } // namespace anonymous | |
| 477 | |
| 478 class ScopedTexture2DRestorer { | |
| 479 STACK_ALLOCATED(); | |
| 480 public: | |
| 481 explicit ScopedTexture2DRestorer(WebGLRenderingContextBase* context) | |
| 482 : m_context(context) | |
| 483 { | |
| 484 } | |
| 485 | |
| 486 ~ScopedTexture2DRestorer() | |
| 487 { | |
| 488 m_context->restoreCurrentTexture2D(); | |
| 489 } | |
| 490 | |
| 491 private: | |
| 492 RawPtr<WebGLRenderingContextBase> m_context; | |
| 493 }; | |
| 494 | |
| 495 class WebGLRenderingContextLostCallback final : public blink::WebGraphicsContext
3D::WebGraphicsContextLostCallback { | |
| 496 WTF_MAKE_FAST_ALLOCATED; | |
| 497 public: | |
| 498 static PassOwnPtr<WebGLRenderingContextLostCallback> create(WebGLRenderingCo
ntextBase* context) | |
| 499 { | |
| 500 return adoptPtr(new WebGLRenderingContextLostCallback(context)); | |
| 501 } | |
| 502 | |
| 503 virtual ~WebGLRenderingContextLostCallback() { } | |
| 504 | |
| 505 virtual void onContextLost() { m_context->forceLostContext(WebGLRenderingCon
textBase::RealLostContext, WebGLRenderingContextBase::Auto); } | |
| 506 | |
| 507 private: | |
| 508 explicit WebGLRenderingContextLostCallback(WebGLRenderingContextBase* contex
t) | |
| 509 : m_context(context) { } | |
| 510 | |
| 511 RawPtr<WebGLRenderingContextBase> m_context; | |
| 512 }; | |
| 513 | |
| 514 class WebGLRenderingContextErrorMessageCallback final : public blink::WebGraphic
sContext3D::WebGraphicsErrorMessageCallback { | |
| 515 WTF_MAKE_FAST_ALLOCATED; | |
| 516 public: | |
| 517 static PassOwnPtr<WebGLRenderingContextErrorMessageCallback> create(WebGLRen
deringContextBase* context) | |
| 518 { | |
| 519 return adoptPtr(new WebGLRenderingContextErrorMessageCallback(context)); | |
| 520 } | |
| 521 | |
| 522 virtual ~WebGLRenderingContextErrorMessageCallback() { } | |
| 523 | |
| 524 virtual void onErrorMessage(const blink::WebString& message, blink::WGC3Dint
) | |
| 525 { | |
| 526 if (m_context->m_synthesizedErrorsToConsole) | |
| 527 m_context->printGLErrorToConsole(message); | |
| 528 } | |
| 529 | |
| 530 private: | |
| 531 explicit WebGLRenderingContextErrorMessageCallback(WebGLRenderingContextBase
* context) | |
| 532 : m_context(context) { } | |
| 533 | |
| 534 RawPtr<WebGLRenderingContextBase> m_context; | |
| 535 }; | |
| 536 | |
| 537 WebGLRenderingContextBase::WebGLRenderingContextBase(HTMLCanvasElement* passedCa
nvas, PassOwnPtr<blink::WebGraphicsContext3D> context, WebGLContextAttributes* r
equestedAttributes) | |
| 538 : CanvasRenderingContext(passedCanvas) | |
| 539 , ActiveDOMObject(&passedCanvas->document()) | |
| 540 , m_contextLostMode(NotLostContext) | |
| 541 , m_autoRecoveryMethod(Manual) | |
| 542 , m_dispatchContextLostEventTimer(this, &WebGLRenderingContextBase::dispatch
ContextLostEvent) | |
| 543 , m_restoreAllowed(false) | |
| 544 , m_restoreTimer(this, &WebGLRenderingContextBase::maybeRestoreContext) | |
| 545 , m_generatedImageCache(4) | |
| 546 , m_requestedAttributes(requestedAttributes->clone()) | |
| 547 , m_synthesizedErrorsToConsole(true) | |
| 548 , m_numGLErrorsToConsoleAllowed(maxGLErrorsAllowedToConsole) | |
| 549 , m_multisamplingAllowed(false) | |
| 550 , m_multisamplingObserverRegistered(false) | |
| 551 , m_onePlusMaxNonDefaultTextureUnit(0) | |
| 552 , m_savingImage(false) | |
| 553 { | |
| 554 ASSERT(context); | |
| 555 | |
| 556 m_contextGroup = WebGLContextGroup::create(); | |
| 557 m_contextGroup->addContext(this); | |
| 558 | |
| 559 m_maxViewportDims[0] = m_maxViewportDims[1] = 0; | |
| 560 context->getIntegerv(GL_MAX_VIEWPORT_DIMS, m_maxViewportDims); | |
| 561 | |
| 562 RefPtr<DrawingBuffer> buffer = createDrawingBuffer(context); | |
| 563 if (!buffer) | |
| 564 return; | |
| 565 | |
| 566 #if ENABLE(OILPAN) | |
| 567 m_sharedWebGraphicsContext3D = WebGLSharedWebGraphicsContext3D::create(buffe
r.release()); | |
| 568 #else | |
| 569 m_drawingBuffer = buffer.release(); | |
| 570 #endif | |
| 571 | |
| 572 drawingBuffer()->bind(); | |
| 573 setupFlags(); | |
| 574 initializeNewContext(); | |
| 575 } | |
| 576 | |
| 577 PassRefPtr<DrawingBuffer> WebGLRenderingContextBase::createDrawingBuffer(PassOwn
Ptr<blink::WebGraphicsContext3D> context) | |
| 578 { | |
| 579 RefPtr<WebGLRenderingContextEvictionManager> contextEvictionManager = adoptR
ef(new WebGLRenderingContextEvictionManager()); | |
| 580 | |
| 581 blink::WebGraphicsContext3D::Attributes attrs; | |
| 582 attrs.alpha = m_requestedAttributes->alpha(); | |
| 583 attrs.depth = m_requestedAttributes->depth(); | |
| 584 attrs.stencil = m_requestedAttributes->stencil(); | |
| 585 attrs.antialias = m_requestedAttributes->antialias(); | |
| 586 attrs.premultipliedAlpha = m_requestedAttributes->premultipliedAlpha(); | |
| 587 DrawingBuffer::PreserveDrawingBuffer preserve = m_requestedAttributes->prese
rveDrawingBuffer() ? DrawingBuffer::Preserve : DrawingBuffer::Discard; | |
| 588 return DrawingBuffer::create(context, clampedCanvasSize(), preserve, attrs,
contextEvictionManager.release()); | |
| 589 } | |
| 590 | |
| 591 void WebGLRenderingContextBase::initializeNewContext() | |
| 592 { | |
| 593 ASSERT(!isContextLost()); | |
| 594 m_needsUpdate = true; | |
| 595 m_markedCanvasDirty = false; | |
| 596 m_activeTextureUnit = 0; | |
| 597 m_packAlignment = 4; | |
| 598 m_unpackAlignment = 4; | |
| 599 m_unpackFlipY = false; | |
| 600 m_unpackPremultiplyAlpha = false; | |
| 601 m_unpackColorspaceConversion = GC3D_BROWSER_DEFAULT_WEBGL; | |
| 602 m_boundArrayBuffer = nullptr; | |
| 603 m_currentProgram = nullptr; | |
| 604 m_framebufferBinding = nullptr; | |
| 605 m_renderbufferBinding = nullptr; | |
| 606 m_depthMask = true; | |
| 607 m_stencilEnabled = false; | |
| 608 m_stencilMask = 0xFFFFFFFF; | |
| 609 m_stencilMaskBack = 0xFFFFFFFF; | |
| 610 m_stencilFuncRef = 0; | |
| 611 m_stencilFuncRefBack = 0; | |
| 612 m_stencilFuncMask = 0xFFFFFFFF; | |
| 613 m_stencilFuncMaskBack = 0xFFFFFFFF; | |
| 614 m_layerCleared = false; | |
| 615 m_numGLErrorsToConsoleAllowed = maxGLErrorsAllowedToConsole; | |
| 616 | |
| 617 m_clearColor[0] = m_clearColor[1] = m_clearColor[2] = m_clearColor[3] = 0; | |
| 618 m_scissorEnabled = false; | |
| 619 m_clearDepth = 1; | |
| 620 m_clearStencil = 0; | |
| 621 m_colorMask[0] = m_colorMask[1] = m_colorMask[2] = m_colorMask[3] = true; | |
| 622 | |
| 623 GLint numCombinedTextureImageUnits = 0; | |
| 624 webContext()->getIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &numCombinedT
extureImageUnits); | |
| 625 m_textureUnits.clear(); | |
| 626 m_textureUnits.resize(numCombinedTextureImageUnits); | |
| 627 | |
| 628 GLint numVertexAttribs = 0; | |
| 629 webContext()->getIntegerv(GL_MAX_VERTEX_ATTRIBS, &numVertexAttribs); | |
| 630 m_maxVertexAttribs = numVertexAttribs; | |
| 631 | |
| 632 m_maxTextureSize = 0; | |
| 633 webContext()->getIntegerv(GL_MAX_TEXTURE_SIZE, &m_maxTextureSize); | |
| 634 m_maxTextureLevel = WebGLTexture::computeLevelCount(m_maxTextureSize, m_maxT
extureSize); | |
| 635 m_maxCubeMapTextureSize = 0; | |
| 636 webContext()->getIntegerv(GL_MAX_CUBE_MAP_TEXTURE_SIZE, &m_maxCubeMapTexture
Size); | |
| 637 m_maxCubeMapTextureLevel = WebGLTexture::computeLevelCount(m_maxCubeMapTextu
reSize, m_maxCubeMapTextureSize); | |
| 638 m_maxRenderbufferSize = 0; | |
| 639 webContext()->getIntegerv(GL_MAX_RENDERBUFFER_SIZE, &m_maxRenderbufferSize); | |
| 640 | |
| 641 // These two values from EXT_draw_buffers are lazily queried. | |
| 642 m_maxDrawBuffers = 0; | |
| 643 m_maxColorAttachments = 0; | |
| 644 | |
| 645 m_backDrawBuffer = GL_BACK; | |
| 646 | |
| 647 m_defaultVertexArrayObject = WebGLVertexArrayObjectOES::create(this, WebGLVe
rtexArrayObjectOES::VaoTypeDefault); | |
| 648 addContextObject(m_defaultVertexArrayObject.get()); | |
| 649 m_boundVertexArrayObject = m_defaultVertexArrayObject; | |
| 650 | |
| 651 m_vertexAttribValue.resize(m_maxVertexAttribs); | |
| 652 | |
| 653 createFallbackBlackTextures1x1(); | |
| 654 | |
| 655 webContext()->viewport(0, 0, drawingBufferWidth(), drawingBufferHeight()); | |
| 656 webContext()->scissor(0, 0, drawingBufferWidth(), drawingBufferHeight()); | |
| 657 | |
| 658 m_contextLostCallbackAdapter = WebGLRenderingContextLostCallback::create(thi
s); | |
| 659 m_errorMessageCallbackAdapter = WebGLRenderingContextErrorMessageCallback::c
reate(this); | |
| 660 | |
| 661 webContext()->setContextLostCallback(m_contextLostCallbackAdapter.get()); | |
| 662 webContext()->setErrorMessageCallback(m_errorMessageCallbackAdapter.get()); | |
| 663 | |
| 664 // This ensures that the context has a valid "lastFlushID" and won't be mist
akenly identified as the "least recently used" context. | |
| 665 webContext()->flush(); | |
| 666 | |
| 667 for (int i = 0; i < WebGLExtensionNameCount; ++i) | |
| 668 m_extensionEnabled[i] = false; | |
| 669 | |
| 670 activateContext(this); | |
| 671 } | |
| 672 | |
| 673 void WebGLRenderingContextBase::setupFlags() | |
| 674 { | |
| 675 ASSERT(drawingBuffer()); | |
| 676 if (Page* p = canvas()->document().page()) { | |
| 677 m_synthesizedErrorsToConsole = p->settings().webGLErrorsToConsoleEnabled
(); | |
| 678 | |
| 679 if (!m_multisamplingObserverRegistered && m_requestedAttributes->antiali
as()) { | |
| 680 m_multisamplingAllowed = drawingBuffer()->multisample(); | |
| 681 p->addMultisamplingChangedObserver(this); | |
| 682 m_multisamplingObserverRegistered = true; | |
| 683 } | |
| 684 } | |
| 685 | |
| 686 m_isGLES2NPOTStrict = !extensionsUtil()->isExtensionEnabled("GL_OES_texture_
npot"); | |
| 687 m_isDepthStencilSupported = extensionsUtil()->isExtensionEnabled("GL_OES_pac
ked_depth_stencil"); | |
| 688 } | |
| 689 | |
| 690 void WebGLRenderingContextBase::addCompressedTextureFormat(GLenum format) | |
| 691 { | |
| 692 if (!m_compressedTextureFormats.contains(format)) | |
| 693 m_compressedTextureFormats.append(format); | |
| 694 } | |
| 695 | |
| 696 void WebGLRenderingContextBase::removeAllCompressedTextureFormats() | |
| 697 { | |
| 698 m_compressedTextureFormats.clear(); | |
| 699 } | |
| 700 | |
| 701 // Helper function for V8 bindings to identify what version of WebGL a CanvasRen
deringContext supports. | |
| 702 unsigned WebGLRenderingContextBase::getWebGLVersion(const CanvasRenderingContext
* context) | |
| 703 { | |
| 704 if (!context->is3d()) | |
| 705 return 0; | |
| 706 return static_cast<const WebGLRenderingContextBase*>(context)->version(); | |
| 707 } | |
| 708 | |
| 709 WebGLRenderingContextBase::~WebGLRenderingContextBase() | |
| 710 { | |
| 711 #if !ENABLE(OILPAN) | |
| 712 // Remove all references to WebGLObjects so if they are the last reference | |
| 713 // they will be freed before the last context is removed from the context gr
oup. | |
| 714 m_boundArrayBuffer = nullptr; | |
| 715 m_defaultVertexArrayObject = nullptr; | |
| 716 m_boundVertexArrayObject = nullptr; | |
| 717 m_vertexAttrib0Buffer = nullptr; | |
| 718 m_currentProgram = nullptr; | |
| 719 m_framebufferBinding = nullptr; | |
| 720 m_renderbufferBinding = nullptr; | |
| 721 | |
| 722 for (size_t i = 0; i < m_textureUnits.size(); ++i) { | |
| 723 m_textureUnits[i].m_texture2DBinding = nullptr; | |
| 724 m_textureUnits[i].m_textureCubeMapBinding = nullptr; | |
| 725 } | |
| 726 | |
| 727 m_blackTexture2D = nullptr; | |
| 728 m_blackTextureCubeMap = nullptr; | |
| 729 | |
| 730 detachAndRemoveAllObjects(); | |
| 731 | |
| 732 // Release all extensions now. | |
| 733 m_extensions.clear(); | |
| 734 #endif | |
| 735 | |
| 736 // Context must be removed from the group prior to the destruction of the | |
| 737 // WebGraphicsContext3D, otherwise shared objects may not be properly delete
d. | |
| 738 m_contextGroup->removeContext(this); | |
| 739 | |
| 740 destroyContext(); | |
| 741 | |
| 742 #if !ENABLE(OILPAN) | |
| 743 if (m_multisamplingObserverRegistered) | |
| 744 if (Page* page = canvas()->document().page()) | |
| 745 page->removeMultisamplingChangedObserver(this); | |
| 746 #endif | |
| 747 | |
| 748 willDestroyContext(this); | |
| 749 } | |
| 750 | |
| 751 void WebGLRenderingContextBase::destroyContext() | |
| 752 { | |
| 753 if (!drawingBuffer()) | |
| 754 return; | |
| 755 | |
| 756 m_extensionsUtil.clear(); | |
| 757 | |
| 758 webContext()->setContextLostCallback(0); | |
| 759 webContext()->setErrorMessageCallback(0); | |
| 760 | |
| 761 ASSERT(drawingBuffer()); | |
| 762 #if ENABLE(OILPAN) | |
| 763 // The DrawingBuffer ref pointers are cleared, but the | |
| 764 // WebGLSharedWebGraphicsContext3D object will hold onto the | |
| 765 // DrawingBuffer for as long as needed (== until all | |
| 766 // context objects have been finalized), at which point | |
| 767 // DrawingBuffer destruction happens. | |
| 768 m_sharedWebGraphicsContext3D.clear(); | |
| 769 #else | |
| 770 m_drawingBuffer->beginDestruction(); | |
| 771 m_drawingBuffer.clear(); | |
| 772 #endif | |
| 773 } | |
| 774 | |
| 775 void WebGLRenderingContextBase::markContextChanged(ContentChangeType changeType) | |
| 776 { | |
| 777 if (m_framebufferBinding || isContextLost()) | |
| 778 return; | |
| 779 | |
| 780 drawingBuffer()->markContentsChanged(); | |
| 781 | |
| 782 m_layerCleared = false; | |
| 783 if (!m_markedCanvasDirty) { | |
| 784 m_markedCanvasDirty = true; | |
| 785 canvas()->didDraw(FloatRect(FloatPoint(0, 0), clampedCanvasSize())); | |
| 786 } | |
| 787 } | |
| 788 | |
| 789 bool WebGLRenderingContextBase::clearIfComposited(GLbitfield mask) | |
| 790 { | |
| 791 if (isContextLost()) | |
| 792 return false; | |
| 793 | |
| 794 if (!drawingBuffer()->layerComposited() || m_layerCleared | |
| 795 || m_requestedAttributes->preserveDrawingBuffer() || (mask && m_framebuf
ferBinding)) | |
| 796 return false; | |
| 797 | |
| 798 RefPtr<WebGLContextAttributes> contextAttributes = getContextAttributes(); | |
| 799 | |
| 800 // Determine if it's possible to combine the clear the user asked for and th
is clear. | |
| 801 bool combinedClear = mask && !m_scissorEnabled; | |
| 802 | |
| 803 webContext()->disable(GL_SCISSOR_TEST); | |
| 804 if (combinedClear && (mask & GL_COLOR_BUFFER_BIT)) { | |
| 805 webContext()->clearColor(m_colorMask[0] ? m_clearColor[0] : 0, | |
| 806 m_colorMask[1] ? m_clearColor[1] : 0, | |
| 807 m_colorMask[2] ? m_clearColor[2] : 0, | |
| 808 m_colorMask[3] ? m_clearColor[3] : 0); | |
| 809 } else { | |
| 810 webContext()->clearColor(0, 0, 0, 0); | |
| 811 } | |
| 812 webContext()->colorMask(true, true, true, true); | |
| 813 GLbitfield clearMask = GL_COLOR_BUFFER_BIT; | |
| 814 if (contextAttributes->depth()) { | |
| 815 if (!combinedClear || !m_depthMask || !(mask & GL_DEPTH_BUFFER_BIT)) | |
| 816 webContext()->clearDepth(1.0f); | |
| 817 clearMask |= GL_DEPTH_BUFFER_BIT; | |
| 818 webContext()->depthMask(true); | |
| 819 } | |
| 820 if (contextAttributes->stencil()) { | |
| 821 if (combinedClear && (mask & GL_STENCIL_BUFFER_BIT)) | |
| 822 webContext()->clearStencil(m_clearStencil & m_stencilMask); | |
| 823 else | |
| 824 webContext()->clearStencil(0); | |
| 825 clearMask |= GL_STENCIL_BUFFER_BIT; | |
| 826 webContext()->stencilMaskSeparate(GL_FRONT, 0xFFFFFFFF); | |
| 827 } | |
| 828 | |
| 829 drawingBuffer()->clearFramebuffers(clearMask); | |
| 830 | |
| 831 restoreStateAfterClear(); | |
| 832 if (m_framebufferBinding) | |
| 833 webContext()->bindFramebuffer(GL_FRAMEBUFFER, objectOrZero(m_framebuffer
Binding.get())); | |
| 834 m_layerCleared = true; | |
| 835 | |
| 836 return combinedClear; | |
| 837 } | |
| 838 | |
| 839 void WebGLRenderingContextBase::restoreStateAfterClear() | |
| 840 { | |
| 841 if (isContextLost()) | |
| 842 return; | |
| 843 | |
| 844 // Restore the state that the context set. | |
| 845 if (m_scissorEnabled) | |
| 846 webContext()->enable(GL_SCISSOR_TEST); | |
| 847 webContext()->clearColor(m_clearColor[0], m_clearColor[1], | |
| 848 m_clearColor[2], m_clearColor[3]); | |
| 849 webContext()->colorMask(m_colorMask[0], m_colorMask[1], | |
| 850 m_colorMask[2], m_colorMask[3]); | |
| 851 webContext()->clearDepth(m_clearDepth); | |
| 852 webContext()->clearStencil(m_clearStencil); | |
| 853 webContext()->stencilMaskSeparate(GL_FRONT, m_stencilMask); | |
| 854 webContext()->depthMask(m_depthMask); | |
| 855 } | |
| 856 | |
| 857 void WebGLRenderingContextBase::markLayerComposited() | |
| 858 { | |
| 859 if (!isContextLost()) | |
| 860 drawingBuffer()->markLayerComposited(); | |
| 861 } | |
| 862 | |
| 863 void WebGLRenderingContextBase::setIsHidden(bool hidden) | |
| 864 { | |
| 865 if (!isContextLost()) | |
| 866 drawingBuffer()->setIsHidden(hidden); | |
| 867 } | |
| 868 | |
| 869 void WebGLRenderingContextBase::paintRenderingResultsToCanvas() | |
| 870 { | |
| 871 if (isContextLost()) { | |
| 872 canvas()->clearPresentationCopy(); | |
| 873 return; | |
| 874 } | |
| 875 | |
| 876 // Until the canvas is written to by the application, the clear that | |
| 877 // happened after it was composited should be ignored by the compositor. | |
| 878 if (drawingBuffer()->layerComposited() && !m_requestedAttributes->preserveDr
awingBuffer()) { | |
| 879 drawingBuffer()->paintCompositedResultsToCanvas(canvas()->buffer()); | |
| 880 | |
| 881 canvas()->makePresentationCopy(); | |
| 882 } else | |
| 883 canvas()->clearPresentationCopy(); | |
| 884 | |
| 885 clearIfComposited(); | |
| 886 | |
| 887 if (!m_markedCanvasDirty && !m_layerCleared) | |
| 888 return; | |
| 889 | |
| 890 canvas()->clearCopiedImage(); | |
| 891 m_markedCanvasDirty = false; | |
| 892 | |
| 893 ScopedTexture2DRestorer restorer(this); | |
| 894 | |
| 895 drawingBuffer()->commit(); | |
| 896 if (!(canvas()->buffer())->copyRenderingResultsFromDrawingBuffer(drawingBuff
er(), m_savingImage)) { | |
| 897 canvas()->ensureUnacceleratedImageBuffer(); | |
| 898 if (canvas()->hasImageBuffer()) | |
| 899 drawingBuffer()->paintRenderingResultsToCanvas(canvas()->buffer()); | |
| 900 } | |
| 901 | |
| 902 if (m_framebufferBinding) | |
| 903 webContext()->bindFramebuffer(GL_FRAMEBUFFER, objectOrZero(m_framebuffer
Binding.get())); | |
| 904 else | |
| 905 drawingBuffer()->bind(); | |
| 906 } | |
| 907 | |
| 908 PassRefPtr<ImageData> WebGLRenderingContextBase::paintRenderingResultsToImageDat
a() | |
| 909 { | |
| 910 if (isContextLost()) | |
| 911 return nullptr; | |
| 912 | |
| 913 clearIfComposited(); | |
| 914 drawingBuffer()->commit(); | |
| 915 int width, height; | |
| 916 RefPtr<Uint8ClampedArray> imageDataPixels = drawingBuffer()->paintRenderingR
esultsToImageData(width, height); | |
| 917 if (!imageDataPixels) | |
| 918 return nullptr; | |
| 919 | |
| 920 if (m_framebufferBinding) | |
| 921 webContext()->bindFramebuffer(GL_FRAMEBUFFER, objectOrZero(m_framebuffer
Binding.get())); | |
| 922 else | |
| 923 drawingBuffer()->bind(); | |
| 924 | |
| 925 return ImageData::create(IntSize(width, height), imageDataPixels); | |
| 926 } | |
| 927 | |
| 928 void WebGLRenderingContextBase::reshape(int width, int height) | |
| 929 { | |
| 930 if (isContextLost()) | |
| 931 return; | |
| 932 | |
| 933 // This is an approximation because at WebGLRenderingContextBase level we do
n't | |
| 934 // know if the underlying FBO uses textures or renderbuffers. | |
| 935 GLint maxSize = std::min(m_maxTextureSize, m_maxRenderbufferSize); | |
| 936 // Limit drawing buffer size to 4k to avoid memory exhaustion. | |
| 937 const int sizeUpperLimit = 4096; | |
| 938 maxSize = std::min(maxSize, sizeUpperLimit); | |
| 939 GLint maxWidth = std::min(maxSize, m_maxViewportDims[0]); | |
| 940 GLint maxHeight = std::min(maxSize, m_maxViewportDims[1]); | |
| 941 width = clamp(width, 1, maxWidth); | |
| 942 height = clamp(height, 1, maxHeight); | |
| 943 | |
| 944 if (m_needsUpdate) { | |
| 945 // FIXME(sky): This seems wrong. | |
| 946 m_needsUpdate = false; | |
| 947 } | |
| 948 | |
| 949 // We don't have to mark the canvas as dirty, since the newly created image
buffer will also start off | |
| 950 // clear (and this matches what reshape will do). | |
| 951 drawingBuffer()->reset(IntSize(width, height)); | |
| 952 restoreStateAfterClear(); | |
| 953 | |
| 954 webContext()->bindTexture(GL_TEXTURE_2D, objectOrZero(m_textureUnits[m_activ
eTextureUnit].m_texture2DBinding.get())); | |
| 955 webContext()->bindRenderbuffer(GL_RENDERBUFFER, objectOrZero(m_renderbufferB
inding.get())); | |
| 956 if (m_framebufferBinding) | |
| 957 webContext()->bindFramebuffer(GL_FRAMEBUFFER, objectOrZero(m_framebuffer
Binding.get())); | |
| 958 } | |
| 959 | |
| 960 int WebGLRenderingContextBase::drawingBufferWidth() const | |
| 961 { | |
| 962 return isContextLost() ? 0 : drawingBuffer()->size().width(); | |
| 963 } | |
| 964 | |
| 965 int WebGLRenderingContextBase::drawingBufferHeight() const | |
| 966 { | |
| 967 return isContextLost() ? 0 : drawingBuffer()->size().height(); | |
| 968 } | |
| 969 | |
| 970 unsigned WebGLRenderingContextBase::sizeInBytes(GLenum type) | |
| 971 { | |
| 972 switch (type) { | |
| 973 case GL_BYTE: | |
| 974 return sizeof(GLbyte); | |
| 975 case GL_UNSIGNED_BYTE: | |
| 976 return sizeof(GLubyte); | |
| 977 case GL_SHORT: | |
| 978 return sizeof(GLshort); | |
| 979 case GL_UNSIGNED_SHORT: | |
| 980 return sizeof(GLushort); | |
| 981 case GL_INT: | |
| 982 return sizeof(GLint); | |
| 983 case GL_UNSIGNED_INT: | |
| 984 return sizeof(GLuint); | |
| 985 case GL_FLOAT: | |
| 986 return sizeof(GLfloat); | |
| 987 } | |
| 988 ASSERT_NOT_REACHED(); | |
| 989 return 0; | |
| 990 } | |
| 991 | |
| 992 void WebGLRenderingContextBase::activeTexture(GLenum texture) | |
| 993 { | |
| 994 if (isContextLost()) | |
| 995 return; | |
| 996 if (texture - GL_TEXTURE0 >= m_textureUnits.size()) { | |
| 997 synthesizeGLError(GL_INVALID_ENUM, "activeTexture", "texture unit out of
range"); | |
| 998 return; | |
| 999 } | |
| 1000 m_activeTextureUnit = texture - GL_TEXTURE0; | |
| 1001 webContext()->activeTexture(texture); | |
| 1002 | |
| 1003 drawingBuffer()->setActiveTextureUnit(texture); | |
| 1004 | |
| 1005 } | |
| 1006 | |
| 1007 void WebGLRenderingContextBase::attachShader(WebGLProgram* program, WebGLShader*
shader) | |
| 1008 { | |
| 1009 if (isContextLost() || !validateWebGLObject("attachShader", program) || !val
idateWebGLObject("attachShader", shader)) | |
| 1010 return; | |
| 1011 if (!program->attachShader(shader)) { | |
| 1012 synthesizeGLError(GL_INVALID_OPERATION, "attachShader", "shader attachme
nt already has shader"); | |
| 1013 return; | |
| 1014 } | |
| 1015 webContext()->attachShader(objectOrZero(program), objectOrZero(shader)); | |
| 1016 shader->onAttached(); | |
| 1017 } | |
| 1018 | |
| 1019 void WebGLRenderingContextBase::bindAttribLocation(WebGLProgram* program, GLuint
index, const String& name) | |
| 1020 { | |
| 1021 if (isContextLost() || !validateWebGLObject("bindAttribLocation", program)) | |
| 1022 return; | |
| 1023 if (!validateLocationLength("bindAttribLocation", name)) | |
| 1024 return; | |
| 1025 if (!validateString("bindAttribLocation", name)) | |
| 1026 return; | |
| 1027 if (isPrefixReserved(name)) { | |
| 1028 synthesizeGLError(GL_INVALID_OPERATION, "bindAttribLocation", "reserved
prefix"); | |
| 1029 return; | |
| 1030 } | |
| 1031 if (index >= m_maxVertexAttribs) { | |
| 1032 synthesizeGLError(GL_INVALID_VALUE, "bindAttribLocation", "index out of
range"); | |
| 1033 return; | |
| 1034 } | |
| 1035 webContext()->bindAttribLocation(objectOrZero(program), index, name.utf8().d
ata()); | |
| 1036 } | |
| 1037 | |
| 1038 bool WebGLRenderingContextBase::checkObjectToBeBound(const char* functionName, W
ebGLObject* object, bool& deleted) | |
| 1039 { | |
| 1040 deleted = false; | |
| 1041 if (isContextLost()) | |
| 1042 return false; | |
| 1043 if (object) { | |
| 1044 if (!object->validate(contextGroup(), this)) { | |
| 1045 synthesizeGLError(GL_INVALID_OPERATION, functionName, "object not fr
om this context"); | |
| 1046 return false; | |
| 1047 } | |
| 1048 deleted = !object->object(); | |
| 1049 } | |
| 1050 return true; | |
| 1051 } | |
| 1052 | |
| 1053 void WebGLRenderingContextBase::bindBuffer(GLenum target, WebGLBuffer* buffer) | |
| 1054 { | |
| 1055 bool deleted; | |
| 1056 if (!checkObjectToBeBound("bindBuffer", buffer, deleted)) | |
| 1057 return; | |
| 1058 if (deleted) | |
| 1059 buffer = 0; | |
| 1060 if (buffer && buffer->getTarget() && buffer->getTarget() != target) { | |
| 1061 synthesizeGLError(GL_INVALID_OPERATION, "bindBuffer", "buffers can not b
e used with multiple targets"); | |
| 1062 return; | |
| 1063 } | |
| 1064 if (target == GL_ARRAY_BUFFER) | |
| 1065 m_boundArrayBuffer = buffer; | |
| 1066 else if (target == GL_ELEMENT_ARRAY_BUFFER) | |
| 1067 m_boundVertexArrayObject->setElementArrayBuffer(buffer); | |
| 1068 else { | |
| 1069 synthesizeGLError(GL_INVALID_ENUM, "bindBuffer", "invalid target"); | |
| 1070 return; | |
| 1071 } | |
| 1072 | |
| 1073 webContext()->bindBuffer(target, objectOrZero(buffer)); | |
| 1074 if (buffer) | |
| 1075 buffer->setTarget(target); | |
| 1076 } | |
| 1077 | |
| 1078 void WebGLRenderingContextBase::bindFramebuffer(GLenum target, WebGLFramebuffer*
buffer) | |
| 1079 { | |
| 1080 bool deleted; | |
| 1081 if (!checkObjectToBeBound("bindFramebuffer", buffer, deleted)) | |
| 1082 return; | |
| 1083 if (deleted) | |
| 1084 buffer = 0; | |
| 1085 if (target != GL_FRAMEBUFFER) { | |
| 1086 synthesizeGLError(GL_INVALID_ENUM, "bindFramebuffer", "invalid target"); | |
| 1087 return; | |
| 1088 } | |
| 1089 m_framebufferBinding = buffer; | |
| 1090 drawingBuffer()->setFramebufferBinding(objectOrZero(m_framebufferBinding.get
())); | |
| 1091 if (!m_framebufferBinding) { | |
| 1092 // Instead of binding fb 0, bind the drawing buffer. | |
| 1093 drawingBuffer()->bind(); | |
| 1094 } else { | |
| 1095 webContext()->bindFramebuffer(target, objectOrZero(buffer)); | |
| 1096 } | |
| 1097 if (buffer) | |
| 1098 buffer->setHasEverBeenBound(); | |
| 1099 applyStencilTest(); | |
| 1100 } | |
| 1101 | |
| 1102 void WebGLRenderingContextBase::bindRenderbuffer(GLenum target, WebGLRenderbuffe
r* renderBuffer) | |
| 1103 { | |
| 1104 bool deleted; | |
| 1105 if (!checkObjectToBeBound("bindRenderbuffer", renderBuffer, deleted)) | |
| 1106 return; | |
| 1107 if (deleted) | |
| 1108 renderBuffer = 0; | |
| 1109 if (target != GL_RENDERBUFFER) { | |
