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1 /* | |
2 * Copyright (C) 2004, 2006, 2007 Apple Inc. All rights reserved. | |
3 * Copyright (C) 2007 Alp Toker <alp@atoker.com> | |
4 * Copyright (C) 2010 Torch Mobile (Beijing) Co. Ltd. All rights reserved. | |
5 * | |
6 * Redistribution and use in source and binary forms, with or without | |
7 * modification, are permitted provided that the following conditions | |
8 * are met: | |
9 * 1. Redistributions of source code must retain the above copyright | |
10 * notice, this list of conditions and the following disclaimer. | |
11 * 2. Redistributions in binary form must reproduce the above copyright | |
12 * notice, this list of conditions and the following disclaimer in the | |
13 * documentation and/or other materials provided with the distribution. | |
14 * | |
15 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY | |
16 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
17 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | |
18 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR | |
19 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | |
20 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | |
21 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | |
22 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | |
23 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
25 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
26 */ | |
27 | |
28 #include "sky/engine/config.h" | |
29 #include "sky/engine/core/html/HTMLCanvasElement.h" | |
30 | |
31 #include <math.h> | |
32 | |
33 #include "base/bind.h" | |
34 #include "gen/sky/core/HTMLNames.h" | |
35 #include "gen/sky/platform/RuntimeEnabledFeatures.h" | |
36 #include "sky/engine/bindings/exception_messages.h" | |
37 #include "sky/engine/bindings/exception_state.h" | |
38 #include "sky/engine/core/dom/Document.h" | |
39 #include "sky/engine/core/dom/ExceptionCode.h" | |
40 #include "sky/engine/core/dom/Microtask.h" | |
41 #include "sky/engine/core/frame/LocalFrame.h" | |
42 #include "sky/engine/core/frame/Settings.h" | |
43 #include "sky/engine/core/html/ImageData.h" | |
44 #include "sky/engine/core/html/canvas/Canvas2DContextAttributes.h" | |
45 #include "sky/engine/core/html/canvas/CanvasRenderingContext2D.h" | |
46 #include "sky/engine/core/html/canvas/WebGLContextAttributes.h" | |
47 #include "sky/engine/core/html/canvas/WebGLContextEvent.h" | |
48 #include "sky/engine/core/html/canvas/WebGLRenderingContext.h" | |
49 #include "sky/engine/core/rendering/RenderHTMLCanvas.h" | |
50 #include "sky/engine/core/rendering/RenderLayer.h" | |
51 #include "sky/engine/platform/MIMETypeRegistry.h" | |
52 #include "sky/engine/platform/graphics/Canvas2DImageBufferSurface.h" | |
53 #include "sky/engine/platform/graphics/GraphicsContextStateSaver.h" | |
54 #include "sky/engine/platform/graphics/ImageBuffer.h" | |
55 #include "sky/engine/platform/graphics/UnacceleratedImageBufferSurface.h" | |
56 #include "sky/engine/platform/graphics/gpu/WebGLImageBufferSurface.h" | |
57 #include "sky/engine/platform/transforms/AffineTransform.h" | |
58 #include "sky/engine/public/platform/Platform.h" | |
59 | |
60 namespace blink { | |
61 | |
62 // These values come from the WhatWG spec. | |
63 static const int DefaultWidth = 300; | |
64 static const int DefaultHeight = 150; | |
65 | |
66 // Firefox limits width/height to 32767 pixels, but slows down dramatically befo
re it | |
67 // reaches that limit. We limit by area instead, giving us larger maximum dimens
ions, | |
68 // in exchange for a smaller maximum canvas size. | |
