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Unified Diff: src/gpu/GrClipMaskManager.cpp

Issue 1001503002: Implement support for mixed sampled render targets (Closed) Base URL: https://skia.googlesource.com/skia.git@mix1
Patch Set: Address comments Created 5 years, 6 months ago
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Index: src/gpu/GrClipMaskManager.cpp
diff --git a/src/gpu/GrClipMaskManager.cpp b/src/gpu/GrClipMaskManager.cpp
index 9d79a6dc89cda3249e1035562fdd2054e2b2dd34..f5235709ff6b91090bdd9aa19b6c86daeeac03b5 100644
--- a/src/gpu/GrClipMaskManager.cpp
+++ b/src/gpu/GrClipMaskManager.cpp
@@ -306,7 +306,7 @@ bool GrClipMaskManager::setupClipping(GrPipelineBuilder* pipelineBuilder,
}
// If MSAA is enabled we can do everything in the stencil buffer.
- if (0 == rt->numSamples() && requiresAA) {
+ if (0 == rt->numColorSamples() && requiresAA) {
GrTexture* result = NULL;
// The top-left of the mask corresponds to the top-left corner of the bounds.

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