| 1110 synthesizeGLError(GL_INVALID_ENUM, "bindRenderbuffer", "invalid target")
; | |
| 1111 return; | |
| 1112 } | |
| 1113 m_renderbufferBinding = renderBuffer; | |
| 1114 webContext()->bindRenderbuffer(target, objectOrZero(renderBuffer)); | |
| 1115 if (renderBuffer) | |
| 1116 renderBuffer->setHasEverBeenBound(); | |
| 1117 } | |
| 1118 | |
| 1119 void WebGLRenderingContextBase::bindTexture(GLenum target, WebGLTexture* texture
) | |
| 1120 { | |
| 1121 bool deleted; | |
| 1122 if (!checkObjectToBeBound("bindTexture", texture, deleted)) | |
| 1123 return; | |
| 1124 if (deleted) | |
| 1125 texture = 0; | |
| 1126 if (texture && texture->getTarget() && texture->getTarget() != target) { | |
| 1127 synthesizeGLError(GL_INVALID_OPERATION, "bindTexture", "textures can not
be used with multiple targets"); | |
| 1128 return; | |
| 1129 } | |
| 1130 GLint maxLevel = 0; | |
| 1131 if (target == GL_TEXTURE_2D) { | |
| 1132 m_textureUnits[m_activeTextureUnit].m_texture2DBinding = texture; | |
| 1133 maxLevel = m_maxTextureLevel; | |
| 1134 | |
| 1135 if (!m_activeTextureUnit) | |
| 1136 drawingBuffer()->setTexture2DBinding(objectOrZero(texture)); | |
| 1137 | |
| 1138 } else if (target == GL_TEXTURE_CUBE_MAP) { | |
| 1139 m_textureUnits[m_activeTextureUnit].m_textureCubeMapBinding = texture; | |
| 1140 maxLevel = m_maxCubeMapTextureLevel; | |
| 1141 } else { | |
| 1142 synthesizeGLError(GL_INVALID_ENUM, "bindTexture", "invalid target"); | |
| 1143 return; | |
| 1144 } | |
| 1145 | |
| 1146 webContext()->bindTexture(target, objectOrZero(texture)); | |
| 1147 if (texture) { | |
| 1148 texture->setTarget(target, maxLevel); | |
| 1149 m_onePlusMaxNonDefaultTextureUnit = max(m_activeTextureUnit + 1, m_onePl
usMaxNonDefaultTextureUnit); | |
| 1150 } else { | |
| 1151 // If the disabled index is the current maximum, trace backwards to find
the new max enabled texture index | |
| 1152 if (m_onePlusMaxNonDefaultTextureUnit == m_activeTextureUnit + 1) { | |
| 1153 findNewMaxNonDefaultTextureUnit(); | |
| 1154 } | |
| 1155 } | |
| 1156 | |
| 1157 // Note: previously we used to automatically set the TEXTURE_WRAP_R | |
| 1158 // repeat mode to CLAMP_TO_EDGE for cube map textures, because OpenGL | |
| 1159 // ES 2.0 doesn't expose this flag (a bug in the specification) and | |
| 1160 // otherwise the application has no control over the seams in this | |
| 1161 // dimension. However, it appears that supporting this properly on all | |
| 1162 // platforms is fairly involved (will require a HashMap from texture ID | |
| 1163 // in all ports), and we have not had any complaints, so the logic has | |
| 1164 // been removed. | |
| 1165 | |
| 1166 } | |
| 1167 | |
| 1168 void WebGLRenderingContextBase::blendColor(GLfloat red, GLfloat green, GLfloat b
lue, GLfloat alpha) | |
| 1169 { | |
| 1170 if (isContextLost()) | |
| 1171 return; | |
| 1172 webContext()->blendColor(red, green, blue, alpha); | |
| 1173 } | |
| 1174 | |
| 1175 void WebGLRenderingContextBase::blendEquation(GLenum mode) | |
| 1176 { | |
| 1177 if (isContextLost() || !validateBlendEquation("blendEquation", mode)) | |
| 1178 return; | |
| 1179 webContext()->blendEquation(mode); | |
| 1180 } | |
| 1181 | |
| 1182 void WebGLRenderingContextBase::blendEquationSeparate(GLenum modeRGB, GLenum mod
eAlpha) | |
| 1183 { | |
| 1184 if (isContextLost() || !validateBlendEquation("blendEquationSeparate", modeR
GB) || !validateBlendEquation("blendEquationSeparate", modeAlpha)) | |
| 1185 return; | |
| 1186 webContext()->blendEquationSeparate(modeRGB, modeAlpha); | |
| 1187 } | |
| 1188 | |
| 1189 | |
| 1190 void WebGLRenderingContextBase::blendFunc(GLenum sfactor, GLenum dfactor) | |
| 1191 { | |
| 1192 if (isContextLost() || !validateBlendFuncFactors("blendFunc", sfactor, dfact
or)) | |
| 1193 return; | |
| 1194 webContext()->blendFunc(sfactor, dfactor); | |
| 1195 } | |
| 1196 | |
| 1197 void WebGLRenderingContextBase::blendFuncSeparate(GLenum srcRGB, GLenum dstRGB,
GLenum srcAlpha, GLenum dstAlpha) | |
| 1198 { | |
| 1199 // Note: Alpha does not have the same restrictions as RGB. | |
| 1200 if (isContextLost() || !validateBlendFuncFactors("blendFuncSeparate", srcRGB
, dstRGB)) | |
| 1201 return; | |
| 1202 webContext()->blendFuncSeparate(srcRGB, dstRGB, srcAlpha, dstAlpha); | |
| 1203 } | |
| 1204 | |
| 1205 void WebGLRenderingContextBase::bufferDataImpl(GLenum target, long long size, co
nst void* data, GLenum usage) | |
| 1206 { | |
| 1207 WebGLBuffer* buffer = validateBufferDataTarget("bufferData", target); | |
| 1208 if (!buffer) | |
| 1209 return; | |
| 1210 | |
| 1211 switch (usage) { | |
| 1212 case GL_STREAM_DRAW: | |
| 1213 case GL_STATIC_DRAW: | |
| 1214 case GL_DYNAMIC_DRAW: | |
| 1215 break; | |
| 1216 default: | |
| 1217 synthesizeGLError(GL_INVALID_ENUM, "bufferData", "invalid usage"); | |
| 1218 return; | |
| 1219 } | |
| 1220 | |
| 1221 if (!validateValueFitNonNegInt32("bufferData", "size", size)) | |
| 1222 return; | |
| 1223 | |
| 1224 webContext()->bufferData(target, static_cast<GLsizeiptr>(size), data, usage)
; | |
| 1225 } | |
| 1226 | |
| 1227 void WebGLRenderingContextBase::bufferData(GLenum target, long long size, GLenum
usage) | |
| 1228 { | |
| 1229 if (isContextLost()) | |
| 1230 return; | |
| 1231 if (!size) { | |
| 1232 synthesizeGLError(GL_INVALID_VALUE, "bufferData", "size == 0"); | |
| 1233 return; | |
| 1234 } | |
| 1235 bufferDataImpl(target, size, 0, usage); | |
| 1236 } | |
| 1237 | |
| 1238 void WebGLRenderingContextBase::bufferData(GLenum target, ArrayBuffer* data, GLe
num usage) | |
| 1239 { | |
| 1240 if (isContextLost()) | |
| 1241 return; | |
| 1242 if (!data) { | |
| 1243 synthesizeGLError(GL_INVALID_VALUE, "bufferData", "no data"); | |
| 1244 return; | |
| 1245 } | |
| 1246 bufferDataImpl(target, data->byteLength(), data->data(), usage); | |
| 1247 } | |
| 1248 | |
| 1249 void WebGLRenderingContextBase::bufferData(GLenum target, ArrayBufferView* data,
GLenum usage) | |
| 1250 { | |
| 1251 if (isContextLost()) | |
| 1252 return; | |
| 1253 if (!data) { | |
| 1254 synthesizeGLError(GL_INVALID_VALUE, "bufferData", "no data"); | |
| 1255 return; | |
| 1256 } | |
| 1257 bufferDataImpl(target, data->byteLength(), data->baseAddress(), usage); | |
| 1258 } | |
| 1259 | |
| 1260 void WebGLRenderingContextBase::bufferSubDataImpl(GLenum target, long long offse
t, GLsizeiptr size, const void* data) | |
| 1261 { | |
| 1262 WebGLBuffer* buffer = validateBufferDataTarget("bufferSubData", target); | |
| 1263 if (!buffer) | |
| 1264 return; | |
| 1265 if (!validateValueFitNonNegInt32("bufferSubData", "offset", offset)) | |
| 1266 return; | |
| 1267 if (!data) | |
| 1268 return; | |
| 1269 | |
| 1270 webContext()->bufferSubData(target, static_cast<GLintptr>(offset), size, dat
a); | |
| 1271 } | |
| 1272 | |
| 1273 void WebGLRenderingContextBase::bufferSubData(GLenum target, long long offset, A
rrayBuffer* data) | |
| 1274 { | |
| 1275 if (isContextLost()) | |
| 1276 return; | |
| 1277 if (!data) | |
| 1278 return; | |
| 1279 bufferSubDataImpl(target, offset, data->byteLength(), data->data()); | |
| 1280 } | |
| 1281 | |
| 1282 void WebGLRenderingContextBase::bufferSubData(GLenum target, long long offset, A
rrayBufferView* data) | |
| 1283 { | |
| 1284 if (isContextLost()) | |
| 1285 return; | |
| 1286 if (!data) | |
| 1287 return; | |
| 1288 bufferSubDataImpl(target, offset, data->byteLength(), data->baseAddress()); | |
| 1289 } | |
| 1290 | |
| 1291 GLenum WebGLRenderingContextBase::checkFramebufferStatus(GLenum target) | |
| 1292 { | |
| 1293 if (isContextLost()) | |
| 1294 return GL_FRAMEBUFFER_UNSUPPORTED; | |
| 1295 if (target != GL_FRAMEBUFFER) { | |
| 1296 synthesizeGLError(GL_INVALID_ENUM, "checkFramebufferStatus", "invalid ta
rget"); | |
| 1297 return 0; | |
| 1298 } | |
| 1299 if (!m_framebufferBinding || !m_framebufferBinding->object()) | |
| 1300 return GL_FRAMEBUFFER_COMPLETE; | |
| 1301 const char* reason = "framebuffer incomplete"; | |
| 1302 GLenum result = m_framebufferBinding->checkStatus(&reason); | |
| 1303 if (result != GL_FRAMEBUFFER_COMPLETE) { | |
| 1304 emitGLWarning("checkFramebufferStatus", reason); | |
| 1305 return result; | |
| 1306 } | |
| 1307 result = webContext()->checkFramebufferStatus(target); | |
| 1308 return result; | |
| 1309 } | |
| 1310 | |
| 1311 void WebGLRenderingContextBase::clear(GLbitfield mask) | |
| 1312 { | |
| 1313 if (isContextLost()) | |
| 1314 return; | |
| 1315 if (mask & ~(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_B
IT)) { | |
| 1316 synthesizeGLError(GL_INVALID_VALUE, "clear", "invalid mask"); | |
| 1317 return; | |
| 1318 } | |
| 1319 const char* reason = "framebuffer incomplete"; | |
| 1320 if (m_framebufferBinding && !m_framebufferBinding->onAccess(webContext(), &r
eason)) { | |
| 1321 synthesizeGLError(GL_INVALID_FRAMEBUFFER_OPERATION, "clear", reason); | |
| 1322 return; | |
| 1323 } | |
| 1324 if (!clearIfComposited(mask)) | |
| 1325 webContext()->clear(mask); | |
| 1326 markContextChanged(CanvasChanged); | |
| 1327 } | |
| 1328 | |
| 1329 void WebGLRenderingContextBase::clearColor(GLfloat r, GLfloat g, GLfloat b, GLfl
oat a) | |
| 1330 { | |
| 1331 if (isContextLost()) | |
| 1332 return; | |
| 1333 if (std::isnan(r)) | |
| 1334 r = 0; | |
| 1335 if (std::isnan(g)) | |
| 1336 g = 0; | |
| 1337 if (std::isnan(b)) | |
| 1338 b = 0; | |
| 1339 if (std::isnan(a)) | |
| 1340 a = 1; | |
| 1341 m_clearColor[0] = r; | |
| 1342 m_clearColor[1] = g; | |
| 1343 m_clearColor[2] = b; | |
| 1344 m_clearColor[3] = a; | |
| 1345 webContext()->clearColor(r, g, b, a); | |
| 1346 } | |
| 1347 | |
| 1348 void WebGLRenderingContextBase::clearDepth(GLfloat depth) | |
| 1349 { | |
| 1350 if (isContextLost()) | |
| 1351 return; | |
| 1352 m_clearDepth = depth; | |
| 1353 webContext()->clearDepth(depth); | |
| 1354 } | |
| 1355 | |
| 1356 void WebGLRenderingContextBase::clearStencil(GLint s) | |
| 1357 { | |
| 1358 if (isContextLost()) | |
| 1359 return; | |
| 1360 m_clearStencil = s; | |
| 1361 webContext()->clearStencil(s); | |
| 1362 } | |
| 1363 | |
| 1364 void WebGLRenderingContextBase::colorMask(GLboolean red, GLboolean green, GLbool
ean blue, GLboolean alpha) | |
| 1365 { | |
| 1366 if (isContextLost()) | |
| 1367 return; | |
| 1368 m_colorMask[0] = red; | |
| 1369 m_colorMask[1] = green; | |
| 1370 m_colorMask[2] = blue; | |
| 1371 m_colorMask[3] = alpha; | |
| 1372 webContext()->colorMask(red, green, blue, alpha); | |
| 1373 } | |
| 1374 | |
| 1375 void WebGLRenderingContextBase::compileShader(WebGLShader* shader) | |
| 1376 { | |
| 1377 if (isContextLost() || !validateWebGLObject("compileShader", shader)) | |
| 1378 return; | |
| 1379 webContext()->compileShader(objectOrZero(shader)); | |
| 1380 } | |
| 1381 | |
| 1382 void WebGLRenderingContextBase::compressedTexImage2D(GLenum target, GLint level,
GLenum internalformat, GLsizei width, GLsizei height, GLint border, ArrayBuffer
View* data) | |
| 1383 { | |
| 1384 if (isContextLost()) | |
| 1385 return; | |
| 1386 if (!validateTexFuncLevel("compressedTexImage2D", target, level)) | |
| 1387 return; | |
| 1388 | |
| 1389 if (!validateCompressedTexFormat(internalformat)) { | |
| 1390 synthesizeGLError(GL_INVALID_ENUM, "compressedTexImage2D", "invalid inte
rnalformat"); | |
| 1391 return; | |
| 1392 } | |
| 1393 if (border) { | |
| 1394 synthesizeGLError(GL_INVALID_VALUE, "compressedTexImage2D", "border not
0"); | |
| 1395 return; | |
| 1396 } | |
| 1397 if (!validateCompressedTexDimensions("compressedTexImage2D", NotTexSubImage2
D, target, level, width, height, internalformat)) | |
| 1398 return; | |
| 1399 if (!validateCompressedTexFuncData("compressedTexImage2D", width, height, in
ternalformat, data)) | |
| 1400 return; | |
| 1401 | |
| 1402 WebGLTexture* tex = validateTextureBinding("compressedTexImage2D", target, t
rue); | |
| 1403 if (!tex) | |
| 1404 return; | |
| 1405 if (!isGLES2NPOTStrict()) { | |
| 1406 if (level && WebGLTexture::isNPOT(width, height)) { | |
| 1407 synthesizeGLError(GL_INVALID_VALUE, "compressedTexImage2D", "level >
0 not power of 2"); | |
| 1408 return; | |
| 1409 } | |
| 1410 } | |
| 1411 webContext()->compressedTexImage2D(target, level, internalformat, width, hei
ght, | |
| 1412 border, data->byteLength(), data->baseAddress()); | |
| 1413 tex->setLevelInfo(target, level, internalformat, width, height, GL_UNSIGNED_
BYTE); | |
| 1414 } | |
| 1415 | |
| 1416 void WebGLRenderingContextBase::compressedTexSubImage2D(GLenum target, GLint lev
el, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format,
ArrayBufferView* data) | |
| 1417 { | |
| 1418 if (isContextLost()) | |
| 1419 return; | |
| 1420 if (!validateTexFuncLevel("compressedTexSubImage2D", target, level)) | |
| 1421 return; | |
| 1422 if (!validateCompressedTexFormat(format)) { | |
| 1423 synthesizeGLError(GL_INVALID_ENUM, "compressedTexSubImage2D", "invalid f
ormat"); | |
| 1424 return; | |
| 1425 } | |
| 1426 if (!validateCompressedTexFuncData("compressedTexSubImage2D", width, height,
format, data)) | |
| 1427 return; | |
| 1428 | |
| 1429 WebGLTexture* tex = validateTextureBinding("compressedTexSubImage2D", target
, true); | |
| 1430 if (!tex) | |
| 1431 return; | |
| 1432 | |
| 1433 if (format != tex->getInternalFormat(target, level)) { | |
| 1434 synthesizeGLError(GL_INVALID_OPERATION, "compressedTexSubImage2D", "form
at does not match texture format"); | |
| 1435 return; | |
| 1436 } | |
| 1437 | |
| 1438 if (!validateCompressedTexSubDimensions("compressedTexSubImage2D", target, l
evel, xoffset, yoffset, width, height, format, tex)) | |
| 1439 return; | |
| 1440 | |
| 1441 webContext()->compressedTexSubImage2D(target, level, xoffset, yoffset, | |
| 1442 width, height, format, data->byteLength(), data->baseAddress()); | |
| 1443 } | |
| 1444 | |
| 1445 bool WebGLRenderingContextBase::validateSettableTexFormat(const char* functionNa
me, GLenum format) | |
| 1446 { | |
| 1447 if (WebGLImageConversion::getClearBitsByFormat(format) & (GL_DEPTH_BUFFER_BI
T | GL_STENCIL_BUFFER_BIT)) { | |
| 1448 synthesizeGLError(GL_INVALID_OPERATION, functionName, "format can not be
set, only rendered to"); | |
| 1449 return false; | |
| 1450 } | |
| 1451 return true; | |
| 1452 } | |
| 1453 | |
| 1454 void WebGLRenderingContextBase::copyTexImage2D(GLenum target, GLint level, GLenu
m internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) | |
| 1455 { | |
| 1456 if (isContextLost()) | |
| 1457 return; | |
| 1458 if (!validateTexFuncParameters("copyTexImage2D", NotTexSubImage2D, target, l
evel, internalformat, width, height, border, internalformat, GL_UNSIGNED_BYTE)) | |
| 1459 return; | |
| 1460 if (!validateSettableTexFormat("copyTexImage2D", internalformat)) | |
| 1461 return; | |
| 1462 WebGLTexture* tex = validateTextureBinding("copyTexImage2D", target, true); | |
| 1463 if (!tex) | |
| 1464 return; | |
| 1465 if (!isTexInternalFormatColorBufferCombinationValid(internalformat, boundFra
mebufferColorFormat())) { | |
| 1466 synthesizeGLError(GL_INVALID_OPERATION, "copyTexImage2D", "framebuffer i
s incompatible format"); | |
| 1467 return; | |
| 1468 } | |
| 1469 if (!isGLES2NPOTStrict() && level && WebGLTexture::isNPOT(width, height)) { | |
| 1470 synthesizeGLError(GL_INVALID_VALUE, "copyTexImage2D", "level > 0 not pow
er of 2"); | |
| 1471 return; | |
| 1472 } | |
| 1473 const char* reason = "framebuffer incomplete"; | |
| 1474 if (m_framebufferBinding && !m_framebufferBinding->onAccess(webContext(), &r
eason)) { | |
| 1475 synthesizeGLError(GL_INVALID_FRAMEBUFFER_OPERATION, "copyTexImage2D", re
ason); | |
| 1476 return; | |
| 1477 } | |
| 1478 clearIfComposited(); | |
| 1479 ScopedDrawingBufferBinder binder(drawingBuffer(), m_framebufferBinding.get()
); | |
| 1480 webContext()->copyTexImage2D(target, level, internalformat, x, y, width, hei
ght, border); | |
| 1481 // FIXME: if the framebuffer is not complete, none of the below should be ex
ecuted. | |
| 1482 tex->setLevelInfo(target, level, internalformat, width, height, GL_UNSIGNED_
BYTE); | |
| 1483 } | |
| 1484 | |
| 1485 void WebGLRenderingContextBase::copyTexSubImage2D(GLenum target, GLint level, GL
int xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) | |
| 1486 { | |
| 1487 if (isContextLost()) | |
| 1488 return; | |
| 1489 if (!validateTexFuncLevel("copyTexSubImage2D", target, level)) | |
| 1490 return; | |
| 1491 WebGLTexture* tex = validateTextureBinding("copyTexSubImage2D", target, true
); | |
| 1492 if (!tex) | |
| 1493 return; | |
| 1494 if (!validateSize("copyTexSubImage2D", xoffset, yoffset) || !validateSize("c
opyTexSubImage2D", width, height)) | |
| 1495 return; | |
| 1496 // Before checking if it is in the range, check if overflow happens first. | |
| 1497 Checked<GLint, RecordOverflow> maxX = xoffset; | |
| 1498 maxX += width; | |
| 1499 Checked<GLint, RecordOverflow> maxY = yoffset; | |
| 1500 maxY += height; | |
| 1501 if (maxX.hasOverflowed() || maxY.hasOverflowed()) { | |
| 1502 synthesizeGLError(GL_INVALID_VALUE, "copyTexSubImage2D", "bad dimensions
"); | |
| 1503 return; | |
| 1504 } | |
| 1505 if (maxX.unsafeGet() > tex->getWidth(target, level) || maxY.unsafeGet() > te
x->getHeight(target, level)) { | |
| 1506 synthesizeGLError(GL_INVALID_VALUE, "copyTexSubImage2D", "rectangle out
of range"); | |
| 1507 return; | |
| 1508 } | |
| 1509 GLenum internalformat = tex->getInternalFormat(target, level); | |
| 1510 if (!validateSettableTexFormat("copyTexSubImage2D", internalformat)) | |
| 1511 return; | |
| 1512 if (!isTexInternalFormatColorBufferCombinationValid(internalformat, boundFra
mebufferColorFormat())) { | |
| 1513 synthesizeGLError(GL_INVALID_OPERATION, "copyTexSubImage2D", "framebuffe
r is incompatible format"); | |
| 1514 return; | |
| 1515 } | |
| 1516 const char* reason = "framebuffer incomplete"; | |
| 1517 if (m_framebufferBinding && !m_framebufferBinding->onAccess(webContext(), &r
eason)) { | |
| 1518 synthesizeGLError(GL_INVALID_FRAMEBUFFER_OPERATION, "copyTexSubImage2D",
reason); | |
| 1519 return; | |
| 1520 } | |
| 1521 clearIfComposited(); | |
| 1522 ScopedDrawingBufferBinder binder(drawingBuffer(), m_framebufferBinding.get()
); | |
| 1523 webContext()->copyTexSubImage2D(target, level, xoffset, yoffset, x, y, width
, height); | |
| 1524 } | |
| 1525 | |
| 1526 PassRefPtr<WebGLBuffer> WebGLRenderingContextBase::createBuffer() | |
| 1527 { | |
| 1528 if (isContextLost()) | |
| 1529 return nullptr; | |
| 1530 RefPtr<WebGLBuffer> o = WebGLBuffer::create(this); | |
| 1531 addSharedObject(o.get()); | |
| 1532 return o.release(); | |
| 1533 } | |
| 1534 | |
| 1535 PassRefPtr<WebGLFramebuffer> WebGLRenderingContextBase::createFramebuffer() | |
| 1536 { | |
| 1537 if (isContextLost()) | |
| 1538 return nullptr; | |
| 1539 RefPtr<WebGLFramebuffer> o = WebGLFramebuffer::create(this); | |
| 1540 addContextObject(o.get()); | |
| 1541 return o.release(); | |
| 1542 } | |
| 1543 | |
| 1544 PassRefPtr<WebGLTexture> WebGLRenderingContextBase::createTexture() | |
| 1545 { | |
| 1546 if (isContextLost()) | |
| 1547 return nullptr; | |
| 1548 RefPtr<WebGLTexture> o = WebGLTexture::create(this); | |
| 1549 addSharedObject(o.get()); | |
| 1550 return o.release(); | |
| 1551 } | |
| 1552 | |
| 1553 PassRefPtr<WebGLProgram> WebGLRenderingContextBase::createProgram() | |
| 1554 { | |
| 1555 if (isContextLost()) | |
| 1556 return nullptr; | |
| 1557 RefPtr<WebGLProgram> o = WebGLProgram::create(this); | |
| 1558 addSharedObject(o.get()); | |
| 1559 return o.release(); | |
| 1560 } | |
| 1561 | |
| 1562 PassRefPtr<WebGLRenderbuffer> WebGLRenderingContextBase::createRenderbuffer() | |
| 1563 { | |
| 1564 if (isContextLost()) | |
| 1565 return nullptr; | |
| 1566 RefPtr<WebGLRenderbuffer> o = WebGLRenderbuffer::create(this); | |
| 1567 addSharedObject(o.get()); | |
| 1568 return o.release(); | |
| 1569 } | |
| 1570 | |
| 1571 WebGLRenderbuffer* WebGLRenderingContextBase::ensureEmulatedStencilBuffer(GLenum
target, WebGLRenderbuffer* renderbuffer) | |
| 1572 { | |
| 1573 if (isContextLost()) | |
| 1574 return 0; | |
| 1575 if (!renderbuffer->emulatedStencilBuffer()) { | |
| 1576 renderbuffer->setEmulatedStencilBuffer(createRenderbuffer()); | |
| 1577 webContext()->bindRenderbuffer(target, objectOrZero(renderbuffer->emulat
edStencilBuffer())); | |
| 1578 webContext()->bindRenderbuffer(target, objectOrZero(m_renderbufferBindin
g.get())); | |
| 1579 } | |
| 1580 return renderbuffer->emulatedStencilBuffer(); | |
| 1581 } | |
| 1582 | |
| 1583 PassRefPtr<WebGLShader> WebGLRenderingContextBase::createShader(GLenum type) | |
| 1584 { | |
| 1585 if (isContextLost()) | |
| 1586 return nullptr; | |
| 1587 if (type != GL_VERTEX_SHADER && type != GL_FRAGMENT_SHADER) { | |
| 1588 synthesizeGLError(GL_INVALID_ENUM, "createShader", "invalid shader type"
); | |
| 1589 return nullptr; | |
| 1590 } | |
| 1591 | |
| 1592 RefPtr<WebGLShader> o = WebGLShader::create(this, type); | |
| 1593 addSharedObject(o.get()); | |
| 1594 return o.release(); | |
| 1595 } | |
| 1596 | |
| 1597 void WebGLRenderingContextBase::cullFace(GLenum mode) | |
| 1598 { | |
| 1599 if (isContextLost()) | |
| 1600 return; | |
| 1601 switch (mode) { | |
| 1602 case GL_FRONT_AND_BACK: | |
| 1603 case GL_FRONT: | |
| 1604 case GL_BACK: | |
| 1605 break; | |
| 1606 default: | |
| 1607 synthesizeGLError(GL_INVALID_ENUM, "cullFace", "invalid mode"); | |
| 1608 return; | |
| 1609 } | |
| 1610 webContext()->cullFace(mode); | |
| 1611 } | |
| 1612 | |
| 1613 bool WebGLRenderingContextBase::deleteObject(WebGLObject* object) | |
| 1614 { | |
| 1615 if (isContextLost() || !object) | |
| 1616 return false; | |
| 1617 if (!object->validate(contextGroup(), this)) { | |
| 1618 synthesizeGLError(GL_INVALID_OPERATION, "delete", "object does not belon
g to this context"); | |
| 1619 return false; | |
| 1620 } | |
| 1621 if (object->object()) { | |
| 1622 // We need to pass in context here because we want | |
| 1623 // things in this context unbound. | |
| 1624 object->deleteObject(webContext()); | |
| 1625 } | |
| 1626 return true; | |
| 1627 } | |
| 1628 | |
| 1629 void WebGLRenderingContextBase::deleteBuffer(WebGLBuffer* buffer) | |
| 1630 { | |
| 1631 if (!deleteObject(buffer)) | |
| 1632 return; | |
| 1633 if (m_boundArrayBuffer == buffer) | |
| 1634 m_boundArrayBuffer = nullptr; | |
| 1635 | |
| 1636 m_boundVertexArrayObject->unbindBuffer(buffer); | |
| 1637 } | |
| 1638 | |
| 1639 void WebGLRenderingContextBase::deleteFramebuffer(WebGLFramebuffer* framebuffer) | |
| 1640 { | |
| 1641 if (!deleteObject(framebuffer)) | |
| 1642 return; | |
| 1643 if (framebuffer == m_framebufferBinding) { | |
| 1644 m_framebufferBinding = nullptr; | |
| 1645 drawingBuffer()->setFramebufferBinding(0); | |
| 1646 // Have to call bindFramebuffer here to bind back to internal fbo. | |
| 1647 drawingBuffer()->bind(); | |
| 1648 } | |
| 1649 } | |
| 1650 | |
| 1651 void WebGLRenderingContextBase::deleteProgram(WebGLProgram* program) | |
| 1652 { | |
| 1653 deleteObject(program); | |
| 1654 // We don't reset m_currentProgram to 0 here because the deletion of the | |
| 1655 // current program is delayed. | |
| 1656 } | |
| 1657 | |
| 1658 void WebGLRenderingContextBase::deleteRenderbuffer(WebGLRenderbuffer* renderbuff
er) | |
| 1659 { | |
| 1660 if (!deleteObject(renderbuffer)) | |
| 1661 return; | |
| 1662 if (renderbuffer == m_renderbufferBinding) | |
| 1663 m_renderbufferBinding = nullptr; | |
| 1664 if (m_framebufferBinding) | |
| 1665 m_framebufferBinding->removeAttachmentFromBoundFramebuffer(renderbuffer)
; | |
| 1666 } | |
| 1667 | |
| 1668 void WebGLRenderingContextBase::deleteShader(WebGLShader* shader) | |
| 1669 { | |
| 1670 deleteObject(shader); | |
| 1671 } | |
| 1672 | |
| 1673 void WebGLRenderingContextBase::deleteTexture(WebGLTexture* texture) | |
| 1674 { | |
| 1675 if (!deleteObject(texture)) | |
| 1676 return; | |
| 1677 | |
| 1678 int maxBoundTextureIndex = -1; | |
| 1679 for (size_t i = 0; i < m_onePlusMaxNonDefaultTextureUnit; ++i) { | |
| 1680 if (texture == m_textureUnits[i].m_texture2DBinding) { | |
| 1681 m_textureUnits[i].m_texture2DBinding = nullptr; | |
| 1682 maxBoundTextureIndex = i; | |
| 1683 if (!i) | |
| 1684 drawingBuffer()->setTexture2DBinding(0); | |
| 1685 } | |
| 1686 if (texture == m_textureUnits[i].m_textureCubeMapBinding) { | |
| 1687 m_textureUnits[i].m_textureCubeMapBinding = nullptr; | |
| 1688 maxBoundTextureIndex = i; | |
| 1689 } | |
| 1690 } | |
| 1691 if (m_framebufferBinding) | |
| 1692 m_framebufferBinding->removeAttachmentFromBoundFramebuffer(texture); | |
| 1693 | |
| 1694 // If the deleted was bound to the the current maximum index, trace backward
s to find the new max texture index | |
| 1695 if (m_onePlusMaxNonDefaultTextureUnit == static_cast<unsigned long>(maxBound
TextureIndex + 1)) { | |
| 1696 findNewMaxNonDefaultTextureUnit(); | |
| 1697 } | |
| 1698 } | |
| 1699 | |
| 1700 void WebGLRenderingContextBase::depthFunc(GLenum func) | |
| 1701 { | |
| 1702 if (isContextLost()) | |
| 1703 return; | |
| 1704 if (!validateStencilOrDepthFunc("depthFunc", func)) | |
| 1705 return; | |
| 1706 webContext()->depthFunc(func); | |
| 1707 } | |
| 1708 | |
| 1709 void WebGLRenderingContextBase::depthMask(GLboolean flag) | |
| 1710 { | |
| 1711 if (isContextLost()) | |
| 1712 return; | |
| 1713 m_depthMask = flag; | |
| 1714 webContext()->depthMask(flag); | |
| 1715 } | |
| 1716 | |
| 1717 void WebGLRenderingContextBase::depthRange(GLfloat zNear, GLfloat zFar) | |
| 1718 { | |
| 1719 if (isContextLost()) | |
| 1720 return; | |
| 1721 if (zNear > zFar) { | |
| 1722 synthesizeGLError(GL_INVALID_OPERATION, "depthRange", "zNear > zFar"); | |
| 1723 return; | |
| 1724 } | |
| 1725 webContext()->depthRange(zNear, zFar); | |
| 1726 } | |
| 1727 | |
| 1728 void WebGLRenderingContextBase::detachShader(WebGLProgram* program, WebGLShader*
shader) | |
| 1729 { | |
| 1730 if (isContextLost() || !validateWebGLObject("detachShader", program) || !val
idateWebGLObject("detachShader", shader)) | |
| 1731 return; | |
| 1732 if (!program->detachShader(shader)) { | |
| 1733 synthesizeGLError(GL_INVALID_OPERATION, "detachShader", "shader not atta
ched"); | |
| 1734 return; | |
| 1735 } | |
| 1736 webContext()->detachShader(objectOrZero(program), objectOrZero(shader)); | |
