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Side by Side Diff: sky/engine/core/dom/Element.cpp

Issue 1001913003: Remove <canvas> (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 5 years, 9 months ago
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1 /* 1 /*
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
3 * (C) 1999 Antti Koivisto (koivisto@kde.org) 3 * (C) 1999 Antti Koivisto (koivisto@kde.org)
4 * (C) 2001 Peter Kelly (pmk@post.com) 4 * (C) 2001 Peter Kelly (pmk@post.com)
5 * (C) 2001 Dirk Mueller (mueller@kde.org) 5 * (C) 2001 Dirk Mueller (mueller@kde.org)
6 * (C) 2007 David Smith (catfish.man@gmail.com) 6 * (C) 2007 David Smith (catfish.man@gmail.com)
7 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2012, 2013 Apple Inc. All rights reserved. 7 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2012, 2013 Apple Inc. All rights reserved.
8 * (C) 2007 Eric Seidel (eric@webkit.org) 8 * (C) 2007 Eric Seidel (eric@webkit.org)
9 * 9 *
10 * This library is free software; you can redistribute it and/or 10 * This library is free software; you can redistribute it and/or
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61 #include "sky/engine/core/dom/shadow/InsertionPoint.h" 61 #include "sky/engine/core/dom/shadow/InsertionPoint.h"
62 #include "sky/engine/core/dom/shadow/ShadowRoot.h" 62 #include "sky/engine/core/dom/shadow/ShadowRoot.h"
63 #include "sky/engine/core/editing/FrameSelection.h" 63 #include "sky/engine/core/editing/FrameSelection.h"
64 #include "sky/engine/core/editing/TextIterator.h" 64 #include "sky/engine/core/editing/TextIterator.h"
65 #include "sky/engine/core/editing/htmlediting.h" 65 #include "sky/engine/core/editing/htmlediting.h"
66 #include "sky/engine/core/events/EventDispatcher.h" 66 #include "sky/engine/core/events/EventDispatcher.h"
67 #include "sky/engine/core/events/FocusEvent.h" 67 #include "sky/engine/core/events/FocusEvent.h"
68 #include "sky/engine/core/frame/FrameView.h" 68 #include "sky/engine/core/frame/FrameView.h"
69 #include "sky/engine/core/frame/LocalFrame.h" 69 #include "sky/engine/core/frame/LocalFrame.h"
70 #include "sky/engine/core/frame/Settings.h" 70 #include "sky/engine/core/frame/Settings.h"
71 #include "sky/engine/core/html/HTMLCanvasElement.h"
72 #include "sky/engine/core/html/HTMLElement.h" 71 #include "sky/engine/core/html/HTMLElement.h"
73 #include "sky/engine/core/html/HTMLTemplateElement.h" 72 #include "sky/engine/core/html/HTMLTemplateElement.h"
74 #include "sky/engine/core/html/parser/HTMLDocumentParser.h" 73 #include "sky/engine/core/html/parser/HTMLDocumentParser.h"
75 #include "sky/engine/core/html/parser/HTMLParserIdioms.h" 74 #include "sky/engine/core/html/parser/HTMLParserIdioms.h"
76 #include "sky/engine/core/page/ChromeClient.h" 75 #include "sky/engine/core/page/ChromeClient.h"
77 #include "sky/engine/core/page/FocusController.h" 76 #include "sky/engine/core/page/FocusController.h"
78 #include "sky/engine/core/page/Page.h" 77 #include "sky/engine/core/page/Page.h"
79 #include "sky/engine/core/painting/PaintingCallback.h" 78 #include "sky/engine/core/painting/PaintingCallback.h"
80 #include "sky/engine/core/painting/PaintingTasks.h" 79 #include "sky/engine/core/painting/PaintingTasks.h"
81 #include "sky/engine/core/rendering/RenderLayer.h" 80 #include "sky/engine/core/rendering/RenderLayer.h"
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133 return hasRareData() ? elementRareData()->tabIndex() : 0; 132 return hasRareData() ? elementRareData()->tabIndex() : 0;
134 return -1; 133 return -1;
135 } 134 }
136 135
137 bool Element::rendererIsFocusable() const 136 bool Element::rendererIsFocusable() const
138 { 137 {
139 // FIXME: These asserts should be in Node::isFocusable, but there are some 138 // FIXME: These asserts should be in Node::isFocusable, but there are some
140 // callsites like Document::setFocusedElement that would currently fail on 139 // callsites like Document::setFocusedElement that would currently fail on
141 // them. See crbug.com/251163 140 // them. See crbug.com/251163
142 if (!renderer()) { 141 if (!renderer()) {
143 // Elements in canvas fallback content are not rendered, but they are al lowed to be
144 // focusable as long as their canvas is displayed and visible.
