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Side by Side Diff: ui/gl/gpu_timing.h

Issue 1001833005: Update from https://crrev.com/320343 (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Supress Created 5 years, 9 months ago
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1 // Copyright (c) 2015 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_GPU_TIMING_H_ 5 #ifndef UI_GL_GPU_TIMING_H_
6 #define GPU_COMMAND_BUFFER_SERVICE_GPU_TIMING_H_ 6 #define UI_GL_GPU_TIMING_H_
7 7
8 #include "base/callback.h" 8 #include "base/callback.h"
9 #include "base/memory/scoped_ptr.h" 9 #include "base/memory/scoped_ptr.h"
10 #include "ui/gl/gl_export.h" 10 #include "ui/gl/gl_export.h"
11 11
12 // The gpu_timing classes handles the abstraction of GL GPU Timing extensions 12 // The gpu_timing classes handles the abstraction of GL GPU Timing extensions
13 // into a common set of functions. Currently the different timer extensions 13 // into a common set of functions. Currently the different timer extensions that
14 // that are supported are ARB_timer_query and EXT_disjoint_timer_query. 14 // are supported are EXT_timer_query, ARB_timer_query and
15 // EXT_disjoint_timer_query.
15 // 16 //
16 // Explanation of Classes: 17 // Explanation of Classes:
17 // GPUTiming - GPU Timing is a private class which is only owned by the 18 // GPUTiming - GPU Timing is a private class which is only owned by the
18 // underlying GLContextReal class. This class handles any GL Context level 19 // underlying GLContextReal class. This class handles any GL Context level
19 // states which may need to be redistributed to users of GPUTiming. For 20 // states which may need to be redistributed to users of GPUTiming. For
20 // example, there exists only a single disjoint flag for each real GL 21 // example, there exists only a single disjoint flag for each real GL
21 // Context. Once the disjoint flag is checked, internally it is reset to 22 // Context. Once the disjoint flag is checked, internally it is reset to
22 // false. In order to support multiple virtual contexts each checking the 23 // false. In order to support multiple virtual contexts each checking the
23 // disjoint flag seperately, GPUTiming is in charge of checking the 24 // disjoint flag seperately, GPUTiming is in charge of checking the
24 // disjoint flag and broadcasting out the disjoint state to all the 25 // disjoint flag and broadcasting out the disjoint state to all the
25 // various users of GPUTiming (GPUTimingClient below). 26 // various users of GPUTiming (GPUTimingClient below).
26 // GPUTimingClient - The GLContextReal holds the GPUTiming class and is the 27 // GPUTimingClient - The GLContextReal holds the GPUTiming class and is the
27 // factory that creates GPUTimingClient objects. If a user would like to 28 // factory that creates GPUTimingClient objects. If a user would like to
28 // obtain various GPU times they would access CreateGPUTimingClient() from 29 // obtain various GPU times they would access CreateGPUTimingClient() from
29 // their GLContext and use the returned object for their timing calls. 30 // their GLContext and use the returned object for their timing calls.
30 // Each virtual context as well as any other classes which need GPU times 31 // Each virtual context as well as any other classes which need GPU times
31 // will hold one of these. When they want to time a GPU trace they will 32 // will hold one of these. When they want to time a set of GL commands they
32 // create GPUTimer objects. 33 // will create GPUTimer objects.
33 // GPUTimer - Once a user decides to trace something, the user creates a new 34 // GPUTimer - Once a user decides to time something, the user creates a new
34 // GPUTimer object from a GPUTimingClient and issue Start() and Stop() calls 35 // GPUTimer object from a GPUTimingClient and issue Start() and Stop() calls
35 // around various GL Calls. Once IsAvailable() returns true, the GPU times 36 // around various GL calls. Once IsAvailable() returns true, the GPU times
36 // will be available through the various time stamp related functions. 37 // will be available through the various time stamp related functions.
37 // The constructor and destructor of this object handles the actual 38 // The constructor and destructor of this object handles the actual
38 // creation and deletion of the GL Queries within GL. 39 // creation and deletion of the GL Queries within GL.
