Index: src/gpu/gl/GrGLGpu.cpp |
diff --git a/src/gpu/gl/GrGLGpu.cpp b/src/gpu/gl/GrGLGpu.cpp |
index b7901400fbd68c132c4b448e20874b9bb64ba291..f819117377397bb9e7d4e9d960cddcc5110f216e 100644 |
--- a/src/gpu/gl/GrGLGpu.cpp |
+++ b/src/gpu/gl/GrGLGpu.cpp |
@@ -350,6 +350,9 @@ void GrGLGpu::onResetContext(uint32_t resetBits) { |
if (this->caps()->pathRenderingSupport()) { |
this->glPathRendering()->resetContext(); |
} |
+ if (this->glCaps().fbMixedSamplesSupport()) { |
+ GL_CALL(CoverageModulation(GR_GL_RGBA)); |
Chris Dalton
2015/03/12 07:43:35
Let's verify there isn't a performance penalty to
Chris Dalton
2015/03/12 08:04:52
One more thing:
The coverage modulation we use ma
vbuzinov
2015/03/13 13:37:22
1-Done. 2-Not done
|
+ } |
} |
// we assume these values |
@@ -447,6 +450,7 @@ GrRenderTarget* GrGLGpu::onWrapBackendRenderTarget(const GrBackendRenderTargetDe |
GrGLuint fboID = static_cast<GrGLuint>(wrapDesc.fRenderTargetHandle); |
idDesc.fRenderFBO.reset(SkNEW_ARGS(GrGLFBO, (fboID))); |
idDesc.fMSColorRenderbufferID = 0; |
+ idDesc.fSampleConfig = wrapDesc.fSampleConfig; |
idDesc.fLifeCycle = GrGpuResource::kWrapped_LifeCycle; |
GrSurfaceDesc desc; |
@@ -794,6 +798,7 @@ static bool renderbuffer_storage_msaa(GrGLContext& ctx, |
switch (ctx.caps()->msFBOType()) { |
case GrGLCaps::kDesktop_ARB_MSFBOType: |
case GrGLCaps::kDesktop_EXT_MSFBOType: |
+ case GrGLCaps::kStencil_MSFBOType: |
case GrGLCaps::kES_3_0_MSFBOType: |
GL_ALLOC_CALL(ctx.interface(), |
RenderbufferStorageMultisample(GR_GL_RENDERBUFFER, |
@@ -828,6 +833,9 @@ bool GrGLGpu::createRenderTargetObjects(const GrSurfaceDesc& desc, bool budgeted |
idDesc->fMSColorRenderbufferID = 0; |
idDesc->fLifeCycle = budgeted ? GrGpuResource::kCached_LifeCycle : |
GrGpuResource::kUncached_LifeCycle; |
+ idDesc->fSampleConfig = GrGLCaps::kStencil_MSFBOType == |
+ this->glCaps().msFBOType() ? kStencil_GrSampleConfig : |
+ kUnified_GrSampleConfig; |
GrGLenum status; |
@@ -1147,7 +1155,7 @@ bool GrGLGpu::createStencilBufferForRenderTarget(GrRenderTarget* rt, int width, |
SkASSERT(width >= rt->width()); |
SkASSERT(height >= rt->height()); |
- int samples = rt->numSamples(); |
+ int samples = rt->numSamples(kStencil_GrSampleConfig); |
GrGLStencilBuffer::IDDesc sbDesc; |
int stencilFmtCnt = this->glCaps().stencilFormats().count(); |
@@ -2101,7 +2109,7 @@ void GrGLGpu::flushHWAAState(GrRenderTarget* rt, bool useHWAA, bool isLineDraw) |
// Replace RT_HAS_MSAA with this definition once this driver bug is no longer a relevant concern |
#define RT_HAS_MSAA rt->isMultisampled() |
#else |
- #define RT_HAS_MSAA (rt->isMultisampled() || isLineDraw) |
+ #define RT_HAS_MSAA (rt->isMultisampled(kStencil_GrSampleConfig) || isLineDraw) |
Chris Dalton
2015/03/12 07:43:35
This feels awkward to check the stencil. Ideally t
|
#endif |
if (kGL_GrGLStandard == this->glStandard()) { |