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| 1 /* | |
| 2 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011, 2012 Apple Inc.
All rights reserved. | |
| 3 * Copyright (C) 2008, 2010 Nokia Corporation and/or its subsidiary(-ies) | |
| 4 * Copyright (C) 2007 Alp Toker <alp@atoker.com> | |
| 5 * Copyright (C) 2008 Eric Seidel <eric@webkit.org> | |
| 6 * Copyright (C) 2008 Dirk Schulze <krit@webkit.org> | |
| 7 * Copyright (C) 2010 Torch Mobile (Beijing) Co. Ltd. All rights reserved. | |
| 8 * Copyright (C) 2012, 2013 Intel Corporation. All rights reserved. | |
| 9 * Copyright (C) 2012, 2013 Adobe Systems Incorporated. All rights reserved. | |
| 10 * | |
| 11 * Redistribution and use in source and binary forms, with or without | |
| 12 * modification, are permitted provided that the following conditions | |
| 13 * are met: | |
| 14 * | |
| 15 * 1. Redistributions of source code must retain the above copyright | |
| 16 * notice, this list of conditions and the following disclaimer. | |
| 17 * 2. Redistributions in binary form must reproduce the above copyright | |
| 18 * notice, this list of conditions and the following disclaimer in the | |
| 19 * documentation and/or other materials provided with the distribution. | |
| 20 * | |
| 21 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER "AS IS" AND ANY | |
| 22 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| 23 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | |
| 24 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE | |
| 25 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, | |
| 26 * OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | |
| 27 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | |
| 28 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | |
| 29 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR | |
| 30 * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF | |
| 31 * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF | |
| 32 * SUCH DAMAGE. | |
| 33 */ | |
| 34 | |
| 35 #include "sky/engine/config.h" | |
| 36 #include "sky/engine/core/html/canvas/CanvasPathMethods.h" | |
| 37 | |
| 38 #include "sky/engine/bindings/exception_state.h" | |
| 39 #include "sky/engine/core/dom/ExceptionCode.h" | |
| 40 #include "sky/engine/platform/geometry/FloatRect.h" | |
| 41 #include "sky/engine/platform/transforms/AffineTransform.h" | |
| 42 #include "sky/engine/wtf/MathExtras.h" | |
| 43 | |
| 44 namespace blink { | |
| 45 | |
| 46 void CanvasPathMethods::closePath() | |
| 47 { | |
| 48 if (m_path.isEmpty()) | |
| 49 return; | |
| 50 | |
| 51 FloatRect boundRect = m_path.boundingRect(); | |
| 52 if (boundRect.width() || boundRect.height()) | |
| 53 m_path.closeSubpath(); | |
| 54 } | |
| 55 | |
| 56 void CanvasPathMethods::moveTo(float x, float y) | |
| 57 { | |
| 58 if (!std::isfinite(x) || !std::isfinite(y)) | |
| 59 return; | |
| 60 if (!isTransformInvertible()) | |
| 61 return; | |
| 62 m_path.moveTo(FloatPoint(x, y)); | |
| 63 } | |
| 64 | |
| 65 void CanvasPathMethods::lineTo(float x, float y) | |
| 66 { | |
| 67 if (!std::isfinite(x) || !std::isfinite(y)) | |
| 68 return; | |
| 69 if (!isTransformInvertible()) | |
| 70 return; | |
| 71 | |
| 72 FloatPoint p1 = FloatPoint(x, y); | |
| 73 if (!m_path.hasCurrentPoint()) | |
| 74 m_path.moveTo(p1); | |
| 75 else if (p1 != m_path.currentPoint()) | |
| 76 m_path.addLineTo(p1); | |
| 77 } | |
| 78 | |
| 79 void CanvasPathMethods::quadraticCurveTo(float cpx, float cpy, float x, float y) | |
| 80 { | |
| 81 if (!std::isfinite(cpx) || !std::isfinite(cpy) || !std::isfinite(x) || !std:
:isfinite(y)) | |
| 82 return; | |
| 83 if (!isTransformInvertible()) | |
| 84 return; | |
| 85 if (!m_path.hasCurrentPoint()) | |
