Index: gpu/command_buffer/cmd_buffer_functions.txt |
diff --git a/gpu/command_buffer/cmd_buffer_functions.txt b/gpu/command_buffer/cmd_buffer_functions.txt |
index 140db2cad91b8d35fd394ee52da65ef68a3ef8e5..1dd35fdce023cfc0ad6433e495622a26edd747a0 100644 |
--- a/gpu/command_buffer/cmd_buffer_functions.txt |
+++ b/gpu/command_buffer/cmd_buffer_functions.txt |
@@ -60,6 +60,7 @@ GL_APICALL void GL_APIENTRY glDisable (GLenumCapability cap); |
GL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index); |
GL_APICALL void GL_APIENTRY glDrawArrays (GLenumDrawMode mode, GLint first, GLsizei count); |
GL_APICALL void GL_APIENTRY glDrawElements (GLenumDrawMode mode, GLsizei count, GLenumIndexType type, const void* indices); |
+GL_APICALL void GL_APIENTRY glDrawRangeElements (GLenumDrawMode mode, GLuint start, GLuint end, GLsizei count, GLenumIndexType type, const void* indices); |
GL_APICALL void GL_APIENTRY glEnable (GLenumCapability cap); |
GL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index); |
GL_APICALL GLsync GL_APIENTRY glFenceSync (GLenumSyncCondition condition, GLbitfieldSyncFlags flags); |
@@ -246,6 +247,8 @@ GL_APICALL void* GL_APIENTRY glMapBufferCHROMIUM (GLuint target, GLenum a |
GL_APICALL GLboolean GL_APIENTRY glUnmapBufferCHROMIUM (GLuint target); |
GL_APICALL void* GL_APIENTRY glMapBufferSubDataCHROMIUM (GLuint target, GLintptrNotNegative offset, GLsizeiptr size, GLenum access); |
GL_APICALL void GL_APIENTRY glUnmapBufferSubDataCHROMIUM (const void* mem); |
+GL_APICALL void* GL_APIENTRY glMapBufferRange (GLenumBufferTarget target, GLintptrNotNegative offset, GLsizeiptr size, GLbitfieldMapBufferAccess access); |
+GL_APICALL GLboolean GL_APIENTRY glUnmapBuffer (GLenumBufferTarget target); |
GL_APICALL void* GL_APIENTRY glMapTexSubImage2DCHROMIUM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLenum access); |
GL_APICALL void GL_APIENTRY glUnmapTexSubImage2DCHROMIUM (const void* mem); |
GL_APICALL void GL_APIENTRY glResizeCHROMIUM (GLuint width, GLuint height, GLfloat scale_factor); |