| 1737 shader->onDetached(webContext()); | |
| 1738 } | |
| 1739 | |
| 1740 void WebGLRenderingContextBase::disable(GLenum cap) | |
| 1741 { | |
| 1742 if (isContextLost() || !validateCapability("disable", cap)) | |
| 1743 return; | |
| 1744 if (cap == GL_STENCIL_TEST) { | |
| 1745 m_stencilEnabled = false; | |
| 1746 applyStencilTest(); | |
| 1747 return; | |
| 1748 } | |
| 1749 if (cap == GL_SCISSOR_TEST) { | |
| 1750 m_scissorEnabled = false; | |
| 1751 drawingBuffer()->setScissorEnabled(m_scissorEnabled); | |
| 1752 } | |
| 1753 webContext()->disable(cap); | |
| 1754 } | |
| 1755 | |
| 1756 void WebGLRenderingContextBase::disableVertexAttribArray(GLuint index) | |
| 1757 { | |
| 1758 if (isContextLost()) | |
| 1759 return; | |
| 1760 if (index >= m_maxVertexAttribs) { | |
| 1761 synthesizeGLError(GL_INVALID_VALUE, "disableVertexAttribArray", "index o
ut of range"); | |
| 1762 return; | |
| 1763 } | |
| 1764 | |
| 1765 WebGLVertexArrayObjectOES::VertexAttribState& state = m_boundVertexArrayObje
ct->getVertexAttribState(index); | |
| 1766 state.enabled = false; | |
| 1767 | |
| 1768 webContext()->disableVertexAttribArray(index); | |
| 1769 } | |
| 1770 | |
| 1771 bool WebGLRenderingContextBase::validateRenderingState(const char* functionName) | |
| 1772 { | |
| 1773 if (!m_currentProgram) { | |
| 1774 synthesizeGLError(GL_INVALID_OPERATION, functionName, "no valid shader p
rogram in use"); | |
| 1775 return false; | |
| 1776 } | |
| 1777 | |
| 1778 return true; | |
| 1779 } | |
| 1780 | |
| 1781 bool WebGLRenderingContextBase::validateWebGLObject(const char* functionName, We
bGLObject* object) | |
| 1782 { | |
| 1783 if (!object || !object->object()) { | |
| 1784 synthesizeGLError(GL_INVALID_VALUE, functionName, "no object or object d
eleted"); | |
| 1785 return false; | |
| 1786 } | |
| 1787 if (!object->validate(contextGroup(), this)) { | |
| 1788 synthesizeGLError(GL_INVALID_OPERATION, functionName, "object does not b
elong to this context"); | |
| 1789 return false; | |
| 1790 } | |
| 1791 return true; | |
| 1792 } | |
| 1793 | |
| 1794 void WebGLRenderingContextBase::drawArrays(GLenum mode, GLint first, GLsizei cou
nt) | |
| 1795 { | |
| 1796 if (!validateDrawArrays("drawArrays", mode, first, count)) | |
| 1797 return; | |
| 1798 | |
| 1799 clearIfComposited(); | |
| 1800 | |
| 1801 handleTextureCompleteness("drawArrays", true); | |
| 1802 webContext()->drawArrays(mode, first, count); | |
| 1803 handleTextureCompleteness("drawArrays", false); | |
| 1804 markContextChanged(CanvasChanged); | |
| 1805 } | |
| 1806 | |
| 1807 void WebGLRenderingContextBase::drawElements(GLenum mode, GLsizei count, GLenum
type, long long offset) | |
| 1808 { | |
| 1809 if (!validateDrawElements("drawElements", mode, count, type, offset)) | |
| 1810 return; | |
| 1811 | |
| 1812 clearIfComposited(); | |
| 1813 | |
| 1814 handleTextureCompleteness("drawElements", true); | |
| 1815 webContext()->drawElements(mode, count, type, static_cast<GLintptr>(offset))
; | |
| 1816 handleTextureCompleteness("drawElements", false); | |
| 1817 markContextChanged(CanvasChanged); | |
| 1818 } | |
| 1819 | |
| 1820 void WebGLRenderingContextBase::drawArraysInstancedANGLE(GLenum mode, GLint firs
t, GLsizei count, GLsizei primcount) | |
| 1821 { | |
| 1822 if (!validateDrawArrays("drawArraysInstancedANGLE", mode, first, count)) | |
| 1823 return; | |
| 1824 | |
| 1825 if (!validateDrawInstanced("drawArraysInstancedANGLE", primcount)) | |
| 1826 return; | |
| 1827 | |
| 1828 clearIfComposited(); | |
| 1829 | |
| 1830 handleTextureCompleteness("drawArraysInstancedANGLE", true); | |
| 1831 webContext()->drawArraysInstancedANGLE(mode, first, count, primcount); | |
| 1832 handleTextureCompleteness("drawArraysInstancedANGLE", false); | |
| 1833 markContextChanged(CanvasChanged); | |
| 1834 } | |
| 1835 | |
| 1836 void WebGLRenderingContextBase::drawElementsInstancedANGLE(GLenum mode, GLsizei
count, GLenum type, long long offset, GLsizei primcount) | |
| 1837 { | |
| 1838 if (!validateDrawElements("drawElementsInstancedANGLE", mode, count, type, o
ffset)) | |
| 1839 return; | |
| 1840 | |
| 1841 if (!validateDrawInstanced("drawElementsInstancedANGLE", primcount)) | |
| 1842 return; | |
| 1843 | |
| 1844 clearIfComposited(); | |
| 1845 | |
| 1846 handleTextureCompleteness("drawElementsInstancedANGLE", true); | |
| 1847 webContext()->drawElementsInstancedANGLE(mode, count, type, static_cast<GLin
tptr>(offset), primcount); | |
| 1848 handleTextureCompleteness("drawElementsInstancedANGLE", false); | |
| 1849 markContextChanged(CanvasChanged); | |
| 1850 } | |
| 1851 | |
| 1852 void WebGLRenderingContextBase::enable(GLenum cap) | |
| 1853 { | |
| 1854 if (isContextLost() || !validateCapability("enable", cap)) | |
| 1855 return; | |
| 1856 if (cap == GL_STENCIL_TEST) { | |
| 1857 m_stencilEnabled = true; | |
| 1858 applyStencilTest(); | |
| 1859 return; | |
| 1860 } | |
| 1861 if (cap == GL_SCISSOR_TEST) { | |
| 1862 m_scissorEnabled = true; | |
| 1863 drawingBuffer()->setScissorEnabled(m_scissorEnabled); | |
| 1864 } | |
| 1865 webContext()->enable(cap); | |
| 1866 } | |
| 1867 | |
| 1868 void WebGLRenderingContextBase::enableVertexAttribArray(GLuint index) | |
| 1869 { | |
| 1870 if (isContextLost()) | |
| 1871 return; | |
| 1872 if (index >= m_maxVertexAttribs) { | |
| 1873 synthesizeGLError(GL_INVALID_VALUE, "enableVertexAttribArray", "index ou
t of range"); | |
| 1874 return; | |
| 1875 } | |
| 1876 | |
| 1877 WebGLVertexArrayObjectOES::VertexAttribState& state = m_boundVertexArrayObje
ct->getVertexAttribState(index); | |
| 1878 state.enabled = true; | |
| 1879 | |
| 1880 webContext()->enableVertexAttribArray(index); | |
| 1881 } | |
| 1882 | |
| 1883 void WebGLRenderingContextBase::finish() | |
| 1884 { | |
| 1885 if (isContextLost()) | |
| 1886 return; | |
| 1887 webContext()->flush(); // Intentionally a flush, not a finish. | |
| 1888 } | |
| 1889 | |
| 1890 void WebGLRenderingContextBase::flush() | |
| 1891 { | |
| 1892 if (isContextLost()) | |
| 1893 return; | |
| 1894 webContext()->flush(); | |
| 1895 } | |
| 1896 | |
| 1897 void WebGLRenderingContextBase::framebufferRenderbuffer(GLenum target, GLenum at
tachment, GLenum renderbuffertarget, WebGLRenderbuffer* buffer) | |
| 1898 { | |
| 1899 if (isContextLost() || !validateFramebufferFuncParameters("framebufferRender
buffer", target, attachment)) | |
| 1900 return; | |
| 1901 if (renderbuffertarget != GL_RENDERBUFFER) { | |
| 1902 synthesizeGLError(GL_INVALID_ENUM, "framebufferRenderbuffer", "invalid t
arget"); | |
| 1903 return; | |
| 1904 } | |
| 1905 if (buffer && !buffer->validate(contextGroup(), this)) { | |
| 1906 synthesizeGLError(GL_INVALID_OPERATION, "framebufferRenderbuffer", "no b
uffer or buffer not from this context"); | |
| 1907 return; | |
| 1908 } | |
| 1909 // Don't allow the default framebuffer to be mutated; all current | |
| 1910 // implementations use an FBO internally in place of the default | |
| 1911 // FBO. | |
| 1912 if (!m_framebufferBinding || !m_framebufferBinding->object()) { | |
| 1913 synthesizeGLError(GL_INVALID_OPERATION, "framebufferRenderbuffer", "no f
ramebuffer bound"); | |
| 1914 return; | |
| 1915 } | |
| 1916 Platform3DObject bufferObject = objectOrZero(buffer); | |
| 1917 switch (attachment) { | |
| 1918 case GC3D_DEPTH_STENCIL_ATTACHMENT_WEBGL: | |
| 1919 if (isDepthStencilSupported() || !buffer) { | |
| 1920 webContext()->framebufferRenderbuffer(target, GL_DEPTH_ATTACHMENT, r
enderbuffertarget, bufferObject); | |
| 1921 webContext()->framebufferRenderbuffer(target, GL_STENCIL_ATTACHMENT,
renderbuffertarget, bufferObject); | |
| 1922 } else { | |
| 1923 WebGLRenderbuffer* emulatedStencilBuffer = ensureEmulatedStencilBuff
er(renderbuffertarget, buffer); | |
| 1924 if (!emulatedStencilBuffer) { | |
| 1925 synthesizeGLError(GL_OUT_OF_MEMORY, "framebufferRenderbuffer", "
out of memory"); | |
| 1926 return; | |
| 1927 } | |
| 1928 webContext()->framebufferRenderbuffer(target, GL_DEPTH_ATTACHMENT, r
enderbuffertarget, bufferObject); | |
| 1929 webContext()->framebufferRenderbuffer(target, GL_STENCIL_ATTACHMENT,
renderbuffertarget, objectOrZero(emulatedStencilBuffer)); | |
| 1930 } | |
| 1931 break; | |
| 1932 default: | |
| 1933 webContext()->framebufferRenderbuffer(target, attachment, renderbufferta
rget, bufferObject); | |
| 1934 } | |
| 1935 m_framebufferBinding->setAttachmentForBoundFramebuffer(attachment, buffer); | |
| 1936 applyStencilTest(); | |
| 1937 } | |
| 1938 | |
| 1939 void WebGLRenderingContextBase::framebufferTexture2D(GLenum target, GLenum attac
hment, GLenum textarget, WebGLTexture* texture, GLint level) | |
| 1940 { | |
| 1941 if (isContextLost() || !validateFramebufferFuncParameters("framebufferTextur
e2D", target, attachment)) | |
| 1942 return; | |
| 1943 if (level) { | |
| 1944 synthesizeGLError(GL_INVALID_VALUE, "framebufferTexture2D", "level not 0
"); | |
| 1945 return; | |
| 1946 } | |
| 1947 if (texture && !texture->validate(contextGroup(), this)) { | |
| 1948 synthesizeGLError(GL_INVALID_OPERATION, "framebufferTexture2D", "no text
ure or texture not from this context"); | |
| 1949 return; | |
| 1950 } | |
| 1951 // Don't allow the default framebuffer to be mutated; all current | |
| 1952 // implementations use an FBO internally in place of the default | |
| 1953 // FBO. | |
| 1954 if (!m_framebufferBinding || !m_framebufferBinding->object()) { | |
| 1955 synthesizeGLError(GL_INVALID_OPERATION, "framebufferTexture2D", "no fram
ebuffer bound"); | |
| 1956 return; | |
| 1957 } | |
| 1958 Platform3DObject textureObject = objectOrZero(texture); | |
| 1959 switch (attachment) { | |
| 1960 case GC3D_DEPTH_STENCIL_ATTACHMENT_WEBGL: | |
| 1961 webContext()->framebufferTexture2D(target, GL_DEPTH_ATTACHMENT, textarge
t, textureObject, level); | |
| 1962 webContext()->framebufferTexture2D(target, GL_STENCIL_ATTACHMENT, textar
get, textureObject, level); | |
| 1963 break; | |
| 1964 case GL_DEPTH_ATTACHMENT: | |
| 1965 webContext()->framebufferTexture2D(target, attachment, textarget, textur
eObject, level); | |
| 1966 break; | |
| 1967 case GL_STENCIL_ATTACHMENT: | |
| 1968 webContext()->framebufferTexture2D(target, attachment, textarget, textur
eObject, level); | |
| 1969 break; | |
| 1970 default: | |
| 1971 webContext()->framebufferTexture2D(target, attachment, textarget, textur
eObject, level); | |
| 1972 } | |
| 1973 m_framebufferBinding->setAttachmentForBoundFramebuffer(attachment, textarget
, texture, level); | |
| 1974 applyStencilTest(); | |
| 1975 } | |
| 1976 | |
| 1977 void WebGLRenderingContextBase::frontFace(GLenum mode) | |
| 1978 { | |
| 1979 if (isContextLost()) | |
| 1980 return; | |
| 1981 switch (mode) { | |
| 1982 case GL_CW: | |
| 1983 case GL_CCW: | |
| 1984 break; | |
| 1985 default: | |
| 1986 synthesizeGLError(GL_INVALID_ENUM, "frontFace", "invalid mode"); | |
| 1987 return; | |
| 1988 } | |
| 1989 webContext()->frontFace(mode); | |
| 1990 } | |
| 1991 | |
| 1992 void WebGLRenderingContextBase::generateMipmap(GLenum target) | |
| 1993 { | |
| 1994 if (isContextLost()) | |
| 1995 return; | |
| 1996 WebGLTexture* tex = validateTextureBinding("generateMipmap", target, false); | |
| 1997 if (!tex) | |
| 1998 return; | |
| 1999 if (!tex->canGenerateMipmaps()) { | |
| 2000 synthesizeGLError(GL_INVALID_OPERATION, "generateMipmap", "level 0 not p
ower of 2 or not all the same size"); | |
| 2001 return; | |
| 2002 } | |
| 2003 if (!validateSettableTexFormat("generateMipmap", tex->getInternalFormat(targ
et, 0))) | |
| 2004 return; | |
| 2005 | |
| 2006 webContext()->generateMipmap(target); | |
| 2007 tex->generateMipmapLevelInfo(); | |
| 2008 } | |
| 2009 | |
| 2010 PassRefPtr<WebGLActiveInfo> WebGLRenderingContextBase::getActiveAttrib(WebGLProg
ram* program, GLuint index) | |
| 2011 { | |
| 2012 if (isContextLost() || !validateWebGLObject("getActiveAttrib", program)) | |
| 2013 return nullptr; | |
| 2014 blink::WebGraphicsContext3D::ActiveInfo info; | |
| 2015 if (!webContext()->getActiveAttrib(objectOrZero(program), index, info)) | |
| 2016 return nullptr; | |
| 2017 return WebGLActiveInfo::create(info.name, info.type, info.size); | |
| 2018 } | |
| 2019 | |
| 2020 PassRefPtr<WebGLActiveInfo> WebGLRenderingContextBase::getActiveUniform(WebGLPro
gram* program, GLuint index) | |
| 2021 { | |
| 2022 if (isContextLost() || !validateWebGLObject("getActiveUniform", program)) | |
| 2023 return nullptr; | |
| 2024 blink::WebGraphicsContext3D::ActiveInfo info; | |
| 2025 if (!webContext()->getActiveUniform(objectOrZero(program), index, info)) | |
| 2026 return nullptr; | |
| 2027 return WebGLActiveInfo::create(info.name, info.type, info.size); | |
| 2028 } | |
| 2029 | |
| 2030 Nullable<Vector<RefPtr<WebGLShader> > > WebGLRenderingContextBase::getAttachedSh
aders(WebGLProgram* program) | |
| 2031 { | |
| 2032 if (isContextLost() || !validateWebGLObject("getAttachedShaders", program)) | |
| 2033 return Nullable<Vector<RefPtr<WebGLShader> > >(); | |
| 2034 | |
| 2035 Vector<RefPtr<WebGLShader> > shaderObjects; | |
| 2036 const GLenum shaderType[] = { | |
| 2037 GL_VERTEX_SHADER, | |
| 2038 GL_FRAGMENT_SHADER | |
| 2039 }; | |
| 2040 for (unsigned i = 0; i < sizeof(shaderType) / sizeof(GLenum); ++i) { | |
| 2041 WebGLShader* shader = program->getAttachedShader(shaderType[i]); | |
| 2042 if (shader) | |
| 2043 shaderObjects.append(shader); | |
| 2044 } | |
| 2045 return shaderObjects; | |
| 2046 } | |
| 2047 | |
| 2048 GLint WebGLRenderingContextBase::getAttribLocation(WebGLProgram* program, const
String& name) | |
| 2049 { | |
| 2050 if (isContextLost() || !validateWebGLObject("getAttribLocation", program)) | |
| 2051 return -1; | |
| 2052 if (!validateLocationLength("getAttribLocation", name)) | |
| 2053 return -1; | |
| 2054 if (!validateString("getAttribLocation", name)) | |
| 2055 return -1; | |
| 2056 if (isPrefixReserved(name)) | |
| 2057 return -1; | |
| 2058 if (!program->linkStatus()) { | |
| 2059 synthesizeGLError(GL_INVALID_OPERATION, "getAttribLocation", "program no
t linked"); | |
| 2060 return 0; | |
| 2061 } | |
| 2062 return webContext()->getAttribLocation(objectOrZero(program), name.utf8().da
ta()); | |
| 2063 } | |
| 2064 | |
| 2065 WebGLGetInfo WebGLRenderingContextBase::getBufferParameter(GLenum target, GLenum
pname) | |
| 2066 { | |
| 2067 if (isContextLost()) | |
| 2068 return WebGLGetInfo(); | |
| 2069 if (target != GL_ARRAY_BUFFER && target != GL_ELEMENT_ARRAY_BUFFER) { | |
| 2070 synthesizeGLError(GL_INVALID_ENUM, "getBufferParameter", "invalid target
"); | |
| 2071 return WebGLGetInfo(); | |
| 2072 } | |
| 2073 | |
| 2074 if (pname != GL_BUFFER_SIZE && pname != GL_BUFFER_USAGE) { | |
| 2075 synthesizeGLError(GL_INVALID_ENUM, "getBufferParameter", "invalid parame
ter name"); | |
| 2076 return WebGLGetInfo(); | |
| 2077 } | |
| 2078 | |
| 2079 GLint value = 0; | |
| 2080 webContext()->getBufferParameteriv(target, pname, &value); | |
| 2081 if (pname == GL_BUFFER_SIZE) | |
| 2082 return WebGLGetInfo(value); | |
| 2083 return WebGLGetInfo(static_cast<unsigned>(value)); | |
| 2084 } | |
| 2085 | |
| 2086 PassRefPtr<WebGLContextAttributes> WebGLRenderingContextBase::getContextAttribut
es() | |
| 2087 { | |
| 2088 if (isContextLost()) | |
| 2089 return nullptr; | |
| 2090 // We always need to return a new WebGLContextAttributes object to | |
| 2091 // prevent the user from mutating any cached version. | |
| 2092 blink::WebGraphicsContext3D::Attributes attrs = drawingBuffer()->getActualAt
tributes(); | |
| 2093 RefPtr<WebGLContextAttributes> attributes = m_requestedAttributes->clone(); | |
| 2094 // Some requested attributes may not be honored, so we need to query the und
erlying | |
| 2095 // context/drawing buffer and adjust accordingly. | |
| 2096 if (m_requestedAttributes->depth() && !attrs.depth) | |
| 2097 attributes->setDepth(false); | |
| 2098 if (m_requestedAttributes->stencil() && !attrs.stencil) | |
| 2099 attributes->setStencil(false); | |
| 2100 attributes->setAntialias(drawingBuffer()->multisample()); | |
| 2101 return attributes.release(); | |
| 2102 } | |
| 2103 | |
| 2104 GLenum WebGLRenderingContextBase::getError() | |
| 2105 { | |
| 2106 if (m_lostContextErrors.size()) { | |
| 2107 GLenum err = m_lostContextErrors.first(); | |
| 2108 m_lostContextErrors.remove(0); | |
| 2109 return err; | |
| 2110 } | |
| 2111 | |
| 2112 if (isContextLost()) | |
| 2113 return GL_NO_ERROR; | |
| 2114 | |
| 2115 return webContext()->getError(); | |
| 2116 } | |
| 2117 | |
| 2118 const char* const* WebGLRenderingContextBase::ExtensionTracker::prefixes() const | |
| 2119 { | |
| 2120 static const char* const unprefixed[] = { "", 0, }; | |
| 2121 return m_prefixes ? m_prefixes : unprefixed; | |
| 2122 } | |
| 2123 | |
| 2124 bool WebGLRenderingContextBase::ExtensionTracker::matchesNameWithPrefixes(const
String& name) const | |
| 2125 { | |
| 2126 const char* const* prefixSet = prefixes(); | |
| 2127 for (; *prefixSet; ++prefixSet) { | |
| 2128 String prefixedName = String(*prefixSet) + extensionName(); | |
| 2129 if (equalIgnoringCase(prefixedName, name)) { | |
| 2130 return true; | |
| 2131 } | |
| 2132 } | |
| 2133 return false; | |
| 2134 } | |
| 2135 | |
| 2136 bool WebGLRenderingContextBase::extensionSupportedAndAllowed(const ExtensionTrac
ker* tracker) | |
| 2137 { | |
| 2138 if (tracker->draft() && !RuntimeEnabledFeatures::webGLDraftExtensionsEnabled
()) | |
| 2139 return false; | |
| 2140 if (!tracker->supported(this)) | |
| 2141 return false; | |
| 2142 return true; | |
| 2143 } | |
| 2144 | |
| 2145 | |
| 2146 PassRefPtr<WebGLExtension> WebGLRenderingContextBase::getExtension(const String&
name) | |
| 2147 { | |
| 2148 if (isContextLost()) | |
| 2149 return nullptr; | |
| 2150 | |
| 2151 for (size_t i = 0; i < m_extensions.size(); ++i) { | |
| 2152 ExtensionTracker* tracker = m_extensions[i].get(); | |
| 2153 if (tracker->matchesNameWithPrefixes(name)) { | |
| 2154 if (!extensionSupportedAndAllowed(tracker)) | |
| 2155 return nullptr; | |
| 2156 | |
| 2157 RefPtr<WebGLExtension> extension = tracker->getExtension(this); | |
| 2158 if (extension) | |
| 2159 m_extensionEnabled[extension->name()] = true; | |
| 2160 return extension.release(); | |
| 2161 } | |
| 2162 } | |
| 2163 | |
| 2164 return nullptr; | |
| 2165 } | |
| 2166 | |
| 2167 WebGLGetInfo WebGLRenderingContextBase::getFramebufferAttachmentParameter(GLenum
target, GLenum attachment, GLenum pname) | |
| 2168 { | |
| 2169 if (isContextLost() || !validateFramebufferFuncParameters("getFramebufferAtt
achmentParameter", target, attachment)) | |
| 2170 return WebGLGetInfo(); | |
| 2171 | |
| 2172 if (!m_framebufferBinding || !m_framebufferBinding->object()) { | |
| 2173 synthesizeGLError(GL_INVALID_OPERATION, "getFramebufferAttachmentParamet
er", "no framebuffer bound"); | |
| 2174 return WebGLGetInfo(); | |
| 2175 } | |
| 2176 | |
| 2177 WebGLSharedObject* object = m_framebufferBinding->getAttachmentObject(attach
ment); | |
| 2178 if (!object) { | |
| 2179 if (pname == GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) | |
| 2180 return WebGLGetInfo(GL_NONE); | |
| 2181 // OpenGL ES 2.0 specifies INVALID_ENUM in this case, while desktop GL | |
| 2182 // specifies INVALID_OPERATION. | |
| 2183 synthesizeGLError(GL_INVALID_ENUM, "getFramebufferAttachmentParameter",
"invalid parameter name"); | |
| 2184 return WebGLGetInfo(); | |
| 2185 } | |
| 2186 | |
| 2187 ASSERT(object->isTexture() || object->isRenderbuffer()); | |
| 2188 if (object->isTexture()) { | |
| 2189 switch (pname) { | |
| 2190 case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE: | |
| 2191 return WebGLGetInfo(GL_TEXTURE); | |
| 2192 case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME: | |
| 2193 return WebGLGetInfo(PassRefPtr<WebGLTexture>(static_cast<WebGLTextur
e*>(object))); | |
| 2194 case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL: | |
| 2195 case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE: | |
| 2196 { | |
| 2197 GLint value = 0; | |
| 2198 webContext()->getFramebufferAttachmentParameteriv(target, attach
ment, pname, &value); | |
| 2199 return WebGLGetInfo(value); | |
| 2200 } | |
| 2201 default: | |
| 2202 synthesizeGLError(GL_INVALID_ENUM, "getFramebufferAttachmentParamete
r", "invalid parameter name for texture attachment"); | |
| 2203 return WebGLGetInfo(); | |
| 2204 } | |
| 2205 } else { | |
| 2206 switch (pname) { | |
| 2207 case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE: | |
| 2208 return WebGLGetInfo(GL_RENDERBUFFER); | |
| 2209 case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME: | |
| 2210 return WebGLGetInfo(PassRefPtr<WebGLRenderbuffer>(static_cast<WebGLR
enderbuffer*>(object))); | |
| 2211 default: | |
| 2212 synthesizeGLError(GL_INVALID_ENUM, "getFramebufferAttachmentParamete
r", "invalid parameter name for renderbuffer attachment"); | |
| 2213 return WebGLGetInfo(); | |
| 2214 } | |
| 2215 } | |
| 2216 } | |
| 2217 | |
| 2218 WebGLGetInfo WebGLRenderingContextBase::getParameter(GLenum pname) | |
| 2219 { | |
| 2220 if (isContextLost()) | |
| 2221 return WebGLGetInfo(); | |
| 2222 const int intZero = 0; | |
| 2223 switch (pname) { | |
| 2224 case GL_ACTIVE_TEXTURE: | |
| 2225 return getUnsignedIntParameter(pname); | |
| 2226 case GL_ALIASED_LINE_WIDTH_RANGE: | |
| 2227 return getWebGLFloatArrayParameter(pname); | |
| 2228 case GL_ALIASED_POINT_SIZE_RANGE: | |
| 2229 return getWebGLFloatArrayParameter(pname); | |
| 2230 case GL_ALPHA_BITS: | |
| 2231 return getIntParameter(pname); | |
| 2232 case GL_ARRAY_BUFFER_BINDING: | |
| 2233 return WebGLGetInfo(PassRefPtr<WebGLBuffer>(m_boundArrayBuffer.get())); | |
| 2234 case GL_BLEND: | |
| 2235 return getBooleanParameter(pname); | |
| 2236 case GL_BLEND_COLOR: | |
| 2237 return getWebGLFloatArrayParameter(pname); | |
| 2238 case GL_BLEND_DST_ALPHA: | |
| 2239 return getUnsignedIntParameter(pname); | |
| 2240 case GL_BLEND_DST_RGB: | |
| 2241 return getUnsignedIntParameter(pname); | |
| 2242 case GL_BLEND_EQUATION_ALPHA: | |
| 2243 return getUnsignedIntParameter(pname); | |
| 2244 case GL_BLEND_EQUATION_RGB: | |
| 2245 return getUnsignedIntParameter(pname); | |
| 2246 case GL_BLEND_SRC_ALPHA: | |
| 2247 return getUnsignedIntParameter(pname); | |
| 2248 case GL_BLEND_SRC_RGB: | |
| 2249 return getUnsignedIntParameter(pname); | |
| 2250 case GL_BLUE_BITS: | |
| 2251 return getIntParameter(pname); | |
| 2252 case GL_COLOR_CLEAR_VALUE: | |
| 2253 return getWebGLFloatArrayParameter(pname); | |
| 2254 case GL_COLOR_WRITEMASK: | |
| 2255 return getBooleanArrayParameter(pname); | |
| 2256 case GL_COMPRESSED_TEXTURE_FORMATS: | |
| 2257 return WebGLGetInfo(Uint32Array::create(m_compressedTextureFormats.data(
), m_compressedTextureFormats.size())); | |
| 2258 case GL_CULL_FACE: | |
| 2259 return getBooleanParameter(pname); | |
| 2260 case GL_CULL_FACE_MODE: | |
| 2261 return getUnsignedIntParameter(pname); | |
| 2262 case GL_CURRENT_PROGRAM: | |
| 2263 return WebGLGetInfo(PassRefPtr<WebGLProgram>(m_currentProgram.get())); | |
| 2264 case GL_DEPTH_BITS: | |
| 2265 if (!m_framebufferBinding && !m_requestedAttributes->depth()) | |
| 2266 return WebGLGetInfo(intZero); | |
| 2267 return getIntParameter(pname); | |
| 2268 case GL_DEPTH_CLEAR_VALUE: | |
| 2269 return getFloatParameter(pname); | |
| 2270 case GL_DEPTH_FUNC: | |
| 2271 return getUnsignedIntParameter(pname); | |
| 2272 case GL_DEPTH_RANGE: | |
| 2273 return getWebGLFloatArrayParameter(pname); | |
| 2274 case GL_DEPTH_TEST: | |
| 2275 return getBooleanParameter(pname); | |
| 2276 case GL_DEPTH_WRITEMASK: | |
| 2277 return getBooleanParameter(pname); | |
| 2278 case GL_DITHER: | |
| 2279 return getBooleanParameter(pname); | |
| 2280 case GL_ELEMENT_ARRAY_BUFFER_BINDING: | |
| 2281 return WebGLGetInfo(PassRefPtr<WebGLBuffer>(m_boundVertexArrayObject->bo
undElementArrayBuffer())); | |
| 2282 case GL_FRAMEBUFFER_BINDING: | |
| 2283 return WebGLGetInfo(PassRefPtr<WebGLFramebuffer>(m_framebufferBinding.ge
t())); | |
| 2284 case GL_FRONT_FACE: | |
| 2285 return getUnsignedIntParameter(pname); | |
| 2286 case GL_GENERATE_MIPMAP_HINT: | |
| 2287 return getUnsignedIntParameter(pname); | |
| 2288 case GL_GREEN_BITS: | |
| 2289 return getIntParameter(pname); | |
| 2290 case GL_IMPLEMENTATION_COLOR_READ_FORMAT: | |
| 2291 return getIntParameter(pname); | |
| 2292 case GL_IMPLEMENTATION_COLOR_READ_TYPE: | |
| 2293 return getIntParameter(pname); | |
| 2294 case GL_LINE_WIDTH: | |
| 2295 return getFloatParameter(pname); | |
| 2296 case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: | |
| 2297 return getIntParameter(pname); | |
| 2298 case GL_MAX_CUBE_MAP_TEXTURE_SIZE: | |
| 2299 return getIntParameter(pname); | |
| 2300 case GL_MAX_FRAGMENT_UNIFORM_VECTORS: | |
| 2301 return getIntParameter(pname); | |
| 2302 case GL_MAX_RENDERBUFFER_SIZE: | |
| 2303 return getIntParameter(pname); | |
| 2304 case GL_MAX_TEXTURE_IMAGE_UNITS: | |
| 2305 return getIntParameter(pname); | |
| 2306 case GL_MAX_TEXTURE_SIZE: | |
| 2307 return getIntParameter(pname); | |
| 2308 case GL_MAX_VARYING_VECTORS: | |
| 2309 return getIntParameter(pname); | |
| 2310 case GL_MAX_VERTEX_ATTRIBS: | |
| 2311 return getIntParameter(pname); | |
| 2312 case GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS: | |
| 2313 return getIntParameter(pname); | |
| 2314 case GL_MAX_VERTEX_UNIFORM_VECTORS: | |
| 2315 return getIntParameter(pname); | |
| 2316 case GL_MAX_VIEWPORT_DIMS: | |
| 2317 return getWebGLIntArrayParameter(pname); | |
| 2318 case GL_NUM_SHADER_BINARY_FORMATS: | |
| 2319 // FIXME: should we always return 0 for this? | |
| 2320 return getIntParameter(pname); | |
| 2321 case GL_PACK_ALIGNMENT: | |
| 2322 return getIntParameter(pname); | |
| 2323 case GL_POLYGON_OFFSET_FACTOR: | |
| 2324 return getFloatParameter(pname); | |
| 2325 case GL_POLYGON_OFFSET_FILL: | |
| 2326 return getBooleanParameter(pname); | |
| 2327 case GL_POLYGON_OFFSET_UNITS: | |
| 2328 return getFloatParameter(pname); | |
| 2329 case GL_RED_BITS: | |
| 2330 return getIntParameter(pname); | |
| 2331 case GL_RENDERBUFFER_BINDING: | |
| 2332 return WebGLGetInfo(PassRefPtr<WebGLRenderbuffer>(m_renderbufferBinding.
