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| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 | 8 |
| 9 #include "GrGLCaps.h" | 9 #include "GrGLCaps.h" |
| 10 | 10 |
| (...skipping 219 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 230 ctxInfo.hasExtension("GL_OES_vertex_array_ob ject"); | 230 ctxInfo.hasExtension("GL_OES_vertex_array_ob ject"); |
| 231 } | 231 } |
| 232 | 232 |
| 233 if (kGL_GrGLStandard == standard) { | 233 if (kGL_GrGLStandard == standard) { |
| 234 fES2CompatibilitySupport = ctxInfo.hasExtension("GL_ARB_ES2_compatibilit y"); | 234 fES2CompatibilitySupport = ctxInfo.hasExtension("GL_ARB_ES2_compatibilit y"); |
| 235 } | 235 } |
| 236 else { | 236 else { |
| 237 fES2CompatibilitySupport = true; | 237 fES2CompatibilitySupport = true; |
| 238 } | 238 } |
| 239 | 239 |
| 240 if (kGL_GrGLStandard == standard) { | 240 if (kGL_GrGLStandard == standard || fShaderCaps->mixedSamplesSupport()) { |
|
Chris Dalton
2015/06/11 23:34:38
This won't quite work. See below how mixed samples
| |
| 241 fMultisampleDisableSupport = true; | 241 fMultisampleDisableSupport = true; |
| 242 } else { | 242 } else { |
| 243 fMultisampleDisableSupport = false; | 243 fMultisampleDisableSupport = false; |
| 244 } | 244 } |
| 245 | 245 |
| 246 /************************************************************************** | 246 /************************************************************************** |
| 247 * GrShaderCaps fields | 247 * GrShaderCaps fields |
| 248 **************************************************************************/ | 248 **************************************************************************/ |
| 249 | 249 |
| 250 glslCaps->fPathRenderingSupport = ctxInfo.hasExtension("GL_NV_path_rendering "); | 250 glslCaps->fPathRenderingSupport = ctxInfo.hasExtension("GL_NV_path_rendering "); |
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| 782 void GrGLCaps::initFSAASupport(const GrGLContextInfo& ctxInfo, const GrGLInterfa ce* gli) { | 782 void GrGLCaps::initFSAASupport(const GrGLContextInfo& ctxInfo, const GrGLInterfa ce* gli) { |
| 783 | 783 |
| 784 fMSFBOType = kNone_MSFBOType; | 784 fMSFBOType = kNone_MSFBOType; |
| 785 if (kGL_GrGLStandard != ctxInfo.standard()) { | 785 if (kGL_GrGLStandard != ctxInfo.standard()) { |
| 786 // We prefer the EXT/IMG extension over ES3 MSAA because we've observed | 786 // We prefer the EXT/IMG extension over ES3 MSAA because we've observed |
| 787 // ES3 driver bugs on at least one device with a tiled GPU (N10). | 787 // ES3 driver bugs on at least one device with a tiled GPU (N10). |
| 788 if (ctxInfo.hasExtension("GL_EXT_multisampled_render_to_texture")) { | 788 if (ctxInfo.hasExtension("GL_EXT_multisampled_render_to_texture")) { |
| 789 fMSFBOType = kES_EXT_MsToTexture_MSFBOType; | 789 fMSFBOType = kES_EXT_MsToTexture_MSFBOType; |
| 790 } else if (ctxInfo.hasExtension("GL_IMG_multisampled_render_to_texture") ) { | 790 } else if (ctxInfo.hasExtension("GL_IMG_multisampled_render_to_texture") ) { |
| 791 fMSFBOType = kES_IMG_MsToTexture_MSFBOType; | 791 fMSFBOType = kES_IMG_MsToTexture_MSFBOType; |
| 792 } else if (fShaderCaps->mixedSamplesSupport() && fShaderCaps->pathRender ingSupport()) { | |
| 793 fMSFBOType = kMixedSamples_MSFBOType; | |
| 792 } else if (ctxInfo.version() >= GR_GL_VER(3,0)) { | 794 } else if (ctxInfo.version() >= GR_GL_VER(3,0)) { |
| 793 fMSFBOType = GrGLCaps::kES_3_0_MSFBOType; | 795 fMSFBOType = GrGLCaps::kES_3_0_MSFBOType; |
| 794 } else if (ctxInfo.hasExtension("GL_CHROMIUM_framebuffer_multisample")) { | 796 } else if (ctxInfo.hasExtension("GL_CHROMIUM_framebuffer_multisample")) { |
| 795 // chrome's extension is equivalent to the EXT msaa | 797 // chrome's extension is equivalent to the EXT msaa |
| 796 // and fbo_blit extensions. | 798 // and fbo_blit extensions. |
| 797 fMSFBOType = kDesktop_EXT_MSFBOType; | 799 fMSFBOType = kDesktop_EXT_MSFBOType; |