145 if (const HTMLCanvasElement* canvas = Traversal<HTMLCanvasElement>::firs tAncestorOrSelf(*this))
146 return canvas->renderer();
147 // We can't just use needsStyleRecalc() because if the node is in a 142 // We can't just use needsStyleRecalc() because if the node is in a
148 // display:none tree it might say it needs style recalc but the whole 143 // display:none tree it might say it needs style recalc but the whole
149 // document is actually up to date. 144 // document is actually up to date.
150 ASSERT(!document().childNeedsStyleRecalc()); 145 ASSERT(!document().childNeedsStyleRecalc());
151 } 146 }
152 147
153 // FIXME: Even if we are not visible, we might have a child that is visible. 148 // FIXME: Even if we are not visible, we might have a child that is visible.
154 // Hyatt wants to fix that some day with a "has visible content" flag or the like. 149 // Hyatt wants to fix that some day with a "has visible content" flag or the like.
155 if (!renderer()) 150 if (!renderer())
156 return false; 151 return false;
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1520 // Ids stop style sharing if they show up in the stylesheets. 1515 // Ids stop style sharing if they show up in the stylesheets.
1521 if (hasID() && affectedByIdSelector(idForStyleResolution())) 1516 if (hasID() && affectedByIdSelector(idForStyleResolution()))
1522 return false; 1517 return false;
1523 // :active and :hover elements always make a chain towards the document node 1518 // :active and :hover elements always make a chain towards the document node
1524 // and no siblings or cousins will have the same state. There's also only on e 1519 // and no siblings or cousins will have the same state. There's also only on e
1525 // :focus element per scope so we don't need to attempt to share. 1520 // :focus element per scope so we don't need to attempt to share.
1526 if (isUserActionElement()) 1521 if (isUserActionElement())
1527 return false; 1522 return false;
1528 if (hasActiveAnimations()) 1523 if (hasActiveAnimations())
1529 return false; 1524 return false;
1530 // Turn off style sharing for elements that can gain layers for reasons outs ide of the style system.
1531 // See comments in RenderObject::setStyle().
1532 // FIXME: Why does gaining a layer from outside the style system require dis abling sharing?
1533 if (isHTMLCanvasElement(*this))
1534 return false;
1535 return true; 1525 return true;
1536 } 1526 }
1537 1527
1538 bool Element::affectedByAttributeSelector(const AtomicString& attributeName) con st 1528 bool Element::affectedByAttributeSelector(const AtomicString& attributeName) con st
1539 { 1529 {
1540 if (attributeName.isEmpty()) 1530 if (attributeName.isEmpty())
1541 return false; 1531 return false;
1542 if (treeScope().scopedStyleResolver().hasSelectorForAttribute(attributeName) ) 1532 if (treeScope().scopedStyleResolver().hasSelectorForAttribute(attributeName) )
1543 return true; 1533 return true;
1544 // Host rules could also have effects. 1534 // Host rules could also have effects.
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1565 return false; 1555 return false;
1566 if (treeScope().scopedStyleResolver().hasSelectorForId(idValue)) 1556 if (treeScope().scopedStyleResolver().hasSelectorForId(idValue))
1567 return true; 1557 return true;
1568 // Host rules could also have effects. 1558 // Host rules could also have effects.
1569 if (ShadowRoot* shadowRoot = this->shadowRoot()) 1559 if (ShadowRoot* shadowRoot = this->shadowRoot())
1570 return shadowRoot->scopedStyleResolver().hasSelectorForId(idValue); 1560 return shadowRoot->scopedStyleResolver().hasSelectorForId(idValue);
1571 return false; 1561 return false;
1572 } 1562 }
1573 1563
1574 } // namespace blink 1564 } // namespace blink
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