| 86 m_path.moveTo(FloatPoint(cpx, cpy)); | |
| 87 | |
| 88 FloatPoint p1 = FloatPoint(x, y); | |
| 89 FloatPoint cp = FloatPoint(cpx, cpy); | |
| 90 if (p1 != m_path.currentPoint() || p1 != cp) | |
| 91 m_path.addQuadCurveTo(cp, p1); | |
| 92 } | |
| 93 | |
| 94 void CanvasPathMethods::bezierCurveTo(float cp1x, float cp1y, float cp2x, float
cp2y, float x, float y) | |
| 95 { | |
| 96 if (!std::isfinite(cp1x) || !std::isfinite(cp1y) || !std::isfinite(cp2x) ||
!std::isfinite(cp2y) || !std::isfinite(x) || !std::isfinite(y)) | |
| 97 return; | |
| 98 if (!isTransformInvertible()) | |
| 99 return; | |
| 100 if (!m_path.hasCurrentPoint()) | |
| 101 m_path.moveTo(FloatPoint(cp1x, cp1y)); | |
| 102 | |
| 103 FloatPoint p1 = FloatPoint(x, y); | |
| 104 FloatPoint cp1 = FloatPoint(cp1x, cp1y); | |
| 105 FloatPoint cp2 = FloatPoint(cp2x, cp2y); | |
| 106 if (p1 != m_path.currentPoint() || p1 != cp1 || p1 != cp2) | |
| 107 m_path.addBezierCurveTo(cp1, cp2, p1); | |
| 108 } | |
| 109 | |
| 110 void CanvasPathMethods::arcTo(float x1, float y1, float x2, float y2, float r, E
xceptionState& exceptionState) | |
| 111 { | |
| 112 if (!std::isfinite(x1) || !std::isfinite(y1) || !std::isfinite(x2) || !std::
isfinite(y2) || !std::isfinite(r)) | |
| 113 return; | |
| 114 | |
| 115 if (r < 0) { | |
| 116 exceptionState.ThrowDOMException(IndexSizeError, "The radius provided ("
+ String::number(r) + ") is negative."); | |
| 117 return; | |
| 118 } | |
| 119 | |
| 120 if (!isTransformInvertible()) | |
| 121 return; | |
| 122 | |
| 123 FloatPoint p1 = FloatPoint(x1, y1); | |
| 124 FloatPoint p2 = FloatPoint(x2, y2); | |
| 125 | |
| 126 if (!m_path.hasCurrentPoint()) | |
| 127 m_path.moveTo(p1); | |
| 128 else if (p1 == m_path.currentPoint() || p1 == p2 || !r) | |
| 129 lineTo(x1, y1); | |
| 130 else | |
| 131 m_path.addArcTo(p1, p2, r); | |
| 132 } | |
| 133 | |
| 134 namespace { | |
| 135 | |
| 136 float adjustEndAngle(float startAngle, float endAngle, bool anticlockwise) | |
| 137 { | |
| 138 float newEndAngle = endAngle; | |
| 139 /* http://www.whatwg.org/specs/web-apps/current-work/multipage/the-canvas-el
ement.html#dom-context-2d-arc | |
| 140 * If the anticlockwise argument is false and endAngle-startAngle is equal t
o or greater than 2pi, or, | |
| 141 * if the anticlockwise argument is true and startAngle-endAngle is equal to
or greater than 2pi, | |
| 142 * then the arc is the whole circumference of this ellipse, and the point at
startAngle along this circle's circumference, | |
| 143 * measured in radians clockwise from the ellipse's semi-major axis, acts as
both the start point and the end point. | |
| 144 */ | |
| 145 if (!anticlockwise && endAngle - startAngle >= twoPiFloat) | |
| 146 newEndAngle = startAngle + twoPiFloat; | |
| 147 else if (anticlockwise && startAngle - endAngle >= twoPiFloat) | |
| 148 newEndAngle = startAngle - twoPiFloat; | |
| 149 | |
| 150 /* | |
| 151 * Otherwise, the arc is the path along the circumference of this ellipse fr
om the start point to the end point, | |
| 152 * going anti-clockwise if the anticlockwise argument is true, and clockwise
otherwise. | |
| 153 * Since the points are on the ellipse, as opposed to being simply angles fr
om zero, | |
| 154 * the arc can never cover an angle greater than 2pi radians. | |
| 155 */ | |
| 156 /* NOTE: When startAngle = 0, endAngle = 2Pi and anticlockwise = true, the s
pec does not indicate clearly. | |
| 157 * We draw the entire circle, because some web sites use arc(x, y, r, 0, 2*M
ath.PI, true) to draw circle. | |
| 158 * We preserve backward-compatibility. | |
| 159 */ | |
| 160 else if (!anticlockwise && startAngle > endAngle) | |
| 161 newEndAngle = startAngle + (twoPiFloat - fmodf(startAngle - endAngle, tw