69 static const int MaxCanvasArea = 32768 * 8192; // Maximum canvas area in CSS pix
els | |
70 | |
71 //In Skia, we will also limit width/height to 32767. | |
72 static const int MaxSkiaDim = 32767; // Maximum width/height in CSS pixels. | |
73 | |
74 DEFINE_EMPTY_DESTRUCTOR_WILL_BE_REMOVED(CanvasObserver); | |
75 | |
76 inline HTMLCanvasElement::HTMLCanvasElement(Document& document) | |
77 : HTMLElement(HTMLNames::canvasTag, document) | |
78 , m_size(DefaultWidth, DefaultHeight) | |
79 , m_ignoreReset(false) | |
80 , m_accelerationDisabled(false) | |
81 , m_externallyAllocatedMemory(0) | |
82 , m_didFailToCreateImageBuffer(false) | |
83 , m_didClearImageBuffer(false) | |
84 { | |
85 } | |
86 | |
87 DEFINE_NODE_FACTORY(HTMLCanvasElement) | |
88 | |
89 HTMLCanvasElement::~HTMLCanvasElement() | |
90 { | |
91 resetDirtyRect(); | |
92 #if !ENABLE(OILPAN) | |
93 HashSet<RawPtr<CanvasObserver> >::iterator end = m_observers.end(); | |
94 for (HashSet<RawPtr<CanvasObserver> >::iterator it = m_observers.begin(); it
!= end; ++it) | |
95 (*it)->canvasDestroyed(this); | |
96 // Ensure these go away before the ImageBuffer. | |
97 m_contextStateSaver.clear(); | |
98 m_context.clear(); | |
99 #endif | |
100 } | |
101 | |
102 void HTMLCanvasElement::parseAttribute(const QualifiedName& name, const AtomicSt
ring& value) | |
103 { | |
104 if (name == HTMLNames::widthAttr || name == HTMLNames::heightAttr) | |
105 reset(); | |
106 HTMLElement::parseAttribute(name, value); | |
107 } | |
108 | |
109 RenderObject* HTMLCanvasElement::createRenderer(RenderStyle* style) | |
110 { | |
111 return new RenderHTMLCanvas(this); | |
112 } | |
113 | |
114 void HTMLCanvasElement::addObserver(CanvasObserver* observer) | |
115 { | |
116 m_observers.add(observer); | |
117 } | |
118 | |
119 void HTMLCanvasElement::removeObserver(CanvasObserver* observer) | |
120 { | |
121 m_observers.remove(observer); | |
122 } | |
123 | |
124 void HTMLCanvasElement::setHeight(int value) | |
125 { | |
126 setIntegralAttribute(HTMLNames::heightAttr, value); | |
127 } | |
128 | |
129 void HTMLCanvasElement::setWidth(int value) | |
130 { | |
131 setIntegralAttribute(HTMLNames::widthAttr, value); | |
132 } | |
133 | |
134 CanvasRenderingContext2D* HTMLCanvasElement::getContext(const String& type, Canv
asContextAttributes* attrs) | |
135 { | |
136 // A Canvas can either be "2D" or "webgl" but never both. If you request a 2
D canvas and the existing | |
137 // context is already 2D, just return that. If the existing context is WebGL
, then destroy it | |
138 // before creating a new 2D context. Vice versa when requesting a WebGL canv
as. Requesting a | |
139 // context with any other type string will destroy any existing context. | |
140 enum ContextType { | |
141 // Do not change assigned numbers of existing items: add new features to
the end of the list. | |
142 Context2d = 0, | |
143 ContextExperimentalWebgl = 2, | |
144 ContextWebgl = 3, | |
145 ContextTypeCount, | |
146 }; | |
147 | |
148 // FIXME - The code depends on the context not going away once created, to p
revent JS from | |
149 // seeing a dangling pointer. So for now we will disallow the context from b
eing changed | |
150 // once it is created. | |
151 if (type == "2d") { | |
152 if (m_context && !m_context->is2d()) | |
153 return 0; | |
154 if (!m_context) { | |
155 blink::Platform::current()->histogramEnumeration("Canvas.ContextType
", Context2d, ContextTypeCount); | |
156 m_context = CanvasRenderingContext2D::create(this, static_cast<Canva
s2DContextAttributes*>(attrs)); | |
157 } | |
158 return static_cast<CanvasRenderingContext2D*>(m_context.get()); | |
159 } | |
160 | |