get())); | |
| 2333 case GL_RENDERER: | |
| 2334 return WebGLGetInfo(String("WebKit WebGL")); | |
| 2335 case GL_SAMPLE_BUFFERS: | |
| 2336 return getIntParameter(pname); | |
| 2337 case GL_SAMPLE_COVERAGE_INVERT: | |
| 2338 return getBooleanParameter(pname); | |
| 2339 case GL_SAMPLE_COVERAGE_VALUE: | |
| 2340 return getFloatParameter(pname); | |
| 2341 case GL_SAMPLES: | |
| 2342 return getIntParameter(pname); | |
| 2343 case GL_SCISSOR_BOX: | |
| 2344 return getWebGLIntArrayParameter(pname); | |
| 2345 case GL_SCISSOR_TEST: | |
| 2346 return getBooleanParameter(pname); | |
| 2347 case GL_SHADING_LANGUAGE_VERSION: | |
| 2348 return WebGLGetInfo("WebGL GLSL ES 1.0 (" + String(webContext()->getStri
ng(GL_SHADING_LANGUAGE_VERSION)) + ")"); | |
| 2349 case GL_STENCIL_BACK_FAIL: | |
| 2350 return getUnsignedIntParameter(pname); | |
| 2351 case GL_STENCIL_BACK_FUNC: | |
| 2352 return getUnsignedIntParameter(pname); | |
| 2353 case GL_STENCIL_BACK_PASS_DEPTH_FAIL: | |
| 2354 return getUnsignedIntParameter(pname); | |
| 2355 case GL_STENCIL_BACK_PASS_DEPTH_PASS: | |
| 2356 return getUnsignedIntParameter(pname); | |
| 2357 case GL_STENCIL_BACK_REF: | |
| 2358 return getIntParameter(pname); | |
| 2359 case GL_STENCIL_BACK_VALUE_MASK: | |
| 2360 return getUnsignedIntParameter(pname); | |
| 2361 case GL_STENCIL_BACK_WRITEMASK: | |
| 2362 return getUnsignedIntParameter(pname); | |
| 2363 case GL_STENCIL_BITS: | |
| 2364 if (!m_framebufferBinding && !m_requestedAttributes->stencil()) | |
| 2365 return WebGLGetInfo(intZero); | |
| 2366 return getIntParameter(pname); | |
| 2367 case GL_STENCIL_CLEAR_VALUE: | |
| 2368 return getIntParameter(pname); | |
| 2369 case GL_STENCIL_FAIL: | |
| 2370 return getUnsignedIntParameter(pname); | |
| 2371 case GL_STENCIL_FUNC: | |
| 2372 return getUnsignedIntParameter(pname); | |
| 2373 case GL_STENCIL_PASS_DEPTH_FAIL: | |
| 2374 return getUnsignedIntParameter(pname); | |
| 2375 case GL_STENCIL_PASS_DEPTH_PASS: | |
| 2376 return getUnsignedIntParameter(pname); | |
| 2377 case GL_STENCIL_REF: | |
| 2378 return getIntParameter(pname); | |
| 2379 case GL_STENCIL_TEST: | |
| 2380 return getBooleanParameter(pname); | |
| 2381 case GL_STENCIL_VALUE_MASK: | |
| 2382 return getUnsignedIntParameter(pname); | |
| 2383 case GL_STENCIL_WRITEMASK: | |
| 2384 return getUnsignedIntParameter(pname); | |
| 2385 case GL_SUBPIXEL_BITS: | |
| 2386 return getIntParameter(pname); | |
| 2387 case GL_TEXTURE_BINDING_2D: | |
| 2388 return WebGLGetInfo(PassRefPtr<WebGLTexture>(m_textureUnits[m_activeText
ureUnit].m_texture2DBinding.get())); | |
| 2389 case GL_TEXTURE_BINDING_CUBE_MAP: | |
| 2390 return WebGLGetInfo(PassRefPtr<WebGLTexture>(m_textureUnits[m_activeText
ureUnit].m_textureCubeMapBinding.get())); | |
| 2391 case GL_UNPACK_ALIGNMENT: | |
| 2392 return getIntParameter(pname); | |
| 2393 case GC3D_UNPACK_FLIP_Y_WEBGL: | |
| 2394 return WebGLGetInfo(m_unpackFlipY); | |
| 2395 case GC3D_UNPACK_PREMULTIPLY_ALPHA_WEBGL: | |
| 2396 return WebGLGetInfo(m_unpackPremultiplyAlpha); | |
| 2397 case GC3D_UNPACK_COLORSPACE_CONVERSION_WEBGL: | |
| 2398 return WebGLGetInfo(m_unpackColorspaceConversion); | |
| 2399 case GL_VENDOR: | |
| 2400 return WebGLGetInfo(String("WebKit")); | |
| 2401 case GL_VERSION: | |
| 2402 return WebGLGetInfo("WebGL 1.0 (" + String(webContext()->getString(GL_VE
RSION)) + ")"); | |
| 2403 case GL_VIEWPORT: | |
| 2404 return getWebGLIntArrayParameter(pname); | |
| 2405 case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES: // OES_standard_derivatives | |
| 2406 if (extensionEnabled(OESStandardDerivativesName)) | |
| 2407 return getUnsignedIntParameter(GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OE
S); | |
| 2408 synthesizeGLError(GL_INVALID_ENUM, "getParameter", "invalid parameter na
me, OES_standard_derivatives not enabled"); | |
| 2409 return WebGLGetInfo(); | |
| 2410 case WebGLDebugRendererInfo::UNMASKED_RENDERER_WEBGL: | |
| 2411 if (extensionEnabled(WebGLDebugRendererInfoName)) | |
| 2412 return WebGLGetInfo(webContext()->getString(GL_RENDERER)); | |
| 2413 synthesizeGLError(GL_INVALID_ENUM, "getParameter", "invalid parameter na
me, WEBGL_debug_renderer_info not enabled"); | |
| 2414 return WebGLGetInfo(); | |
| 2415 case WebGLDebugRendererInfo::UNMASKED_VENDOR_WEBGL: | |
| 2416 if (extensionEnabled(WebGLDebugRendererInfoName)) | |
| 2417 return WebGLGetInfo(webContext()->getString(GL_VENDOR)); | |
| 2418 synthesizeGLError(GL_INVALID_ENUM, "getParameter", "invalid parameter na
me, WEBGL_debug_renderer_info not enabled"); | |
| 2419 return WebGLGetInfo(); | |
| 2420 case GL_VERTEX_ARRAY_BINDING_OES: // OES_vertex_array_object | |
| 2421 if (extensionEnabled(OESVertexArrayObjectName)) { | |
| 2422 if (!m_boundVertexArrayObject->isDefaultObject()) | |
| 2423 return WebGLGetInfo(PassRefPtr<WebGLVertexArrayObjectOES>(m_boun
dVertexArrayObject.get())); | |
| 2424 return WebGLGetInfo(); | |
| 2425 } | |
| 2426 synthesizeGLError(GL_INVALID_ENUM, "getParameter", "invalid parameter na
me, OES_vertex_array_object not enabled"); | |
| 2427 return WebGLGetInfo(); | |
| 2428 case GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: // EXT_texture_filter_anisotropic | |
| 2429 if (extensionEnabled(EXTTextureFilterAnisotropicName)) | |
| 2430 return getUnsignedIntParameter(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT); | |
| 2431 synthesizeGLError(GL_INVALID_ENUM, "getParameter", "invalid parameter na
me, EXT_texture_filter_anisotropic not enabled"); | |
| 2432 return WebGLGetInfo(); | |
| 2433 case GL_MAX_COLOR_ATTACHMENTS_EXT: // EXT_draw_buffers BEGIN | |
| 2434 if (extensionEnabled(WebGLDrawBuffersName)) | |
| 2435 return WebGLGetInfo(maxColorAttachments()); | |
| 2436 synthesizeGLError(GL_INVALID_ENUM, "getParameter", "invalid parameter na
me, WEBGL_draw_buffers not enabled"); | |
| 2437 return WebGLGetInfo(); | |
| 2438 case GL_MAX_DRAW_BUFFERS_EXT: | |
| 2439 if (extensionEnabled(WebGLDrawBuffersName)) | |
| 2440 return WebGLGetInfo(maxDrawBuffers()); | |
| 2441 synthesizeGLError(GL_INVALID_ENUM, "getParameter", "invalid parameter na
me, WEBGL_draw_buffers not enabled"); | |
| 2442 return WebGLGetInfo(); | |
| 2443 default: | |
| 2444 if (extensionEnabled(WebGLDrawBuffersName) | |
| 2445 && pname >= GL_DRAW_BUFFER0_EXT | |
| 2446 && pname < static_cast<GLenum>(GL_DRAW_BUFFER0_EXT + maxDrawBuffers(
))) { | |
| 2447 GLint value = GL_NONE; | |
| 2448 if (m_framebufferBinding) | |
| 2449 value = m_framebufferBinding->getDrawBuffer(pname); | |
| 2450 else // emulated backbuffer | |
| 2451 value = m_backDrawBuffer; | |
| 2452 return WebGLGetInfo(value); | |
| 2453 } | |
| 2454 synthesizeGLError(GL_INVALID_ENUM, "getParameter", "invalid parameter na
me"); | |
| 2455 return WebGLGetInfo(); | |
| 2456 } | |
| 2457 } | |
| 2458 | |
| 2459 WebGLGetInfo WebGLRenderingContextBase::getProgramParameter(WebGLProgram* progra
m, GLenum pname) | |
| 2460 { | |
| 2461 if (isContextLost() || !validateWebGLObject("getProgramParameter", program)) | |
| 2462 return WebGLGetInfo(); | |
| 2463 | |
| 2464 GLint value = 0; | |
| 2465 switch (pname) { | |
| 2466 case GL_DELETE_STATUS: | |
| 2467 return WebGLGetInfo(program->isDeleted()); | |
| 2468 case GL_VALIDATE_STATUS: | |
| 2469 webContext()->getProgramiv(objectOrZero(program), pname, &value); | |
| 2470 return WebGLGetInfo(static_cast<bool>(value)); | |
| 2471 case GL_LINK_STATUS: | |
| 2472 return WebGLGetInfo(program->linkStatus()); | |
| 2473 case GL_ATTACHED_SHADERS: | |
| 2474 case GL_ACTIVE_ATTRIBUTES: | |
| 2475 case GL_ACTIVE_UNIFORMS: | |
| 2476 webContext()->getProgramiv(objectOrZero(program), pname, &value); | |
| 2477 return WebGLGetInfo(value); | |
| 2478 default: | |
| 2479 synthesizeGLError(GL_INVALID_ENUM, "getProgramParameter", "invalid param
eter name"); | |
| 2480 return WebGLGetInfo(); | |
| 2481 } | |
| 2482 } | |
| 2483 | |
| 2484 String WebGLRenderingContextBase::getProgramInfoLog(WebGLProgram* program) | |
| 2485 { | |
| 2486 if (isContextLost()) | |
| 2487 return String(); | |
| 2488 if (!validateWebGLObject("getProgramInfoLog", program)) | |
| 2489 return ""; | |
| 2490 return ensureNotNull(webContext()->getProgramInfoLog(objectOrZero(program)))
; | |
| 2491 } | |
| 2492 | |
| 2493 WebGLGetInfo WebGLRenderingContextBase::getRenderbufferParameter(GLenum target,
GLenum pname) | |
| 2494 { | |
| 2495 if (isContextLost()) | |
| 2496 return WebGLGetInfo(); | |
| 2497 if (target != GL_RENDERBUFFER) { | |
| 2498 synthesizeGLError(GL_INVALID_ENUM, "getRenderbufferParameter", "invalid
target"); | |
| 2499 return WebGLGetInfo(); | |
| 2500 } | |
| 2501 if (!m_renderbufferBinding || !m_renderbufferBinding->object()) { | |
| 2502 synthesizeGLError(GL_INVALID_OPERATION, "getRenderbufferParameter", "no
renderbuffer bound"); | |
| 2503 return WebGLGetInfo(); | |
| 2504 } | |
| 2505 | |
| 2506 GLint value = 0; | |
| 2507 switch (pname) { | |
| 2508 case GL_RENDERBUFFER_WIDTH: | |
| 2509 case GL_RENDERBUFFER_HEIGHT: | |
| 2510 case GL_RENDERBUFFER_RED_SIZE: | |
| 2511 case GL_RENDERBUFFER_GREEN_SIZE: | |
| 2512 case GL_RENDERBUFFER_BLUE_SIZE: | |
| 2513 case GL_RENDERBUFFER_ALPHA_SIZE: | |
| 2514 case GL_RENDERBUFFER_DEPTH_SIZE: | |
| 2515 webContext()->getRenderbufferParameteriv(target, pname, &value); | |
| 2516 return WebGLGetInfo(value); | |
| 2517 case GL_RENDERBUFFER_STENCIL_SIZE: | |
| 2518 if (m_renderbufferBinding->emulatedStencilBuffer()) { | |
| 2519 webContext()->bindRenderbuffer(target, objectOrZero(m_renderbufferBi
nding->emulatedStencilBuffer())); | |
| 2520 webContext()->getRenderbufferParameteriv(target, pname, &value); | |
| 2521 webContext()->bindRenderbuffer(target, objectOrZero(m_renderbufferBi
nding.get())); | |
| 2522 } else { | |
| 2523 webContext()->getRenderbufferParameteriv(target, pname, &value); | |
| 2524 } | |
| 2525 return WebGLGetInfo(value); | |
| 2526 case GL_RENDERBUFFER_INTERNAL_FORMAT: | |
| 2527 return WebGLGetInfo(m_renderbufferBinding->internalFormat()); | |
| 2528 default: | |
| 2529 synthesizeGLError(GL_INVALID_ENUM, "getRenderbufferParameter", "invalid
parameter name"); | |
| 2530 return WebGLGetInfo(); | |
| 2531 } | |
| 2532 } | |
| 2533 | |
| 2534 WebGLGetInfo WebGLRenderingContextBase::getShaderParameter(WebGLShader* shader,
GLenum pname) | |
| 2535 { | |
| 2536 if (isContextLost() || !validateWebGLObject("getShaderParameter", shader)) | |
| 2537 return WebGLGetInfo(); | |
| 2538 GLint value = 0; | |
| 2539 switch (pname) { | |
| 2540 case GL_DELETE_STATUS: | |
| 2541 return WebGLGetInfo(shader->isDeleted()); | |
| 2542 case GL_COMPILE_STATUS: | |
| 2543 webContext()->getShaderiv(objectOrZero(shader), pname, &value); | |
| 2544 return WebGLGetInfo(static_cast<bool>(value)); | |
| 2545 case GL_SHADER_TYPE: | |
| 2546 webContext()->getShaderiv(objectOrZero(shader), pname, &value); | |
| 2547 return WebGLGetInfo(static_cast<unsigned>(value)); | |
| 2548 default: | |
| 2549 synthesizeGLError(GL_INVALID_ENUM, "getShaderParameter", "invalid parame
ter name"); | |
| 2550 return WebGLGetInfo(); | |
| 2551 } | |
| 2552 } | |
| 2553 | |
| 2554 String WebGLRenderingContextBase::getShaderInfoLog(WebGLShader* shader) | |
| 2555 { | |
| 2556 if (isContextLost()) | |
| 2557 return String(); | |
| 2558 if (!validateWebGLObject("getShaderInfoLog", shader)) | |
| 2559 return ""; | |
| 2560 return ensureNotNull(webContext()->getShaderInfoLog(objectOrZero(shader))); | |
| 2561 } | |
| 2562 | |
| 2563 PassRefPtr<WebGLShaderPrecisionFormat> WebGLRenderingContextBase::getShaderPreci
sionFormat(GLenum shaderType, GLenum precisionType) | |
| 2564 { | |
| 2565 if (isContextLost()) | |
| 2566 return nullptr; | |
| 2567 switch (shaderType) { | |
| 2568 case GL_VERTEX_SHADER: | |
| 2569 case GL_FRAGMENT_SHADER: | |
| 2570 break; | |
| 2571 default: | |
| 2572 synthesizeGLError(GL_INVALID_ENUM, "getShaderPrecisionFormat", "invalid
shader type"); | |
| 2573 return nullptr; | |
| 2574 } | |
| 2575 switch (precisionType) { | |
| 2576 case GL_LOW_FLOAT: | |
| 2577 case GL_MEDIUM_FLOAT: | |
| 2578 case GL_HIGH_FLOAT: | |
| 2579 case GL_LOW_INT: | |
| 2580 case GL_MEDIUM_INT: | |
| 2581 case GL_HIGH_INT: | |
| 2582 break; | |
| 2583 default: | |
| 2584 synthesizeGLError(GL_INVALID_ENUM, "getShaderPrecisionFormat", "invalid
precision type"); | |
| 2585 return nullptr; | |
| 2586 } | |
| 2587 | |
| 2588 GLint range[2] = {0, 0}; | |
| 2589 GLint precision = 0; | |
| 2590 webContext()->getShaderPrecisionFormat(shaderType, precisionType, range, &pr
ecision); | |
| 2591 return WebGLShaderPrecisionFormat::create(range[0], range[1], precision); | |
| 2592 } | |
| 2593 | |
| 2594 String WebGLRenderingContextBase::getShaderSource(WebGLShader* shader) | |
| 2595 { | |
| 2596 if (isContextLost()) | |
| 2597 return String(); | |
| 2598 if (!validateWebGLObject("getShaderSource", shader)) | |
| 2599 return ""; | |
| 2600 return ensureNotNull(shader->source()); | |
| 2601 } | |
| 2602 | |
| 2603 Nullable<Vector<String> > WebGLRenderingContextBase::getSupportedExtensions() | |
| 2604 { | |
| 2605 if (isContextLost()) | |
| 2606 return Nullable<Vector<String> >(); | |
| 2607 | |
| 2608 Vector<String> result; | |
| 2609 | |
| 2610 for (size_t i = 0; i < m_extensions.size(); ++i) { | |
| 2611 ExtensionTracker* tracker = m_extensions[i].get(); | |
| 2612 if (extensionSupportedAndAllowed(tracker)) { | |
| 2613 const char* const* prefixes = tracker->prefixes(); | |
| 2614 for (; *prefixes; ++prefixes) { | |
| 2615 String prefixedName = String(*prefixes) + tracker->extensionName
(); | |
| 2616 result.append(prefixedName); | |
| 2617 } | |
| 2618 } | |
| 2619 } | |
| 2620 | |
| 2621 return result; | |
| 2622 } | |
| 2623 | |
| 2624 WebGLGetInfo WebGLRenderingContextBase::getTexParameter(GLenum target, GLenum pn
ame) | |
| 2625 { | |
| 2626 if (isContextLost()) | |
| 2627 return WebGLGetInfo(); | |
| 2628 WebGLTexture* tex = validateTextureBinding("getTexParameter", target, false)
; | |
| 2629 if (!tex) | |
| 2630 return WebGLGetInfo(); | |
| 2631 switch (pname) { | |
| 2632 case GL_TEXTURE_MAG_FILTER: | |
| 2633 case GL_TEXTURE_MIN_FILTER: | |
| 2634 case GL_TEXTURE_WRAP_S: | |
| 2635 case GL_TEXTURE_WRAP_T: | |
| 2636 { | |
| 2637 GLint value = 0; | |
| 2638 webContext()->getTexParameteriv(target, pname, &value); | |
| 2639 return WebGLGetInfo(static_cast<unsigned>(value)); | |
| 2640 } | |
| 2641 case GL_TEXTURE_MAX_ANISOTROPY_EXT: // EXT_texture_filter_anisotropic | |
| 2642 if (extensionEnabled(EXTTextureFilterAnisotropicName)) { | |
| 2643 GLfloat value = 0.f; | |
| 2644 webContext()->getTexParameterfv(target, pname, &value); | |
| 2645 return WebGLGetInfo(value); | |
| 2646 } | |
| 2647 synthesizeGLError(GL_INVALID_ENUM, "getTexParameter", "invalid parameter
name, EXT_texture_filter_anisotropic not enabled"); | |
| 2648 return WebGLGetInfo(); | |
| 2649 default: | |
| 2650 synthesizeGLError(GL_INVALID_ENUM, "getTexParameter", "invalid parameter
name"); | |
| 2651 return WebGLGetInfo(); | |
| 2652 } | |
| 2653 } | |
| 2654 | |
| 2655 WebGLGetInfo WebGLRenderingContextBase::getUniform(WebGLProgram* program, const
WebGLUniformLocation* uniformLocation) | |
| 2656 { | |
| 2657 if (isContextLost() || !validateWebGLObject("getUniform", program)) | |
| 2658 return WebGLGetInfo(); | |
| 2659 if (!uniformLocation || uniformLocation->program() != program) { | |
| 2660 synthesizeGLError(GL_INVALID_OPERATION, "getUniform", "no uniformlocatio
n or not valid for this program"); | |
| 2661 return WebGLGetInfo(); | |
| 2662 } | |
| 2663 GLint location = uniformLocation->location(); | |
| 2664 | |
| 2665 // FIXME: make this more efficient using WebGLUniformLocation and caching ty
pes in it | |
| 2666 GLint activeUniforms = 0; | |
| 2667 webContext()->getProgramiv(objectOrZero(program), GL_ACTIVE_UNIFORMS, &activ
eUniforms); | |
| 2668 for (GLint i = 0; i < activeUniforms; i++) { | |
| 2669 blink::WebGraphicsContext3D::ActiveInfo info; | |
| 2670 if (!webContext()->getActiveUniform(objectOrZero(program), i, info)) | |
| 2671 return WebGLGetInfo(); | |
| 2672 String name = info.name; | |
| 2673 StringBuilder nameBuilder; | |
| 2674 // Strip "[0]" from the name if it's an array. | |
| 2675 if (info.size > 1 && name.endsWith("[0]")) | |
| 2676 info.name = name.left(name.length() - 3); | |
| 2677 // If it's an array, we need to iterate through each element, appending
"[index]" to the name. | |
| 2678 for (GLint index = 0; index < info.size; ++index) { | |
| 2679 nameBuilder.clear(); | |
| 2680 nameBuilder.append(info.name); | |
| 2681 if (info.size > 1 && index >= 1) { | |
| 2682 nameBuilder.append('['); | |
| 2683 nameBuilder.append(String::number(index)); | |
| 2684 nameBuilder.append(']'); | |
| 2685 } | |
| 2686 // Now need to look this up by name again to find its location | |
| 2687 GLint loc = webContext()->getUniformLocation(objectOrZero(program),
nameBuilder.toString().utf8().data()); | |
| 2688 if (loc == location) { | |
| 2689 // Found it. Use the type in the ActiveInfo to determine the ret
urn type. | |
| 2690 GLenum baseType; | |
| 2691 unsigned length; | |
| 2692 switch (info.type) { | |
| 2693 case GL_BOOL: | |
| 2694 baseType = GL_BOOL; | |
| 2695 length = 1; | |
| 2696 break; | |
| 2697 case GL_BOOL_VEC2: | |
| 2698 baseType = GL_BOOL; | |
| 2699 length = 2; | |
| 2700 break; | |
| 2701 case GL_BOOL_VEC3: | |
| 2702 baseType = GL_BOOL; | |
| 2703 length = 3; | |
| 2704 break; | |
| 2705 case GL_BOOL_VEC4: | |
| 2706 baseType = GL_BOOL; | |
| 2707 length = 4; | |
| 2708 break; | |
| 2709 case GL_INT: | |
| 2710 baseType = GL_INT; | |
| 2711 length = 1; | |
| 2712 break; | |
| 2713 case GL_INT_VEC2: | |
| 2714 baseType = GL_INT; | |
| 2715 length = 2; | |
| 2716 break; | |
| 2717 case GL_INT_VEC3: | |
| 2718 baseType = GL_INT; | |
| 2719 length = 3; | |
| 2720 break; | |
| 2721 case GL_INT_VEC4: | |
| 2722 baseType = GL_INT; | |
| 2723 length = 4; | |
| 2724 break; | |
| 2725 case GL_FLOAT: | |
| 2726 baseType = GL_FLOAT; | |
| 2727 length = 1; | |
| 2728 break; | |
| 2729 case GL_FLOAT_VEC2: | |
| 2730 baseType = GL_FLOAT; | |
| 2731 length = 2; | |
| 2732 break; | |
| 2733 case GL_FLOAT_VEC3: | |
| 2734 baseType = GL_FLOAT; | |
| 2735 length = 3; | |
| 2736 break; | |
| 2737 case GL_FLOAT_VEC4: | |
| 2738 baseType = GL_FLOAT; | |
| 2739 length = 4; | |
| 2740 break; | |
| 2741 case GL_FLOAT_MAT2: | |
| 2742 baseType = GL_FLOAT; | |
| 2743 length = 4; | |
| 2744 break; | |
| 2745 case GL_FLOAT_MAT3: | |
| 2746 baseType = GL_FLOAT; | |
| 2747 length = 9; | |
| 2748 break; | |
| 2749 case GL_FLOAT_MAT4: | |
| 2750 baseType = GL_FLOAT; | |
| 2751 length = 16; | |
| 2752 break; | |
| 2753 case GL_SAMPLER_2D: | |
| 2754 case GL_SAMPLER_CUBE: | |
| 2755 baseType = GL_INT; | |
| 2756 length = 1; | |
| 2757 break; | |
| 2758 default: | |
| 2759 // Can't handle this type | |
| 2760 synthesizeGLError(GL_INVALID_VALUE, "getUniform", "unhandled
type"); | |
| 2761 return WebGLGetInfo(); | |
| 2762 } | |
| 2763 switch (baseType) { | |
| 2764 case GL_FLOAT: { | |
| 2765 GLfloat value[16] = {0}; | |
| 2766 webContext()->getUniformfv(objectOrZero(program), location,
value); | |
| 2767 if (length == 1) | |
| 2768 return WebGLGetInfo(value[0]); | |
| 2769 return WebGLGetInfo(Float32Array::create(value, length)); | |
| 2770 } | |
| 2771 case GL_INT: { | |
| 2772 GLint value[4] = {0}; | |
| 2773 webContext()->getUniformiv(objectOrZero(program), location,
value); | |
| 2774 if (length == 1) | |
| 2775 return WebGLGetInfo(value[0]); | |
| 2776 return WebGLGetInfo(Int32Array::create(value, length)); | |
| 2777 } | |
| 2778 case GL_BOOL: { | |
| 2779 GLint value[4] = {0}; | |
| 2780 webContext()->getUniformiv(objectOrZero(program), location,
value); | |
| 2781 if (length > 1) { | |
| 2782 bool boolValue[16] = {0}; | |
| 2783 for (unsigned j = 0; j < length; j++) | |
| 2784 boolValue[j] = static_cast<bool>(value[j]); | |
| 2785 return WebGLGetInfo(boolValue, length); | |
| 2786 } | |
| 2787 return WebGLGetInfo(static_cast<bool>(value[0])); | |
| 2788 } | |
| 2789 default: | |
| 2790 notImplemented(); | |
| 2791 } | |
| 2792 } | |
| 2793 } | |
| 2794 } | |
| 2795 // If we get here, something went wrong in our unfortunately complex logic a
bove | |
| 2796 synthesizeGLError(GL_INVALID_VALUE, "getUniform", "unknown error"); | |
| 2797 return WebGLGetInfo(); | |
| 2798 } | |
| 2799 | |
| 2800 PassRefPtr<WebGLUniformLocation> WebGLRenderingContextBase::getUniformLocation(W
ebGLProgram* program, const String& name) | |
| 2801 { | |
| 2802 if (isContextLost() || !validateWebGLObject("getUniformLocation", program)) | |
| 2803 return nullptr; | |
| 2804 if (!validateLocationLength("getUniformLocation", name)) | |
| 2805 return nullptr; | |
| 2806 if (!validateString("getUniformLocation", name)) | |
| 2807 return nullptr; | |
| 2808 if (isPrefixReserved(name)) | |
| 2809 return nullptr; | |
| 2810 if (!program->linkStatus()) { | |
| 2811 synthesizeGLError(GL_INVALID_OPERATION, "getUniformLocation", "program n
ot linked"); | |
| 2812 return nullptr; | |
| 2813 } | |
| 2814 GLint uniformLocation = webContext()->getUniformLocation(objectOrZero(progra
m), name.utf8().data()); | |
| 2815 if (uniformLocation == -1) | |
| 2816 return nullptr; | |
| 2817 return WebGLUniformLocation::create(program, uniformLocation); | |
| 2818 } | |
| 2819 | |
| 2820 WebGLGetInfo WebGLRenderingContextBase::getVertexAttrib(GLuint index, GLenum pna
me) | |
| 2821 { | |
| 2822 if (isContextLost()) | |
| 2823 return WebGLGetInfo(); | |
| 2824 if (index >= m_maxVertexAttribs) { | |
| 2825 synthesizeGLError(GL_INVALID_VALUE, "getVertexAttrib", "index out of ran
ge"); | |
| 2826 return WebGLGetInfo(); | |
| 2827 } | |
| 2828 const WebGLVertexArrayObjectOES::VertexAttribState& state = m_boundVertexArr
ayObject->getVertexAttribState(index); | |
| 2829 | |
| 2830 if (extensionEnabled(ANGLEInstancedArraysName) && pname == GL_VERTEX_ATTRIB_
ARRAY_DIVISOR_ANGLE) | |
| 2831 return WebGLGetInfo(state.divisor); | |
| 2832 | |
| 2833 switch (pname) { | |
| 2834 case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING: | |
| 2835 if (!state.bufferBinding || !state.bufferBinding->object()) | |
| 2836 return WebGLGetInfo(); | |
| 2837 return WebGLGetInfo(PassRefPtr<WebGLBuffer>(state.bufferBinding.get())); | |
| 2838 case GL_VERTEX_ATTRIB_ARRAY_ENABLED: | |
| 2839 return WebGLGetInfo(state.enabled); | |
| 2840 case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED: | |
| 2841 return WebGLGetInfo(state.normalized); | |
| 2842 case GL_VERTEX_ATTRIB_ARRAY_SIZE: | |
| 2843 return WebGLGetInfo(state.size); | |
| 2844 case GL_VERTEX_ATTRIB_ARRAY_STRIDE: | |
| 2845 return WebGLGetInfo(state.originalStride); | |
| 2846 case GL_VERTEX_ATTRIB_ARRAY_TYPE: | |
| 2847 return WebGLGetInfo(state.type); | |
| 2848 case GL_CURRENT_VERTEX_ATTRIB: | |
| 2849 return WebGLGetInfo(Float32Array::create(m_vertexAttribValue[index].valu
e, 4)); | |
| 2850 default: | |
| 2851 synthesizeGLError(GL_INVALID_ENUM, "getVertexAttrib", "invalid parameter
name"); | |
| 2852 return WebGLGetInfo(); | |
| 2853 } | |
| 2854 } | |
| 2855 | |
| 2856 long long WebGLRenderingContextBase::getVertexAttribOffset(GLuint index, GLenum
pname) | |
| 2857 { | |
| 2858 if (isContextLost()) | |
| 2859 return 0; | |
| 2860 if (pname != GL_VERTEX_ATTRIB_ARRAY_POINTER) { | |
| 2861 synthesizeGLError(GL_INVALID_ENUM, "getVertexAttribOffset", "invalid par
ameter name"); | |
| 2862 return 0; | |
| 2863 } | |
| 2864 GLsizeiptr result = webContext()->getVertexAttribOffset(index, pname); | |
| 2865 return static_cast<long long>(result); | |
| 2866 } | |
| 2867 | |
| 2868 void WebGLRenderingContextBase::hint(GLenum target, GLenum mode) | |
| 2869 { | |
| 2870 if (isContextLost()) | |
| 2871 return; | |
| 2872 bool isValid = false; | |
| 2873 switch (target) { | |
| 2874 case GL_GENERATE_MIPMAP_HINT: | |
| 2875 isValid = true; | |
| 2876 break; | |
| 2877 case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES: // OES_standard_derivatives | |
| 2878 if (extensionEnabled(OESStandardDerivativesName)) | |
| 2879 isValid = true; | |
| 2880 break; | |
| 2881 } | |
| 2882 if (!isValid) { | |
| 2883 synthesizeGLError(GL_INVALID_ENUM, "hint", "invalid target"); | |
| 2884 return; | |
| 2885 } | |
| 2886 webContext()->hint(target, mode); | |
| 2887 } | |
| 2888 | |
| 2889 GLboolean WebGLRenderingContextBase::isBuffer(WebGLBuffer* buffer) | |
| 2890 { | |
| 2891 if (!buffer || isContextLost()) | |
| 2892 return 0; | |
| 2893 | |
| 2894 if (!buffer->hasEverBeenBound()) | |
| 2895 return 0; | |
| 2896 | |
| 2897 return webContext()->isBuffer(buffer->object()); | |
| 2898 } | |
| 2899 | |
| 2900 bool WebGLRenderingContextBase::isContextLost() const | |
| 2901 { | |
| 2902 return m_contextLostMode != NotLostContext; | |
| 2903 } | |
| 2904 | |
| 2905 GLboolean WebGLRenderingContextBase::isEnabled(GLenum cap) | |
| 2906 { | |
| 2907 if (isContextLost() || !validateCapability("isEnabled", cap)) | |
| 2908 return 0; | |
| 2909 if (cap == GL_STENCIL_TEST) | |
| 2910 return m_stencilEnabled; | |
| 2911 return webContext()->isEnabled(cap); | |
| 2912 } | |
| 2913 | |
| 2914 GLboolean WebGLRenderingContextBase::isFramebuffer(WebGLFramebuffer* framebuffer
) | |
| 2915 { | |
| 2916 if (!framebuffer || isContextLost()) | |
| 2917 return 0; | |
| 2918 | |
| 2919 if (!framebuffer->hasEverBeenBound()) | |
| 2920 return 0; | |
| 2921 | |
| 2922 return webContext()->isFramebuffer(framebuffer->object()); | |
| 2923 } | |
| 2924 | |
| 2925 GLboolean WebGLRenderingContextBase::isProgram(WebGLProgram* program) | |
| 2926 { | |
| 2927 if (!program || isContextLost()) | |
| 2928 return 0; | |
| 2929 | |
| 2930 return webContext()->isProgram(program->object()); | |
| 2931 } | |
| 2932 | |
| 2933 GLboolean WebGLRenderingContextBase::isRenderbuffer(WebGLRenderbuffer* renderbuf
fer) | |
| 2934 { | |
| 2935 if (!renderbuffer || isContextLost()) | |
| 2936 return 0; | |
| 2937 | |
| 2938 if (!renderbuffer->hasEverBeenBound()) | |
| 2939 return 0; | |
| 2940 | |
| 2941 return webContext()->isRenderbuffer(renderbuffer->object()); | |
| 2942 } | |
| 2943 | |
| 2944 GLboolean WebGLRenderingContextBase::isShader(WebGLShader* shader) | |
| 2945 { | |
| 2946 if (!shader || isContextLost()) | |
| 2947 return 0; | |
| 2948 | |
| 2949 return webContext()->isShader(shader->object()); | |
| 2950 } | |
| 2951 | |
| 2952 GLboolean WebGLRenderingContextBase::isTexture(WebGLTexture* texture) | |
| 2953 { | |
| 2954 if (!texture || isContextLost()) | |
| 2955 return 0; | |
| 2956 | |
| 2957 if (!texture->hasEverBeenBound()) | |
| 2958 return 0; | |
| 2959 | |
| 2960 return webContext()->isTexture(texture->object()); | |
| 2961 } | |
| 2962 | |
| 2963 void WebGLRenderingContextBase::lineWidth(GLfloat width) | |
| 2964 { | |
| 2965 if (isContextLost()) | |
| 2966 return; | |
| 2967 webContext()->lineWidth(width); | |
| 2968 } | |
| 2969 | |
| 2970 void WebGLRenderingContextBase::linkProgram(WebGLProgram* program) | |
| 2971 { | |
| 2972 if (isContextLost() || !validateWebGLObject("linkProgram", program)) | |
| 2973 return; | |
| 2974 | |
| 2975 webContext()->linkProgram(objectOrZero(program)); | |
| 2976 program->increaseLinkCount(); | |
| 2977 } | |
| 2978 | |
| 2979 void WebGLRenderingContextBase::pixelStorei(GLenum pname, GLint param) | |
| 2980 { | |
| 2981 if (isContextLost()) | |
| 2982 return; | |
| 2983 switch (pname) { | |
| 2984 case GC3D_UNPACK_FLIP_Y_WEBGL: | |
| 2985 m_unpackFlipY = param; | |
| 2986 break; | |
| 2987 case GC3D_UNPACK_PREMULTIPLY_ALPHA_WEBGL: | |
| 2988 m_unpackPremultiplyAlpha = param; | |
| 2989 break; | |
| 2990 case GC3D_UNPACK_COLORSPACE_CONVERSION_WEBGL: | |
| 2991 if (static_cast<GLenum>(param) == GC3D_BROWSER_DEFAULT_WEBGL || param ==
GL_NONE) { | |
| 2992 m_unpackColorspaceConversion = static_cast<GLenum>(param); | |
| 2993 } else { | |
| 2994 synthesizeGLError(GL_INVALID_VALUE, "pixelStorei", "invalid paramete
r for UNPACK_COLORSPACE_CONVERSION_WEBGL"); | |
| 2995 return; | |
| 2996 } | |
| 2997 break; | |
| 2998 case GL_PACK_ALIGNMENT: | |
| 2999 case GL_UNPACK_ALIGNMENT: | |
| 3000 if (param == 1 || param == 2 || param == 4 || param == 8) { | |
| 3001 if (pname == GL_PACK_ALIGNMENT) { | |
| 3002 m_packAlignment = param; | |
| 3003 drawingBuffer()->setPackAlignment(param); | |
| 3004 } else { // GL_UNPACK_ALIGNMENT: | |
| 3005 m_unpackAlignment = param; | |
| 3006 } | |
| 3007 webContext()->pixelStorei(pname, param); | |
| 3008 } else { | |
| 3009 synthesizeGLError(GL_INVALID_VALUE, "pixelStorei", "invalid paramete
r for alignment"); | |
| 3010 return; | |
| 3011 } | |
| 3012 break; | |
| 3013 default: | |
| 3014 synthesizeGLError(GL_INVALID_ENUM, "pixelStorei", "invalid parameter nam
e"); | |
| 3015 return; | |
| 3016 } | |
| 3017 } | |
| 3018 | |
| 3019 void WebGLRenderingContextBase::polygonOffset(GLfloat factor, GLfloat units) | |
| 3020 { | |
| 3021 if (isContextLost()) | |
| 3022 return; | |
| 3023 webContext()->polygonOffset(factor, units); | |
| 3024 } | |
| 3025 | |
