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1 /* | |
2 * Copyright (C) 2009 Apple Inc. All rights reserved. | |
3 * | |
4 * Redistribution and use in source and binary forms, with or without | |
5 * modification, are permitted provided that the following conditions | |
6 * are met: | |
7 * 1. Redistributions of source code must retain the above copyright | |
8 * notice, this list of conditions and the following disclaimer. | |
9 * 2. Redistributions in binary form must reproduce the above copyright | |
10 * notice, this list of conditions and the following disclaimer in the | |
11 * documentation and/or other materials provided with the distribution. | |
12 * | |
13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY | |
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | |
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR | |
17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | |
18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | |
19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | |
20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | |
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
24 */ | |
25 | |
26 #ifndef SKY_ENGINE_CORE_HTML_CANVAS_WEBGLPROGRAM_H_ | |
27 #define SKY_ENGINE_CORE_HTML_CANVAS_WEBGLPROGRAM_H_ | |
28 | |
29 #include "sky/engine/tonic/dart_wrappable.h" | |
30 #include "sky/engine/core/html/canvas/WebGLShader.h" | |
31 #include "sky/engine/core/html/canvas/WebGLSharedObject.h" | |
32 #include "sky/engine/wtf/PassRefPtr.h" | |
33 #include "sky/engine/wtf/Vector.h" | |
34 | |
35 namespace blink { | |
36 | |
37 class WebGLProgram final : public WebGLSharedObject, public DartWrappable { | |
38 DEFINE_WRAPPERTYPEINFO(); | |
39 public: | |
40 virtual ~WebGLProgram(); | |
41 | |
42 static PassRefPtr<WebGLProgram> create(WebGLRenderingContextBase*); | |
43 | |
44 unsigned numActiveAttribLocations(); | |
45 GLint getActiveAttribLocation(GLuint index); | |
46 | |
47 bool isUsingVertexAttrib0(); | |
48 | |
49 bool linkStatus(); | |
50 | |
51 unsigned linkCount() const { return m_linkCount; } | |
52 | |
53 // This is to be called everytime after the program is successfully linked. | |
54 // We don't deal with integer overflow here, assuming in reality a program | |
55 // will never be linked so many times. | |
56 // Also, we invalidate the cached program info. | |
57 void increaseLinkCount(); | |
58 | |
59 WebGLShader* getAttachedShader(GLenum); | |
60 bool attachShader(WebGLShader*); | |
61 bool detachShader(WebGLShader*); | |
62 | |
63 protected: | |
64 explicit WebGLProgram(WebGLRenderingContextBase*); | |
65 | |
66 virtual void deleteObjectImpl(blink::WebGraphicsContext3D*, Platform3DObject
) override; | |
67 | |
68 private: | |
69 virtual bool isProgram() const override { return true; } | |
70 | |
71 void cacheActiveAttribLocations(blink::WebGraphicsContext3D*); | |
72 void cacheInfoIfNeeded(); | |
73 | |
74 Vector<GLint> m_activeAttribLocations; | |
75 | |
76 GLint m_linkStatus; | |
77 | |
78 // This is used to track whether a WebGLUniformLocation belongs to this | |
79 // program or not. | |
80 unsigned m_linkCount; | |
81 | |
82 RefPtr<WebGLShader> m_vertexShader; | |
83 RefPtr<WebGLShader> m_fragmentShader; | |
84 | |
85 bool m_infoValid; | |
86 }; | |
87 | |
88 } // namespace blink | |
89 | |
90 #endif // SKY_ENGINE_CORE_HTML_CANVAS_WEBGLPROGRAM_H_ | |
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