161 // Accept the the provisional "experimental-webgl" or official "webgl" conte
xt ID. | |
162 // if (type == "webgl" || type == "experimental-webgl") { | |
163 // ContextType contextType = (type == "webgl") ? ContextWebgl : ContextE
xperimentalWebgl; | |
164 // if (!m_context) { | |
165 // blink::Platform::current()->histogramEnumeration("Canvas.ContextT
ype", contextType, ContextTypeCount); | |
166 // m_context = WebGLRenderingContext::create(this, static_cast<WebGL
ContextAttributes*>(attrs)); | |
167 // updateExternallyAllocatedMemory(); | |
168 // } else if (!m_context->is3d()) { | |
169 // dispatchEvent(WebGLContextEvent::create(EventTypeNames::webglcont
extcreationerror, false, true, "Canvas has an existing, non-WebGL context")); | |
170 // return 0; | |
171 // } | |
172 // return m_context.get(); | |
173 // } | |
174 | |
175 return nullptr; | |
176 } | |
177 | |
178 void HTMLCanvasElement::didDraw(const FloatRect& rect) | |
179 { | |
180 if (rect.isEmpty()) | |
181 return; | |
182 clearCopiedImage(); | |
183 if (m_dirtyRect.isEmpty()) { | |
184 m_finalizeFrameTask.Reset(base::Bind( | |
185 &HTMLCanvasElement::finalizeFrameMicrotask, base::Unretained(this)))
; | |
186 Microtask::enqueueMicrotask(m_finalizeFrameTask.callback()); | |
187 } | |
188 m_dirtyRect.unite(rect); | |
189 } | |
190 | |
191 void HTMLCanvasElement::didFinalizeFrame() | |
192 { | |
193 if (m_dirtyRect.isEmpty()) | |
194 return; | |
195 | |
196 // Propagate the m_dirtyRect accumulated so far to the compositor | |
197 // before restarting with a blank dirty rect. | |
198 FloatRect srcRect(0, 0, size().width(), size().height()); | |
199 m_dirtyRect.intersect(srcRect); | |
200 notifyObserversCanvasChanged(m_dirtyRect); | |
201 m_finalizeFrameTask.Cancel(); | |
202 m_dirtyRect = FloatRect(); | |
203 } | |
204 | |
205 void HTMLCanvasElement::resetDirtyRect() | |
206 { | |
207 if (m_dirtyRect.isEmpty()) | |
208 return; | |
209 m_finalizeFrameTask.Cancel(); | |
210 m_dirtyRect = FloatRect(); | |
211 } | |
212 | |
213 void HTMLCanvasElement::finalizeFrameMicrotask() | |
214 { | |
215 // This method gets invoked if didDraw was called earlier in the current tas
k. | |
216 if (is3D()) { | |
217 didFinalizeFrame(); | |
218 } else { | |
219 ASSERT(hasImageBuffer()); | |
220 m_imageBuffer->finalizeFrame(); | |
221 } | |
222 ASSERT(m_finalizeFrameTask.IsCancelled()); | |
223 } | |
224 | |
225 void HTMLCanvasElement::notifyObserversCanvasChanged(const FloatRect& rect) | |
226 { | |
227 HashSet<RawPtr<CanvasObserver> >::iterator end = m_observers.end(); | |
228 for (HashSet<RawPtr<CanvasObserver> >::iterator it = m_observers.begin(); it
!= end; ++it) | |
229 (*it)->canvasChanged(this, rect); | |
230 } | |
231 | |
232 void HTMLCanvasElement::reset() | |
233 { | |
234 if (m_ignoreReset) | |
235 return; | |
236 | |
237 resetDirtyRect(); | |
238 | |
239 bool ok; | |
240 bool hadImageBuffer = hasImageBuffer(); | |
241 | |
242 int w = getAttribute(HTMLNames::widthAttr).toInt(&ok); | |
243 if (!ok || w < 0) | |
244 w = DefaultWidth; | |
245 | |
246 int h = getAttribute(HTMLNames::heightAttr).toInt(&ok); | |
247 if (!ok || h < 0) | |
248 h = DefaultHeight; | |
249 | |
250 if (m_contextStateSaver) { | |
251 // Reset to the initial graphics context state. | |
252 m_contextStateSaver->restore(); | |
253 m_contextStateSaver->save(); | |
254 } | |
255 | |
256 if (m_context && m_context->is2d()) | |
257 toCanvasRenderingContext2D(m_context.get())->reset(); | |
258 | |
259 IntSize oldSize = size(); | |
260 IntSize newSize(w, h); | |
261 | |
262 // If the size of an existing buffer matches, we can just clear it instead o
