Index: src/gpu/SkGpuDevice.cpp |
diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp |
index beed2fab286bcd88a16d62168b7d1b5727a30e7e..8ee0e7f10057e8c49f9f83e0836189410ee416c3 100644 |
--- a/src/gpu/SkGpuDevice.cpp |
+++ b/src/gpu/SkGpuDevice.cpp |
@@ -325,7 +325,7 @@ void SkGpuDevice::replaceRenderTarget(bool shouldRetainContent) { |
: SkSurface::kNo_Budgeted; |
SkAutoTUnref<GrRenderTarget> newRT(CreateRenderTarget( |
- fRenderTarget->getContext(), budgeted, this->imageInfo(), fRenderTarget->numSamples())); |
+ fRenderTarget->getContext(), budgeted, this->imageInfo(), fRenderTarget->desc().fSampleCnt)); |
if (NULL == newRT) { |
return; |
@@ -1682,7 +1682,7 @@ SkBaseDevice* SkGpuDevice::onCreateDevice(const CreateInfo& cinfo, const SkPaint |
desc.fFlags = kRenderTarget_GrSurfaceFlag; |
desc.fWidth = cinfo.fInfo.width(); |
desc.fHeight = cinfo.fInfo.height(); |
- desc.fSampleCnt = fRenderTarget->numSamples(); |
+ desc.fSampleCnt = fRenderTarget->desc().fSampleCnt; |
SkAutoTUnref<GrTexture> texture; |
// Skia's convention is to only clear a device if it is non-opaque. |
@@ -1710,7 +1710,7 @@ SkBaseDevice* SkGpuDevice::onCreateDevice(const CreateInfo& cinfo, const SkPaint |
SkSurface* SkGpuDevice::newSurface(const SkImageInfo& info, const SkSurfaceProps& props) { |
// TODO: Change the signature of newSurface to take a budgeted parameter. |
static const SkSurface::Budgeted kBudgeted = SkSurface::kNo_Budgeted; |
- return SkSurface::NewRenderTarget(fContext, kBudgeted, info, fRenderTarget->numSamples(), |
+ return SkSurface::NewRenderTarget(fContext, kBudgeted, info, fRenderTarget->desc().fSampleCnt, |
&props); |
} |
@@ -1750,7 +1750,7 @@ bool SkGpuDevice::EXPERIMENTAL_drawPicture(SkCanvas* mainCanvas, const SkPicture |
initialMatrix, |
clipBounds, |
&atlasedNeedRendering, &atlasedRecycled, |
- fRenderTarget->numSamples()); |
+ fRenderTarget->numColorSamples()); |
GrLayerHoister::DrawLayersToAtlas(fContext, atlasedNeedRendering); |
@@ -1762,7 +1762,7 @@ bool SkGpuDevice::EXPERIMENTAL_drawPicture(SkCanvas* mainCanvas, const SkPicture |
initialMatrix, |
clipBounds, |
&needRendering, &recycled, |
- fRenderTarget->numSamples()); |
+ fRenderTarget->numColorSamples()); |
GrLayerHoister::DrawLayers(fContext, needRendering); |