Index: ui/gfx/geometry/quad_f.h |
diff --git a/ui/gfx/geometry/quad_f.h b/ui/gfx/geometry/quad_f.h |
index ada5c54cae3fdb521db8e50f52c49eb408892b9d..d7950645ce28f6366e5d147ba92e78852c831dd8 100644 |
--- a/ui/gfx/geometry/quad_f.h |
+++ b/ui/gfx/geometry/quad_f.h |
@@ -10,6 +10,7 @@ |
#include <iosfwd> |
#include <string> |
+#include "base/logging.h" |
#include "ui/gfx/geometry/point_f.h" |
#include "ui/gfx/geometry/rect_f.h" |
#include "ui/gfx/gfx_export.h" |
@@ -67,6 +68,18 @@ class GFX_EXPORT QuadF { |
return RectF(rl, rt, rr - rl, rb - rt); |
} |
+ // Realigns the corners in the quad by rotating them n corners to the right. |
+ void Realign(size_t times) { |
+ DCHECK_LE(times, 4u); |
+ for (size_t i = 0; i < times; ++i) { |
+ PointF temp = p1_; |
+ p1_ = p2_; |
+ p2_ = p3_; |
+ p3_ = p4_; |
+ p4_ = temp; |
+ } |
+ } |
+ |
// Add a vector to the quad, offseting each point in the quad by the vector. |
void operator+=(const Vector2dF& rhs); |
// Subtract a vector from the quad, offseting each point in the quad by the |