f reallocating. | |
263 // This optimization is only done for 2D canvases for now. | |
264 if (hadImageBuffer && oldSize == newSize && m_context && m_context->is2d())
{ | |
265 if (!m_didClearImageBuffer) | |
266 clearImageBuffer(); | |
267 return; | |
268 } | |
269 | |
270 setSurfaceSize(newSize); | |
271 | |
272 if (m_context && m_context->is3d() && oldSize != size()) | |
273 toWebGLRenderingContext(m_context.get())->reshape(width(), height()); | |
274 | |
275 if (RenderObject* renderer = this->renderer()) { | |
276 if (renderer->isCanvas()) { | |
277 if (hadImageBuffer) | |
278 document().scheduleVisualUpdate(); | |
279 } | |
280 } | |
281 | |
282 HashSet<RawPtr<CanvasObserver> >::iterator end = m_observers.end(); | |
283 for (HashSet<RawPtr<CanvasObserver> >::iterator it = m_observers.begin(); it
!= end; ++it) | |
284 (*it)->canvasResized(this); | |
285 } | |
286 | |
287 bool HTMLCanvasElement::paintsIntoCanvasBuffer() const | |
288 { | |
289 ASSERT(m_context); | |
290 return true; | |
291 } | |
292 | |
293 void HTMLCanvasElement::paint(GraphicsContext* context, const LayoutRect& r) | |
294 { | |
295 if (m_context) { | |
296 if (!paintsIntoCanvasBuffer()) | |
297 return; | |
298 m_context->paintRenderingResultsToCanvas(); | |
299 } | |
300 | |
301 if (hasImageBuffer()) { | |
302 ImageBuffer* imageBuffer = buffer(); | |
303 if (imageBuffer) { | |
304 CompositeOperator compositeOperator = !m_context || m_context->hasAl
pha() ? CompositeSourceOver : CompositeCopy; | |
305 if (m_presentedImage) | |
306 context->drawImage(m_presentedImage.get(), pixelSnappedIntRect(r
), compositeOperator, DoNotRespectImageOrientation); | |
307 else | |
308 context->drawImageBuffer(imageBuffer, pixelSnappedIntRect(r), 0,
compositeOperator); | |
309 } | |
310 } else { | |
311 // When alpha is false, we should draw to opaque black. | |
312 if (m_context && !m_context->hasAlpha()) | |
313 context->fillRect(FloatRect(r), Color(0, 0, 0)); | |
314 } | |
315 | |
316 if (is3D()) | |
317 toWebGLRenderingContext(m_context.get())->markLayerComposited(); | |
318 } | |
319 | |
320 bool HTMLCanvasElement::is3D() const | |
321 { | |
322 return m_context && m_context->is3d(); | |
323 } | |
324 | |
325 void HTMLCanvasElement::makePresentationCopy() | |
326 { | |
327 if (!m_presentedImage) { | |
328 // The buffer contains the last presented data, so save a copy of it. | |
329 m_presentedImage = buffer()->copyImage(CopyBackingStore, Unscaled); | |
330 updateExternallyAllocatedMemory(); | |
331 } | |
332 } | |
333 | |
334 void HTMLCanvasElement::clearPresentationCopy() | |
335 { | |
336 m_presentedImage.clear(); | |
337 updateExternallyAllocatedMemory(); | |
338 } | |
339 | |
340 void HTMLCanvasElement::setSurfaceSize(const IntSize& size) | |
341 { | |
342 m_size = size; | |
343 m_didFailToCreateImageBuffer = false; | |
344 discardImageBuffer(); | |
345 clearCopiedImage(); | |
346 if (m_context && m_context->is2d()) { | |
347 CanvasRenderingContext2D* context2d = toCanvasRenderingContext2D(m_conte
xt.get()); | |
348 if (context2d->isContextLost()) { | |
349 context2d->restoreContext(); | |
350 } | |
351 } | |
352 } | |
353 | |
354 String HTMLCanvasElement::toEncodingMimeType(const String& mimeType) | |
355 { | |
356 String lowercaseMimeType = mimeType.lower(); | |
357 | |
358 // FIXME: Make isSupportedImageMIMETypeForEncoding threadsafe (to allow this
method to be used on a worker thread). | |
359 if (mimeType.isNull() || !MIMETypeRegistry::isSupportedImageMIMETypeForEncod
ing(lowercaseMimeType)) | |
360 lowercaseMimeType = "image/png"; | |
361 | |
362 return lowercaseMimeType; | |
363 } | |
364 | |