| 3026 void WebGLRenderingContextBase::readPixels(GLint x, GLint y, GLsizei width, GLsi
zei height, GLenum format, GLenum type, ArrayBufferView* pixels) | |
| 3027 { | |
| 3028 if (isContextLost()) | |
| 3029 return; | |
| 3030 // Validate input parameters. | |
| 3031 if (!pixels) { | |
| 3032 synthesizeGLError(GL_INVALID_VALUE, "readPixels", "no destination ArrayB
ufferView"); | |
| 3033 return; | |
| 3034 } | |
| 3035 switch (format) { | |
| 3036 case GL_ALPHA: | |
| 3037 case GL_RGB: | |
| 3038 case GL_RGBA: | |
| 3039 break; | |
| 3040 default: | |
| 3041 synthesizeGLError(GL_INVALID_ENUM, "readPixels", "invalid format"); | |
| 3042 return; | |
| 3043 } | |
| 3044 | |
| 3045 ArrayBufferView::ViewType expectedViewType; | |
| 3046 | |
| 3047 switch (type) { | |
| 3048 case GL_UNSIGNED_BYTE: | |
| 3049 expectedViewType = ArrayBufferView::TypeUint8; | |
| 3050 break; | |
| 3051 case GL_UNSIGNED_SHORT_5_6_5: | |
| 3052 case GL_UNSIGNED_SHORT_4_4_4_4: | |
| 3053 case GL_UNSIGNED_SHORT_5_5_5_1: | |
| 3054 expectedViewType = ArrayBufferView::TypeUint16; | |
| 3055 break; | |
| 3056 case GL_FLOAT: | |
| 3057 expectedViewType = ArrayBufferView::TypeFloat32; | |
| 3058 break; | |
| 3059 case GL_HALF_FLOAT_OES: | |
| 3060 expectedViewType = ArrayBufferView::TypeUint16; | |
| 3061 break; | |
| 3062 default: | |
| 3063 synthesizeGLError(GL_INVALID_ENUM, "readPixels", "invalid type"); | |
| 3064 return; | |
| 3065 } | |
| 3066 if (format != GL_RGBA || type != GL_UNSIGNED_BYTE) { | |
| 3067 // Check against the implementation color read format and type. | |
| 3068 blink::WGC3Dint implFormat = 0, implType = 0; | |
| 3069 webContext()->getIntegerv(GL_IMPLEMENTATION_COLOR_READ_FORMAT, &implForm
at); | |
| 3070 webContext()->getIntegerv(GL_IMPLEMENTATION_COLOR_READ_TYPE, &implType); | |
| 3071 if (!implFormat || !implType || format != static_cast<GLenum>(implFormat
) || type != static_cast<GLenum>(implType)) { | |
| 3072 synthesizeGLError(GL_INVALID_OPERATION, "readPixels", "format/type n
ot RGBA/UNSIGNED_BYTE or implementation-defined values"); | |
| 3073 return; | |
| 3074 } | |
| 3075 } | |
| 3076 // Validate array type against pixel type. | |
| 3077 if (pixels->type() != expectedViewType) { | |
| 3078 synthesizeGLError(GL_INVALID_OPERATION, "readPixels", "ArrayBufferView w
as the wrong type for the pixel format"); | |
| 3079 return; | |
| 3080 } | |
| 3081 const char* reason = "framebuffer incomplete"; | |
| 3082 if (m_framebufferBinding && !m_framebufferBinding->onAccess(webContext(), &r
eason)) { | |
| 3083 synthesizeGLError(GL_INVALID_FRAMEBUFFER_OPERATION, "readPixels", reason
); | |
| 3084 return; | |
| 3085 } | |
| 3086 // Calculate array size, taking into consideration of PACK_ALIGNMENT. | |
| 3087 unsigned totalBytesRequired = 0; | |
| 3088 unsigned padding = 0; | |
| 3089 GLenum error = WebGLImageConversion::computeImageSizeInBytes(format, type, w
idth, height, m_packAlignment, &totalBytesRequired, &padding); | |
| 3090 if (error != GL_NO_ERROR) { | |
| 3091 synthesizeGLError(error, "readPixels", "invalid dimensions"); | |
| 3092 return; | |
| 3093 } | |
| 3094 if (pixels->byteLength() < totalBytesRequired) { | |
| 3095 synthesizeGLError(GL_INVALID_OPERATION, "readPixels", "ArrayBufferView n
ot large enough for dimensions"); | |
| 3096 return; | |
| 3097 } | |
| 3098 | |
| 3099 clearIfComposited(); | |
| 3100 void* data = pixels->baseAddress(); | |
| 3101 | |
| 3102 { | |
| 3103 ScopedDrawingBufferBinder binder(drawingBuffer(), m_framebufferBinding.g
et()); | |
| 3104 webContext()->readPixels(x, y, width, height, format, type, data); | |
| 3105 } | |
| 3106 } | |
| 3107 | |
| 3108 void WebGLRenderingContextBase::renderbufferStorage(GLenum target, GLenum intern
alformat, GLsizei width, GLsizei height) | |
| 3109 { | |
| 3110 if (isContextLost()) | |
| 3111 return; | |
| 3112 if (target != GL_RENDERBUFFER) { | |
| 3113 synthesizeGLError(GL_INVALID_ENUM, "renderbufferStorage", "invalid targe
t"); | |
| 3114 return; | |
| 3115 } | |
| 3116 if (!m_renderbufferBinding || !m_renderbufferBinding->object()) { | |
| 3117 synthesizeGLError(GL_INVALID_OPERATION, "renderbufferStorage", "no bound
renderbuffer"); | |
| 3118 return; | |
| 3119 } | |
| 3120 if (!validateSize("renderbufferStorage", width, height)) | |
| 3121 return; | |
| 3122 switch (internalformat) { | |
| 3123 case GL_DEPTH_COMPONENT16: | |
| 3124 case GL_RGBA4: | |
| 3125 case GL_RGB5_A1: | |
| 3126 case GL_RGB565: | |
| 3127 case GL_STENCIL_INDEX8: | |
| 3128 webContext()->renderbufferStorage(target, internalformat, width, height)
; | |
| 3129 m_renderbufferBinding->setInternalFormat(internalformat); | |
| 3130 m_renderbufferBinding->setSize(width, height); | |
| 3131 m_renderbufferBinding->deleteEmulatedStencilBuffer(webContext()); | |
| 3132 break; | |
| 3133 case GL_DEPTH_STENCIL_OES: | |
| 3134 if (isDepthStencilSupported()) { | |
| 3135 webContext()->renderbufferStorage(target, GL_DEPTH24_STENCIL8_OES, w
idth, height); | |
| 3136 } else { | |
| 3137 WebGLRenderbuffer* emulatedStencilBuffer = ensureEmulatedStencilBuff
er(target, m_renderbufferBinding.get()); | |
| 3138 if (!emulatedStencilBuffer) { | |
| 3139 synthesizeGLError(GL_OUT_OF_MEMORY, "renderbufferStorage", "out
of memory"); | |
| 3140 return; | |
| 3141 } | |
| 3142 webContext()->renderbufferStorage(target, GL_DEPTH_COMPONENT16, widt
h, height); | |
| 3143 webContext()->bindRenderbuffer(target, objectOrZero(emulatedStencilB
uffer)); | |
| 3144 webContext()->renderbufferStorage(target, GL_STENCIL_INDEX8, width,
height); | |
| 3145 webContext()->bindRenderbuffer(target, objectOrZero(m_renderbufferBi
nding.get())); | |
| 3146 emulatedStencilBuffer->setSize(width, height); | |
| 3147 emulatedStencilBuffer->setInternalFormat(GL_STENCIL_INDEX8); | |
| 3148 } | |
| 3149 m_renderbufferBinding->setSize(width, height); | |
| 3150 m_renderbufferBinding->setInternalFormat(internalformat); | |
| 3151 break; | |
| 3152 default: | |
| 3153 synthesizeGLError(GL_INVALID_ENUM, "renderbufferStorage", "invalid inter
nalformat"); | |
| 3154 return; | |
| 3155 } | |
| 3156 applyStencilTest(); | |
| 3157 } | |
| 3158 | |
| 3159 void WebGLRenderingContextBase::sampleCoverage(GLfloat value, GLboolean invert) | |
| 3160 { | |
| 3161 if (isContextLost()) | |
| 3162 return; | |
| 3163 webContext()->sampleCoverage(value, invert); | |
| 3164 } | |
| 3165 | |
| 3166 void WebGLRenderingContextBase::scissor(GLint x, GLint y, GLsizei width, GLsizei
height) | |
| 3167 { | |
| 3168 if (isContextLost()) | |
| 3169 return; | |
| 3170 if (!validateSize("scissor", width, height)) | |
| 3171 return; | |
| 3172 webContext()->scissor(x, y, width, height); | |
| 3173 } | |
| 3174 | |
| 3175 void WebGLRenderingContextBase::shaderSource(WebGLShader* shader, const String&
string) | |
| 3176 { | |
| 3177 if (isContextLost() || !validateWebGLObject("shaderSource", shader)) | |
| 3178 return; | |
| 3179 String stringWithoutComments = StripComments(string).result(); | |
| 3180 if (!validateString("shaderSource", stringWithoutComments)) | |
| 3181 return; | |
| 3182 shader->setSource(string); | |
| 3183 webContext()->shaderSource(objectOrZero(shader), stringWithoutComments.utf8(
).data()); | |
| 3184 } | |
| 3185 | |
| 3186 void WebGLRenderingContextBase::stencilFunc(GLenum func, GLint ref, GLuint mask) | |
| 3187 { | |
| 3188 if (isContextLost()) | |
| 3189 return; | |
| 3190 if (!validateStencilOrDepthFunc("stencilFunc", func)) | |
| 3191 return; | |
| 3192 m_stencilFuncRef = ref; | |
| 3193 m_stencilFuncRefBack = ref; | |
| 3194 m_stencilFuncMask = mask; | |
| 3195 m_stencilFuncMaskBack = mask; | |
| 3196 webContext()->stencilFunc(func, ref, mask); | |
| 3197 } | |
| 3198 | |
| 3199 void WebGLRenderingContextBase::stencilFuncSeparate(GLenum face, GLenum func, GL
int ref, GLuint mask) | |
| 3200 { | |
| 3201 if (isContextLost()) | |
| 3202 return; | |
| 3203 if (!validateStencilOrDepthFunc("stencilFuncSeparate", func)) | |
| 3204 return; | |
| 3205 switch (face) { | |
| 3206 case GL_FRONT_AND_BACK: | |
| 3207 m_stencilFuncRef = ref; | |
| 3208 m_stencilFuncRefBack = ref; | |
| 3209 m_stencilFuncMask = mask; | |
| 3210 m_stencilFuncMaskBack = mask; | |
| 3211 break; | |
| 3212 case GL_FRONT: | |
| 3213 m_stencilFuncRef = ref; | |
| 3214 m_stencilFuncMask = mask; | |
| 3215 break; | |
| 3216 case GL_BACK: | |
| 3217 m_stencilFuncRefBack = ref; | |
| 3218 m_stencilFuncMaskBack = mask; | |
| 3219 break; | |
| 3220 default: | |
| 3221 synthesizeGLError(GL_INVALID_ENUM, "stencilFuncSeparate", "invalid face"
); | |
| 3222 return; | |
| 3223 } | |
| 3224 webContext()->stencilFuncSeparate(face, func, ref, mask); | |
| 3225 } | |
| 3226 | |
| 3227 void WebGLRenderingContextBase::stencilMask(GLuint mask) | |
| 3228 { | |
| 3229 if (isContextLost()) | |
| 3230 return; | |
| 3231 m_stencilMask = mask; | |
| 3232 m_stencilMaskBack = mask; | |
| 3233 webContext()->stencilMask(mask); | |
| 3234 } | |
| 3235 | |
| 3236 void WebGLRenderingContextBase::stencilMaskSeparate(GLenum face, GLuint mask) | |
| 3237 { | |
| 3238 if (isContextLost()) | |
| 3239 return; | |
| 3240 switch (face) { | |
| 3241 case GL_FRONT_AND_BACK: | |
| 3242 m_stencilMask = mask; | |
| 3243 m_stencilMaskBack = mask; | |
| 3244 break; | |
| 3245 case GL_FRONT: | |
| 3246 m_stencilMask = mask; | |
| 3247 break; | |
| 3248 case GL_BACK: | |
| 3249 m_stencilMaskBack = mask; | |
| 3250 break; | |
| 3251 default: | |
| 3252 synthesizeGLError(GL_INVALID_ENUM, "stencilMaskSeparate", "invalid face"
); | |
| 3253 return; | |
| 3254 } | |
| 3255 webContext()->stencilMaskSeparate(face, mask); | |
| 3256 } | |
| 3257 | |
| 3258 void WebGLRenderingContextBase::stencilOp(GLenum fail, GLenum zfail, GLenum zpas
s) | |
| 3259 { | |
| 3260 if (isContextLost()) | |
| 3261 return; | |
| 3262 webContext()->stencilOp(fail, zfail, zpass); | |
| 3263 } | |
| 3264 | |
| 3265 void WebGLRenderingContextBase::stencilOpSeparate(GLenum face, GLenum fail, GLen
um zfail, GLenum zpass) | |
| 3266 { | |
| 3267 if (isContextLost()) | |
| 3268 return; | |
| 3269 webContext()->stencilOpSeparate(face, fail, zfail, zpass); | |
| 3270 } | |
| 3271 | |
| 3272 GLenum WebGLRenderingContextBase::convertTexInternalFormat(GLenum internalformat
, GLenum type) | |
| 3273 { | |
| 3274 // Convert to sized internal formats that are renderable with GL_CHROMIUM_co
lor_buffer_float_rgb(a). | |
| 3275 if (type == GL_FLOAT && internalformat == GL_RGBA | |
| 3276 && extensionsUtil()->isExtensionEnabled("GL_CHROMIUM_color_buffer_float_
rgba")) | |
| 3277 return GL_RGBA32F_EXT; | |
| 3278 if (type == GL_FLOAT && internalformat == GL_RGB | |
| 3279 && extensionsUtil()->isExtensionEnabled("GL_CHROMIUM_color_buffer_float_
rgb")) | |
| 3280 return GL_RGB32F_EXT; | |
| 3281 return internalformat; | |
| 3282 } | |
| 3283 | |
| 3284 void WebGLRenderingContextBase::texImage2DBase(GLenum target, GLint level, GLenu
m internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GL
enum type, const void* pixels, ExceptionState& exceptionState) | |
| 3285 { | |
| 3286 // All calling functions check isContextLost, so a duplicate check is not ne
eded here. | |
| 3287 // FIXME: Handle errors. | |
| 3288 WebGLTexture* tex = validateTextureBinding("texImage2D", target, true); | |
| 3289 ASSERT(validateTexFuncParameters("texImage2D", NotTexSubImage2D, target, lev
el, internalformat, width, height, border, format, type)); | |
| 3290 ASSERT(tex); | |
| 3291 ASSERT(!level || !WebGLTexture::isNPOT(width, height)); | |
| 3292 ASSERT(!pixels || validateSettableTexFormat("texImage2D", internalformat)); | |
| 3293 webContext()->texImage2D(target, level, convertTexInternalFormat(internalfor
mat, type), width, height, border, format, type, pixels); | |
| 3294 tex->setLevelInfo(target, level, internalformat, width, height, type); | |
| 3295 } | |
| 3296 | |
| 3297 void WebGLRenderingContextBase::texImage2DImpl(GLenum target, GLint level, GLenu
m internalformat, GLenum format, GLenum type, Image* image, WebGLImageConversion
::ImageHtmlDomSource domSource, bool flipY, bool premultiplyAlpha, ExceptionStat
e& exceptionState) | |
| 3298 { | |
| 3299 // All calling functions check isContextLost, so a duplicate check is not ne
eded here. | |
| 3300 Vector<uint8_t> data; | |
| 3301 WebGLImageConversion::ImageExtractor imageExtractor(image, domSource, premul
tiplyAlpha, m_unpackColorspaceConversion == GL_NONE); | |
| 3302 if (!imageExtractor.extractSucceeded()) { | |
| 3303 synthesizeGLError(GL_INVALID_VALUE, "texImage2D", "bad image data"); | |
| 3304 return; | |
| 3305 } | |
| 3306 WebGLImageConversion::DataFormat sourceDataFormat = imageExtractor.imageSour
ceFormat(); | |
| 3307 WebGLImageConversion::AlphaOp alphaOp = imageExtractor.imageAlphaOp(); | |
| 3308 const void* imagePixelData = imageExtractor.imagePixelData(); | |
| 3309 | |
| 3310 bool needConversion = true; | |
| 3311 if (type == GL_UNSIGNED_BYTE && sourceDataFormat == WebGLImageConversion::Da
taFormatRGBA8 && format == GL_RGBA && alphaOp == WebGLImageConversion::AlphaDoNo
thing && !flipY) | |
| 3312 needConversion = false; | |
| 3313 else { | |
| 3314 if (!WebGLImageConversion::packImageData(image, imagePixelData, format,
type, flipY, alphaOp, sourceDataFormat, imageExtractor.imageWidth(), imageExtrac
tor.imageHeight(), imageExtractor.imageSourceUnpackAlignment(), data)) { | |
| 3315 synthesizeGLError(GL_INVALID_VALUE, "texImage2D", "packImage error")
; | |
| 3316 return; | |
| 3317 } | |
| 3318 } | |
| 3319 | |
| 3320 if (m_unpackAlignment != 1) | |
| 3321 webContext()->pixelStorei(GL_UNPACK_ALIGNMENT, 1); | |
| 3322 texImage2DBase(target, level, internalformat, imageExtractor.imageWidth(), i
mageExtractor.imageHeight(), 0, format, type, needConversion ? data.data() : ima
gePixelData, exceptionState); | |
| 3323 if (m_unpackAlignment != 1) | |
| 3324 webContext()->pixelStorei(GL_UNPACK_ALIGNMENT, m_unpackAlignment); | |
| 3325 } | |
| 3326 | |
| 3327 bool WebGLRenderingContextBase::validateTexFunc(const char* functionName, TexFun
cValidationFunctionType functionType, TexFuncValidationSourceType sourceType, GL
enum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height,
GLint border, GLenum format, GLenum type, GLint xoffset, GLint yoffset) | |
| 3328 { | |
| 3329 if (!validateTexFuncParameters(functionName, functionType, target, level, in
ternalformat, width, height, border, format, type)) | |
| 3330 return false; | |
| 3331 | |
| 3332 WebGLTexture* texture = validateTextureBinding(functionName, target, true); | |
| 3333 if (!texture) | |
| 3334 return false; | |
| 3335 | |
| 3336 if (functionType == NotTexSubImage2D) { | |
| 3337 if (level && WebGLTexture::isNPOT(width, height)) { | |
| 3338 synthesizeGLError(GL_INVALID_VALUE, functionName, "level > 0 not pow
er of 2"); | |
| 3339 return false; | |
| 3340 } | |
| 3341 // For SourceArrayBufferView, function validateTexFuncData() would handl
e whether to validate the SettableTexFormat | |
| 3342 // by checking if the ArrayBufferView is null or not. | |
| 3343 if (sourceType != SourceArrayBufferView) { | |
| 3344 if (!validateSettableTexFormat(functionName, format)) | |
| 3345 return false; | |
| 3346 } | |
| 3347 } else { | |
| 3348 if (!validateSettableTexFormat(functionName, format)) | |
| 3349 return false; | |
| 3350 if (!validateSize(functionName, xoffset, yoffset)) | |
| 3351 return false; | |
| 3352 // Before checking if it is in the range, check if overflow happens firs
t. | |
| 3353 if (xoffset + width < 0 || yoffset + height < 0) { | |
| 3354 synthesizeGLError(GL_INVALID_VALUE, functionName, "bad dimensions"); | |
| 3355 return false; | |
| 3356 } | |
| 3357 if (xoffset + width > texture->getWidth(target, level) || yoffset + heig
ht > texture->getHeight(target, level)) { | |
| 3358 synthesizeGLError(GL_INVALID_VALUE, functionName, "dimensions out of
range"); | |
| 3359 return false; | |
| 3360 } | |
| 3361 if (texture->getInternalFormat(target, level) != format || texture->getT
ype(target, level) != type) { | |
| 3362 synthesizeGLError(GL_INVALID_OPERATION, functionName, "type and form
at do not match texture"); | |
| 3363 return false; | |
| 3364 } | |
| 3365 } | |
| 3366 | |
| 3367 return true; | |
| 3368 } | |
| 3369 | |
| 3370 bool WebGLRenderingContextBase::validateValueFitNonNegInt32(const char* function
Name, const char* paramName, long long value) | |
| 3371 { | |
| 3372 if (value < 0) { | |
| 3373 String errorMsg = String(paramName) + " < 0"; | |
| 3374 synthesizeGLError(GL_INVALID_VALUE, functionName, errorMsg.ascii().data(
)); | |
| 3375 return false; | |
| 3376 } | |
| 3377 if (value > static_cast<long long>(std::numeric_limits<int>::max())) { | |
| 3378 String errorMsg = String(paramName) + " more than 32-bit"; | |
| 3379 synthesizeGLError(GL_INVALID_OPERATION, functionName, errorMsg.ascii().d
ata()); | |
| 3380 return false; | |
| 3381 } | |
| 3382 return true; | |
| 3383 } | |
| 3384 | |
| 3385 PassRefPtr<Image> WebGLRenderingContextBase::drawImageIntoBuffer(Image* image, i
nt width, int height, const char* functionName) | |
| 3386 { | |
| 3387 IntSize size(width, height); | |
| 3388 ImageBuffer* buf = m_generatedImageCache.imageBuffer(size); | |
| 3389 if (!buf) { | |
| 3390 synthesizeGLError(GL_OUT_OF_MEMORY, functionName, "out of memory"); | |
| 3391 return nullptr; | |
| 3392 } | |
| 3393 | |
| 3394 IntRect srcRect(IntPoint(), image->size()); | |
| 3395 IntRect destRect(0, 0, size.width(), size.height()); | |
| 3396 buf->context()->drawImage(image, destRect, srcRect); | |
| 3397 return buf->copyImage(ImageBuffer::fastCopyImageMode()); | |
| 3398 } | |
| 3399 | |
| 3400 void WebGLRenderingContextBase::texImage2D(GLenum target, GLint level, GLenum in
ternalformat, | |
| 3401 GLsizei width, GLsizei height, GLint border, | |
| 3402 GLenum format, GLenum type, ArrayBufferView* pixels, ExceptionState& excepti
onState) | |
| 3403 { | |
| 3404 if (isContextLost() || !validateTexFuncData("texImage2D", level, width, heig
ht, format, type, pixels, NullAllowed) | |
| 3405 || !validateTexFunc("texImage2D", NotTexSubImage2D, SourceArrayBufferVie
w, target, level, internalformat, width, height, border, format, type, 0, 0)) | |
| 3406 return; | |
| 3407 void* data = pixels ? pixels->baseAddress() : 0; | |
| 3408 Vector<uint8_t> tempData; | |
| 3409 bool changeUnpackAlignment = false; | |
| 3410 if (data && (m_unpackFlipY || m_unpackPremultiplyAlpha)) { | |
| 3411 if (!WebGLImageConversion::extractTextureData(width, height, format, typ
e, m_unpackAlignment, m_unpackFlipY, m_unpackPremultiplyAlpha, data, tempData)) | |
| 3412 return; | |
| 3413 data = tempData.data(); | |
| 3414 changeUnpackAlignment = true; | |
| 3415 } | |
| 3416 if (changeUnpackAlignment) | |
| 3417 webContext()->pixelStorei(GL_UNPACK_ALIGNMENT, 1); | |
| 3418 texImage2DBase(target, level, internalformat, width, height, border, format,
type, data, exceptionState); | |
| 3419 if (changeUnpackAlignment) | |
| 3420 webContext()->pixelStorei(GL_UNPACK_ALIGNMENT, m_unpackAlignment); | |
| 3421 } | |
| 3422 | |
| 3423 void WebGLRenderingContextBase::texImage2D(GLenum target, GLint level, GLenum in
ternalformat, | |
| 3424 GLenum format, GLenum type, ImageData* pixels, ExceptionState& exceptionStat
e) | |
| 3425 { | |
| 3426 if (isContextLost() || !pixels || !validateTexFunc("texImage2D", NotTexSubIm
age2D, SourceImageData, target, level, internalformat, pixels->width(), pixels->
height(), 0, format, type, 0, 0)) | |
| 3427 return; | |
| 3428 Vector<uint8_t> data; | |
| 3429 bool needConversion = true; | |
| 3430 // The data from ImageData is always of format RGBA8. | |
| 3431 // No conversion is needed if destination format is RGBA and type is USIGNED
_BYTE and no Flip or Premultiply operation is required. | |
| 3432 if (!m_unpackFlipY && !m_unpackPremultiplyAlpha && format == GL_RGBA && type
== GL_UNSIGNED_BYTE) | |
| 3433 needConversion = false; | |
| 3434 else { | |
| 3435 if (!WebGLImageConversion::extractImageData(pixels->data()->data(), pixe
ls->size(), format, type, m_unpackFlipY, m_unpackPremultiplyAlpha, data)) { | |
| 3436 synthesizeGLError(GL_INVALID_VALUE, "texImage2D", "bad image data"); | |
| 3437 return; | |
| 3438 } | |
| 3439 } | |
| 3440 if (m_unpackAlignment != 1) | |
| 3441 webContext()->pixelStorei(GL_UNPACK_ALIGNMENT, 1); | |
| 3442 texImage2DBase(target, level, internalformat, pixels->width(), pixels->heigh
t(), 0, format, type, needConversion ? data.data() : pixels->data()->data(), exc
eptionState); | |
| 3443 if (m_unpackAlignment != 1) | |
| 3444 webContext()->pixelStorei(GL_UNPACK_ALIGNMENT, m_unpackAlignment); | |
| 3445 } | |
| 3446 | |
| 3447 void WebGLRenderingContextBase::texImage2D(GLenum target, GLint level, GLenum in
ternalformat, | |
| 3448 GLenum format, GLenum type, HTMLImageElement* image, ExceptionState& excepti
onState) | |
| 3449 { | |
| 3450 if (isContextLost() || !validateHTMLImageElement("texImage2D", image, except
ionState)) | |
| 3451 return; | |
| 3452 | |
| 3453 RefPtr<Image> imageForRender = image->cachedImage()->imageForRenderer(image-
>renderer()); | |
| 3454 if (!imageForRender || !validateTexFunc("texImage2D", NotTexSubImage2D, Sour
ceHTMLImageElement, target, level, internalformat, imageForRender->width(), imag
eForRender->height(), 0, format, type, 0, 0)) | |
| 3455 return; | |
| 3456 | |
| 3457 texImage2DImpl(target, level, internalformat, format, type, imageForRender.g
et(), WebGLImageConversion::HtmlDomImage, m_unpackFlipY, m_unpackPremultiplyAlph
a, exceptionState); | |
| 3458 } | |
| 3459 | |
| 3460 void WebGLRenderingContextBase::texImage2D(GLenum target, GLint level, GLenum in
ternalformat, | |
| 3461 GLenum format, GLenum type, HTMLCanvasElement* canvas, ExceptionState& excep
tionState) | |
| 3462 { | |
| 3463 if (isContextLost() || !validateHTMLCanvasElement("texImage2D", canvas, exce
ptionState) || !validateTexFunc("texImage2D", NotTexSubImage2D, SourceHTMLCanvas
Element, target, level, internalformat, canvas->width(), canvas->height(), 0, fo
rmat, type, 0, 0)) | |
| 3464 return; | |
| 3465 | |
| 3466 WebGLTexture* texture = validateTextureBinding("texImage2D", target, true); | |
| 3467 | |
| 3468 // If possible, copy from the canvas element directly to the texture | |
| 3469 // via the GPU, without a read-back to system memory. | |
| 3470 if (GL_TEXTURE_2D == target && texture) { | |
| 3471 ScopedTexture2DRestorer restorer(this); | |
| 3472 | |
| 3473 if (!canvas->is3D()) { | |
| 3474 ImageBuffer* buffer = canvas->buffer(); | |
| 3475 if (buffer && buffer->copyToPlatformTexture(webContext(), texture->o
bject(), internalformat, type, | |
| 3476 level, m_unpackPremultiplyAlpha, m_unpackFlipY)) { | |
| 3477 texture->setLevelInfo(target, level, internalformat, canvas->wid
th(), canvas->height(), type); | |
| 3478 return; | |
| 3479 } | |
| 3480 } else { | |
| 3481 WebGLRenderingContextBase* gl = toWebGLRenderingContextBase(canvas->
renderingContext()); | |
| 3482 ScopedTexture2DRestorer restorer(gl); | |
| 3483 if (gl && gl->drawingBuffer()->copyToPlatformTexture(webContext(), t
exture->object(), internalformat, type, | |
| 3484 level, m_unpackPremultiplyAlpha, m_unpackFlipY)) { | |
| 3485 texture->setLevelInfo(target, level, internalformat, canvas->wid
th(), canvas->height(), type); | |
| 3486 return; | |
| 3487 } | |
| 3488 } | |
| 3489 } | |
| 3490 | |
| 3491 RefPtr<ImageData> imageData = canvas->getImageData(); | |
| 3492 if (imageData) | |
| 3493 texImage2D(target, level, internalformat, format, type, imageData.get(),
exceptionState); | |
| 3494 else | |
| 3495 texImage2DImpl(target, level, internalformat, format, type, canvas->copi
edImage(), WebGLImageConversion::HtmlDomCanvas, m_unpackFlipY, m_unpackPremultip
lyAlpha, exceptionState); | |
| 3496 } | |
| 3497 | |
| 3498 void WebGLRenderingContextBase::texParameter(GLenum target, GLenum pname, GLfloa
t paramf, GLint parami, bool isFloat) | |
| 3499 { | |
| 3500 if (isContextLost()) | |
| 3501 return; | |
| 3502 WebGLTexture* tex = validateTextureBinding("texParameter", target, false); | |
| 3503 if (!tex) | |
| 3504 return; | |
| 3505 switch (pname) { | |
| 3506 case GL_TEXTURE_MIN_FILTER: | |
| 3507 case GL_TEXTURE_MAG_FILTER: | |
| 3508 break; | |
| 3509 case GL_TEXTURE_WRAP_S: | |
| 3510 case GL_TEXTURE_WRAP_T: | |
| 3511 if ((isFloat && paramf != GL_CLAMP_TO_EDGE && paramf != GL_MIRRORED_REPE
AT && paramf != GL_REPEAT) | |
| 3512 || (!isFloat && parami != GL_CLAMP_TO_EDGE && parami != GL_MIRRORED_
REPEAT && parami != GL_REPEAT)) { | |
| 3513 synthesizeGLError(GL_INVALID_ENUM, "texParameter", "invalid paramete
r"); | |
| 3514 return; | |
| 3515 } | |
| 3516 break; | |
| 3517 case GL_TEXTURE_MAX_ANISOTROPY_EXT: // EXT_texture_filter_anisotropic | |
| 3518 if (!extensionEnabled(EXTTextureFilterAnisotropicName)) { | |
| 3519 synthesizeGLError(GL_INVALID_ENUM, "texParameter", "invalid paramete
r, EXT_texture_filter_anisotropic not enabled"); | |
| 3520 return; | |
| 3521 } | |
| 3522 break; | |
| 3523 default: | |
| 3524 synthesizeGLError(GL_INVALID_ENUM, "texParameter", "invalid parameter na
me"); | |
| 3525 return; | |
| 3526 } | |
| 3527 if (isFloat) { | |
| 3528 tex->setParameterf(pname, paramf); | |
| 3529 webContext()->texParameterf(target, pname, paramf); | |
| 3530 } else { | |
| 3531 tex->setParameteri(pname, parami); | |
| 3532 webContext()->texParameteri(target, pname, parami); | |
| 3533 } | |
| 3534 } | |
| 3535 | |
| 3536 void WebGLRenderingContextBase::texParameterf(GLenum target, GLenum pname, GLflo
at param) | |
| 3537 { | |
| 3538 texParameter(target, pname, param, 0, true); | |
| 3539 } | |
| 3540 | |
| 3541 void WebGLRenderingContextBase::texParameteri(GLenum target, GLenum pname, GLint
param) | |
| 3542 { | |
| 3543 texParameter(target, pname, 0, param, false); | |
| 3544 } | |
| 3545 | |
| 3546 void WebGLRenderingContextBase::texSubImage2DBase(GLenum target, GLint level, GL
int xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum
type, const void* pixels, ExceptionState& exceptionState) | |
| 3547 { | |
| 3548 // FIXME: Handle errors. | |
| 3549 ASSERT(!isContextLost()); | |
| 3550 ASSERT(validateTexFuncParameters("texSubImage2D", TexSubImage2D, target, lev
el, format, width, height, 0, format, type)); | |
| 3551 ASSERT(validateSize("texSubImage2D", xoffset, yoffset)); | |
| 3552 ASSERT(validateSettableTexFormat("texSubImage2D", format)); | |
| 3553 WebGLTexture* tex = validateTextureBinding("texSubImage2D", target, true); | |
| 3554 if (!tex) { | |
| 3555 ASSERT_NOT_REACHED(); | |
| 3556 return; | |
| 3557 } | |
| 3558 ASSERT((xoffset + width) >= 0); | |
| 3559 ASSERT((yoffset + height) >= 0); | |
| 3560 ASSERT(tex->getWidth(target, level) >= (xoffset + width)); | |
| 3561 ASSERT(tex->getHeight(target, level) >= (yoffset + height)); | |
| 3562 ASSERT(tex->getInternalFormat(target, level) == format); | |
| 3563 ASSERT(tex->getType(target, level) == type); | |
| 3564 webContext()->texSubImage2D(target, level, xoffset, yoffset, width, height,
format, type, pixels); | |
| 3565 } | |
| 3566 | |
| 3567 void WebGLRenderingContextBase::texSubImage2DImpl(GLenum target, GLint level, GL
int xoffset, GLint yoffset, GLenum format, GLenum type, Image* image, WebGLImage
Conversion::ImageHtmlDomSource domSource, bool flipY, bool premultiplyAlpha, Exc
eptionState& exceptionState) | |
| 3568 { | |
| 3569 // All calling functions check isContextLost, so a duplicate check is not ne
eded here. | |
| 3570 Vector<uint8_t> data; | |
| 3571 WebGLImageConversion::ImageExtractor imageExtractor(image, domSource, premul
tiplyAlpha, m_unpackColorspaceConversion == GL_NONE); | |
| 3572 if (!imageExtractor.extractSucceeded()) { | |
| 3573 synthesizeGLError(GL_INVALID_VALUE, "texSubImage2D", "bad image"); | |
| 3574 return; | |
| 3575 } | |
| 3576 WebGLImageConversion::DataFormat sourceDataFormat = imageExtractor.imageSour
ceFormat(); | |
| 3577 WebGLImageConversion::AlphaOp alphaOp = imageExtractor.imageAlphaOp(); | |
| 3578 const void* imagePixelData = imageExtractor.imagePixelData(); | |
| 3579 | |
| 3580 bool needConversion = true; | |
| 3581 if (type == GL_UNSIGNED_BYTE && sourceDataFormat == WebGLImageConversion::Da
taFormatRGBA8 && format == GL_RGBA && alphaOp == WebGLImageConversion::AlphaDoNo
thing && !flipY) | |
| 3582 needConversion = false; | |
| 3583 else { | |
| 3584 if (!WebGLImageConversion::packImageData(image, imagePixelData, format,
type, flipY, alphaOp, sourceDataFormat, imageExtractor.imageWidth(), imageExtrac
tor.imageHeight(), imageExtractor.imageSourceUnpackAlignment(), data)) { | |
| 3585 synthesizeGLError(GL_INVALID_VALUE, "texSubImage2D", "bad image data
"); | |
| 3586 return; | |
| 3587 } | |
| 3588 } | |
| 3589 | |
| 3590 if (m_unpackAlignment != 1) | |
| 3591 webContext()->pixelStorei(GL_UNPACK_ALIGNMENT, 1); | |
| 3592 texSubImage2DBase(target, level, xoffset, yoffset, imageExtractor.imageWidth
(), imageExtractor.imageHeight(), format, type, needConversion ? data.data() :
imagePixelData, exceptionState); | |
| 3593 if (m_unpackAlignment != 1) | |
| 3594 webContext()->pixelStorei(GL_UNPACK_ALIGNMENT, m_unpackAlignment); | |
