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Side by Side Diff: gpu/command_buffer/client/gles2_interface_autogen.h

Issue 1001833005: Update from https://crrev.com/320343 (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Supress Created 5 years, 9 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file is auto-generated from 5 // This file is auto-generated from
6 // gpu/command_buffer/build_gles2_cmd_buffer.py 6 // gpu/command_buffer/build_gles2_cmd_buffer.py
7 // It's formatted by clang-format using chromium coding style: 7 // It's formatted by clang-format using chromium coding style:
8 // clang-format -i -style=chromium filename 8 // clang-format -i -style=chromium filename
9 // DO NOT EDIT! 9 // DO NOT EDIT!
10 10
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141 virtual void DepthMask(GLboolean flag) = 0; 141 virtual void DepthMask(GLboolean flag) = 0;
142 virtual void DepthRangef(GLclampf zNear, GLclampf zFar) = 0; 142 virtual void DepthRangef(GLclampf zNear, GLclampf zFar) = 0;
143 virtual void DetachShader(GLuint program, GLuint shader) = 0; 143 virtual void DetachShader(GLuint program, GLuint shader) = 0;
144 virtual void Disable(GLenum cap) = 0; 144 virtual void Disable(GLenum cap) = 0;
145 virtual void DisableVertexAttribArray(GLuint index) = 0; 145 virtual void DisableVertexAttribArray(GLuint index) = 0;
146 virtual void DrawArrays(GLenum mode, GLint first, GLsizei count) = 0; 146 virtual void DrawArrays(GLenum mode, GLint first, GLsizei count) = 0;
147 virtual void DrawElements(GLenum mode, 147 virtual void DrawElements(GLenum mode,
148 GLsizei count, 148 GLsizei count,
149 GLenum type, 149 GLenum type,
150 const void* indices) = 0; 150 const void* indices) = 0;
151 virtual void DrawRangeElements(GLenum mode,
152 GLuint start,
153 GLuint end,
154 GLsizei count,
155 GLenum type,
156 const void* indices) = 0;
151 virtual void Enable(GLenum cap) = 0; 157 virtual void Enable(GLenum cap) = 0;
152 virtual void EnableVertexAttribArray(GLuint index) = 0; 158 virtual void EnableVertexAttribArray(GLuint index) = 0;
153 virtual GLsync FenceSync(GLenum condition, GLbitfield flags) = 0; 159 virtual GLsync FenceSync(GLenum condition, GLbitfield flags) = 0;
154 virtual void Finish() = 0; 160 virtual void Finish() = 0;
155 virtual void Flush() = 0; 161 virtual void Flush() = 0;
156 virtual void FramebufferRenderbuffer(GLenum target, 162 virtual void FramebufferRenderbuffer(GLenum target,
157 GLenum attachment, 163 GLenum attachment,
158 GLenum renderbuffertarget, 164 GLenum renderbuffertarget,
159 GLuint renderbuffer) = 0; 165 GLuint renderbuffer) = 0;
160 virtual void FramebufferTexture2D(GLenum target, 166 virtual void FramebufferTexture2D(GLenum target,
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576 GLenum type, 582 GLenum type,
577 GLuint offset) = 0; 583 GLuint offset) = 0;
578 virtual GLboolean EnableFeatureCHROMIUM(const char* feature) = 0; 584 virtual GLboolean EnableFeatureCHROMIUM(const char* feature) = 0;
579 virtual void* MapBufferCHROMIUM(GLuint target, GLenum access) = 0; 585 virtual void* MapBufferCHROMIUM(GLuint target, GLenum access) = 0;
580 virtual GLboolean UnmapBufferCHROMIUM(GLuint target) = 0; 586 virtual GLboolean UnmapBufferCHROMIUM(GLuint target) = 0;
581 virtual void* MapBufferSubDataCHROMIUM(GLuint target, 587 virtual void* MapBufferSubDataCHROMIUM(GLuint target,
582 GLintptr offset, 588 GLintptr offset,
583 GLsizeiptr size, 589 GLsizeiptr size,
584 GLenum access) = 0; 590 GLenum access) = 0;
585 virtual void UnmapBufferSubDataCHROMIUM(const void* mem) = 0; 591 virtual void UnmapBufferSubDataCHROMIUM(const void* mem) = 0;
592 virtual void* MapBufferRange(GLenum target,
593 GLintptr offset,
594 GLsizeiptr size,
595 GLbitfield access) = 0;
596 virtual GLboolean UnmapBuffer(GLenum target) = 0;
586 virtual void* MapTexSubImage2DCHROMIUM(GLenum target, 597 virtual void* MapTexSubImage2DCHROMIUM(GLenum target,
587 GLint level, 598 GLint level,
588 GLint xoffset, 599 GLint xoffset,
589 GLint yoffset, 600 GLint yoffset,
590 GLsizei width, 601 GLsizei width,
591 GLsizei height, 602 GLsizei height,
592 GLenum format, 603 GLenum format,
593 GLenum type, 604 GLenum type,
594 GLenum access) = 0; 605 GLenum access) = 0;
595 virtual void UnmapTexSubImage2DCHROMIUM(const void* mem) = 0; 606 virtual void UnmapTexSubImage2DCHROMIUM(const void* mem) = 0;
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721 GLint bounds_height, 732 GLint bounds_height,
722 GLfloat uv_x, 733 GLfloat uv_x,
723 GLfloat uv_y, 734 GLfloat uv_y,
724 GLfloat uv_width, 735 GLfloat uv_width,
725 GLfloat uv_height) = 0; 736 GLfloat uv_height) = 0;
726 virtual void SwapInterval(GLint interval) = 0; 737 virtual void SwapInterval(GLint interval) = 0;
727 virtual void MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) = 0; 738 virtual void MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) = 0;
728 virtual void MatrixLoadIdentityCHROMIUM(GLenum matrixMode) = 0; 739 virtual void MatrixLoadIdentityCHROMIUM(GLenum matrixMode) = 0;
729 virtual void BlendBarrierKHR() = 0; 740 virtual void BlendBarrierKHR() = 0;
730 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_AUTOGEN_H_ 741 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_AUTOGEN_H_
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