365 const AtomicString HTMLCanvasElement::imageSourceURL() const | |
366 { | |
367 return AtomicString(toDataURLInternal("image/png", 0, true)); | |
368 } | |
369 | |
370 String HTMLCanvasElement::toDataURLInternal(const String& mimeType, const double
* quality, bool isSaving) const | |
371 { | |
372 if (m_size.isEmpty() || !buffer()) | |
373 return String("data:,"); | |
374 | |
375 String encodingMimeType = toEncodingMimeType(mimeType); | |
376 | |
377 // Try to get ImageData first, as that may avoid lossy conversions. | |
378 RefPtr<ImageData> imageData = getImageData(); | |
379 | |
380 if (imageData) | |
381 return ImageDataToDataURL(ImageDataBuffer(imageData->size(), imageData->
data()), encodingMimeType, quality); | |
382 | |
383 if (m_context && m_context->is3d()) { | |
384 toWebGLRenderingContext(m_context.get())->setSavingImage(isSaving); | |
385 m_context->paintRenderingResultsToCanvas(); | |
386 toWebGLRenderingContext(m_context.get())->setSavingImage(false); | |
387 } | |
388 | |
389 return buffer()->toDataURL(encodingMimeType, quality); | |
390 } | |
391 | |
392 String HTMLCanvasElement::toDataURL(const String& mimeType, const double* qualit
y, ExceptionState& exceptionState) const | |
393 { | |
394 return toDataURLInternal(mimeType, quality); | |
395 } | |
396 | |
397 PassRefPtr<ImageData> HTMLCanvasElement::getImageData() const | |
398 { | |
399 if (!m_context || !m_context->is3d()) | |
400 return nullptr; | |
401 return toWebGLRenderingContext(m_context.get())->paintRenderingResultsToImag
eData(); | |
402 } | |
403 | |
404 bool HTMLCanvasElement::shouldAccelerate(const IntSize& size) const | |
405 { | |
406 if (m_context && !m_context->is2d()) | |
407 return false; | |
408 | |
409 if (m_accelerationDisabled) | |
410 return false; | |
411 | |
412 Settings* settings = document().settings(); | |
413 if (!settings || !settings->accelerated2dCanvasEnabled()) | |
414 return false; | |
415 | |
416 // Do not use acceleration for small canvas. | |
417 if (size.width() * size.height() < settings->minimumAccelerated2dCanvasSize(
)) | |
418 return false; | |
419 | |
420 if (!blink::Platform::current()->canAccelerate2dCanvas()) | |
421 return false; | |
422 | |
423 return true; | |
424 } | |
425 | |
426 PassOwnPtr<ImageBufferSurface> HTMLCanvasElement::createImageBufferSurface(const
IntSize& deviceSize, int* msaaSampleCount) | |
427 { | |
428 OpacityMode opacityMode = !m_context || m_context->hasAlpha() ? NonOpaque :
Opaque; | |
429 | |
430 *msaaSampleCount = 0; | |
431 if (is3D()) | |
432 return adoptPtr(new WebGLImageBufferSurface(size(), opacityMode)); | |
433 | |
434 if (shouldAccelerate(deviceSize)) { | |
435 if (document().settings()) | |
436 *msaaSampleCount = document().settings()->accelerated2dCanvasMSAASam
pleCount(); | |
437 OwnPtr<ImageBufferSurface> surface = adoptPtr(new Canvas2DImageBufferSur
face(size(), opacityMode, *msaaSampleCount)); | |
438 if (surface->isValid()) | |
439 return surface.release(); | |
440 } | |
441 | |
442 return adoptPtr(new UnacceleratedImageBufferSurface(size(), opacityMode)); | |
443 } | |
444 | |
445 void HTMLCanvasElement::createImageBuffer() | |
446 { | |
447 createImageBufferInternal(); | |
448 if (m_didFailToCreateImageBuffer && m_context && m_context->is2d()) | |
449 toCanvasRenderingContext2D(m_context.get())->loseContext(); | |
450 } | |
451 | |
452 void HTMLCanvasElement::createImageBufferInternal() | |
453 { | |
454 ASSERT(!m_imageBuffer); | |
455 ASSERT(!m_contextStateSaver); | |
456 | |
457 m_didFailToCreateImageBuffer = true; | |
458 m_didClearImageBuffer = true; | |
459 | |
460 IntSize deviceSize = size(); | |