oPiFloat)); | |
| 162 else if (anticlockwise && startAngle < endAngle) | |
| 163 newEndAngle = startAngle - (twoPiFloat - fmodf(endAngle - startAngle, tw
oPiFloat)); | |
| 164 | |
| 165 ASSERT(ellipseIsRenderable(startAngle, newEndAngle)); | |
| 166 return newEndAngle; | |
| 167 } | |
| 168 | |
| 169 inline void lineToFloatPoint(CanvasPathMethods* path, const FloatPoint& p) | |
| 170 { | |
| 171 path->lineTo(p.x(), p.y()); | |
| 172 } | |
| 173 | |
| 174 inline FloatPoint getPointOnEllipse(float radiusX, float radiusY, float theta) | |
| 175 { | |
| 176 return FloatPoint(radiusX * cosf(theta), radiusY * sinf(theta)); | |
| 177 } | |
| 178 | |
| 179 void canonicalizeAngle(float* startAngle, float* endAngle) | |
| 180 { | |
| 181 // Make 0 <= startAngle < 2*PI | |
| 182 float newStartAngle = *startAngle; | |
| 183 if (newStartAngle < 0) | |
| 184 newStartAngle = twoPiFloat + fmodf(newStartAngle, -twoPiFloat); | |
| 185 else | |
| 186 newStartAngle = fmodf(newStartAngle, twoPiFloat); | |
| 187 | |
| 188 float delta = newStartAngle - *startAngle; | |
| 189 *startAngle = newStartAngle; | |
| 190 *endAngle = *endAngle + delta; | |
| 191 ASSERT(newStartAngle >= 0 && newStartAngle < twoPiFloat); | |
| 192 } | |
| 193 | |
| 194 /* | |
| 195 * degenerateEllipse() handles a degenerated ellipse using several lines. | |
| 196 * | |
| 197 * Let's see a following example: line to ellipse to line. | |
| 198 * _--^\ | |
| 199 * ( ) | |
| 200 * -----( ) | |
| 201 * ) | |
| 202 * /-------- | |
| 203 * | |
| 204 * If radiusX becomes zero, the ellipse of the example is degenerated. | |
| 205 * _ | |
| 206 * // P | |
| 207 * // | |
| 208 * -----// | |
| 209 * / | |
| 210 * /-------- | |
| 211 * | |
| 212 * To draw the above example, need to get P that is a local maximum point. | |
| 213 * Angles for P are 0.5Pi and 1.5Pi in the ellipse coordinates. | |
| 214 * | |
| 215 * If radiusY becomes zero, the result is as follows. | |
| 216 * -----__ | |
| 217 * --_ | |
| 218 * ---------- | |
| 219 * ``P | |
| 220 * Angles for P are 0 and Pi in the ellipse coordinates. | |
| 221 * | |
| 222 * To handle both cases, degenerateEllipse() lines to start angle, local maximum
points(every 0.5Pi), and end angle. | |
| 223 * NOTE: Before ellipse() calls this function, adjustEndAngle() is called, so en
dAngle - startAngle must be equal to or less than 2Pi. | |
| 224 */ | |
| 225 void degenerateEllipse(CanvasPathMethods* path, float x, float y, float radiusX,
float radiusY, float rotation, float startAngle, float endAngle, bool anticlock
wise) | |
| 226 { | |
| 227 ASSERT(ellipseIsRenderable(startAngle, endAngle)); | |
| 228 ASSERT(startAngle >= 0 && startAngle < twoPiFloat); | |
| 229 ASSERT((anticlockwise && (startAngle - endAngle) >= 0) || (!anticlockwise &&
(endAngle - startAngle) >= 0)); | |
| 230 | |
| 231 FloatPoint center(x, y); | |
| 232 AffineTransform rotationMatrix; | |
| 233 rotationMatrix.rotateRadians(rotation); | |
| 234 // First, if the object's path has any subpaths, then the method must add a
straight line from the last point in the subpath to the start point of the arc. | |
| 235 lineToFloatPoint(path, center + rotationMatrix.mapPoint(getPointOnEllipse(ra
diusX, radiusY, startAngle))); | |
| 236 if ((!radiusX && !radiusY) || startAngle == endAngle) | |
| 237 return; | |
| 238 | |
| 239 if (!anticlockwise) { | |
| 240 // startAngle - fmodf(startAngle, piOverTwoFloat) + piOverTwoFloat is th
e one of (0, 0.5Pi, Pi, 1.5Pi, 2Pi) | |
| 241 // that is the closest to startAngle on the clockwise direction. | |
| 242 for (float angle = startAngle - fmodf(startAngle, piOverTwoFloat) + piOv
erTwoFloat; angle < endAngle; angle += piOverTwoFloat) | |
