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1 /* | |
2 * Copyright (C) 2009 Apple Inc. All rights reserved. | |
3 * | |
4 * Redistribution and use in source and binary forms, with or without | |
5 * modification, are permitted provided that the following conditions | |
6 * are met: | |
7 * 1. Redistributions of source code must retain the above copyright | |
8 * notice, this list of conditions and the following disclaimer. | |
9 * 2. Redistributions in binary form must reproduce the above copyright | |
10 * notice, this list of conditions and the following disclaimer in the | |
11 * documentation and/or other materials provided with the distribution. | |
12 * | |
13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY | |
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | |
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR | |
17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | |
18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | |
19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | |
20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | |
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
24 */ | |
25 | |
26 #include "sky/engine/config.h" | |
27 | |
28 #include "sky/engine/core/html/canvas/WebGLRenderbuffer.h" | |
29 | |
30 #include "sky/engine/core/html/canvas/WebGLRenderingContextBase.h" | |
31 | |
32 namespace blink { | |
33 | |
34 PassRefPtr<WebGLRenderbuffer> WebGLRenderbuffer::create(WebGLRenderingContextBas
e* ctx) | |
35 { | |
36 return adoptRef(new WebGLRenderbuffer(ctx)); | |
37 } | |
38 | |
39 WebGLRenderbuffer::~WebGLRenderbuffer() | |
40 { | |
41 #if ENABLE(OILPAN) | |
42 // This render buffer (heap) object must finalize itself. | |
43 m_emulatedStencilBuffer.clear(); | |
44 #endif | |
45 // Always call detach here to ensure that platform object deletion | |
46 // happens with Oilpan enabled. It keeps the code regular to do it | |
47 // with or without Oilpan enabled. | |
48 // | |
49 // See comment in WebGLBuffer's destructor for additional | |
50 // information on why this is done for WebGLSharedObject-derived | |
51 // objects. | |
52 detachAndDeleteObject(); | |
53 } | |
54 | |
55 WebGLRenderbuffer::WebGLRenderbuffer(WebGLRenderingContextBase* ctx) | |
56 : WebGLSharedObject(ctx) | |
57 , m_internalFormat(GL_RGBA4) | |
58 , m_width(0) | |
59 , m_height(0) | |
60 , m_hasEverBeenBound(false) | |
61 { | |
62 setObject(ctx->webContext()->createRenderbuffer()); | |
63 } | |
64 | |
65 void WebGLRenderbuffer::deleteObjectImpl(blink::WebGraphicsContext3D* context3d,
Platform3DObject object) | |
66 { | |
67 context3d->deleteRenderbuffer(object); | |
68 deleteEmulatedStencilBuffer(context3d); | |
69 } | |
70 | |
71 void WebGLRenderbuffer::deleteEmulatedStencilBuffer(blink::WebGraphicsContext3D*
context3d) | |
72 { | |
73 if (!m_emulatedStencilBuffer) | |
74 return; | |
75 m_emulatedStencilBuffer->deleteObject(context3d); | |
76 m_emulatedStencilBuffer.clear(); | |
77 } | |
78 | |
79 } | |
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