461 if (deviceSize.width() * deviceSize.height() > MaxCanvasArea) | |
462 return; | |
463 | |
464 if (deviceSize.width() > MaxSkiaDim || deviceSize.height() > MaxSkiaDim) | |
465 return; | |
466 | |
467 if (!deviceSize.width() || !deviceSize.height()) | |
468 return; | |
469 | |
470 int msaaSampleCount; | |
471 OwnPtr<ImageBufferSurface> surface = createImageBufferSurface(deviceSize, &m
saaSampleCount); | |
472 if (!surface->isValid()) | |
473 return; | |
474 | |
475 m_imageBuffer = ImageBuffer::create(surface.release()); | |
476 m_imageBuffer->setClient(this); | |
477 | |
478 m_didFailToCreateImageBuffer = false; | |
479 | |
480 updateExternallyAllocatedMemory(); | |
481 | |
482 if (is3D()) { | |
483 // Early out for WebGL canvases | |
484 return; | |
485 } | |
486 | |
487 m_imageBuffer->setClient(this); | |
488 m_imageBuffer->context()->setShouldClampToSourceRect(false); | |
489 m_imageBuffer->context()->disableAntialiasingOptimizationForHairlineImages()
; | |
490 m_imageBuffer->context()->setImageInterpolationQuality(CanvasDefaultInterpol
ationQuality); | |
491 // Enabling MSAA overrides a request to disable antialiasing. This is true r
egardless of whether the | |
492 // rendering mode is accelerated or not. For consistency, we don't want to a
pply AA in accelerated | |
493 // canvases but not in unaccelerated canvases. | |
494 if (!msaaSampleCount && document().settings() && !document().settings()->ant
ialiased2dCanvasEnabled()) | |
495 m_imageBuffer->context()->setShouldAntialias(false); | |
496 // GraphicsContext's defaults don't always agree with the 2d canvas spec. | |
497 // See CanvasRenderingContext2D::State::State() for more information. | |
498 m_imageBuffer->context()->setMiterLimit(10); | |
499 m_imageBuffer->context()->setStrokeThickness(1); | |
500 #if ENABLE(ASSERT) | |
501 m_imageBuffer->context()->disableDestructionChecks(); // 2D canvas is allowe
d to leave context in an unfinalized state. | |
502 #endif | |
503 m_contextStateSaver = adoptPtr(new GraphicsContextStateSaver(*m_imageBuffer-
>context())); | |
504 } | |
505 | |
506 void HTMLCanvasElement::notifySurfaceInvalid() | |
507 { | |
508 if (m_context && m_context->is2d()) { | |
509 CanvasRenderingContext2D* context2d = toCanvasRenderingContext2D(m_conte
xt.get()); | |
510 context2d->loseContext(); | |
511 } | |
512 } | |
513 | |
514 void HTMLCanvasElement::updateExternallyAllocatedMemory() const | |
515 { | |
516 int bufferCount = 0; | |
517 if (m_imageBuffer) | |
518 bufferCount++; | |
519 if (is3D()) | |
520 bufferCount += 2; | |
521 if (m_copiedImage) | |
522 bufferCount++; | |
523 if (m_presentedImage) | |
524 bufferCount++; | |
525 | |
526 Checked<intptr_t, RecordOverflow> checkedExternallyAllocatedMemory = 4 * buf
ferCount; | |
527 checkedExternallyAllocatedMemory *= width(); | |
528 checkedExternallyAllocatedMemory *= height(); | |
529 intptr_t externallyAllocatedMemory; | |
530 if (checkedExternallyAllocatedMemory.safeGet(externallyAllocatedMemory) == C
heckedState::DidOverflow) | |
531 externallyAllocatedMemory = std::numeric_limits<intptr_t>::max(); | |
532 | |
533 // Subtracting two intptr_t that are known to be positive will never underfl
ow. | |
534 m_externallyAllocatedMemory = externallyAllocatedMemory; | |
535 } | |
536 | |
537 GraphicsContext* HTMLCanvasElement::drawingContext() const | |
538 { | |
539 return buffer() ? m_imageBuffer->context() : 0; | |
540 } | |
541 | |
542 GraphicsContext* HTMLCanvasElement::existingDrawingContext() const | |
543 { | |
544 if (!hasImageBuffer()) | |
545 return 0; | |
546 | |
547 return drawingContext(); | |
548 } | |