| 243 lineToFloatPoint(path, center + rotationMatrix.mapPoint(getPointOnEl
lipse(radiusX, radiusY, angle))); | |
| 244 } else { | |
| 245 for (float angle = startAngle - fmodf(startAngle, piOverTwoFloat); angle
> endAngle; angle -= piOverTwoFloat) | |
| 246 lineToFloatPoint(path, center + rotationMatrix.mapPoint(getPointOnEl
lipse(radiusX, radiusY, angle))); | |
| 247 } | |
| 248 | |
| 249 lineToFloatPoint(path, center + rotationMatrix.mapPoint(getPointOnEllipse(ra
diusX, radiusY, endAngle))); | |
| 250 } | |
| 251 | |
| 252 } // namespace | |
| 253 | |
| 254 void CanvasPathMethods::arc(float x, float y, float radius, float startAngle, fl
oat endAngle, bool anticlockwise, ExceptionState& exceptionState) | |
| 255 { | |
| 256 if (!std::isfinite(x) || !std::isfinite(y) || !std::isfinite(radius) || !std
::isfinite(startAngle) || !std::isfinite(endAngle)) | |
| 257 return; | |
| 258 | |
| 259 if (radius < 0) { | |
| 260 exceptionState.ThrowDOMException(IndexSizeError, "The radius provided ("
+ String::number(radius) + ") is negative."); | |
| 261 return; | |
| 262 } | |
| 263 | |
| 264 if (!isTransformInvertible()) | |
| 265 return; | |
| 266 | |
| 267 if (!radius || startAngle == endAngle) { | |
| 268 // The arc is empty but we still need to draw the connecting line. | |
| 269 lineTo(x + radius * cosf(startAngle), y + radius * sinf(startAngle)); | |
| 270 return; | |
| 271 } | |
| 272 | |
| 273 canonicalizeAngle(&startAngle, &endAngle); | |
| 274 float adjustedEndAngle = adjustEndAngle(startAngle, endAngle, anticlockwise)
; | |
| 275 m_path.addArc(FloatPoint(x, y), radius, startAngle, adjustedEndAngle, anticl
ockwise); | |
| 276 } | |
| 277 | |
| 278 void CanvasPathMethods::ellipse(float x, float y, float radiusX, float radiusY,
float rotation, float startAngle, float endAngle, bool anticlockwise, ExceptionS
tate& exceptionState) | |
| 279 { | |
| 280 if (!std::isfinite(x) || !std::isfinite(y) || !std::isfinite(radiusX) || !st
d::isfinite(radiusY) || !std::isfinite(rotation) || !std::isfinite(startAngle) |
| !std::isfinite(endAngle)) | |
| 281 return; | |
| 282 | |
| 283 if (radiusX < 0) { | |
| 284 exceptionState.ThrowDOMException(IndexSizeError, "The major-axis radius
provided (" + String::number(radiusX) + ") is negative."); | |
| 285 return; | |
| 286 } | |
| 287 if (radiusY < 0) { | |
| 288 exceptionState.ThrowDOMException(IndexSizeError, "The minor-axis radius
provided (" + String::number(radiusY) + ") is negative."); | |
| 289 return; | |
| 290 } | |
| 291 | |
| 292 if (!isTransformInvertible()) | |
| 293 return; | |
| 294 | |
| 295 canonicalizeAngle(&startAngle, &endAngle); | |
| 296 float adjustedEndAngle = adjustEndAngle(startAngle, endAngle, anticlockwise)
; | |
| 297 if (!radiusX || !radiusY || startAngle == adjustedEndAngle) { | |
| 298 // The ellipse is empty but we still need to draw the connecting line to
start point. | |
| 299 degenerateEllipse(this, x, y, radiusX, radiusY, rotation, startAngle, ad
justedEndAngle, anticlockwise); | |
| 300 return; | |
| 301 } | |
| 302 | |
| 303 m_path.addEllipse(FloatPoint(x, y), radiusX, radiusY, rotation, startAngle,
adjustedEndAngle, anticlockwise); | |
| 304 } | |
| 305 | |
| 306 void CanvasPathMethods::rect(float x, float y, float width, float height) | |
| 307 { | |
| 308 if (!isTransformInvertible()) | |
| 309 return; | |
| 310 | |
| 311 if (!std::isfinite(x) || !std::isfinite(y) || !std::isfinite(width) || !std:
:isfinite(height)) | |
| 312 return; | |
| 313 | |
| 314 if (!width && !height) { | |
| 315 m_path.moveTo(FloatPoint(x, y)); | |
| 316 return; | |
| 317 } | |
| 318 | |
| 319 m_path.addRect(FloatRect(x, y, width, height)); | |
| 320 } | |
| 321 } | |
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