| Index: src/gpu/GrTexture.cpp
|
| diff --git a/src/gpu/GrTexture.cpp b/src/gpu/GrTexture.cpp
|
| index 33b8687017378d776e18867c6edceea4b4ce45a6..e954c5ee85bdde547c9082643c23db473cce6dbe 100644
|
| --- a/src/gpu/GrTexture.cpp
|
| +++ b/src/gpu/GrTexture.cpp
|
| @@ -51,7 +51,7 @@ void GrTexture::validateDesc() const {
|
| if (this->asRenderTarget()) {
|
| // This texture has a render target
|
| SkASSERT(0 != (fDesc.fFlags & kRenderTarget_GrSurfaceFlag));
|
| - SkASSERT(fDesc.fSampleCnt == this->asRenderTarget()->numSamples());
|
| + SkASSERT(fDesc.fSampleCnt == this->asRenderTarget()->numColorSamples());
|
| } else {
|
| SkASSERT(0 == (fDesc.fFlags & kRenderTarget_GrSurfaceFlag));
|
| SkASSERT(0 == fDesc.fSampleCnt);
|
|
|