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Side by Side Diff: sky/engine/core/html/canvas/WebGLContextGroup.cpp

Issue 1001913003: Remove <canvas> (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 5 years, 8 months ago
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1 /*
2 * Copyright (C) 2011 Apple Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 *
13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */
25
26 #include "sky/engine/config.h"
27
28 #include "sky/engine/core/html/canvas/WebGLContextGroup.h"
29
30 #include "sky/engine/core/html/canvas/WebGLSharedObject.h"
31
32 namespace blink {
33
34 PassRefPtr<WebGLContextGroup> WebGLContextGroup::create()
35 {
36 RefPtr<WebGLContextGroup> contextGroup = adoptRef(new WebGLContextGroup());
37 return contextGroup.release();
38 }
39
40 WebGLContextGroup::WebGLContextGroup()
41 {
42 }
43
44 WebGLContextGroup::~WebGLContextGroup()
45 {
46 detachAndRemoveAllObjects();
47 }
48
49 blink::WebGraphicsContext3D* WebGLContextGroup::getAWebGraphicsContext3D()
50 {
51 ASSERT(!m_contexts.isEmpty());
52 HashSet<WebGLRenderingContextBase*>::iterator it = m_contexts.begin();
53 return (*it)->webContext();
54 }
55
56 void WebGLContextGroup::addContext(WebGLRenderingContextBase* context)
57 {
58 m_contexts.add(context);
59 }
60
61 void WebGLContextGroup::removeContext(WebGLRenderingContextBase* context)
62 {
63 // We must call detachAndRemoveAllObjects before removing the last context.
64 if (m_contexts.size() == 1 && m_contexts.contains(context))
65 detachAndRemoveAllObjects();
66
67 m_contexts.remove(context);
68 }
69
70 void WebGLContextGroup::removeObject(WebGLSharedObject* object)
71 {
72 m_groupObjects.remove(object);
73 }
74
75 void WebGLContextGroup::addObject(WebGLSharedObject* object)
76 {
77 m_groupObjects.add(object);
78 }
79
80 void WebGLContextGroup::detachAndRemoveAllObjects()
81 {
82 while (!m_groupObjects.isEmpty()) {
83 HashSet<WebGLSharedObject*>::iterator it = m_groupObjects.begin();
84 (*it)->detachContextGroup();
85 }
86 }
87
88 void WebGLContextGroup::loseContextGroup(WebGLRenderingContextBase::LostContextM ode mode, WebGLRenderingContextBase::AutoRecoveryMethod autoRecoveryMethod)
89 {
90 // Detach must happen before loseContextImpl, which destroys the GraphicsCon text3D
91 // and prevents groupObjects from being properly deleted.
92 detachAndRemoveAllObjects();
93
94 for (HashSet<WebGLRenderingContextBase*>::iterator it = m_contexts.begin(); it != m_contexts.end(); ++it)
95 (*it)->loseContextImpl(mode, autoRecoveryMethod);
96 }
97
98 } // namespace blink
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