549 | |
550 ImageBuffer* HTMLCanvasElement::buffer() const | |
551 { | |
552 if (!hasImageBuffer() && !m_didFailToCreateImageBuffer) | |
553 const_cast<HTMLCanvasElement*>(this)->createImageBuffer(); | |
554 return m_imageBuffer.get(); | |
555 } | |
556 | |
557 void HTMLCanvasElement::ensureUnacceleratedImageBuffer() | |
558 { | |
559 if ((hasImageBuffer() && !m_imageBuffer->isAccelerated()) || m_didFailToCrea
teImageBuffer) | |
560 return; | |
561 discardImageBuffer(); | |
562 OpacityMode opacityMode = !m_context || m_context->hasAlpha() ? NonOpaque :
Opaque; | |
563 m_imageBuffer = ImageBuffer::create(size(), opacityMode); | |
564 m_didFailToCreateImageBuffer = !m_imageBuffer; | |
565 } | |
566 | |
567 Image* HTMLCanvasElement::copiedImage() const | |
568 { | |
569 if (!m_copiedImage && buffer()) { | |
570 if (m_context && m_context->is3d()) { | |
571 toWebGLRenderingContext(m_context.get())->setSavingImage(true); | |
572 m_context->paintRenderingResultsToCanvas(); | |
573 toWebGLRenderingContext(m_context.get())->setSavingImage(false); | |
574 } | |
575 m_copiedImage = buffer()->copyImage(CopyBackingStore, Unscaled); | |
576 updateExternallyAllocatedMemory(); | |
577 } | |
578 return m_copiedImage.get(); | |
579 } | |
580 | |
581 void HTMLCanvasElement::clearImageBuffer() | |
582 { | |
583 ASSERT(hasImageBuffer() && !m_didFailToCreateImageBuffer); | |
584 ASSERT(!m_didClearImageBuffer); | |
585 ASSERT(m_context); | |
586 | |
587 m_didClearImageBuffer = true; | |
588 | |
589 if (m_context->is2d()) { | |
590 // No need to undo transforms/clip/etc. because we are called right | |
591 // after the context is reset. | |
592 toCanvasRenderingContext2D(m_context.get())->clearRect(0, 0, width(), he
ight()); | |
593 } | |
594 } | |
595 | |
596 void HTMLCanvasElement::discardImageBuffer() | |
597 { | |
598 m_contextStateSaver.clear(); // uses context owned by m_imageBuffer | |
599 m_imageBuffer.clear(); | |
600 resetDirtyRect(); | |
601 updateExternallyAllocatedMemory(); | |
602 } | |
603 | |
604 bool HTMLCanvasElement::hasValidImageBuffer() const | |
605 { | |
606 return m_imageBuffer && m_imageBuffer->isSurfaceValid(); | |
607 } | |
608 | |
609 void HTMLCanvasElement::clearCopiedImage() | |
610 { | |
611 if (m_copiedImage) { | |
612 m_copiedImage.clear(); | |
613 updateExternallyAllocatedMemory(); | |
614 } | |
615 m_didClearImageBuffer = false; | |
616 } | |
617 | |
618 AffineTransform HTMLCanvasElement::baseTransform() const | |
619 { | |
620 ASSERT(hasImageBuffer() && !m_didFailToCreateImageBuffer); | |
621 return m_imageBuffer->baseTransform(); | |
622 } | |
623 | |
624 PassRefPtr<Image> HTMLCanvasElement::getSourceImageForCanvas(SourceImageMode mod
e, SourceImageStatus* status) const | |
625 { | |
626 if (!width() || !height()) { | |
627 *status = ZeroSizeCanvasSourceImageStatus; | |
628 return nullptr; | |
629 } | |
630 | |
631 if (!buffer()) { | |
632 *status = InvalidSourceImageStatus; | |
633 return nullptr; | |
634 } | |
635 | |
636 if (mode == CopySourceImageIfVolatile) { | |
637 *status = NormalSourceImageStatus; | |
638 return copiedImage(); | |
639 } | |
640 | |
641 if (m_context && m_context->is3d()) { | |
642 m_context->paintRenderingResultsToCanvas(); | |
643 *status = ExternalSourceImageStatus; | |
644 } else { | |
645 *status = NormalSourceImageStatus; | |
646 } | |
647 return m_imageBuffer->copyImage(DontCopyBackingStore, Unscaled); | |
648 } | |
649 | |
650 FloatSize HTMLCanvasElement::sourceSize() const | |
651 { | |
652 return FloatSize(width(), height()); | |
653 } | |
654 | |
655 } | |
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