39 40
40 namespace gfx { 41 namespace gfx {
41 42
42 class GLContextReal; 43 class GLContextReal;
43 class GPUTimingClient; 44 class GPUTimingClient;
44 45
45 class GPUTiming { 46 class GPUTiming {
46 public: 47 public:
47 enum TimerType { 48 enum TimerType {
48 kTimerTypeInvalid = -1, 49 kTimerTypeInvalid = -1,
49 50
51 kTimerTypeEXT, // EXT_timer_query
50 kTimerTypeARB, // ARB_timer_query 52 kTimerTypeARB, // ARB_timer_query
51 kTimerTypeDisjoint // EXT_disjoint_timer_query 53 kTimerTypeDisjoint // EXT_disjoint_timer_query
52 }; 54 };
53 55
54 TimerType GetTimerType() const { return timer_type_; } 56 TimerType GetTimerType() const { return timer_type_; }
55 uint32_t GetDisjointCount(); 57 uint32_t GetDisjointCount();
56 58
57 private: 59 private:
58 friend struct base::DefaultDeleter<GPUTiming>; 60 friend struct base::DefaultDeleter<GPUTiming>;
59 friend class GLContextReal; 61 friend class GLContextReal;
62 friend class GPUTimer;
60 explicit GPUTiming(GLContextReal* context); 63 explicit GPUTiming(GLContextReal* context);
61 ~GPUTiming(); 64 ~GPUTiming();
62 65
63 scoped_refptr<GPUTimingClient> CreateGPUTimingClient(); 66 scoped_refptr<GPUTimingClient> CreateGPUTimingClient();
64 67
65 TimerType timer_type_ = kTimerTypeInvalid; 68 TimerType timer_type_ = kTimerTypeInvalid;
66 uint32_t disjoint_counter_ = 0; 69 uint32_t disjoint_counter_ = 0;
67 DISALLOW_COPY_AND_ASSIGN(GPUTiming); 70 DISALLOW_COPY_AND_ASSIGN(GPUTiming);
68 }; 71 };
69 72
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95 98
96 // GPUTimingClient contains all the gl timing logic that is not specific 99 // GPUTimingClient contains all the gl timing logic that is not specific
97 // to a single GPUTimer. 100 // to a single GPUTimer.
98 class GL_EXPORT GPUTimingClient 101 class GL_EXPORT GPUTimingClient
99 : public base::RefCounted<GPUTimingClient> { 102 : public base::RefCounted<GPUTimingClient> {
100 public: 103 public:
101 explicit GPUTimingClient(GPUTiming* gpu_timing = nullptr); 104 explicit GPUTimingClient(GPUTiming* gpu_timing = nullptr);
102 105
103 scoped_ptr<GPUTimer> CreateGPUTimer(); 106 scoped_ptr<GPUTimer> CreateGPUTimer();
104 bool IsAvailable(); 107 bool IsAvailable();
108 bool IsTimerOffsetAvailable();
109
105 const char* GetTimerTypeName() const; 110 const char* GetTimerTypeName() const;
106 111
107 // CheckAndResetTimerErrors has to be called before reading timestamps 112 // CheckAndResetTimerErrors has to be called before reading timestamps
108 // from GPUTimers instances and after making sure all the timers 113 // from GPUTimers instances and after making sure all the timers
109 // were available. 114 // were available.
110 // If the returned value is false, all the previous timers should be 115 // If the returned value is false, all the previous timers should be
111 // discarded. 116 // discarded.
112 bool CheckAndResetTimerErrors(); 117 bool CheckAndResetTimerErrors();
113 118
114 // Returns the offset between the current gpu time and the cpu time. 119 // Returns the offset between the current gpu time and the cpu time.
(...skipping 14 matching lines...) Expand all
129 int64 offset_ = 0; // offset cache when timer_type_ == kTimerTypeARB 134 int64 offset_ = 0; // offset cache when timer_type_ == kTimerTypeARB
130 uint32_t disjoint_counter_ = 0; 135 uint32_t disjoint_counter_ = 0;
131 bool offset_valid_ = false; 136 bool offset_valid_ = false;
132 base::Callback<int64(void)> cpu_time_for_testing_; 137 base::Callback<int64(void)> cpu_time_for_testing_;
133 138
134 DISALLOW_COPY_AND_ASSIGN(GPUTimingClient); 139 DISALLOW_COPY_AND_ASSIGN(GPUTimingClient);
135 }; 140 };
136 141
137 } // namespace gfx 142 } // namespace gfx
138 143
139 #endif // GPU_COMMAND_BUFFER_SERVICE_GPU_TIMING_H_ 144 #endif // UI_GL_GPU_TIMING_H_
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