Index: gpu/command_buffer/service/gles2_cmd_validation_implementation_autogen.h |
diff --git a/gpu/command_buffer/service/gles2_cmd_validation_implementation_autogen.h b/gpu/command_buffer/service/gles2_cmd_validation_implementation_autogen.h |
index 5512be9508255f6f6cfa560498e0b245eba2a503..2f8324021e2200faec57190229d8d0bafcb8c710 100644 |
--- a/gpu/command_buffer/service/gles2_cmd_validation_implementation_autogen.h |
+++ b/gpu/command_buffer/service/gles2_cmd_validation_implementation_autogen.h |
@@ -43,6 +43,15 @@ static const GLenum valid_buffer_target_table[] = { |
GL_ELEMENT_ARRAY_BUFFER, |
}; |
+static const GLenum valid_buffer_target_table_es3[] = { |
+ GL_COPY_READ_BUFFER, |
+ GL_COPY_WRITE_BUFFER, |
+ GL_PIXEL_PACK_BUFFER, |
+ GL_PIXEL_UNPACK_BUFFER, |
+ GL_TRANSFORM_FEEDBACK_BUFFER, |
+ GL_UNIFORM_BUFFER, |
+}; |
+ |
static const GLenum valid_buffer_usage_table[] = { |
GL_STREAM_DRAW, |
GL_STATIC_DRAW, |
@@ -280,6 +289,15 @@ static const GLenum valid_indexed_buffer_target_table[] = { |
GL_UNIFORM_BUFFER, |
}; |
+static const GLenum valid_map_buffer_access_table[] = { |
+ GL_MAP_READ_BIT, |
+ GL_MAP_WRITE_BIT, |
+ GL_MAP_INVALIDATE_RANGE_BIT, |
+ GL_MAP_INVALIDATE_BUFFER_BIT, |
+ GL_MAP_FLUSH_EXPLICIT_BIT, |
+ GL_MAP_UNSYNCHRONIZED_BIT, |
+}; |
+ |
static const GLenum valid_matrix_mode_table[] = { |
GL_PATH_PROJECTION_CHROMIUM, |
GL_PATH_MODELVIEW_CHROMIUM, |
@@ -661,6 +679,8 @@ Validators::Validators() |
index_type(valid_index_type_table, arraysize(valid_index_type_table)), |
indexed_buffer_target(valid_indexed_buffer_target_table, |
arraysize(valid_indexed_buffer_target_table)), |
+ map_buffer_access(valid_map_buffer_access_table, |
+ arraysize(valid_map_buffer_access_table)), |
matrix_mode(valid_matrix_mode_table, arraysize(valid_matrix_mode_table)), |
pixel_store(valid_pixel_store_table, arraysize(valid_pixel_store_table)), |
pixel_store_alignment(valid_pixel_store_alignment_table, |
@@ -751,4 +771,9 @@ Validators::Validators() |
arraysize(valid_vertex_pointer_table)) { |
} |
+void Validators::AddES3Values() { |
+ buffer_target.AddValues(valid_buffer_target_table_es3, |
+ arraysize(valid_buffer_target_table_es3)); |
+} |
+ |
#endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_VALIDATION_IMPLEMENTATION_AUTOGEN_H_ |