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Unified Diff: cc/resources/layer_quad.cc

Issue 1001833005: Update from https://crrev.com/320343 (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Supress Created 5 years, 9 months ago
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Index: cc/resources/layer_quad.cc
diff --git a/cc/resources/layer_quad.cc b/cc/resources/layer_quad.cc
index 38ec7b32b0181c02e24291bcce3a23812008a222..ba9231492f587dcba546c7ffe50aea31f85c78d2 100644
--- a/cc/resources/layer_quad.cc
+++ b/cc/resources/layer_quad.cc
@@ -10,8 +10,11 @@
namespace cc {
LayerQuad::Edge::Edge(const gfx::PointF& p, const gfx::PointF& q) {
- DCHECK(p != q);
-
+ if (p == q) {
+ degenerate_ = true;
+ return;
+ }
+ degenerate_ = false;
gfx::Vector2dF tangent(p.y() - q.y(), q.x() - p.x());
float cross2 = p.x() * q.y() - q.x() * p.y();
@@ -43,6 +46,22 @@ LayerQuad::LayerQuad(const Edge& left,
bottom_(bottom) {}
gfx::QuadF LayerQuad::ToQuadF() const {
+ if (left_.degenerate()) {
+ return gfx::QuadF(top_.Intersect(bottom_), top_.Intersect(right_),
+ right_.Intersect(bottom_), bottom_.Intersect(top_));
+ }
+ if (right_.degenerate()) {
+ return gfx::QuadF(left_.Intersect(top_), top_.Intersect(bottom_),
+ bottom_.Intersect(top_), bottom_.Intersect(left_));
+ }
+ if (top_.degenerate()) {
+ return gfx::QuadF(left_.Intersect(right_), right_.Intersect(left_),
+ right_.Intersect(bottom_), bottom_.Intersect(left_));
+ }
+ if (bottom_.degenerate()) {
+ return gfx::QuadF(left_.Intersect(top_), top_.Intersect(right_),
+ right_.Intersect(left_), left_.Intersect(right_));
+ }
return gfx::QuadF(left_.Intersect(top_),
top_.Intersect(right_),
right_.Intersect(bottom_),
@@ -50,18 +69,42 @@ gfx::QuadF LayerQuad::ToQuadF() const {
}
void LayerQuad::ToFloatArray(float flattened[12]) const {
- flattened[0] = left_.x();
- flattened[1] = left_.y();
- flattened[2] = left_.z();
- flattened[3] = top_.x();
- flattened[4] = top_.y();
- flattened[5] = top_.z();
- flattened[6] = right_.x();
- flattened[7] = right_.y();
- flattened[8] = right_.z();
- flattened[9] = bottom_.x();
- flattened[10] = bottom_.y();
- flattened[11] = bottom_.z();
+ if (left_.degenerate()) {
+ flattened[0] = bottom_.x();
+ flattened[1] = bottom_.y();
+ flattened[2] = bottom_.z();
+ } else {
+ flattened[0] = left_.x();
+ flattened[1] = left_.y();
+ flattened[2] = left_.z();
+ }
+ if (top_.degenerate()) {
+ flattened[3] = left_.x();
+ flattened[4] = left_.y();
+ flattened[5] = left_.z();
+ } else {
+ flattened[3] = top_.x();
+ flattened[4] = top_.y();
+ flattened[5] = top_.z();
+ }
+ if (right_.degenerate()) {
+ flattened[6] = top_.x();
+ flattened[7] = top_.y();
+ flattened[8] = top_.z();
+ } else {
+ flattened[6] = right_.x();
+ flattened[7] = right_.y();
+ flattened[8] = right_.z();
+ }
+ if (bottom_.degenerate()) {
+ flattened[9] = right_.x();
+ flattened[10] = right_.y();
+ flattened[11] = right_.z();
+ } else {
+ flattened[9] = bottom_.x();
+ flattened[10] = bottom_.y();
+ flattened[11] = bottom_.z();
+ }
}
} // namespace cc
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