| 3595 } | |
| 3596 | |
| 3597 void WebGLRenderingContextBase::texSubImage2D(GLenum target, GLint level, GLint
xoffset, GLint yoffset, | |
| 3598 GLsizei width, GLsizei height, | |
| 3599 GLenum format, GLenum type, ArrayBufferView* pixels, ExceptionState& excepti
onState) | |
| 3600 { | |
| 3601 if (isContextLost() || !validateTexFuncData("texSubImage2D", level, width, h
eight, format, type, pixels, NullNotAllowed) | |
| 3602 || !validateTexFunc("texSubImage2D", TexSubImage2D, SourceArrayBufferVie
w, target, level, format, width, height, 0, format, type, xoffset, yoffset)) | |
| 3603 return; | |
| 3604 void* data = pixels->baseAddress(); | |
| 3605 Vector<uint8_t> tempData; | |
| 3606 bool changeUnpackAlignment = false; | |
| 3607 if (data && (m_unpackFlipY || m_unpackPremultiplyAlpha)) { | |
| 3608 if (!WebGLImageConversion::extractTextureData(width, height, format, typ
e, | |
| 3609 m_unpackAlignment, | |
| 3610 m_unpackFlipY, m_unpackPremultiplyAlp
ha, | |
| 3611 data, | |
| 3612 tempData)) | |
| 3613 return; | |
| 3614 data = tempData.data(); | |
| 3615 changeUnpackAlignment = true; | |
| 3616 } | |
| 3617 if (changeUnpackAlignment) | |
| 3618 webContext()->pixelStorei(GL_UNPACK_ALIGNMENT, 1); | |
| 3619 texSubImage2DBase(target, level, xoffset, yoffset, width, height, format, ty
pe, data, exceptionState); | |
| 3620 if (changeUnpackAlignment) | |
| 3621 webContext()->pixelStorei(GL_UNPACK_ALIGNMENT, m_unpackAlignment); | |
| 3622 } | |
| 3623 | |
| 3624 void WebGLRenderingContextBase::texSubImage2D(GLenum target, GLint level, GLint
xoffset, GLint yoffset, | |
| 3625 GLenum format, GLenum type, ImageData* pixels, ExceptionState& exceptionStat
e) | |
| 3626 { | |
| 3627 if (isContextLost() || !pixels || !validateTexFunc("texSubImage2D", TexSubIm
age2D, SourceImageData, target, level, format, pixels->width(), pixels->height(
), 0, format, type, xoffset, yoffset)) | |
| 3628 return; | |
| 3629 | |
| 3630 Vector<uint8_t> data; | |
| 3631 bool needConversion = true; | |
| 3632 // The data from ImageData is always of format RGBA8. | |
| 3633 // No conversion is needed if destination format is RGBA and type is USIGNED
_BYTE and no Flip or Premultiply operation is required. | |
| 3634 if (format == GL_RGBA && type == GL_UNSIGNED_BYTE && !m_unpackFlipY && !m_un
packPremultiplyAlpha) | |
| 3635 needConversion = false; | |
| 3636 else { | |
| 3637 if (!WebGLImageConversion::extractImageData(pixels->data()->data(), pixe
ls->size(), format, type, m_unpackFlipY, m_unpackPremultiplyAlpha, data)) { | |
| 3638 synthesizeGLError(GL_INVALID_VALUE, "texSubImage2D", "bad image data
"); | |
| 3639 return; | |
| 3640 } | |
| 3641 } | |
| 3642 if (m_unpackAlignment != 1) | |
| 3643 webContext()->pixelStorei(GL_UNPACK_ALIGNMENT, 1); | |
| 3644 texSubImage2DBase(target, level, xoffset, yoffset, pixels->width(), pixels->
height(), format, type, needConversion ? data.data() : pixels->data()->data(), e
xceptionState); | |
| 3645 if (m_unpackAlignment != 1) | |
| 3646 webContext()->pixelStorei(GL_UNPACK_ALIGNMENT, m_unpackAlignment); | |
| 3647 } | |
| 3648 | |
| 3649 void WebGLRenderingContextBase::texSubImage2D(GLenum target, GLint level, GLint
xoffset, GLint yoffset, | |
| 3650 GLenum format, GLenum type, HTMLImageElement* image, ExceptionState& excepti
onState) | |
| 3651 { | |
| 3652 if (isContextLost() || !validateHTMLImageElement("texSubImage2D", image, exc
eptionState)) | |
| 3653 return; | |
| 3654 | |
| 3655 RefPtr<Image> imageForRender = image->cachedImage()->imageForRenderer(image-
>renderer()); | |
| 3656 if (!imageForRender || !validateTexFunc("texSubImage2D", TexSubImage2D, Sour
ceHTMLImageElement, target, level, format, imageForRender->width(), imageForRend
er->height(), 0, format, type, xoffset, yoffset)) | |
| 3657 return; | |
| 3658 | |
| 3659 texSubImage2DImpl(target, level, xoffset, yoffset, format, type, imageForRen
der.get(), WebGLImageConversion::HtmlDomImage, m_unpackFlipY, m_unpackPremultipl
yAlpha, exceptionState); | |
| 3660 } | |
| 3661 | |
| 3662 void WebGLRenderingContextBase::texSubImage2D(GLenum target, GLint level, GLint
xoffset, GLint yoffset, | |
| 3663 GLenum format, GLenum type, HTMLCanvasElement* canvas, ExceptionState& excep
tionState) | |
| 3664 { | |
| 3665 if (isContextLost() || !validateHTMLCanvasElement("texSubImage2D", canvas, e
xceptionState) | |
| 3666 || !validateTexFunc("texSubImage2D", TexSubImage2D, SourceHTMLCanvasElem
ent, target, level, format, canvas->width(), canvas->height(), 0, format, type,
xoffset, yoffset)) | |
| 3667 return; | |
| 3668 | |
| 3669 RefPtr<ImageData> imageData = canvas->getImageData(); | |
| 3670 if (imageData) | |
| 3671 texSubImage2D(target, level, xoffset, yoffset, format, type, imageData.g
et(), exceptionState); | |
| 3672 else | |
| 3673 texSubImage2DImpl(target, level, xoffset, yoffset, format, type, canvas-
>copiedImage(), WebGLImageConversion::HtmlDomCanvas, m_unpackFlipY, m_unpackPrem
ultiplyAlpha, exceptionState); | |
| 3674 } | |
| 3675 | |
| 3676 void WebGLRenderingContextBase::uniform1f(const WebGLUniformLocation* location,
GLfloat x) | |
| 3677 { | |
| 3678 if (isContextLost() || !location) | |
| 3679 return; | |
| 3680 | |
| 3681 if (location->program() != m_currentProgram) { | |
| 3682 synthesizeGLError(GL_INVALID_OPERATION, "uniform1f", "location not for c
urrent program"); | |
| 3683 return; | |
| 3684 } | |
| 3685 | |
| 3686 webContext()->uniform1f(location->location(), x); | |
| 3687 } | |
| 3688 | |
| 3689 void WebGLRenderingContextBase::uniform1fv(const WebGLUniformLocation* location,
Float32Array* v) | |
| 3690 { | |
| 3691 if (isContextLost() || !validateUniformParameters("uniform1fv", location, v,
1)) | |
| 3692 return; | |
| 3693 | |
| 3694 webContext()->uniform1fv(location->location(), v->length(), v->data()); | |
| 3695 } | |
| 3696 | |
| 3697 void WebGLRenderingContextBase::uniform1fv(const WebGLUniformLocation* location,
GLfloat* v, GLsizei size) | |
| 3698 { | |
| 3699 if (isContextLost() || !validateUniformParameters("uniform1fv", location, v,
size, 1)) | |
| 3700 return; | |
| 3701 | |
| 3702 webContext()->uniform1fv(location->location(), size, v); | |
| 3703 } | |
| 3704 | |
| 3705 void WebGLRenderingContextBase::uniform1i(const WebGLUniformLocation* location,
GLint x) | |
| 3706 { | |
| 3707 if (isContextLost() || !location) | |
| 3708 return; | |
| 3709 | |
| 3710 if (location->program() != m_currentProgram) { | |
| 3711 synthesizeGLError(GL_INVALID_OPERATION, "uniform1i", "location not for c
urrent program"); | |
| 3712 return; | |
| 3713 } | |
| 3714 | |
| 3715 webContext()->uniform1i(location->location(), x); | |
| 3716 } | |
| 3717 | |
| 3718 void WebGLRenderingContextBase::uniform1iv(const WebGLUniformLocation* location,
Int32Array* v) | |
| 3719 { | |
| 3720 if (isContextLost() || !validateUniformParameters("uniform1iv", location, v,
1)) | |
| 3721 return; | |
| 3722 | |
| 3723 webContext()->uniform1iv(location->location(), v->length(), v->data()); | |
| 3724 } | |
| 3725 | |
| 3726 void WebGLRenderingContextBase::uniform1iv(const WebGLUniformLocation* location,
GLint* v, GLsizei size) | |
| 3727 { | |
| 3728 if (isContextLost() || !validateUniformParameters("uniform1iv", location, v,
size, 1)) | |
| 3729 return; | |
| 3730 | |
| 3731 webContext()->uniform1iv(location->location(), size, v); | |
| 3732 } | |
| 3733 | |
| 3734 void WebGLRenderingContextBase::uniform2f(const WebGLUniformLocation* location,
GLfloat x, GLfloat y) | |
| 3735 { | |
| 3736 if (isContextLost() || !location) | |
| 3737 return; | |
| 3738 | |
| 3739 if (location->program() != m_currentProgram) { | |
| 3740 synthesizeGLError(GL_INVALID_OPERATION, "uniform2f", "location not for c
urrent program"); | |
| 3741 return; | |
| 3742 } | |
| 3743 | |
| 3744 webContext()->uniform2f(location->location(), x, y); | |
| 3745 } | |
| 3746 | |
| 3747 void WebGLRenderingContextBase::uniform2fv(const WebGLUniformLocation* location,
Float32Array* v) | |
| 3748 { | |
| 3749 if (isContextLost() || !validateUniformParameters("uniform2fv", location, v,
2)) | |
| 3750 return; | |
| 3751 | |
| 3752 webContext()->uniform2fv(location->location(), v->length() >> 1, v->data()); | |
| 3753 } | |
| 3754 | |
| 3755 void WebGLRenderingContextBase::uniform2fv(const WebGLUniformLocation* location,
GLfloat* v, GLsizei size) | |
| 3756 { | |
| 3757 if (isContextLost() || !validateUniformParameters("uniform2fv", location, v,
size, 2)) | |
| 3758 return; | |
| 3759 | |
| 3760 webContext()->uniform2fv(location->location(), size >> 1, v); | |
| 3761 } | |
| 3762 | |
| 3763 void WebGLRenderingContextBase::uniform2i(const WebGLUniformLocation* location,
GLint x, GLint y) | |
| 3764 { | |
| 3765 if (isContextLost() || !location) | |
| 3766 return; | |
| 3767 | |
| 3768 if (location->program() != m_currentProgram) { | |
| 3769 synthesizeGLError(GL_INVALID_OPERATION, "uniform2i", "location not for c
urrent program"); | |
| 3770 return; | |
| 3771 } | |
| 3772 | |
| 3773 webContext()->uniform2i(location->location(), x, y); | |
| 3774 } | |
| 3775 | |
| 3776 void WebGLRenderingContextBase::uniform2iv(const WebGLUniformLocation* location,
Int32Array* v) | |
| 3777 { | |
| 3778 if (isContextLost() || !validateUniformParameters("uniform2iv", location, v,
2)) | |
| 3779 return; | |
| 3780 | |
| 3781 webContext()->uniform2iv(location->location(), v->length() >> 1, v->data()); | |
| 3782 } | |
| 3783 | |
| 3784 void WebGLRenderingContextBase::uniform2iv(const WebGLUniformLocation* location,
GLint* v, GLsizei size) | |
| 3785 { | |
| 3786 if (isContextLost() || !validateUniformParameters("uniform2iv", location, v,
size, 2)) | |
| 3787 return; | |
| 3788 | |
| 3789 webContext()->uniform2iv(location->location(), size >> 1, v); | |
| 3790 } | |
| 3791 | |
| 3792 void WebGLRenderingContextBase::uniform3f(const WebGLUniformLocation* location,
GLfloat x, GLfloat y, GLfloat z) | |
| 3793 { | |
| 3794 if (isContextLost() || !location) | |
| 3795 return; | |
| 3796 | |
| 3797 if (location->program() != m_currentProgram) { | |
| 3798 synthesizeGLError(GL_INVALID_OPERATION, "uniform3f", "location not for c
urrent program"); | |
| 3799 return; | |
| 3800 } | |
| 3801 | |
| 3802 webContext()->uniform3f(location->location(), x, y, z); | |
| 3803 } | |
| 3804 | |
| 3805 void WebGLRenderingContextBase::uniform3fv(const WebGLUniformLocation* location,
Float32Array* v) | |
| 3806 { | |
| 3807 if (isContextLost() || !validateUniformParameters("uniform3fv", location, v,
3)) | |
| 3808 return; | |
| 3809 | |
| 3810 webContext()->uniform3fv(location->location(), v->length() / 3, v->data()); | |
| 3811 } | |
| 3812 | |
| 3813 void WebGLRenderingContextBase::uniform3fv(const WebGLUniformLocation* location,
GLfloat* v, GLsizei size) | |
| 3814 { | |
| 3815 if (isContextLost() || !validateUniformParameters("uniform3fv", location, v,
size, 3)) | |
| 3816 return; | |
| 3817 | |
| 3818 webContext()->uniform3fv(location->location(), size / 3, v); | |
| 3819 } | |
| 3820 | |
| 3821 void WebGLRenderingContextBase::uniform3i(const WebGLUniformLocation* location,
GLint x, GLint y, GLint z) | |
| 3822 { | |
| 3823 if (isContextLost() || !location) | |
| 3824 return; | |
| 3825 | |
| 3826 if (location->program() != m_currentProgram) { | |
| 3827 synthesizeGLError(GL_INVALID_OPERATION, "uniform3i", "location not for c
urrent program"); | |
| 3828 return; | |
| 3829 } | |
| 3830 | |
| 3831 webContext()->uniform3i(location->location(), x, y, z); | |
| 3832 } | |
| 3833 | |
| 3834 void WebGLRenderingContextBase::uniform3iv(const WebGLUniformLocation* location,
Int32Array* v) | |
| 3835 { | |
| 3836 if (isContextLost() || !validateUniformParameters("uniform3iv", location, v,
3)) | |
| 3837 return; | |
| 3838 | |
| 3839 webContext()->uniform3iv(location->location(), v->length() / 3, v->data()); | |
| 3840 } | |
| 3841 | |
| 3842 void WebGLRenderingContextBase::uniform3iv(const WebGLUniformLocation* location,
GLint* v, GLsizei size) | |
| 3843 { | |
| 3844 if (isContextLost() || !validateUniformParameters("uniform3iv", location, v,
size, 3)) | |
| 3845 return; | |
| 3846 | |
| 3847 webContext()->uniform3iv(location->location(), size / 3, v); | |
| 3848 } | |
| 3849 | |
| 3850 void WebGLRenderingContextBase::uniform4f(const WebGLUniformLocation* location,
GLfloat x, GLfloat y, GLfloat z, GLfloat w) | |
| 3851 { | |
| 3852 if (isContextLost() || !location) | |
| 3853 return; | |
| 3854 | |
| 3855 if (location->program() != m_currentProgram) { | |
| 3856 synthesizeGLError(GL_INVALID_OPERATION, "uniform4f", "location not for c
urrent program"); | |
| 3857 return; | |
| 3858 } | |
| 3859 | |
| 3860 webContext()->uniform4f(location->location(), x, y, z, w); | |
| 3861 } | |
| 3862 | |
| 3863 void WebGLRenderingContextBase::uniform4fv(const WebGLUniformLocation* location,
Float32Array* v) | |
| 3864 { | |
| 3865 if (isContextLost() || !validateUniformParameters("uniform4fv", location, v,
4)) | |
| 3866 return; | |
| 3867 | |
| 3868 webContext()->uniform4fv(location->location(), v->length() >> 2, v->data()); | |
| 3869 } | |
| 3870 | |
| 3871 void WebGLRenderingContextBase::uniform4fv(const WebGLUniformLocation* location,
GLfloat* v, GLsizei size) | |
| 3872 { | |
| 3873 if (isContextLost() || !validateUniformParameters("uniform4fv", location, v,
size, 4)) | |
| 3874 return; | |
| 3875 | |
| 3876 webContext()->uniform4fv(location->location(), size >> 2, v); | |
| 3877 } | |
| 3878 | |
| 3879 void WebGLRenderingContextBase::uniform4i(const WebGLUniformLocation* location,
GLint x, GLint y, GLint z, GLint w) | |
| 3880 { | |
| 3881 if (isContextLost() || !location) | |
| 3882 return; | |
| 3883 | |
| 3884 if (location->program() != m_currentProgram) { | |
| 3885 synthesizeGLError(GL_INVALID_OPERATION, "uniform4i", "location not for c
urrent program"); | |
| 3886 return; | |
| 3887 } | |
| 3888 | |
| 3889 webContext()->uniform4i(location->location(), x, y, z, w); | |
| 3890 } | |
| 3891 | |
| 3892 void WebGLRenderingContextBase::uniform4iv(const WebGLUniformLocation* location,
Int32Array* v) | |
| 3893 { | |
| 3894 if (isContextLost() || !validateUniformParameters("uniform4iv", location, v,
4)) | |
| 3895 return; | |
| 3896 | |
| 3897 webContext()->uniform4iv(location->location(), v->length() >> 2, v->data()); | |
| 3898 } | |
| 3899 | |
| 3900 void WebGLRenderingContextBase::uniform4iv(const WebGLUniformLocation* location,
GLint* v, GLsizei size) | |
| 3901 { | |
| 3902 if (isContextLost() || !validateUniformParameters("uniform4iv", location, v,
size, 4)) | |
| 3903 return; | |
| 3904 | |
| 3905 webContext()->uniform4iv(location->location(), size >> 2, v); | |
| 3906 } | |
| 3907 | |
| 3908 void WebGLRenderingContextBase::uniformMatrix2fv(const WebGLUniformLocation* loc
ation, GLboolean transpose, Float32Array* v) | |
| 3909 { | |
| 3910 if (isContextLost() || !validateUniformMatrixParameters("uniformMatrix2fv",
location, transpose, v, 4)) | |
| 3911 return; | |
| 3912 webContext()->uniformMatrix2fv(location->location(), v->length() >> 2, trans
pose, v->data()); | |
| 3913 } | |
| 3914 | |
| 3915 void WebGLRenderingContextBase::uniformMatrix2fv(const WebGLUniformLocation* loc
ation, GLboolean transpose, GLfloat* v, GLsizei size) | |
| 3916 { | |
| 3917 if (isContextLost() || !validateUniformMatrixParameters("uniformMatrix2fv",
location, transpose, v, size, 4)) | |
| 3918 return; | |
| 3919 webContext()->uniformMatrix2fv(location->location(), size >> 2, transpose, v
); | |
| 3920 } | |
| 3921 | |
| 3922 void WebGLRenderingContextBase::uniformMatrix3fv(const WebGLUniformLocation* loc
ation, GLboolean transpose, Float32Array* v) | |
| 3923 { | |
| 3924 if (isContextLost() || !validateUniformMatrixParameters("uniformMatrix3fv",
location, transpose, v, 9)) | |
| 3925 return; | |
| 3926 webContext()->uniformMatrix3fv(location->location(), v->length() / 9, transp
ose, v->data()); | |
| 3927 } | |
| 3928 | |
| 3929 void WebGLRenderingContextBase::uniformMatrix3fv(const WebGLUniformLocation* loc
ation, GLboolean transpose, GLfloat* v, GLsizei size) | |
| 3930 { | |
| 3931 if (isContextLost() || !validateUniformMatrixParameters("uniformMatrix3fv",
location, transpose, v, size, 9)) | |
| 3932 return; | |
| 3933 webContext()->uniformMatrix3fv(location->location(), size / 9, transpose, v)
; | |
| 3934 } | |
| 3935 | |
| 3936 void WebGLRenderingContextBase::uniformMatrix4fv(const WebGLUniformLocation* loc
ation, GLboolean transpose, Float32Array* v) | |
| 3937 { | |
| 3938 if (isContextLost() || !validateUniformMatrixParameters("uniformMatrix4fv",
location, transpose, v, 16)) | |
| 3939 return; | |
| 3940 webContext()->uniformMatrix4fv(location->location(), v->length() >> 4, trans
pose, v->data()); | |
| 3941 } | |
| 3942 | |
| 3943 void WebGLRenderingContextBase::uniformMatrix4fv(const WebGLUniformLocation* loc
ation, GLboolean transpose, GLfloat* v, GLsizei size) | |
| 3944 { | |
| 3945 if (isContextLost() || !validateUniformMatrixParameters("uniformMatrix4fv",
location, transpose, v, size, 16)) | |
| 3946 return; | |
| 3947 webContext()->uniformMatrix4fv(location->location(), size >> 4, transpose, v
); | |
| 3948 } | |
| 3949 | |
| 3950 void WebGLRenderingContextBase::useProgram(WebGLProgram* program) | |
| 3951 { | |
| 3952 bool deleted; | |
| 3953 if (!checkObjectToBeBound("useProgram", program, deleted)) | |
| 3954 return; | |
| 3955 if (deleted) | |
| 3956 program = 0; | |
| 3957 if (program && !program->linkStatus()) { | |
| 3958 synthesizeGLError(GL_INVALID_OPERATION, "useProgram", "program not valid
"); | |
| 3959 return; | |
| 3960 } | |
| 3961 if (m_currentProgram != program) { | |
| 3962 if (m_currentProgram) | |
| 3963 m_currentProgram->onDetached(webContext()); | |
| 3964 m_currentProgram = program; | |
| 3965 webContext()->useProgram(objectOrZero(program)); | |
| 3966 if (program) | |
| 3967 program->onAttached(); | |
| 3968 } | |
| 3969 } | |
| 3970 | |
| 3971 void WebGLRenderingContextBase::validateProgram(WebGLProgram* program) | |
| 3972 { | |
| 3973 if (isContextLost() || !validateWebGLObject("validateProgram", program)) | |
| 3974 return; | |
| 3975 webContext()->validateProgram(objectOrZero(program)); | |
| 3976 } | |
| 3977 | |
| 3978 void WebGLRenderingContextBase::vertexAttrib1f(GLuint index, GLfloat v0) | |
| 3979 { | |
| 3980 vertexAttribfImpl("vertexAttrib1f", index, 1, v0, 0.0f, 0.0f, 1.0f); | |
| 3981 } | |
| 3982 | |
| 3983 void WebGLRenderingContextBase::vertexAttrib1fv(GLuint index, Float32Array* v) | |
| 3984 { | |
| 3985 vertexAttribfvImpl("vertexAttrib1fv", index, v, 1); | |
| 3986 } | |
| 3987 | |
| 3988 void WebGLRenderingContextBase::vertexAttrib1fv(GLuint index, GLfloat* v, GLsize
i size) | |
| 3989 { | |
| 3990 vertexAttribfvImpl("vertexAttrib1fv", index, v, size, 1); | |
| 3991 } | |
| 3992 | |
| 3993 void WebGLRenderingContextBase::vertexAttrib2f(GLuint index, GLfloat v0, GLfloat
v1) | |
| 3994 { | |
| 3995 vertexAttribfImpl("vertexAttrib2f", index, 2, v0, v1, 0.0f, 1.0f); | |
| 3996 } | |
| 3997 | |
| 3998 void WebGLRenderingContextBase::vertexAttrib2fv(GLuint index, Float32Array* v) | |
| 3999 { | |
| 4000 vertexAttribfvImpl("vertexAttrib2fv", index, v, 2); | |
| 4001 } | |
| 4002 | |
| 4003 void WebGLRenderingContextBase::vertexAttrib2fv(GLuint index, GLfloat* v, GLsize
i size) | |
| 4004 { | |
| 4005 vertexAttribfvImpl("vertexAttrib2fv", index, v, size, 2); | |
| 4006 } | |
| 4007 | |
| 4008 void WebGLRenderingContextBase::vertexAttrib3f(GLuint index, GLfloat v0, GLfloat
v1, GLfloat v2) | |
| 4009 { | |
| 4010 vertexAttribfImpl("vertexAttrib3f", index, 3, v0, v1, v2, 1.0f); | |
| 4011 } | |
| 4012 | |
| 4013 void WebGLRenderingContextBase::vertexAttrib3fv(GLuint index, Float32Array* v) | |
| 4014 { | |
| 4015 vertexAttribfvImpl("vertexAttrib3fv", index, v, 3); | |
| 4016 } | |
| 4017 | |
| 4018 void WebGLRenderingContextBase::vertexAttrib3fv(GLuint index, GLfloat* v, GLsize
i size) | |
| 4019 { | |
| 4020 vertexAttribfvImpl("vertexAttrib3fv", index, v, size, 3); | |
| 4021 } | |
| 4022 | |
| 4023 void WebGLRenderingContextBase::vertexAttrib4f(GLuint index, GLfloat v0, GLfloat
v1, GLfloat v2, GLfloat v3) | |
| 4024 { | |
| 4025 vertexAttribfImpl("vertexAttrib4f", index, 4, v0, v1, v2, v3); | |
| 4026 } | |
| 4027 | |
| 4028 void WebGLRenderingContextBase::vertexAttrib4fv(GLuint index, Float32Array* v) | |
| 4029 { | |
| 4030 vertexAttribfvImpl("vertexAttrib4fv", index, v, 4); | |
| 4031 } | |
| 4032 | |
| 4033 void WebGLRenderingContextBase::vertexAttrib4fv(GLuint index, GLfloat* v, GLsize
i size) | |
| 4034 { | |
| 4035 vertexAttribfvImpl("vertexAttrib4fv", index, v, size, 4); | |
| 4036 } | |
| 4037 | |
| 4038 void WebGLRenderingContextBase::vertexAttribPointer(GLuint index, GLint size, GL
enum type, GLboolean normalized, GLsizei stride, long long offset) | |
| 4039 { | |
| 4040 if (isContextLost()) | |
| 4041 return; | |
| 4042 switch (type) { | |
| 4043 case GL_BYTE: | |
| 4044 case GL_UNSIGNED_BYTE: | |
| 4045 case GL_SHORT: | |
| 4046 case GL_UNSIGNED_SHORT: | |
| 4047 case GL_FLOAT: | |
| 4048 break; | |
| 4049 default: | |
| 4050 synthesizeGLError(GL_INVALID_ENUM, "vertexAttribPointer", "invalid type"
); | |
| 4051 return; | |
| 4052 } | |
| 4053 if (index >= m_maxVertexAttribs) { | |
| 4054 synthesizeGLError(GL_INVALID_VALUE, "vertexAttribPointer", "index out of
range"); | |
| 4055 return; | |
| 4056 } | |
| 4057 if (size < 1 || size > 4 || stride < 0 || stride > 255) { | |
| 4058 synthesizeGLError(GL_INVALID_VALUE, "vertexAttribPointer", "bad size or
stride"); | |
| 4059 return; | |
| 4060 } | |
| 4061 if (!validateValueFitNonNegInt32("vertexAttribPointer", "offset", offset)) | |
| 4062 return; | |
| 4063 if (!m_boundArrayBuffer) { | |
| 4064 synthesizeGLError(GL_INVALID_OPERATION, "vertexAttribPointer", "no bound
ARRAY_BUFFER"); | |
| 4065 return; | |
| 4066 } | |
| 4067 unsigned typeSize = sizeInBytes(type); | |
| 4068 ASSERT((typeSize & (typeSize - 1)) == 0); // Ensure that the value is POT. | |
| 4069 if ((stride & (typeSize - 1)) || (static_cast<GLintptr>(offset) & (typeSize
- 1))) { | |
| 4070 synthesizeGLError(GL_INVALID_OPERATION, "vertexAttribPointer", "stride o
r offset not valid for type"); | |
| 4071 return; | |
| 4072 } | |
| 4073 GLsizei bytesPerElement = size * typeSize; | |
| 4074 | |
| 4075 m_boundVertexArrayObject->setVertexAttribState(index, bytesPerElement, size,
type, normalized, stride, static_cast<GLintptr>(offset), m_boundArrayBuffer); | |
| 4076 webContext()->vertexAttribPointer(index, size, type, normalized, stride, sta
tic_cast<GLintptr>(offset)); | |
| 4077 } | |
| 4078 | |
| 4079 void WebGLRenderingContextBase::vertexAttribDivisorANGLE(GLuint index, GLuint di
visor) | |
| 4080 { | |
| 4081 if (isContextLost()) | |
| 4082 return; | |
| 4083 | |
| 4084 if (index >= m_maxVertexAttribs) { | |
| 4085 synthesizeGLError(GL_INVALID_VALUE, "vertexAttribDivisorANGLE", "index o
ut of range"); | |
| 4086 return; | |
| 4087 } | |
| 4088 | |
| 4089 m_boundVertexArrayObject->setVertexAttribDivisor(index, divisor); | |
| 4090 webContext()->vertexAttribDivisorANGLE(index, divisor); | |
| 4091 } | |
| 4092 | |
| 4093 void WebGLRenderingContextBase::viewport(GLint x, GLint y, GLsizei width, GLsize
i height) | |
| 4094 { | |
| 4095 if (isContextLost()) | |
| 4096 return; | |
| 4097 if (!validateSize("viewport", width, height)) | |
| 4098 return; | |
| 4099 webContext()->viewport(x, y, width, height); | |
| 4100 } | |
| 4101 | |
| 4102 void WebGLRenderingContextBase::forceLostContext(LostContextMode mode, AutoRecov
eryMethod autoRecoveryMethod) | |
| 4103 { | |
| 4104 if (isContextLost()) { | |
| 4105 synthesizeGLError(GL_INVALID_OPERATION, "loseContext", "context already
lost"); | |
| 4106 return; | |
| 4107 } | |
| 4108 | |
| 4109 m_contextGroup->loseContextGroup(mode, autoRecoveryMethod); | |
| 4110 } | |
| 4111 | |
| 4112 void WebGLRenderingContextBase::loseContextImpl(WebGLRenderingContextBase::LostC
ontextMode mode, AutoRecoveryMethod autoRecoveryMethod) | |
| 4113 { | |
| 4114 if (isContextLost()) | |
| 4115 return; | |
| 4116 | |
| 4117 m_contextLostMode = mode; | |
| 4118 ASSERT(m_contextLostMode != NotLostContext); | |
| 4119 m_autoRecoveryMethod = autoRecoveryMethod; | |
| 4120 | |
| 4121 if (mode == RealLostContext) { | |
| 4122 // Inform the embedder that a lost context was received. In response, th
e embedder might | |
| 4123 // decide to take action such as asking the user for permission to use W
ebGL again. | |
| 4124 if (LocalFrame* frame = canvas()->document().frame()) | |
| 4125 frame->loaderClient()->didLoseWebGLContext(webContext()->getGraphics
ResetStatusARB()); | |
| 4126 } | |
| 4127 | |
| 4128 // Make absolutely sure we do not refer to an already-deleted texture or fra
mebuffer. | |
| 4129 drawingBuffer()->setTexture2DBinding(0); | |
| 4130 drawingBuffer()->setFramebufferBinding(0); | |
| 4131 | |
| 4132 detachAndRemoveAllObjects(); | |
| 4133 | |
| 4134 // Lose all the extensions. | |
| 4135 for (size_t i = 0; i < m_extensions.size(); ++i) { | |
| 4136 ExtensionTracker* tracker = m_extensions[i].get(); | |
| 4137 tracker->loseExtension(); | |
| 4138 } | |
| 4139 | |
| 4140 for (size_t i = 0; i < WebGLExtensionNameCount; ++i) | |
| 4141 m_extensionEnabled[i] = false; | |
| 4142 | |
| 4143 removeAllCompressedTextureFormats(); | |
| 4144 | |
| 4145 if (mode != RealLostContext) | |
| 4146 destroyContext(); | |
| 4147 | |
| 4148 ConsoleDisplayPreference display = (mode == RealLostContext) ? DisplayInCons
ole: DontDisplayInConsole; | |
| 4149 synthesizeGLError(GC3D_CONTEXT_LOST_WEBGL, "loseContext", "context lost", di
splay); | |
| 4150 | |
| 4151 // Don't allow restoration unless the context lost event has both been | |
| 4152 // dispatched and its default behavior prevented. | |
| 4153 m_restoreAllowed = false; | |
| 4154 deactivateContext(this); | |
| 4155 if (m_autoRecoveryMethod == WhenAvailable) | |
| 4156 addToEvictedList(this); | |
| 4157 | |
| 4158 // Always defer the dispatch of the context lost event, to implement | |
| 4159 // the spec behavior of queueing a task. | |
| 4160 m_dispatchContextLostEventTimer.startOneShot(0, FROM_HERE); | |
| 4161 } | |
| 4162 | |
| 4163 void WebGLRenderingContextBase::forceRestoreContext() | |
| 4164 { | |
| 4165 if (!isContextLost()) { | |
| 4166 synthesizeGLError(GL_INVALID_OPERATION, "restoreContext", "context not l
ost"); | |
| 4167 return; | |
| 4168 } | |
| 4169 | |
| 4170 if (!m_restoreAllowed) { | |
| 4171 if (m_contextLostMode == WebGLLoseContextLostContext) | |
| 4172 synthesizeGLError(GL_INVALID_OPERATION, "restoreContext", "context r
estoration not allowed"); | |
| 4173 return; | |
| 4174 } | |
| 4175 | |
| 4176 if (!m_restoreTimer.isActive()) | |
| 4177 m_restoreTimer.startOneShot(0, FROM_HERE); | |
| 4178 } | |
| 4179 | |
| 4180 blink::WebLayer* WebGLRenderingContextBase::platformLayer() const | |
| 4181 { | |
| 4182 return isContextLost() ? 0 : drawingBuffer()->platformLayer(); | |
| 4183 } | |
| 4184 | |
| 4185 Extensions3DUtil* WebGLRenderingContextBase::extensionsUtil() | |
| 4186 { | |
| 4187 ASSERT(!isContextLost()); | |
| 4188 if (!m_extensionsUtil) | |
| 4189 m_extensionsUtil = Extensions3DUtil::create(webContext()); | |
| 4190 return m_extensionsUtil.get(); | |
| 4191 } | |
| 4192 | |
| 4193 void WebGLRenderingContextBase::removeSharedObject(WebGLSharedObject* object) | |
| 4194 { | |
| 4195 m_contextGroup->removeObject(object); | |
| 4196 } | |
| 4197 | |
| 4198 void WebGLRenderingContextBase::addSharedObject(WebGLSharedObject* object) | |
| 4199 { | |
| 4200 ASSERT(!isContextLost()); | |
| 4201 m_contextGroup->addObject(object); | |
| 4202 } | |
| 4203 | |
| 4204 void WebGLRenderingContextBase::removeContextObject(WebGLContextObject* object) | |
| 4205 { | |
| 4206 m_contextObjects.remove(object); | |
| 4207 } | |
| 4208 | |
| 4209 void WebGLRenderingContextBase::addContextObject(WebGLContextObject* object) | |
| 4210 { | |
| 4211 ASSERT(!isContextLost()); | |
| 4212 m_contextObjects.add(object); | |
| 4213 } | |
| 4214 | |
| 4215 void WebGLRenderingContextBase::detachAndRemoveAllObjects() | |
| 4216 { | |
| 4217 while (m_contextObjects.size() > 0) { | |
| 4218 HashSet<RawPtr<WebGLContextObject> >::iterator it = m_contextObjects.beg
in(); | |
| 4219 (*it)->detachContext(); | |
| 4220 } | |
| 4221 } | |
| 4222 | |
| 4223 bool WebGLRenderingContextBase::hasPendingActivity() const | |
| 4224 { | |
| 4225 return false; | |
| 4226 } | |
| 4227 | |
| 4228 void WebGLRenderingContextBase::stop() | |
| 4229 { | |
| 4230 if (!isContextLost()) { | |
| 4231 // Never attempt to restore the context because the page is being torn d
own. | |
| 4232 forceLostContext(SyntheticLostContext, Manual); | |
| 4233 } | |
| 4234 } | |
| 4235 | |
| 4236 WebGLGetInfo WebGLRenderingContextBase::getBooleanParameter(GLenum pname) | |
| 4237 { | |
| 4238 GLboolean value = 0; | |
| 4239 if (!isContextLost()) | |
| 4240 webContext()->getBooleanv(pname, &value); | |
| 4241 return WebGLGetInfo(static_cast<bool>(value)); | |
