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Side by Side Diff: sky/engine/core/html/canvas/WebGLObject.h

Issue 1001913003: Remove <canvas> (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 5 years, 9 months ago
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1 /*
2 * Copyright (C) 2009 Apple Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 *
13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */
25
26 #ifndef SKY_ENGINE_CORE_HTML_CANVAS_WEBGLOBJECT_H_
27 #define SKY_ENGINE_CORE_HTML_CANVAS_WEBGLOBJECT_H_
28
29 #include "sky/engine/platform/graphics/GraphicsTypes3D.h"
30 #include "sky/engine/platform/heap/Handle.h"
31 #include "sky/engine/wtf/RefCounted.h"
32
33 namespace blink {
34 class WebGraphicsContext3D;
35 }
36
37 namespace blink {
38
39 class WebGLContextGroup;
40 class WebGLRenderingContextBase;
41
42 class WebGLObject : public RefCounted<WebGLObject> {
43 public:
44 virtual ~WebGLObject();
45
46 Platform3DObject object() const { return m_object; }
47
48 // deleteObject may not always delete the OpenGL resource. For programs and
49 // shaders, deletion is delayed until they are no longer attached.
50 // FIXME: revisit this when resource sharing between contexts are implemente d.
51 void deleteObject(blink::WebGraphicsContext3D*);
52
53 void onAttached() { ++m_attachmentCount; }
54 void onDetached(blink::WebGraphicsContext3D*);
55
56 // This indicates whether the client side issue a delete call already, not
57 // whether the OpenGL resource is deleted.
58 // object()==0 indicates the OpenGL resource is deleted.
59 bool isDeleted() { return m_deleted; }
60
61 // True if this object belongs to the group or context.
62 virtual bool validate(const WebGLContextGroup*, const WebGLRenderingContextB ase*) const = 0;
63
64 protected:
65 explicit WebGLObject(WebGLRenderingContextBase*);
66
67 // setObject should be only called once right after creating a WebGLObject.
68 void setObject(Platform3DObject);
69
70 // deleteObjectImpl should be only called once to delete the OpenGL resource .
71 virtual void deleteObjectImpl(blink::WebGraphicsContext3D*, Platform3DObject ) = 0;
72
73 virtual bool hasGroupOrContext() const = 0;
74
75 void detach();
76 void detachAndDeleteObject();
77
78 virtual blink::WebGraphicsContext3D* getAWebGraphicsContext3D() const = 0;
79
80 private:
81 Platform3DObject m_object;
82 unsigned m_attachmentCount;
83 bool m_deleted;
84 };
85
86 } // namespace blink
87
88 #endif // SKY_ENGINE_CORE_HTML_CANVAS_WEBGLOBJECT_H_
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