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Side by Side Diff: src/gpu/gl/GrGLRenderTarget.cpp

Issue 1001503002: Implement support for mixed sampled render targets (Closed) Base URL: https://skia.googlesource.com/skia.git@mix1
Patch Set: Multisampling and other fixes Created 5 years, 9 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrGLRenderTarget.h" 8 #include "GrGLRenderTarget.h"
9 9
10 #include "GrGLGpu.h" 10 #include "GrGLGpu.h"
11 11
12 void GrGLFBO::release(const GrGLInterface* gl) { 12 void GrGLFBO::release(const GrGLInterface* gl) {
13 SkASSERT(gl); 13 SkASSERT(gl);
14 if (this->isValid()) { 14 if (this->isValid()) {
15 GR_GL_CALL(gl, DeleteFramebuffers(1, &fID)); 15 GR_GL_CALL(gl, DeleteFramebuffers(1, &fID));
16 fIsValid = false; 16 fIsValid = false;
17 } 17 }
18 } 18 }
19 19
20 void GrGLFBO::abandon() { fIsValid = false; } 20 void GrGLFBO::abandon() { fIsValid = false; }
21 21
22 ////////////////////////////////////////////////////////////////////////////// 22 //////////////////////////////////////////////////////////////////////////////
23 23
24 #define GLGPU static_cast<GrGLGpu*>(this->getGpu()) 24 #define GLGPU static_cast<GrGLGpu*>(this->getGpu())
25 #define GL_CALL(X) GR_GL_CALL(GLGPU->glInterface(), X) 25 #define GL_CALL(X) GR_GL_CALL(GLGPU->glInterface(), X)
26 26
27 // Because this class is virtually derived from GrSurface we must explicitly cal l its constructor. 27 // Because this class is virtually derived from GrSurface we must explicitly cal l its constructor.
28 GrGLRenderTarget::GrGLRenderTarget(GrGLGpu* gpu, const GrSurfaceDesc& desc, cons t IDDesc& idDesc) 28 GrGLRenderTarget::GrGLRenderTarget(GrGLGpu* gpu, const GrSurfaceDesc& desc, cons t IDDesc& idDesc)
29 : GrSurface(gpu, idDesc.fLifeCycle, desc) 29 : GrSurface(gpu, idDesc.fLifeCycle, desc)
30 , INHERITED(gpu, idDesc.fLifeCycle, desc) { 30 , INHERITED(gpu, idDesc.fLifeCycle, desc, idDesc.fSampleConfig) {
31 this->init(desc, idDesc); 31 this->init(desc, idDesc);
32 this->registerWithCache(); 32 this->registerWithCache();
33 } 33 }
34 34
35 GrGLRenderTarget::GrGLRenderTarget(GrGLGpu* gpu, const GrSurfaceDesc& desc, cons t IDDesc& idDesc, 35 GrGLRenderTarget::GrGLRenderTarget(GrGLGpu* gpu, const GrSurfaceDesc& desc, cons t IDDesc& idDesc,
36 Derived) 36 Derived)
37 : GrSurface(gpu, idDesc.fLifeCycle, desc) 37 : GrSurface(gpu, idDesc.fLifeCycle, desc)
38 , INHERITED(gpu, idDesc.fLifeCycle, desc) { 38 , INHERITED(gpu, idDesc.fLifeCycle, desc, idDesc.fSampleConfig) {
39 this->init(desc, idDesc); 39 this->init(desc, idDesc);
40 } 40 }
41 41
42 void GrGLRenderTarget::init(const GrSurfaceDesc& desc, const IDDesc& idDesc) { 42 void GrGLRenderTarget::init(const GrSurfaceDesc& desc, const IDDesc& idDesc) {
43 fRenderFBO.reset(SkRef(idDesc.fRenderFBO.get())); 43 fRenderFBO.reset(SkRef(idDesc.fRenderFBO.get()));
44 fTextureFBO.reset(SkSafeRef(idDesc.fTextureFBO.get())); 44 fTextureFBO.reset(SkSafeRef(idDesc.fTextureFBO.get()));
45 SkASSERT(fRenderFBO->isValid()); 45 SkASSERT(fRenderFBO->isValid());
46 SkASSERT(!fTextureFBO || fTextureFBO->isValid()); 46 SkASSERT(!fTextureFBO || fTextureFBO->isValid());
47 fMSColorRenderbufferID = idDesc.fMSColorRenderbufferID; 47 fMSColorRenderbufferID = idDesc.fMSColorRenderbufferID;
48 fIsWrapped = kWrapped_LifeCycle == idDesc.fLifeCycle; 48 fIsWrapped = kWrapped_LifeCycle == idDesc.fLifeCycle;
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102 fRenderFBO->abandon(); 102 fRenderFBO->abandon();
103 fRenderFBO.reset(NULL); 103 fRenderFBO.reset(NULL);
104 } 104 }
105 if (fTextureFBO) { 105 if (fTextureFBO) {
106 fTextureFBO->abandon(); 106 fTextureFBO->abandon();
107 fTextureFBO.reset(NULL); 107 fTextureFBO.reset(NULL);
108 } 108 }
109 fMSColorRenderbufferID = 0; 109 fMSColorRenderbufferID = 0;
110 INHERITED::onAbandon(); 110 INHERITED::onAbandon();
111 } 111 }
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