| 4242 } | |
| 4243 | |
| 4244 WebGLGetInfo WebGLRenderingContextBase::getBooleanArrayParameter(GLenum pname) | |
| 4245 { | |
| 4246 if (pname != GL_COLOR_WRITEMASK) { | |
| 4247 notImplemented(); | |
| 4248 return WebGLGetInfo(0, 0); | |
| 4249 } | |
| 4250 GLboolean value[4] = {0}; | |
| 4251 if (!isContextLost()) | |
| 4252 webContext()->getBooleanv(pname, value); | |
| 4253 bool boolValue[4]; | |
| 4254 for (int ii = 0; ii < 4; ++ii) | |
| 4255 boolValue[ii] = static_cast<bool>(value[ii]); | |
| 4256 return WebGLGetInfo(boolValue, 4); | |
| 4257 } | |
| 4258 | |
| 4259 WebGLGetInfo WebGLRenderingContextBase::getFloatParameter(GLenum pname) | |
| 4260 { | |
| 4261 GLfloat value = 0; | |
| 4262 if (!isContextLost()) | |
| 4263 webContext()->getFloatv(pname, &value); | |
| 4264 return WebGLGetInfo(value); | |
| 4265 } | |
| 4266 | |
| 4267 WebGLGetInfo WebGLRenderingContextBase::getIntParameter(GLenum pname) | |
| 4268 { | |
| 4269 GLint value = 0; | |
| 4270 if (!isContextLost()) | |
| 4271 webContext()->getIntegerv(pname, &value); | |
| 4272 return WebGLGetInfo(value); | |
| 4273 } | |
| 4274 | |
| 4275 WebGLGetInfo WebGLRenderingContextBase::getUnsignedIntParameter(GLenum pname) | |
| 4276 { | |
| 4277 GLint value = 0; | |
| 4278 if (!isContextLost()) | |
| 4279 webContext()->getIntegerv(pname, &value); | |
| 4280 return WebGLGetInfo(static_cast<unsigned>(value)); | |
| 4281 } | |
| 4282 | |
| 4283 WebGLGetInfo WebGLRenderingContextBase::getWebGLFloatArrayParameter(GLenum pname
) | |
| 4284 { | |
| 4285 GLfloat value[4] = {0}; | |
| 4286 if (!isContextLost()) | |
| 4287 webContext()->getFloatv(pname, value); | |
| 4288 unsigned length = 0; | |
| 4289 switch (pname) { | |
| 4290 case GL_ALIASED_POINT_SIZE_RANGE: | |
| 4291 case GL_ALIASED_LINE_WIDTH_RANGE: | |
| 4292 case GL_DEPTH_RANGE: | |
| 4293 length = 2; | |
| 4294 break; | |
| 4295 case GL_BLEND_COLOR: | |
| 4296 case GL_COLOR_CLEAR_VALUE: | |
| 4297 length = 4; | |
| 4298 break; | |
| 4299 default: | |
| 4300 notImplemented(); | |
| 4301 } | |
| 4302 return WebGLGetInfo(Float32Array::create(value, length)); | |
| 4303 } | |
| 4304 | |
| 4305 WebGLGetInfo WebGLRenderingContextBase::getWebGLIntArrayParameter(GLenum pname) | |
| 4306 { | |
| 4307 GLint value[4] = {0}; | |
| 4308 if (!isContextLost()) | |
| 4309 webContext()->getIntegerv(pname, value); | |
| 4310 unsigned length = 0; | |
| 4311 switch (pname) { | |
| 4312 case GL_MAX_VIEWPORT_DIMS: | |
| 4313 length = 2; | |
| 4314 break; | |
| 4315 case GL_SCISSOR_BOX: | |
| 4316 case GL_VIEWPORT: | |
| 4317 length = 4; | |
| 4318 break; | |
| 4319 default: | |
| 4320 notImplemented(); | |
| 4321 } | |
| 4322 return WebGLGetInfo(Int32Array::create(value, length)); | |
| 4323 } | |
| 4324 | |
| 4325 void WebGLRenderingContextBase::handleTextureCompleteness(const char* functionNa
me, bool prepareToDraw) | |
| 4326 { | |
| 4327 // All calling functions check isContextLost, so a duplicate check is not ne
eded here. | |
| 4328 bool resetActiveUnit = false; | |
| 4329 WebGLTexture::TextureExtensionFlag flag = static_cast<WebGLTexture::TextureE
xtensionFlag>((extensionEnabled(OESTextureFloatLinearName) ? WebGLTexture::Textu
reFloatLinearExtensionEnabled : 0) | |
| 4330 | (extensionEnabled(OESTextureHalfFloatLinearName) ? WebGLTexture::Textu
reHalfFloatLinearExtensionEnabled : 0)); | |
| 4331 for (unsigned ii = 0; ii < m_onePlusMaxNonDefaultTextureUnit; ++ii) { | |
| 4332 if ((m_textureUnits[ii].m_texture2DBinding.get() && m_textureUnits[ii].m
_texture2DBinding->needToUseBlackTexture(flag)) | |
| 4333 || (m_textureUnits[ii].m_textureCubeMapBinding.get() && m_textureUni
ts[ii].m_textureCubeMapBinding->needToUseBlackTexture(flag))) { | |
| 4334 if (ii != m_activeTextureUnit) { | |
| 4335 webContext()->activeTexture(GL_TEXTURE0 + ii); | |
| 4336 resetActiveUnit = true; | |
| 4337 } else if (resetActiveUnit) { | |
| 4338 webContext()->activeTexture(GL_TEXTURE0 + ii); | |
| 4339 resetActiveUnit = false; | |
| 4340 } | |
| 4341 WebGLTexture* tex2D; | |
| 4342 WebGLTexture* texCubeMap; | |
| 4343 if (prepareToDraw) { | |
| 4344 String msg(String("texture bound to texture unit ") + String::nu
mber(ii) | |
| 4345 + " is not renderable. It maybe non-power-of-2 and have inco
mpatible texture filtering or is not 'texture complete'." | |
| 4346 + " Or the texture is Float or Half Float type with linear f
iltering while OES_float_linear or OES_half_float_linear extension is not enable
d."); | |
| 4347 emitGLWarning(functionName, msg.utf8().data()); | |
| 4348 tex2D = m_blackTexture2D.get(); | |
| 4349 texCubeMap = m_blackTextureCubeMap.get(); | |
| 4350 } else { | |
| 4351 tex2D = m_textureUnits[ii].m_texture2DBinding.get(); | |
| 4352 texCubeMap = m_textureUnits[ii].m_textureCubeMapBinding.get(); | |
| 4353 } | |
| 4354 if (m_textureUnits[ii].m_texture2DBinding && m_textureUnits[ii].m_te
xture2DBinding->needToUseBlackTexture(flag)) | |
| 4355 webContext()->bindTexture(GL_TEXTURE_2D, objectOrZero(tex2D)); | |
| 4356 if (m_textureUnits[ii].m_textureCubeMapBinding && m_textureUnits[ii]
.m_textureCubeMapBinding->needToUseBlackTexture(flag)) | |
| 4357 webContext()->bindTexture(GL_TEXTURE_CUBE_MAP, objectOrZero(texC
ubeMap)); | |
| 4358 } | |
| 4359 } | |
| 4360 if (resetActiveUnit) | |
| 4361 webContext()->activeTexture(GL_TEXTURE0 + m_activeTextureUnit); | |
| 4362 } | |
| 4363 | |
| 4364 void WebGLRenderingContextBase::createFallbackBlackTextures1x1() | |
| 4365 { | |
| 4366 // All calling functions check isContextLost, so a duplicate check is not ne
eded here. | |
| 4367 unsigned char black[] = {0, 0, 0, 255}; | |
| 4368 m_blackTexture2D = createTexture(); | |
| 4369 webContext()->bindTexture(GL_TEXTURE_2D, m_blackTexture2D->object()); | |
| 4370 webContext()->texImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, | |
| 4371 0, GL_RGBA, GL_UNSIGNED_BYTE, black); | |
| 4372 webContext()->bindTexture(GL_TEXTURE_2D, 0); | |
| 4373 m_blackTextureCubeMap = createTexture(); | |
| 4374 webContext()->bindTexture(GL_TEXTURE_CUBE_MAP, m_blackTextureCubeMap->object
()); | |
| 4375 webContext()->texImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGBA, 1, 1, | |
| 4376 0, GL_RGBA, GL_UNSIGNED_BYTE, black); | |
| 4377 webContext()->texImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGBA, 1, 1, | |
| 4378 0, GL_RGBA, GL_UNSIGNED_BYTE, black); | |
| 4379 webContext()->texImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGBA, 1, 1, | |
| 4380 0, GL_RGBA, GL_UNSIGNED_BYTE, black); | |
| 4381 webContext()->texImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGBA, 1, 1, | |
| 4382 0, GL_RGBA, GL_UNSIGNED_BYTE, black); | |
| 4383 webContext()->texImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGBA, 1, 1, | |
| 4384 0, GL_RGBA, GL_UNSIGNED_BYTE, black); | |
| 4385 webContext()->texImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGBA, 1, 1, | |
| 4386 0, GL_RGBA, GL_UNSIGNED_BYTE, black); | |
| 4387 webContext()->bindTexture(GL_TEXTURE_CUBE_MAP, 0); | |
| 4388 } | |
| 4389 | |
| 4390 bool WebGLRenderingContextBase::isTexInternalFormatColorBufferCombinationValid(G
Lenum texInternalFormat, GLenum colorBufferFormat) | |
| 4391 { | |
| 4392 unsigned need = WebGLImageConversion::getChannelBitsByFormat(texInternalForm
at); | |
| 4393 unsigned have = WebGLImageConversion::getChannelBitsByFormat(colorBufferForm
at); | |
| 4394 return (need & have) == need; | |
| 4395 } | |
| 4396 | |
| 4397 GLenum WebGLRenderingContextBase::boundFramebufferColorFormat() | |
| 4398 { | |
| 4399 if (m_framebufferBinding && m_framebufferBinding->object()) | |
| 4400 return m_framebufferBinding->colorBufferFormat(); | |
| 4401 if (m_requestedAttributes->alpha()) | |
| 4402 return GL_RGBA; | |
| 4403 return GL_RGB; | |
| 4404 } | |
| 4405 | |
| 4406 WebGLTexture* WebGLRenderingContextBase::validateTextureBinding(const char* func
tionName, GLenum target, bool useSixEnumsForCubeMap) | |
| 4407 { | |
| 4408 WebGLTexture* tex = 0; | |
| 4409 switch (target) { | |
| 4410 case GL_TEXTURE_2D: | |
| 4411 tex = m_textureUnits[m_activeTextureUnit].m_texture2DBinding.get(); | |
| 4412 break; | |
| 4413 case GL_TEXTURE_CUBE_MAP_POSITIVE_X: | |
| 4414 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: | |
| 4415 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: | |
| 4416 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: | |
| 4417 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: | |
| 4418 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: | |
| 4419 if (!useSixEnumsForCubeMap) { | |
| 4420 synthesizeGLError(GL_INVALID_ENUM, functionName, "invalid texture ta
rget"); | |
| 4421 return 0; | |
| 4422 } | |
| 4423 tex = m_textureUnits[m_activeTextureUnit].m_textureCubeMapBinding.get(); | |
| 4424 break; | |
| 4425 case GL_TEXTURE_CUBE_MAP: | |
| 4426 if (useSixEnumsForCubeMap) { | |
| 4427 synthesizeGLError(GL_INVALID_ENUM, functionName, "invalid texture ta
rget"); | |
| 4428 return 0; | |
| 4429 } | |
| 4430 tex = m_textureUnits[m_activeTextureUnit].m_textureCubeMapBinding.get(); | |
| 4431 break; | |
| 4432 default: | |
| 4433 synthesizeGLError(GL_INVALID_ENUM, functionName, "invalid texture target
"); | |
| 4434 return 0; | |
| 4435 } | |
| 4436 if (!tex) | |
| 4437 synthesizeGLError(GL_INVALID_OPERATION, functionName, "no texture"); | |
| 4438 return tex; | |
| 4439 } | |
| 4440 | |
| 4441 bool WebGLRenderingContextBase::validateLocationLength(const char* functionName,
const String& string) | |
| 4442 { | |
| 4443 const unsigned maxWebGLLocationLength = 256; | |
| 4444 if (string.length() > maxWebGLLocationLength) { | |
| 4445 synthesizeGLError(GL_INVALID_VALUE, functionName, "location length > 256
"); | |
| 4446 return false; | |
| 4447 } | |
| 4448 return true; | |
| 4449 } | |
| 4450 | |
| 4451 bool WebGLRenderingContextBase::validateSize(const char* functionName, GLint x,
GLint y) | |
| 4452 { | |
| 4453 if (x < 0 || y < 0) { | |
| 4454 synthesizeGLError(GL_INVALID_VALUE, functionName, "size < 0"); | |
| 4455 return false; | |
| 4456 } | |
| 4457 return true; | |
| 4458 } | |
| 4459 | |
| 4460 bool WebGLRenderingContextBase::validateString(const char* functionName, const S
tring& string) | |
| 4461 { | |
| 4462 for (size_t i = 0; i < string.length(); ++i) { | |
| 4463 if (!validateCharacter(string[i])) { | |
| 4464 synthesizeGLError(GL_INVALID_VALUE, functionName, "string not ASCII"
); | |
| 4465 return false; | |
| 4466 } | |
| 4467 } | |
| 4468 return true; | |
| 4469 } | |
| 4470 | |
| 4471 bool WebGLRenderingContextBase::validateTexFuncFormatAndType(const char* functio
nName, GLenum format, GLenum type, GLint level) | |
| 4472 { | |
| 4473 switch (format) { | |
| 4474 case GL_ALPHA: | |
| 4475 case GL_LUMINANCE: | |
| 4476 case GL_LUMINANCE_ALPHA: | |
| 4477 case GL_RGB: | |
| 4478 case GL_RGBA: | |
| 4479 break; | |
| 4480 case GL_DEPTH_STENCIL_OES: | |
| 4481 case GL_DEPTH_COMPONENT: | |
| 4482 if (extensionEnabled(WebGLDepthTextureName)) | |
| 4483 break; | |
| 4484 synthesizeGLError(GL_INVALID_ENUM, functionName, "depth texture formats
not enabled"); | |
| 4485 return false; | |
| 4486 default: | |
| 4487 synthesizeGLError(GL_INVALID_ENUM, functionName, "invalid texture format
"); | |
| 4488 return false; | |
| 4489 } | |
| 4490 | |
| 4491 switch (type) { | |
| 4492 case GL_UNSIGNED_BYTE: | |
| 4493 case GL_UNSIGNED_SHORT_5_6_5: | |
| 4494 case GL_UNSIGNED_SHORT_4_4_4_4: | |
| 4495 case GL_UNSIGNED_SHORT_5_5_5_1: | |
| 4496 break; | |
| 4497 case GL_FLOAT: | |
| 4498 if (extensionEnabled(OESTextureFloatName)) | |
| 4499 break; | |
| 4500 synthesizeGLError(GL_INVALID_ENUM, functionName, "invalid texture type")
; | |
| 4501 return false; | |
| 4502 case GL_HALF_FLOAT_OES: | |
| 4503 if (extensionEnabled(OESTextureHalfFloatName)) | |
| 4504 break; | |
| 4505 synthesizeGLError(GL_INVALID_ENUM, functionName, "invalid texture type")
; | |
| 4506 return false; | |
| 4507 case GL_UNSIGNED_INT: | |
| 4508 case GL_UNSIGNED_INT_24_8_OES: | |
| 4509 case GL_UNSIGNED_SHORT: | |
| 4510 if (extensionEnabled(WebGLDepthTextureName)) | |
| 4511 break; | |
| 4512 synthesizeGLError(GL_INVALID_ENUM, functionName, "invalid texture type")
; | |
| 4513 return false; | |
| 4514 default: | |
| 4515 synthesizeGLError(GL_INVALID_ENUM, functionName, "invalid texture type")
; | |
| 4516 return false; | |
| 4517 } | |
| 4518 | |
| 4519 // Verify that the combination of format and type is supported. | |
| 4520 switch (format) { | |
| 4521 case GL_ALPHA: | |
| 4522 case GL_LUMINANCE: | |
| 4523 case GL_LUMINANCE_ALPHA: | |
| 4524 if (type != GL_UNSIGNED_BYTE | |
| 4525 && type != GL_FLOAT | |
| 4526 && type != GL_HALF_FLOAT_OES) { | |
| 4527 synthesizeGLError(GL_INVALID_OPERATION, functionName, "invalid type
for format"); | |
| 4528 return false; | |
| 4529 } | |
| 4530 break; | |
| 4531 case GL_RGB: | |
| 4532 if (type != GL_UNSIGNED_BYTE | |
| 4533 && type != GL_UNSIGNED_SHORT_5_6_5 | |
| 4534 && type != GL_FLOAT | |
| 4535 && type != GL_HALF_FLOAT_OES) { | |
| 4536 synthesizeGLError(GL_INVALID_OPERATION, functionName, "invalid type
for RGB format"); | |
| 4537 return false; | |
| 4538 } | |
| 4539 break; | |
| 4540 case GL_RGBA: | |
| 4541 if (type != GL_UNSIGNED_BYTE | |
| 4542 && type != GL_UNSIGNED_SHORT_4_4_4_4 | |
| 4543 && type != GL_UNSIGNED_SHORT_5_5_5_1 | |
| 4544 && type != GL_FLOAT | |
| 4545 && type != GL_HALF_FLOAT_OES) { | |
| 4546 synthesizeGLError(GL_INVALID_OPERATION, functionName, "invalid type
for RGBA format"); | |
| 4547 return false; | |
| 4548 } | |
| 4549 break; | |
| 4550 case GL_DEPTH_COMPONENT: | |
| 4551 if (!extensionEnabled(WebGLDepthTextureName)) { | |
| 4552 synthesizeGLError(GL_INVALID_ENUM, functionName, "invalid format. DE
PTH_COMPONENT not enabled"); | |
| 4553 return false; | |
| 4554 } | |
| 4555 if (type != GL_UNSIGNED_SHORT | |
| 4556 && type != GL_UNSIGNED_INT) { | |
| 4557 synthesizeGLError(GL_INVALID_OPERATION, functionName, "invalid type
for DEPTH_COMPONENT format"); | |
| 4558 return false; | |
| 4559 } | |
| 4560 if (level > 0) { | |
| 4561 synthesizeGLError(GL_INVALID_OPERATION, functionName, "level must be
0 for DEPTH_COMPONENT format"); | |
| 4562 return false; | |
| 4563 } | |
| 4564 break; | |
| 4565 case GL_DEPTH_STENCIL_OES: | |
| 4566 if (!extensionEnabled(WebGLDepthTextureName)) { | |
| 4567 synthesizeGLError(GL_INVALID_ENUM, functionName, "invalid format. DE
PTH_STENCIL not enabled"); | |
| 4568 return false; | |
| 4569 } | |
| 4570 if (type != GL_UNSIGNED_INT_24_8_OES) { | |
| 4571 synthesizeGLError(GL_INVALID_OPERATION, functionName, "invalid type
for DEPTH_STENCIL format"); | |
| 4572 return false; | |
| 4573 } | |
| 4574 if (level > 0) { | |
| 4575 synthesizeGLError(GL_INVALID_OPERATION, functionName, "level must be
0 for DEPTH_STENCIL format"); | |
| 4576 return false; | |
| 4577 } | |
| 4578 break; | |
| 4579 default: | |
| 4580 ASSERT_NOT_REACHED(); | |
| 4581 } | |
| 4582 | |
| 4583 return true; | |
| 4584 } | |
| 4585 | |
| 4586 bool WebGLRenderingContextBase::validateTexFuncLevel(const char* functionName, G
Lenum target, GLint level) | |
| 4587 { | |
| 4588 if (level < 0) { | |
| 4589 synthesizeGLError(GL_INVALID_VALUE, functionName, "level < 0"); | |
| 4590 return false; | |
| 4591 } | |
| 4592 switch (target) { | |
| 4593 case GL_TEXTURE_2D: | |
| 4594 if (level >= m_maxTextureLevel) { | |
| 4595 synthesizeGLError(GL_INVALID_VALUE, functionName, "level out of rang
e"); | |
| 4596 return false; | |
| 4597 } | |
| 4598 break; | |
| 4599 case GL_TEXTURE_CUBE_MAP_POSITIVE_X: | |
| 4600 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: | |
| 4601 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: | |
| 4602 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: | |
| 4603 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: | |
| 4604 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: | |
| 4605 if (level >= m_maxCubeMapTextureLevel) { | |
| 4606 synthesizeGLError(GL_INVALID_VALUE, functionName, "level out of rang
e"); | |
| 4607 return false; | |
| 4608 } | |
| 4609 break; | |
| 4610 } | |
| 4611 // This function only checks if level is legal, so we return true and don't | |
| 4612 // generate INVALID_ENUM if target is illegal. | |
| 4613 return true; | |
| 4614 } | |
| 4615 | |
| 4616 bool WebGLRenderingContextBase::validateTexFuncDimensions(const char* functionNa
me, TexFuncValidationFunctionType functionType, | |
| 4617 GLenum target, GLint level, GLsizei width, GLsizei height) | |
| 4618 { | |
| 4619 if (width < 0 || height < 0) { | |
| 4620 synthesizeGLError(GL_INVALID_VALUE, functionName, "width or height < 0")
; | |
| 4621 return false; | |
| 4622 } | |
| 4623 | |
| 4624 switch (target) { | |
| 4625 case GL_TEXTURE_2D: | |
| 4626 if (width > (m_maxTextureSize >> level) || height > (m_maxTextureSize >>
level)) { | |
| 4627 synthesizeGLError(GL_INVALID_VALUE, functionName, "width or height o
ut of range"); | |
| 4628 return false; | |
| 4629 } | |
| 4630 break; | |
| 4631 case GL_TEXTURE_CUBE_MAP_POSITIVE_X: | |
| 4632 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: | |
| 4633 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: | |
| 4634 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: | |
| 4635 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: | |
| 4636 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: | |
| 4637 if (functionType != TexSubImage2D && width != height) { | |
| 4638 synthesizeGLError(GL_INVALID_VALUE, functionName, "width != height f
or cube map"); | |
| 4639 return false; | |
| 4640 } | |
| 4641 // No need to check height here. For texImage width == height. | |
| 4642 // For texSubImage that will be checked when checking yoffset + height i
s in range. | |
| 4643 if (width > (m_maxCubeMapTextureSize >> level)) { | |
| 4644 synthesizeGLError(GL_INVALID_VALUE, functionName, "width or height o
ut of range for cube map"); | |
| 4645 return false; | |
| 4646 } | |
| 4647 break; | |
| 4648 default: | |
| 4649 synthesizeGLError(GL_INVALID_ENUM, functionName, "invalid target"); | |
| 4650 return false; | |
| 4651 } | |
| 4652 return true; | |
| 4653 } | |
| 4654 | |
| 4655 bool WebGLRenderingContextBase::validateTexFuncParameters(const char* functionNa
me, TexFuncValidationFunctionType functionType, GLenum target, | |
| 4656 GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint bor
der, GLenum format, GLenum type) | |
| 4657 { | |
| 4658 // We absolutely have to validate the format and type combination. | |
| 4659 // The texImage2D entry points taking HTMLImage, etc. will produce | |
| 4660 // temporary data based on this combination, so it must be legal. | |
| 4661 if (!validateTexFuncFormatAndType(functionName, format, type, level) || !val
idateTexFuncLevel(functionName, target, level)) | |
| 4662 return false; | |
| 4663 | |
| 4664 if (!validateTexFuncDimensions(functionName, functionType, target, level, wi
dth, height)) | |
| 4665 return false; | |
| 4666 | |
| 4667 if (format != internalformat) { | |
| 4668 synthesizeGLError(GL_INVALID_OPERATION, functionName, "format != interna
lformat"); | |
| 4669 return false; | |
| 4670 } | |
| 4671 | |
| 4672 if (border) { | |
| 4673 synthesizeGLError(GL_INVALID_VALUE, functionName, "border != 0"); | |
| 4674 return false; | |
| 4675 } | |
| 4676 | |
| 4677 return true; | |
| 4678 } | |
| 4679 | |
| 4680 bool WebGLRenderingContextBase::validateTexFuncData(const char* functionName, GL
int level, GLsizei width, GLsizei height, GLenum format, GLenum type, ArrayBuffe
rView* pixels, NullDisposition disposition) | |
| 4681 { | |
| 4682 // All calling functions check isContextLost, so a duplicate check is not ne
eded here. | |
| 4683 if (!pixels) { | |
| 4684 if (disposition == NullAllowed) | |
| 4685 return true; | |
| 4686 synthesizeGLError(GL_INVALID_VALUE, functionName, "no pixels"); | |
| 4687 return false; | |
| 4688 } | |
| 4689 | |
| 4690 if (!validateTexFuncFormatAndType(functionName, format, type, level)) | |
| 4691 return false; | |
| 4692 if (!validateSettableTexFormat(functionName, format)) | |
| 4693 return false; | |
| 4694 | |
| 4695 switch (type) { | |
| 4696 case GL_UNSIGNED_BYTE: | |
| 4697 if (pixels->type() != ArrayBufferView::TypeUint8) { | |
| 4698 synthesizeGLError(GL_INVALID_OPERATION, functionName, "type UNSIGNED
_BYTE but ArrayBufferView not Uint8Array"); | |
| 4699 return false; | |
| 4700 } | |
| 4701 break; | |
| 4702 case GL_UNSIGNED_SHORT_5_6_5: | |
| 4703 case GL_UNSIGNED_SHORT_4_4_4_4: | |
| 4704 case GL_UNSIGNED_SHORT_5_5_5_1: | |
| 4705 if (pixels->type() != ArrayBufferView::TypeUint16) { | |
| 4706 synthesizeGLError(GL_INVALID_OPERATION, functionName, "type UNSIGNED
_SHORT but ArrayBufferView not Uint16Array"); | |
| 4707 return false; | |
| 4708 } | |
| 4709 break; | |
| 4710 case GL_FLOAT: // OES_texture_float | |
| 4711 if (pixels->type() != ArrayBufferView::TypeFloat32) { | |
| 4712 synthesizeGLError(GL_INVALID_OPERATION, functionName, "type FLOAT bu
t ArrayBufferView not Float32Array"); | |
| 4713 return false; | |
| 4714 } | |
| 4715 break; | |
| 4716 case GL_HALF_FLOAT_OES: // OES_texture_half_float | |
| 4717 // As per the specification, ArrayBufferView should be null or a Uint16A
rray when | |
| 4718 // OES_texture_half_float is enabled. | |
| 4719 if (pixels && pixels->type() != ArrayBufferView::TypeUint16) { | |
| 4720 synthesizeGLError(GL_INVALID_OPERATION, functionName, "type HALF_FLO
AT_OES but ArrayBufferView is not NULL and not Uint16Array"); | |
| 4721 return false; | |
| 4722 } | |
| 4723 break; | |
| 4724 default: | |
| 4725 ASSERT_NOT_REACHED(); | |
| 4726 } | |
| 4727 | |
| 4728 unsigned totalBytesRequired; | |
| 4729 GLenum error = WebGLImageConversion::computeImageSizeInBytes(format, type, w
idth, height, m_unpackAlignment, &totalBytesRequired, 0); | |
| 4730 if (error != GL_NO_ERROR) { | |
| 4731 synthesizeGLError(error, functionName, "invalid texture dimensions"); | |
| 4732 return false; | |
| 4733 } | |
| 4734 if (pixels->byteLength() < totalBytesRequired) { | |
| 4735 if (m_unpackAlignment != 1) { | |
| 4736 error = WebGLImageConversion::computeImageSizeInBytes(format, type,
width, height, 1, &totalBytesRequired, 0); | |
| 4737 if (pixels->byteLength() == totalBytesRequired) { | |
| 4738 synthesizeGLError(GL_INVALID_OPERATION, functionName, "ArrayBuff
erView not big enough for request with UNPACK_ALIGNMENT > 1"); | |
| 4739 return false; | |
| 4740 } | |
| 4741 } | |
| 4742 synthesizeGLError(GL_INVALID_OPERATION, functionName, "ArrayBufferView n
ot big enough for request"); | |
| 4743 return false; | |
| 4744 } | |
| 4745 return true; | |
| 4746 } | |
| 4747 | |
| 4748 bool WebGLRenderingContextBase::validateCompressedTexFormat(GLenum format) | |
| 4749 { | |
| 4750 return m_compressedTextureFormats.contains(format); | |
| 4751 } | |
| 4752 | |
| 4753 bool WebGLRenderingContextBase::validateCompressedTexFuncData(const char* functi
onName, GLsizei width, GLsizei height, GLenum format, ArrayBufferView* pixels) | |
| 4754 { | |
| 4755 if (!pixels) { | |
| 4756 synthesizeGLError(GL_INVALID_VALUE, functionName, "no pixels"); | |
| 4757 return false; | |
| 4758 } | |
| 4759 if (width < 0 || height < 0) { | |
| 4760 synthesizeGLError(GL_INVALID_VALUE, functionName, "width or height < 0")
; | |
| 4761 return false; | |
| 4762 } | |
| 4763 | |
| 4764 unsigned bytesRequired = 0; | |
| 4765 | |
| 4766 switch (format) { | |
| 4767 case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: | |
| 4768 case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: | |
| 4769 { | |
| 4770 const int kBlockWidth = 4; | |
| 4771 const int kBlockHeight = 4; | |
| 4772 const int kBlockSize = 8; | |
| 4773 int numBlocksAcross = (width + kBlockWidth - 1) / kBlockWidth; | |
| 4774 int numBlocksDown = (height + kBlockHeight - 1) / kBlockHeight; | |
| 4775 int numBlocks = numBlocksAcross * numBlocksDown; | |
| 4776 bytesRequired = numBlocks * kBlockSize; | |
| 4777 } | |
| 4778 break; | |
| 4779 case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: | |
| 4780 case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: | |
| 4781 { | |
| 4782 const int kBlockWidth = 4; | |
| 4783 const int kBlockHeight = 4; | |
| 4784 const int kBlockSize = 16; | |
| 4785 int numBlocksAcross = (width + kBlockWidth - 1) / kBlockWidth; | |
| 4786 int numBlocksDown = (height + kBlockHeight - 1) / kBlockHeight; | |
| 4787 int numBlocks = numBlocksAcross * numBlocksDown; | |
| 4788 bytesRequired = numBlocks * kBlockSize; | |
| 4789 } | |
| 4790 break; | |
| 4791 case GC3D_COMPRESSED_ATC_RGB_AMD: | |
| 4792 case GL_ETC1_RGB8_OES: | |
| 4793 { | |
| 4794 bytesRequired = floor(static_cast<double>((width + 3) / 4)) * floor(
static_cast<double>((height + 3) / 4)) * 8; | |
| 4795 } | |
| 4796 break; | |
| 4797 case GC3D_COMPRESSED_ATC_RGBA_EXPLICIT_ALPHA_AMD: | |
| 4798 case GC3D_COMPRESSED_ATC_RGBA_INTERPOLATED_ALPHA_AMD: | |
| 4799 { | |
| 4800 bytesRequired = floor(static_cast<double>((width + 3) / 4)) * floor(
static_cast<double>((height + 3) / 4)) * 16; | |
| 4801 } | |
| 4802 break; | |
| 4803 case GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG: | |
| 4804 case GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG: | |
| 4805 { | |
| 4806 bytesRequired = (max(width, 8) * max(height, 8) * 4 + 7) / 8; | |
| 4807 } | |
| 4808 break; | |
| 4809 case GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG: | |
| 4810 case GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG: | |
| 4811 { | |
| 4812 bytesRequired = (max(width, 16) * max(height, 8) * 2 + 7) / 8; | |
| 4813 } | |
| 4814 break; | |
| 4815 default: | |
| 4816 synthesizeGLError(GL_INVALID_ENUM, functionName, "invalid format"); | |
| 4817 return false; | |
| 4818 } | |
| 4819 | |
| 4820 if (pixels->byteLength() != bytesRequired) { | |
| 4821 synthesizeGLError(GL_INVALID_VALUE, functionName, "length of ArrayBuffer
View is not correct for dimensions"); | |
| 4822 return false; | |
| 4823 } | |
| 4824 | |
| 4825 return true; | |
| 4826 } | |
| 4827 | |
| 4828 bool WebGLRenderingContextBase::validateCompressedTexDimensions(const char* func
tionName, TexFuncValidationFunctionType functionType, GLenum target, GLint level
, GLsizei width, GLsizei height, GLenum format) | |
| 4829 { | |
| 4830 if (!validateTexFuncDimensions(functionName, functionType, target, level, wi
dth, height)) | |
| 4831 return false; | |
| 4832 | |
| 4833 bool widthValid = false; | |
| 4834 bool heightValid = false; | |
| 4835 | |
| 4836 switch (format) { | |
| 4837 case GC3D_COMPRESSED_ATC_RGB_AMD: | |
| 4838 case GC3D_COMPRESSED_ATC_RGBA_EXPLICIT_ALPHA_AMD: | |
| 4839 case GC3D_COMPRESSED_ATC_RGBA_INTERPOLATED_ALPHA_AMD: | |
| 4840 case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: | |
| 4841 case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: | |
| 4842 case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: | |
| 4843 case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: { | |
| 4844 const int kBlockWidth = 4; | |
| 4845 const int kBlockHeight = 4; | |
| 4846 widthValid = (level && width == 1) || (level && width == 2) || !(width %
kBlockWidth); | |
| 4847 heightValid = (level && height == 1) || (level && height == 2) || !(heig
ht % kBlockHeight); | |
| 4848 break; | |
| 4849 } | |
| 4850 case GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG: | |
| 4851 case GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG: | |
| 4852 case GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG: | |
| 4853 case GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG: { | |
| 4854 // Must be a power of two | |
| 4855 widthValid = (width & (width - 1)) == 0; | |
| 4856 heightValid = (height & (height - 1)) == 0; | |
| 4857 break; | |
| 4858 } | |
| 4859 case GL_ETC1_RGB8_OES: { | |
| 4860 widthValid = true; | |
| 4861 heightValid = true; | |
| 4862 break; | |
| 4863 } | |
| 4864 default: | |
| 4865 return false; | |
| 4866 } | |
| 4867 | |
| 4868 if (!widthValid || !heightValid) { | |
| 4869 synthesizeGLError(GL_INVALID_OPERATION, functionName, "width or height i
nvalid for level"); | |
| 4870 return false; | |
| 4871 } | |
| 4872 | |
| 4873 return true; | |
| 4874 } | |
| 4875 | |
| 4876 bool WebGLRenderingContextBase::validateCompressedTexSubDimensions(const char* f
unctionName, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei w
idth, GLsizei height, GLenum format, WebGLTexture* tex) | |
| 4877 { | |
| 4878 if (xoffset < 0 || yoffset < 0) { | |
| 4879 synthesizeGLError(GL_INVALID_VALUE, functionName, "xoffset or yoffset <
0"); | |
| 4880 return false; | |
| 4881 } | |
| 4882 | |
| 4883 switch (format) { | |
| 4884 case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: | |
| 4885 case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: | |
| 4886 case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: | |
| 4887 case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: { | |
| 4888 const int kBlockWidth = 4; | |
| 4889 const int kBlockHeight = 4; | |
| 4890 if ((xoffset % kBlockWidth) || (yoffset % kBlockHeight)) { | |
