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Unified Diff: include/gpu/GrRenderTarget.h

Issue 1001503002: Implement support for mixed sampled render targets (Closed) Base URL: https://skia.googlesource.com/skia.git@mix1
Patch Set: Rebase on top of text context patch 2 Created 5 years, 9 months ago
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Index: include/gpu/GrRenderTarget.h
diff --git a/include/gpu/GrRenderTarget.h b/include/gpu/GrRenderTarget.h
index 40e006aa8aec8edb70b28cec5a3274f5b7f0e110..5144748fabda79f8d0b5527f4aade84c19dd2082 100644
--- a/include/gpu/GrRenderTarget.h
+++ b/include/gpu/GrRenderTarget.h
@@ -31,14 +31,39 @@ public:
// GrRenderTarget
/**
- * @return true if the surface is multisampled, false otherwise
+ * @param pipelineStage specifies the buffer(s) for which multisampling
+ is queried
+ * @return true if the surface is multisampled in all of the buffers
+ * specified by the sample config, false if any are non-MSAA
*/
Chris Dalton 2015/03/19 12:07:40 Maybe pipeline stage would be better to say than b
- bool isMultisampled() const { return 0 != fDesc.fSampleCnt; }
+ bool isMultisampled(GrPipelineStage pipelineStage =
+ kEverywhere_GrPipelineStage) const {
+ return 0 != numSamples(pipelineStage);
+ }
/**
- * @return the number of samples-per-pixel or zero if non-MSAA.
+ * @param pipelineStage specifies the buffer(s) for which sample count
+ is queried
+ * @return the number of samples-per-pixel or zero if any of the specified
+ * buffers is non-MSAA.
*/
- int numSamples() const { return fDesc.fSampleCnt; }
+ int numSamples(GrPipelineStage pipelineStage =
+ kEverywhere_GrPipelineStage) const {
+ if (kStencil_GrSampleConfig == fSampleConfig &&
+ kColorBuffer_GrPipelineStage == pipelineStage) {
+ return 0;
+ }
+ return fDesc.fSampleCnt;
+ }
+
+ /**
+ * @return sample config: kUnified_GrSampleConfig if both color and stencil
+ buffers are MSAA, or kStencil_GrSampleConfig if only stencil
+ buffer is MSAA.
+ */
+ GrSampleConfig sampleConfig() const {
+ return fSampleConfig;
+ }
/**
* Call to indicate the multisample contents were modified such that the
@@ -94,8 +119,10 @@ public:
const GrRenderTargetPriv renderTargetPriv() const;
protected:
- GrRenderTarget(GrGpu* gpu, LifeCycle lifeCycle, const GrSurfaceDesc& desc)
+ GrRenderTarget(GrGpu* gpu, LifeCycle lifeCycle, const GrSurfaceDesc& desc,
+ GrSampleConfig sampleConfig)
: INHERITED(gpu, lifeCycle, desc)
+ , fSampleConfig(sampleConfig)
, fStencilBuffer(NULL) {
fResolveRect.setLargestInverted();
}
@@ -110,6 +137,8 @@ private:
friend class GrRenderTargetPriv;
+ GrSampleConfig fSampleConfig;
+
GrStencilBuffer* fStencilBuffer;
SkIRect fResolveRect;
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