Index: gpu/command_buffer/client/gles2_c_lib_autogen.h |
diff --git a/gpu/command_buffer/client/gles2_c_lib_autogen.h b/gpu/command_buffer/client/gles2_c_lib_autogen.h |
index 7e0da4b5902fbaaed84b405cdbeba39bd96349ef..ff3dde12210614790798976eb369e8c05b0af47e 100644 |
--- a/gpu/command_buffer/client/gles2_c_lib_autogen.h |
+++ b/gpu/command_buffer/client/gles2_c_lib_autogen.h |
@@ -259,6 +259,15 @@ void GLES2DrawElements(GLenum mode, |
const void* indices) { |
gles2::GetGLContext()->DrawElements(mode, count, type, indices); |
} |
+void GLES2DrawRangeElements(GLenum mode, |
+ GLuint start, |
+ GLuint end, |
+ GLsizei count, |
+ GLenum type, |
+ const void* indices) { |
+ gles2::GetGLContext()->DrawRangeElements(mode, start, end, count, type, |
+ indices); |
+} |
void GLES2Enable(GLenum cap) { |
gles2::GetGLContext()->Enable(cap); |
} |
@@ -1065,6 +1074,15 @@ void* GLES2MapBufferSubDataCHROMIUM(GLuint target, |
void GLES2UnmapBufferSubDataCHROMIUM(const void* mem) { |
gles2::GetGLContext()->UnmapBufferSubDataCHROMIUM(mem); |
} |
+void* GLES2MapBufferRange(GLenum target, |
+ GLintptr offset, |
+ GLsizeiptr size, |
+ GLbitfield access) { |
+ return gles2::GetGLContext()->MapBufferRange(target, offset, size, access); |
+} |
+GLboolean GLES2UnmapBuffer(GLenum target) { |
+ return gles2::GetGLContext()->UnmapBuffer(target); |
+} |
void* GLES2MapTexSubImage2DCHROMIUM(GLenum target, |
GLint level, |
GLint xoffset, |
@@ -1557,6 +1575,10 @@ extern const NameToFunc g_gles2_function_table[] = { |
reinterpret_cast<GLES2FunctionPointer>(glDrawElements), |
}, |
{ |
+ "glDrawRangeElements", |
+ reinterpret_cast<GLES2FunctionPointer>(glDrawRangeElements), |
+ }, |
+ { |
"glEnable", |
reinterpret_cast<GLES2FunctionPointer>(glEnable), |
}, |
@@ -2293,6 +2315,14 @@ extern const NameToFunc g_gles2_function_table[] = { |
reinterpret_cast<GLES2FunctionPointer>(glUnmapBufferSubDataCHROMIUM), |
}, |
{ |
+ "glMapBufferRange", |
+ reinterpret_cast<GLES2FunctionPointer>(glMapBufferRange), |
+ }, |
+ { |
+ "glUnmapBuffer", |
+ reinterpret_cast<GLES2FunctionPointer>(glUnmapBuffer), |
+ }, |
+ { |
"glMapTexSubImage2DCHROMIUM", |
reinterpret_cast<GLES2FunctionPointer>(glMapTexSubImage2DCHROMIUM), |
}, |