| 4891 synthesizeGLError(GL_INVALID_OPERATION, functionName, "xoffset or yo
ffset not multiple of 4"); | |
| 4892 return false; | |
| 4893 } | |
| 4894 if (width - xoffset > tex->getWidth(target, level) | |
| 4895 || height - yoffset > tex->getHeight(target, level)) { | |
| 4896 synthesizeGLError(GL_INVALID_OPERATION, functionName, "dimensions ou
t of range"); | |
| 4897 return false; | |
| 4898 } | |
| 4899 return validateCompressedTexDimensions(functionName, TexSubImage2D, targ
et, level, width, height, format); | |
| 4900 } | |
| 4901 case GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG: | |
| 4902 case GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG: | |
| 4903 case GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG: | |
| 4904 case GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG: { | |
| 4905 if ((xoffset != 0) || (yoffset != 0)) { | |
| 4906 synthesizeGLError(GL_INVALID_OPERATION, functionName, "xoffset and y
offset must be zero"); | |
| 4907 return false; | |
| 4908 } | |
| 4909 if (width != tex->getWidth(target, level) | |
| 4910 || height != tex->getHeight(target, level)) { | |
| 4911 synthesizeGLError(GL_INVALID_OPERATION, functionName, "dimensions mu
st match existing level"); | |
| 4912 return false; | |
| 4913 } | |
| 4914 return validateCompressedTexDimensions(functionName, TexSubImage2D, targ
et, level, width, height, format); | |
| 4915 } | |
| 4916 case GC3D_COMPRESSED_ATC_RGB_AMD: | |
| 4917 case GC3D_COMPRESSED_ATC_RGBA_EXPLICIT_ALPHA_AMD: | |
| 4918 case GC3D_COMPRESSED_ATC_RGBA_INTERPOLATED_ALPHA_AMD: | |
| 4919 case GL_ETC1_RGB8_OES: { | |
| 4920 synthesizeGLError(GL_INVALID_OPERATION, functionName, "unable to update
sub-images with this format"); | |
| 4921 return false; | |
| 4922 } | |
| 4923 default: | |
| 4924 return false; | |
| 4925 } | |
| 4926 } | |
| 4927 | |
| 4928 bool WebGLRenderingContextBase::validateDrawMode(const char* functionName, GLenu
m mode) | |
| 4929 { | |
| 4930 switch (mode) { | |
| 4931 case GL_POINTS: | |
| 4932 case GL_LINE_STRIP: | |
| 4933 case GL_LINE_LOOP: | |
| 4934 case GL_LINES: | |
| 4935 case GL_TRIANGLE_STRIP: | |
| 4936 case GL_TRIANGLE_FAN: | |
| 4937 case GL_TRIANGLES: | |
| 4938 return true; | |
| 4939 default: | |
| 4940 synthesizeGLError(GL_INVALID_ENUM, functionName, "invalid draw mode"); | |
| 4941 return false; | |
| 4942 } | |
| 4943 } | |
| 4944 | |
| 4945 bool WebGLRenderingContextBase::validateStencilSettings(const char* functionName
) | |
| 4946 { | |
| 4947 if (m_stencilMask != m_stencilMaskBack || m_stencilFuncRef != m_stencilFuncR
efBack || m_stencilFuncMask != m_stencilFuncMaskBack) { | |
| 4948 synthesizeGLError(GL_INVALID_OPERATION, functionName, "front and back st
encils settings do not match"); | |
| 4949 return false; | |
| 4950 } | |
| 4951 return true; | |
| 4952 } | |
| 4953 | |
| 4954 bool WebGLRenderingContextBase::validateStencilOrDepthFunc(const char* functionN
ame, GLenum func) | |
| 4955 { | |
| 4956 switch (func) { | |
| 4957 case GL_NEVER: | |
| 4958 case GL_LESS: | |
| 4959 case GL_LEQUAL: | |
| 4960 case GL_GREATER: | |
| 4961 case GL_GEQUAL: | |
| 4962 case GL_EQUAL: | |
| 4963 case GL_NOTEQUAL: | |
| 4964 case GL_ALWAYS: | |
| 4965 return true; | |
| 4966 default: | |
| 4967 synthesizeGLError(GL_INVALID_ENUM, functionName, "invalid function"); | |
| 4968 return false; | |
| 4969 } | |
| 4970 } | |
| 4971 | |
| 4972 void WebGLRenderingContextBase::printGLErrorToConsole(const String& message) | |
| 4973 { | |
| 4974 if (!m_numGLErrorsToConsoleAllowed) | |
| 4975 return; | |
| 4976 | |
| 4977 --m_numGLErrorsToConsoleAllowed; | |
| 4978 printWarningToConsole(message); | |
| 4979 | |
| 4980 if (!m_numGLErrorsToConsoleAllowed) | |
| 4981 printWarningToConsole("WebGL: too many errors, no more errors will be re
ported to the console for this context."); | |
| 4982 | |
| 4983 return; | |
| 4984 } | |
| 4985 | |
| 4986 void WebGLRenderingContextBase::printWarningToConsole(const String& message) | |
| 4987 { | |
| 4988 if (!canvas()) | |
| 4989 return; | |
| 4990 canvas()->document().addConsoleMessage(ConsoleMessage::create(RenderingMessa
geSource, WarningMessageLevel, message)); | |
| 4991 } | |
| 4992 | |
| 4993 bool WebGLRenderingContextBase::validateFramebufferFuncParameters(const char* fu
nctionName, GLenum target, GLenum attachment) | |
| 4994 { | |
| 4995 if (target != GL_FRAMEBUFFER) { | |
| 4996 synthesizeGLError(GL_INVALID_ENUM, functionName, "invalid target"); | |
| 4997 return false; | |
| 4998 } | |
| 4999 switch (attachment) { | |
| 5000 case GL_COLOR_ATTACHMENT0: | |
| 5001 case GL_DEPTH_ATTACHMENT: | |
| 5002 case GL_STENCIL_ATTACHMENT: | |
| 5003 case GC3D_DEPTH_STENCIL_ATTACHMENT_WEBGL: | |
| 5004 break; | |
| 5005 default: | |
| 5006 if (extensionEnabled(WebGLDrawBuffersName) | |
| 5007 && attachment > GL_COLOR_ATTACHMENT0 | |
| 5008 && attachment < static_cast<GLenum>(GL_COLOR_ATTACHMENT0 + maxColorA
ttachments())) | |
| 5009 break; | |
| 5010 synthesizeGLError(GL_INVALID_ENUM, functionName, "invalid attachment"); | |
| 5011 return false; | |
| 5012 } | |
| 5013 return true; | |
| 5014 } | |
| 5015 | |
| 5016 bool WebGLRenderingContextBase::validateBlendEquation(const char* functionName,
GLenum mode) | |
| 5017 { | |
| 5018 switch (mode) { | |
| 5019 case GL_FUNC_ADD: | |
| 5020 case GL_FUNC_SUBTRACT: | |
| 5021 case GL_FUNC_REVERSE_SUBTRACT: | |
| 5022 return true; | |
| 5023 case GL_MIN_EXT: | |
| 5024 case GL_MAX_EXT: | |
| 5025 if (extensionEnabled(EXTBlendMinMaxName)) | |
| 5026 return true; | |
| 5027 synthesizeGLError(GL_INVALID_ENUM, functionName, "invalid mode"); | |
| 5028 return false; | |
| 5029 default: | |
| 5030 synthesizeGLError(GL_INVALID_ENUM, functionName, "invalid mode"); | |
| 5031 return false; | |
| 5032 } | |
| 5033 } | |
| 5034 | |
| 5035 bool WebGLRenderingContextBase::validateBlendFuncFactors(const char* functionNam
e, GLenum src, GLenum dst) | |
| 5036 { | |
| 5037 if (((src == GL_CONSTANT_COLOR || src == GL_ONE_MINUS_CONSTANT_COLOR) | |
| 5038 && (dst == GL_CONSTANT_ALPHA || dst == GL_ONE_MINUS_CONSTANT_ALPHA)) | |
| 5039 || ((dst == GL_CONSTANT_COLOR || dst == GL_ONE_MINUS_CONSTANT_COLOR) | |
| 5040 && (src == GL_CONSTANT_ALPHA || src == GL_ONE_MINUS_CONSTANT_ALPHA))) { | |
| 5041 synthesizeGLError(GL_INVALID_OPERATION, functionName, "incompatible src
and dst"); | |
| 5042 return false; | |
| 5043 } | |
| 5044 return true; | |
| 5045 } | |
| 5046 | |
| 5047 bool WebGLRenderingContextBase::validateCapability(const char* functionName, GLe
num cap) | |
| 5048 { | |
| 5049 switch (cap) { | |
| 5050 case GL_BLEND: | |
| 5051 case GL_CULL_FACE: | |
| 5052 case GL_DEPTH_TEST: | |
| 5053 case GL_DITHER: | |
| 5054 case GL_POLYGON_OFFSET_FILL: | |
| 5055 case GL_SAMPLE_ALPHA_TO_COVERAGE: | |
| 5056 case GL_SAMPLE_COVERAGE: | |
| 5057 case GL_SCISSOR_TEST: | |
| 5058 case GL_STENCIL_TEST: | |
| 5059 return true; | |
| 5060 default: | |
| 5061 synthesizeGLError(GL_INVALID_ENUM, functionName, "invalid capability"); | |
| 5062 return false; | |
| 5063 } | |
| 5064 } | |
| 5065 | |
| 5066 bool WebGLRenderingContextBase::validateUniformParameters(const char* functionNa
me, const WebGLUniformLocation* location, Float32Array* v, GLsizei requiredMinSi
ze) | |
| 5067 { | |
| 5068 if (!v) { | |
| 5069 synthesizeGLError(GL_INVALID_VALUE, functionName, "no array"); | |
| 5070 return false; | |
| 5071 } | |
| 5072 return validateUniformMatrixParameters(functionName, location, false, v->dat
a(), v->length(), requiredMinSize); | |
| 5073 } | |
| 5074 | |
| 5075 bool WebGLRenderingContextBase::validateUniformParameters(const char* functionNa
me, const WebGLUniformLocation* location, Int32Array* v, GLsizei requiredMinSize
) | |
| 5076 { | |
| 5077 if (!v) { | |
| 5078 synthesizeGLError(GL_INVALID_VALUE, functionName, "no array"); | |
| 5079 return false; | |
| 5080 } | |
| 5081 return validateUniformMatrixParameters(functionName, location, false, v->dat
a(), v->length(), requiredMinSize); | |
| 5082 } | |
| 5083 | |
| 5084 bool WebGLRenderingContextBase::validateUniformParameters(const char* functionNa
me, const WebGLUniformLocation* location, void* v, GLsizei size, GLsizei require
dMinSize) | |
| 5085 { | |
| 5086 return validateUniformMatrixParameters(functionName, location, false, v, siz
e, requiredMinSize); | |
| 5087 } | |
| 5088 | |
| 5089 bool WebGLRenderingContextBase::validateUniformMatrixParameters(const char* func
tionName, const WebGLUniformLocation* location, GLboolean transpose, Float32Arra
y* v, GLsizei requiredMinSize) | |
| 5090 { | |
| 5091 if (!v) { | |
| 5092 synthesizeGLError(GL_INVALID_VALUE, functionName, "no array"); | |
| 5093 return false; | |
| 5094 } | |
| 5095 return validateUniformMatrixParameters(functionName, location, transpose, v-
>data(), v->length(), requiredMinSize); | |
| 5096 } | |
| 5097 | |
| 5098 bool WebGLRenderingContextBase::validateUniformMatrixParameters(const char* func
tionName, const WebGLUniformLocation* location, GLboolean transpose, void* v, GL
sizei size, GLsizei requiredMinSize) | |
| 5099 { | |
| 5100 if (!location) | |
| 5101 return false; | |
| 5102 if (location->program() != m_currentProgram) { | |
| 5103 synthesizeGLError(GL_INVALID_OPERATION, functionName, "location is not f
rom current program"); | |
| 5104 return false; | |
| 5105 } | |
| 5106 if (!v) { | |
| 5107 synthesizeGLError(GL_INVALID_VALUE, functionName, "no array"); | |
| 5108 return false; | |
| 5109 } | |
| 5110 if (transpose) { | |
| 5111 synthesizeGLError(GL_INVALID_VALUE, functionName, "transpose not FALSE")
; | |
| 5112 return false; | |
| 5113 } | |
| 5114 if (size < requiredMinSize || (size % requiredMinSize)) { | |
| 5115 synthesizeGLError(GL_INVALID_VALUE, functionName, "invalid size"); | |
| 5116 return false; | |
| 5117 } | |
| 5118 return true; | |
| 5119 } | |
| 5120 | |
| 5121 WebGLBuffer* WebGLRenderingContextBase::validateBufferDataTarget(const char* fun
ctionName, GLenum target) | |
| 5122 { | |
| 5123 WebGLBuffer* buffer = 0; | |
| 5124 switch (target) { | |
| 5125 case GL_ELEMENT_ARRAY_BUFFER: | |
| 5126 buffer = m_boundVertexArrayObject->boundElementArrayBuffer().get(); | |
| 5127 break; | |
| 5128 case GL_ARRAY_BUFFER: | |
| 5129 buffer = m_boundArrayBuffer.get(); | |
| 5130 break; | |
| 5131 default: | |
| 5132 synthesizeGLError(GL_INVALID_ENUM, functionName, "invalid target"); | |
| 5133 return 0; | |
| 5134 } | |
| 5135 if (!buffer) { | |
| 5136 synthesizeGLError(GL_INVALID_OPERATION, functionName, "no buffer"); | |
| 5137 return 0; | |
| 5138 } | |
| 5139 return buffer; | |
| 5140 } | |
| 5141 | |
| 5142 bool WebGLRenderingContextBase::validateHTMLImageElement(const char* functionNam
e, HTMLImageElement* image, ExceptionState& exceptionState) | |
| 5143 { | |
| 5144 if (!image || !image->cachedImage()) { | |
| 5145 synthesizeGLError(GL_INVALID_VALUE, functionName, "no image"); | |
| 5146 return false; | |
| 5147 } | |
| 5148 const KURL& url = image->cachedImage()->response().url(); | |
| 5149 if (url.isNull() || url.isEmpty() || !url.isValid()) { | |
| 5150 synthesizeGLError(GL_INVALID_VALUE, functionName, "invalid image"); | |
| 5151 return false; | |
| 5152 } | |
| 5153 | |
| 5154 return true; | |
| 5155 } | |
| 5156 | |
| 5157 bool WebGLRenderingContextBase::validateHTMLCanvasElement(const char* functionNa
me, HTMLCanvasElement* canvas, ExceptionState& exceptionState) | |
| 5158 { | |
| 5159 if (!canvas || !canvas->buffer()) { | |
| 5160 synthesizeGLError(GL_INVALID_VALUE, functionName, "no canvas"); | |
| 5161 return false; | |
| 5162 } | |
| 5163 return true; | |
| 5164 } | |
| 5165 | |
| 5166 bool WebGLRenderingContextBase::validateDrawArrays(const char* functionName, GLe
num mode, GLint first, GLsizei count) | |
| 5167 { | |
| 5168 if (isContextLost() || !validateDrawMode(functionName, mode)) | |
| 5169 return false; | |
| 5170 | |
| 5171 if (!validateStencilSettings(functionName)) | |
| 5172 return false; | |
| 5173 | |
| 5174 if (first < 0 || count < 0) { | |
| 5175 synthesizeGLError(GL_INVALID_VALUE, functionName, "first or count < 0"); | |
| 5176 return false; | |
| 5177 } | |
| 5178 | |
| 5179 if (!count) { | |
| 5180 markContextChanged(CanvasChanged); | |
| 5181 return false; | |
| 5182 } | |
| 5183 | |
| 5184 if (!validateRenderingState(functionName)) { | |
| 5185 return false; | |
| 5186 } | |
| 5187 | |
| 5188 const char* reason = "framebuffer incomplete"; | |
| 5189 if (m_framebufferBinding && !m_framebufferBinding->onAccess(webContext(), &r
eason)) { | |
| 5190 synthesizeGLError(GL_INVALID_FRAMEBUFFER_OPERATION, functionName, reason
); | |
| 5191 return false; | |
| 5192 } | |
| 5193 | |
| 5194 return true; | |
| 5195 } | |
| 5196 | |
| 5197 bool WebGLRenderingContextBase::validateDrawElements(const char* functionName, G
Lenum mode, GLsizei count, GLenum type, long long offset) | |
| 5198 { | |
| 5199 if (isContextLost() || !validateDrawMode(functionName, mode)) | |
| 5200 return false; | |
| 5201 | |
| 5202 if (!validateStencilSettings(functionName)) | |
| 5203 return false; | |
| 5204 | |
| 5205 switch (type) { | |
| 5206 case GL_UNSIGNED_BYTE: | |
| 5207 case GL_UNSIGNED_SHORT: | |
| 5208 break; | |
| 5209 case GL_UNSIGNED_INT: | |
| 5210 if (extensionEnabled(OESElementIndexUintName)) | |
| 5211 break; | |
| 5212 synthesizeGLError(GL_INVALID_ENUM, functionName, "invalid type"); | |
| 5213 return false; | |
| 5214 default: | |
| 5215 synthesizeGLError(GL_INVALID_ENUM, functionName, "invalid type"); | |
| 5216 return false; | |
| 5217 } | |
| 5218 | |
| 5219 if (count < 0) { | |
| 5220 synthesizeGLError(GL_INVALID_VALUE, functionName, "count < 0"); | |
| 5221 return false; | |
| 5222 } | |
| 5223 if (!validateValueFitNonNegInt32(functionName, "offset", offset)) | |
| 5224 return false; | |
| 5225 | |
| 5226 if (!count) { | |
| 5227 markContextChanged(CanvasChanged); | |
| 5228 return false; | |
| 5229 } | |
| 5230 | |
| 5231 if (!m_boundVertexArrayObject->boundElementArrayBuffer()) { | |
| 5232 synthesizeGLError(GL_INVALID_OPERATION, functionName, "no ELEMENT_ARRAY_
BUFFER bound"); | |
| 5233 return false; | |
| 5234 } | |
| 5235 | |
| 5236 if (!validateRenderingState(functionName)) { | |
| 5237 return false; | |
| 5238 } | |
| 5239 | |
| 5240 const char* reason = "framebuffer incomplete"; | |
| 5241 if (m_framebufferBinding && !m_framebufferBinding->onAccess(webContext(), &r
eason)) { | |
| 5242 synthesizeGLError(GL_INVALID_FRAMEBUFFER_OPERATION, functionName, reason
); | |
| 5243 return false; | |
| 5244 } | |
| 5245 | |
| 5246 return true; | |
| 5247 } | |
| 5248 | |
| 5249 // Helper function to validate draw*Instanced calls | |
| 5250 bool WebGLRenderingContextBase::validateDrawInstanced(const char* functionName,
GLsizei primcount) | |
| 5251 { | |
| 5252 if (primcount < 0) { | |
| 5253 synthesizeGLError(GL_INVALID_VALUE, functionName, "primcount < 0"); | |
| 5254 return false; | |
| 5255 } | |
| 5256 | |
| 5257 return true; | |
| 5258 } | |
| 5259 | |
| 5260 void WebGLRenderingContextBase::vertexAttribfImpl(const char* functionName, GLui
nt index, GLsizei expectedSize, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) | |
| 5261 { | |
| 5262 if (isContextLost()) | |
| 5263 return; | |
| 5264 if (index >= m_maxVertexAttribs) { | |
| 5265 synthesizeGLError(GL_INVALID_VALUE, functionName, "index out of range"); | |
| 5266 return; | |
| 5267 } | |
| 5268 // In GL, we skip setting vertexAttrib0 values. | |
| 5269 switch (expectedSize) { | |
| 5270 case 1: | |
| 5271 webContext()->vertexAttrib1f(index, v0); | |
| 5272 break; | |
| 5273 case 2: | |
| 5274 webContext()->vertexAttrib2f(index, v0, v1); | |
| 5275 break; | |
| 5276 case 3: | |
| 5277 webContext()->vertexAttrib3f(index, v0, v1, v2); | |
| 5278 break; | |
| 5279 case 4: | |
| 5280 webContext()->vertexAttrib4f(index, v0, v1, v2, v3); | |
| 5281 break; | |
| 5282 } | |
| 5283 VertexAttribValue& attribValue = m_vertexAttribValue[index]; | |
| 5284 attribValue.value[0] = v0; | |
| 5285 attribValue.value[1] = v1; | |
| 5286 attribValue.value[2] = v2; | |
| 5287 attribValue.value[3] = v3; | |
| 5288 } | |
| 5289 | |
| 5290 void WebGLRenderingContextBase::vertexAttribfvImpl(const char* functionName, GLu
int index, Float32Array* v, GLsizei expectedSize) | |
| 5291 { | |
| 5292 if (isContextLost()) | |
| 5293 return; | |
| 5294 if (!v) { | |
| 5295 synthesizeGLError(GL_INVALID_VALUE, functionName, "no array"); | |
| 5296 return; | |
| 5297 } | |
| 5298 vertexAttribfvImpl(functionName, index, v->data(), v->length(), expectedSize
); | |
| 5299 } | |
| 5300 | |
| 5301 void WebGLRenderingContextBase::vertexAttribfvImpl(const char* functionName, GLu
int index, GLfloat* v, GLsizei size, GLsizei expectedSize) | |
| 5302 { | |
| 5303 if (isContextLost()) | |
| 5304 return; | |
| 5305 if (!v) { | |
| 5306 synthesizeGLError(GL_INVALID_VALUE, functionName, "no array"); | |
| 5307 return; | |
| 5308 } | |
| 5309 if (size < expectedSize) { | |
| 5310 synthesizeGLError(GL_INVALID_VALUE, functionName, "invalid size"); | |
| 5311 return; | |
| 5312 } | |
| 5313 if (index >= m_maxVertexAttribs) { | |
| 5314 synthesizeGLError(GL_INVALID_VALUE, functionName, "index out of range"); | |
| 5315 return; | |
| 5316 } | |
| 5317 // In GL, we skip setting vertexAttrib0 values. | |
| 5318 switch (expectedSize) { | |
| 5319 case 1: | |
| 5320 webContext()->vertexAttrib1fv(index, v); | |
| 5321 break; | |
| 5322 case 2: | |
| 5323 webContext()->vertexAttrib2fv(index, v); | |
| 5324 break; | |
| 5325 case 3: | |
| 5326 webContext()->vertexAttrib3fv(index, v); | |
| 5327 break; | |
| 5328 case 4: | |
| 5329 webContext()->vertexAttrib4fv(index, v); | |
| 5330 break; | |
| 5331 } | |
| 5332 VertexAttribValue& attribValue = m_vertexAttribValue[index]; | |
| 5333 attribValue.initValue(); | |
| 5334 for (int ii = 0; ii < expectedSize; ++ii) | |
| 5335 attribValue.value[ii] = v[ii]; | |
| 5336 } | |
| 5337 | |
| 5338 void WebGLRenderingContextBase::dispatchContextLostEvent(Timer<WebGLRenderingCon
textBase>*) | |
| 5339 { | |
| 5340 RefPtr<WebGLContextEvent> event = WebGLContextEvent::create(EventTypeNames::
webglcontextlost, false, true, ""); | |
| 5341 canvas()->dispatchEvent(event); | |
| 5342 m_restoreAllowed = event->defaultPrevented(); | |
| 5343 if (m_restoreAllowed) { | |
| 5344 if (m_autoRecoveryMethod == Auto) | |
| 5345 m_restoreTimer.startOneShot(0, FROM_HERE); | |
| 5346 } | |
| 5347 } | |
| 5348 | |
| 5349 void WebGLRenderingContextBase::maybeRestoreContext(Timer<WebGLRenderingContextB
ase>*) | |
| 5350 { | |
| 5351 ASSERT(isContextLost()); | |
| 5352 | |
| 5353 // The rendering context is not restored unless the default behavior of the | |
| 5354 // webglcontextlost event was prevented earlier. | |
| 5355 // | |
| 5356 // Because of the way m_restoreTimer is set up for real vs. synthetic lost | |
| 5357 // context events, we don't have to worry about this test short-circuiting | |
| 5358 // the retry loop for real context lost events. | |
| 5359 if (!m_restoreAllowed) | |
| 5360 return; | |
| 5361 | |
| 5362 LocalFrame* frame = canvas()->document().frame(); | |
| 5363 if (!frame) | |
| 5364 return; | |
| 5365 | |
| 5366 Settings* settings = frame->settings(); | |
| 5367 | |
| 5368 // If the context was lost due to RealLostContext, we need to destroy the ol
d DrawingBuffer before creating new DrawingBuffer to ensure resource budget enou
gh. | |
| 5369 if (drawingBuffer()) { | |
| 5370 #if ENABLE(OILPAN) | |
| 5371 m_sharedWebGraphicsContext3D->dispose(); | |
| 5372 #else | |
| 5373 m_drawingBuffer->beginDestruction(); | |
| 5374 m_drawingBuffer.clear(); | |
| 5375 #endif | |
| 5376 } | |
| 5377 | |
| 5378 blink::WebGraphicsContext3D::Attributes attributes = m_requestedAttributes->
attributes(canvas()->document().topDocument().url().string(), settings, version(
)); | |
| 5379 OwnPtr<blink::WebGraphicsContext3D> context = adoptPtr(blink::Platform::curr
ent()->createOffscreenGraphicsContext3D(attributes, 0)); | |
| 5380 RefPtr<DrawingBuffer> buffer; | |
| 5381 if (context) { | |
| 5382 // Construct a new drawing buffer with the new WebGraphicsContext3D. | |
| 5383 buffer = createDrawingBuffer(context.release()); | |
| 5384 // If DrawingBuffer::create() fails to allocate a fbo, |drawingBuffer| i
s set to null. | |
| 5385 } | |
| 5386 if (!buffer) { | |
| 5387 if (m_contextLostMode == RealLostContext) { | |
| 5388 m_restoreTimer.startOneShot(secondsBetweenRestoreAttempts, FROM_HERE
); | |
| 5389 } else { | |
| 5390 // This likely shouldn't happen but is the best way to report it to
the WebGL app. | |
| 5391 synthesizeGLError(GL_INVALID_OPERATION, "", "error restoring context
"); | |
| 5392 } | |
| 5393 return; | |
| 5394 } | |
| 5395 | |
| 5396 #if ENABLE(OILPAN) | |
| 5397 if (m_sharedWebGraphicsContext3D) | |
| 5398 m_sharedWebGraphicsContext3D->update(buffer.release()); | |
| 5399 else | |
| 5400 m_sharedWebGraphicsContext3D = WebGLSharedWebGraphicsContext3D::create(b
uffer.release()); | |
| 5401 #else | |
| 5402 m_drawingBuffer = buffer.release(); | |
| 5403 #endif | |
| 5404 | |
| 5405 drawingBuffer()->bind(); | |
| 5406 m_lostContextErrors.clear(); | |
| 5407 m_contextLostMode = NotLostContext; | |
| 5408 m_autoRecoveryMethod = Manual; | |
| 5409 m_restoreAllowed = false; | |
| 5410 removeFromEvictedList(this); | |
| 5411 | |
| 5412 setupFlags(); | |
| 5413 initializeNewContext(); | |
| 5414 markContextChanged(CanvasContextChanged); | |
| 5415 canvas()->dispatchEvent(WebGLContextEvent::create(EventTypeNames::webglconte
xtrestored, false, true, "")); | |
| 5416 } | |
| 5417 | |
| 5418 String WebGLRenderingContextBase::ensureNotNull(const String& text) const | |
| 5419 { | |
| 5420 if (text.isNull()) | |
| 5421 return WTF::emptyString(); | |
| 5422 return text; | |
| 5423 } | |
| 5424 | |
| 5425 WebGLRenderingContextBase::LRUImageBufferCache::LRUImageBufferCache(int capacity
) | |
| 5426 : m_buffers(adoptArrayPtr(new OwnPtr<ImageBuffer>[capacity])) | |
| 5427 , m_capacity(capacity) | |
| 5428 { | |
| 5429 } | |
| 5430 | |
| 5431 ImageBuffer* WebGLRenderingContextBase::LRUImageBufferCache::imageBuffer(const I
ntSize& size) | |
| 5432 { | |
| 5433 int i; | |
| 5434 for (i = 0; i < m_capacity; ++i) { | |
| 5435 ImageBuffer* buf = m_buffers[i].get(); | |
| 5436 if (!buf) | |
| 5437 break; | |
| 5438 if (buf->size() != size) | |
| 5439 continue; | |
| 5440 bubbleToFront(i); | |
| 5441 return buf; | |
| 5442 } | |
| 5443 | |
| 5444 OwnPtr<ImageBuffer> temp(ImageBuffer::create(size)); | |
| 5445 if (!temp) | |
| 5446 return 0; | |
| 5447 i = std::min(m_capacity - 1, i); | |
| 5448 m_buffers[i] = temp.release(); | |
| 5449 | |
| 5450 ImageBuffer* buf = m_buffers[i].get(); | |
| 5451 bubbleToFront(i); | |
| 5452 return buf; | |
| 5453 } | |
| 5454 | |
| 5455 void WebGLRenderingContextBase::LRUImageBufferCache::bubbleToFront(int idx) | |
| 5456 { | |
| 5457 for (int i = idx; i > 0; --i) | |
| 5458 m_buffers[i].swap(m_buffers[i-1]); | |
| 5459 } | |
| 5460 | |
| 5461 namespace { | |
| 5462 | |
| 5463 String GetErrorString(GLenum error) | |
| 5464 { | |
| 5465 switch (error) { | |
| 5466 case GL_INVALID_ENUM: | |
| 5467 return "INVALID_ENUM"; | |
| 5468 case GL_INVALID_VALUE: | |
| 5469 return "INVALID_VALUE"; | |
| 5470 case GL_INVALID_OPERATION: | |
| 5471 return "INVALID_OPERATION"; | |
| 5472 case GL_OUT_OF_MEMORY: | |
| 5473 return "OUT_OF_MEMORY"; | |
| 5474 case GL_INVALID_FRAMEBUFFER_OPERATION: | |
| 5475 return "INVALID_FRAMEBUFFER_OPERATION"; | |
| 5476 case GC3D_CONTEXT_LOST_WEBGL: | |
| 5477 return "CONTEXT_LOST_WEBGL"; | |
| 5478 default: | |
| 5479 return String::format("WebGL ERROR(0x%04X)", error); | |
| 5480 } | |
| 5481 } | |
| 5482 | |
| 5483 } // namespace anonymous | |
| 5484 | |
| 5485 void WebGLRenderingContextBase::synthesizeGLError(GLenum error, const char* func
tionName, const char* description, ConsoleDisplayPreference display) | |
| 5486 { | |
| 5487 String errorType = GetErrorString(error); | |
| 5488 if (m_synthesizedErrorsToConsole && display == DisplayInConsole) { | |
| 5489 String message = String("WebGL: ") + errorType + ": " + String(function
Name) + ": " + String(description); | |
| 5490 printGLErrorToConsole(message); | |
| 5491 } | |
| 5492 if (!isContextLost()) | |
| 5493 webContext()->synthesizeGLError(error); | |
| 5494 else { | |
| 5495 if (m_lostContextErrors.find(error) == WTF::kNotFound) | |
| 5496 m_lostContextErrors.append(error); | |
| 5497 } | |
| 5498 } | |
| 5499 | |
| 5500 void WebGLRenderingContextBase::emitGLWarning(const char* functionName, const ch
ar* description) | |
| 5501 { | |
| 5502 if (m_synthesizedErrorsToConsole) { | |
| 5503 String message = String("WebGL: ") + String(functionName) + ": " + Strin
g(description); | |
| 5504 printGLErrorToConsole(message); | |
| 5505 } | |
| 5506 } | |
| 5507 | |
| 5508 void WebGLRenderingContextBase::applyStencilTest() | |
| 5509 { | |
| 5510 bool haveStencilBuffer = false; | |
| 5511 | |
| 5512 if (m_framebufferBinding) | |
| 5513 haveStencilBuffer = m_framebufferBinding->hasStencilBuffer(); | |
| 5514 else { | |
| 5515 RefPtr<WebGLContextAttributes> attributes = getContextAttributes(); | |
| 5516 haveStencilBuffer = attributes->stencil(); | |
| 5517 } | |
| 5518 enableOrDisable(GL_STENCIL_TEST, | |
| 5519 m_stencilEnabled && haveStencilBuffer); | |
| 5520 } | |
| 5521 | |
| 5522 void WebGLRenderingContextBase::enableOrDisable(GLenum capability, bool enable) | |
| 5523 { | |
| 5524 if (isContextLost()) | |
| 5525 return; | |
| 5526 if (enable) | |
| 5527 webContext()->enable(capability); | |
| 5528 else | |
| 5529 webContext()->disable(capability); | |
| 5530 } | |
| 5531 | |
| 5532 IntSize WebGLRenderingContextBase::clampedCanvasSize() | |
| 5533 { | |
| 5534 return IntSize(clamp(canvas()->width(), 1, m_maxViewportDims[0]), | |
| 5535 clamp(canvas()->height(), 1, m_maxViewportDims[1])); | |
| 5536 } | |
| 5537 | |
| 5538 GLint WebGLRenderingContextBase::maxDrawBuffers() | |
| 5539 { | |
| 5540 if (isContextLost() || !extensionEnabled(WebGLDrawBuffersName)) | |
| 5541 return 0; | |
| 5542 if (!m_maxDrawBuffers) | |
| 5543 webContext()->getIntegerv(GL_MAX_DRAW_BUFFERS_EXT, &m_maxDrawBuffers); | |
| 5544 if (!m_maxColorAttachments) | |
| 5545 webContext()->getIntegerv(GL_MAX_COLOR_ATTACHMENTS_EXT, &m_maxColorAttac
hments); | |
| 5546 // WEBGL_draw_buffers requires MAX_COLOR_ATTACHMENTS >= MAX_DRAW_BUFFERS. | |
| 5547 return std::min(m_maxDrawBuffers, m_maxColorAttachments); | |
| 5548 } | |
| 5549 | |
| 5550 GLint WebGLRenderingContextBase::maxColorAttachments() | |
| 5551 { | |
| 5552 if (isContextLost() || !extensionEnabled(WebGLDrawBuffersName)) | |
| 5553 return 0; | |
| 5554 if (!m_maxColorAttachments) | |
| 5555 webContext()->getIntegerv(GL_MAX_COLOR_ATTACHMENTS_EXT, &m_maxColorAttac
hments); | |
| 5556 return m_maxColorAttachments; | |
| 5557 } | |
| 5558 | |
| 5559 void WebGLRenderingContextBase::setBackDrawBuffer(GLenum buf) | |
| 5560 { | |
| 5561 m_backDrawBuffer = buf; | |
| 5562 } | |
| 5563 | |
| 5564 void WebGLRenderingContextBase::restoreCurrentFramebuffer() | |
| 5565 { | |
| 5566 bindFramebuffer(GL_FRAMEBUFFER, m_framebufferBinding.get()); | |
| 5567 } | |
| 5568 | |
| 5569 void WebGLRenderingContextBase::restoreCurrentTexture2D() | |
| 5570 { | |
| 5571 bindTexture(GL_TEXTURE_2D, m_textureUnits[m_activeTextureUnit].m_texture2DBi
nding.get()); | |
| 5572 } | |
| 5573 | |
| 5574 void WebGLRenderingContextBase::multisamplingChanged(bool enabled) | |
| 5575 { | |
| 5576 if (m_multisamplingAllowed != enabled) { | |
| 5577 m_multisamplingAllowed = enabled; | |
| 5578 forceLostContext(WebGLRenderingContextBase::SyntheticLostContext, WebGLR
enderingContextBase::Auto); | |
| 5579 } | |
| 5580 } | |
| 5581 | |
| 5582 void WebGLRenderingContextBase::findNewMaxNonDefaultTextureUnit() | |
| 5583 { | |
| 5584 // Trace backwards from the current max to find the new max non-default text
ure unit | |
| 5585 int startIndex = m_onePlusMaxNonDefaultTextureUnit - 1; | |
| 5586 for (int i = startIndex; i >= 0; --i) { | |
| 5587 if (m_textureUnits[i].m_texture2DBinding | |
| 5588 || m_textureUnits[i].m_textureCubeMapBinding) { | |
| 5589 m_onePlusMaxNonDefaultTextureUnit = i + 1; | |
| 5590 return; | |
| 5591 } | |
| 5592 } | |
| 5593 m_onePlusMaxNonDefaultTextureUnit = 0; | |
| 5594 } | |
| 5595 | |
| 5596 #if ENABLE(OILPAN) | |
| 5597 PassRefPtr<WebGLSharedWebGraphicsContext3D> WebGLRenderingContextBase::sharedWeb
GraphicsContext3D() const | |
| 5598 { | |
| 5599 return m_sharedWebGraphicsContext3D; | |
| 5600 } | |
| 5601 | |
| 5602 DrawingBuffer* WebGLRenderingContextBase::drawingBuffer() const | |
| 5603 { | |
| 5604 return m_sharedWebGraphicsContext3D ? m_sharedWebGraphicsContext3D->drawingB
uffer() : 0; | |
| 5605 } | |
| 5606 #else | |
| 5607 DrawingBuffer* WebGLRenderingContextBase::drawingBuffer() const | |
| 5608 { | |
| 5609 return m_drawingBuffer.get(); | |
| 5610 } | |
| 5611 #endif | |
| 5612 | |
| 5613 } // namespace blink | |
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