| 798 } else if (ctxInfo.hasExtension("GL_APPLE_framebuffer_multisample")) { | 800 } else if (ctxInfo.hasExtension("GL_APPLE_framebuffer_multisample")) { |
| 799 fMSFBOType = kES_Apple_MSFBOType; | 801 fMSFBOType = kES_Apple_MSFBOType; |
| 800 } | 802 } |
| 801 } else { | 803 } else { |
| 802 if ((ctxInfo.version() >= GR_GL_VER(3,0)) || | 804 if (fShaderCaps->mixedSamplesSupport() && fShaderCaps->pathRenderingSupp ort()) { |
| 805 fMSFBOType = kMixedSamples_MSFBOType; | |
| 806 } else if ((ctxInfo.version() >= GR_GL_VER(3,0)) || | |
| 803 ctxInfo.hasExtension("GL_ARB_framebuffer_object")) { | 807 ctxInfo.hasExtension("GL_ARB_framebuffer_object")) { |
| 804 fMSFBOType = GrGLCaps::kDesktop_ARB_MSFBOType; | 808 fMSFBOType = GrGLCaps::kDesktop_ARB_MSFBOType; |
| 805 } else if (ctxInfo.hasExtension("GL_EXT_framebuffer_multisample") && | 809 } else if (ctxInfo.hasExtension("GL_EXT_framebuffer_multisample") && |
| 806 ctxInfo.hasExtension("GL_EXT_framebuffer_blit")) { | 810 ctxInfo.hasExtension("GL_EXT_framebuffer_blit")) { |
| 807 fMSFBOType = GrGLCaps::kDesktop_EXT_MSFBOType; | 811 fMSFBOType = GrGLCaps::kDesktop_EXT_MSFBOType; |
| 808 } | 812 } |
| 809 } | 813 } |
| 810 } | 814 } |
| 811 | 815 |
| 812 namespace { | 816 namespace { |
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| 925 } | 929 } |
| 926 | 930 |
| 927 static const char* kMSFBOExtStr[] = { | 931 static const char* kMSFBOExtStr[] = { |
| 928 "None", | 932 "None", |
| 929 "ARB", | 933 "ARB", |
| 930 "EXT", | 934 "EXT", |
| 931 "ES 3.0", | 935 "ES 3.0", |
| 932 "Apple", | 936 "Apple", |
| 933 "IMG MS To Texture", | 937 "IMG MS To Texture", |
| 934 "EXT MS To Texture", | 938 "EXT MS To Texture", |
| 939 "MixedSamples", | |
| 935 }; | 940 }; |
| 936 GR_STATIC_ASSERT(0 == kNone_MSFBOType); | 941 GR_STATIC_ASSERT(0 == kNone_MSFBOType); |
| 937 GR_STATIC_ASSERT(1 == kDesktop_ARB_MSFBOType); | 942 GR_STATIC_ASSERT(1 == kDesktop_ARB_MSFBOType); |
| 938 GR_STATIC_ASSERT(2 == kDesktop_EXT_MSFBOType); | 943 GR_STATIC_ASSERT(2 == kDesktop_EXT_MSFBOType); |
| 939 GR_STATIC_ASSERT(3 == kES_3_0_MSFBOType); | 944 GR_STATIC_ASSERT(3 == kES_3_0_MSFBOType); |
| 940 GR_STATIC_ASSERT(4 == kES_Apple_MSFBOType); | 945 GR_STATIC_ASSERT(4 == kES_Apple_MSFBOType); |
| 941 GR_STATIC_ASSERT(5 == kES_IMG_MsToTexture_MSFBOType); | 946 GR_STATIC_ASSERT(5 == kES_IMG_MsToTexture_MSFBOType); |
| 942 GR_STATIC_ASSERT(6 == kES_EXT_MsToTexture_MSFBOType); | 947 GR_STATIC_ASSERT(6 == kES_EXT_MsToTexture_MSFBOType); |
| 948 GR_STATIC_ASSERT(7 == kMixedSamples_MSFBOType); | |
| 943 GR_STATIC_ASSERT(SK_ARRAY_COUNT(kMSFBOExtStr) == kLast_MSFBOType + 1); | 949 GR_STATIC_ASSERT(SK_ARRAY_COUNT(kMSFBOExtStr) == kLast_MSFBOType + 1); |
| 944 | 950 |
| 945 static const char* kInvalidateFBTypeStr[] = { | 951 static const char* kInvalidateFBTypeStr[] = { |
| 946 "None", | 952 "None", |
| 947 "Discard", | 953 "Discard", |
| 948 "Invalidate", | 954 "Invalidate", |
| 949 }; | 955 }; |
| 950 GR_STATIC_ASSERT(0 == kNone_InvalidateFBType); | 956 GR_STATIC_ASSERT(0 == kNone_InvalidateFBType); |
| 951 GR_STATIC_ASSERT(1 == kDiscard_InvalidateFBType); | 957 GR_STATIC_ASSERT(1 == kDiscard_InvalidateFBType); |
| 952 GR_STATIC_ASSERT(2 == kInvalidate_InvalidateFBType); | 958 GR_STATIC_ASSERT(2 == kInvalidate_InvalidateFBType); |
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| 1109 if (fGeometryShaderSupport) { | 1115 if (fGeometryShaderSupport) { |
| 1110 for (int p = 0; p < kGrSLPrecisionCount; ++p) { | 1116 for (int p = 0; p < kGrSLPrecisionCount; ++p) { |
| 1111 fFloatPrecisions[kGeometry_GrShaderType][p] = fFloatPrecisions[kVert ex_GrShaderType][p]; | 1117 fFloatPrecisions[kGeometry_GrShaderType][p] = fFloatPrecisions[kVert ex_GrShaderType][p]; |
| 1112 } | 1118 } |
| 1113 } | 1119 } |
| 1114 } | 1120 } |
| 1115 | 1121 |
| 1116 | 1122 |
| 1117 | 1123 |
| 1118 | 1124 |
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