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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkGpuDevice.h" | 8 #include "SkGpuDevice.h" |
9 | 9 |
10 #include "GrBitmapTextContext.h" | 10 #include "GrBitmapTextContext.h" |
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315 | 315 |
316 void SkGpuDevice::replaceRenderTarget(bool shouldRetainContent) { | 316 void SkGpuDevice::replaceRenderTarget(bool shouldRetainContent) { |
317 // Caller must have accessed the render target, because it knows the rt must
be replaced. | 317 // Caller must have accessed the render target, because it knows the rt must
be replaced. |
318 SkASSERT(!fNeedClear); | 318 SkASSERT(!fNeedClear); |
319 | 319 |
320 SkSurface::Budgeted budgeted = | 320 SkSurface::Budgeted budgeted = |
321 fRenderTarget->resourcePriv().isBudgeted() ? SkSurface::kYes_Budgete
d | 321 fRenderTarget->resourcePriv().isBudgeted() ? SkSurface::kYes_Budgete
d |
322 : SkSurface::kNo_Budgeted
; | 322 : SkSurface::kNo_Budgeted
; |
323 | 323 |
324 SkAutoTUnref<GrRenderTarget> newRT(CreateRenderTarget( | 324 SkAutoTUnref<GrRenderTarget> newRT(CreateRenderTarget( |
325 fRenderTarget->getContext(), budgeted, this->imageInfo(), fRenderTarget-
>numSamples())); | 325 fRenderTarget->getContext(), budgeted, this->imageInfo(), fRenderTarget-
>desc().fSampleCnt)); |
326 | 326 |
327 if (NULL == newRT) { | 327 if (NULL == newRT) { |
328 return; | 328 return; |
329 } | 329 } |
330 | 330 |
331 if (shouldRetainContent) { | 331 if (shouldRetainContent) { |
332 if (fRenderTarget->wasDestroyed()) { | 332 if (fRenderTarget->wasDestroyed()) { |
333 return; | 333 return; |
334 } | 334 } |
335 this->context()->copySurface(newRT, fRenderTarget); | 335 this->context()->copySurface(newRT, fRenderTarget); |
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1928 } | 1928 } |
1929 | 1929 |
1930 /////////////////////////////////////////////////////////////////////////////// | 1930 /////////////////////////////////////////////////////////////////////////////// |
1931 | 1931 |
1932 SkBaseDevice* SkGpuDevice::onCreateDevice(const CreateInfo& cinfo, const SkPaint
*) { | 1932 SkBaseDevice* SkGpuDevice::onCreateDevice(const CreateInfo& cinfo, const SkPaint
*) { |
1933 GrSurfaceDesc desc; | 1933 GrSurfaceDesc desc; |
1934 desc.fConfig = fRenderTarget->config(); | 1934 desc.fConfig = fRenderTarget->config(); |
1935 desc.fFlags = kRenderTarget_GrSurfaceFlag; | 1935 desc.fFlags = kRenderTarget_GrSurfaceFlag; |
1936 desc.fWidth = cinfo.fInfo.width(); | 1936 desc.fWidth = cinfo.fInfo.width(); |
1937 desc.fHeight = cinfo.fInfo.height(); | 1937 desc.fHeight = cinfo.fInfo.height(); |
1938 desc.fSampleCnt = fRenderTarget->numSamples(); | 1938 desc.fSampleCnt = fRenderTarget->desc().fSampleCnt; |
1939 | 1939 |
1940 SkAutoTUnref<GrTexture> texture; | 1940 SkAutoTUnref<GrTexture> texture; |
1941 // Skia's convention is to only clear a device if it is non-opaque. | 1941 // Skia's convention is to only clear a device if it is non-opaque. |
1942 unsigned flags = cinfo.fInfo.isOpaque() ? 0 : kNeedClear_Flag; | 1942 unsigned flags = cinfo.fInfo.isOpaque() ? 0 : kNeedClear_Flag; |
1943 | 1943 |
1944 // layers are never draw in repeat modes, so we can request an approx | 1944 // layers are never draw in repeat modes, so we can request an approx |
1945 // match and ignore any padding. | 1945 // match and ignore any padding. |
1946 const GrContext::ScratchTexMatch match = (kNever_TileUsage == cinfo.fTileUsa
ge) ? | 1946 const GrContext::ScratchTexMatch match = (kNever_TileUsage == cinfo.fTileUsa
ge) ? |
1947 GrContext::kApprox_ScratchTexMat
ch : | 1947 GrContext::kApprox_ScratchTexMat
ch : |
1948 GrContext::kExact_ScratchTexMatc
h; | 1948 GrContext::kExact_ScratchTexMatc
h; |
1949 texture.reset(fContext->refScratchTexture(desc, match)); | 1949 texture.reset(fContext->refScratchTexture(desc, match)); |
1950 | 1950 |
1951 if (texture) { | 1951 if (texture) { |
1952 SkSurfaceProps props(fSurfaceProps.flags(), cinfo.fPixelGeometry); | 1952 SkSurfaceProps props(fSurfaceProps.flags(), cinfo.fPixelGeometry); |
1953 return SkGpuDevice::Create( | 1953 return SkGpuDevice::Create( |
1954 texture->asRenderTarget(), cinfo.fInfo.width(), cinfo.fInfo.height()
, &props, flags); | 1954 texture->asRenderTarget(), cinfo.fInfo.width(), cinfo.fInfo.height()
, &props, flags); |
1955 } else { | 1955 } else { |
1956 SkErrorInternals::SetError( kInternalError_SkError, | 1956 SkErrorInternals::SetError( kInternalError_SkError, |
1957 "---- failed to create compatible device tex
ture [%d %d]\n", | 1957 "---- failed to create compatible device tex
ture [%d %d]\n", |
1958 cinfo.fInfo.width(), cinfo.fInfo.height()); | 1958 cinfo.fInfo.width(), cinfo.fInfo.height()); |
1959 return NULL; | 1959 return NULL; |
1960 } | 1960 } |
1961 } | 1961 } |
1962 | 1962 |
1963 SkSurface* SkGpuDevice::newSurface(const SkImageInfo& info, const SkSurfaceProps
& props) { | 1963 SkSurface* SkGpuDevice::newSurface(const SkImageInfo& info, const SkSurfaceProps
& props) { |
1964 // TODO: Change the signature of newSurface to take a budgeted parameter. | 1964 // TODO: Change the signature of newSurface to take a budgeted parameter. |
1965 static const SkSurface::Budgeted kBudgeted = SkSurface::kNo_Budgeted; | 1965 static const SkSurface::Budgeted kBudgeted = SkSurface::kNo_Budgeted; |
1966 return SkSurface::NewRenderTarget(fContext, kBudgeted, info, fRenderTarget->
numSamples(), | 1966 return SkSurface::NewRenderTarget(fContext, kBudgeted, info, fRenderTarget->
desc().fSampleCnt, |
1967 &props); | 1967 &props); |
1968 } | 1968 } |
1969 | 1969 |
1970 bool SkGpuDevice::EXPERIMENTAL_drawPicture(SkCanvas* mainCanvas, const SkPicture
* mainPicture, | 1970 bool SkGpuDevice::EXPERIMENTAL_drawPicture(SkCanvas* mainCanvas, const SkPicture
* mainPicture, |
1971 const SkMatrix* matrix, const SkPaint
* paint) { | 1971 const SkMatrix* matrix, const SkPaint
* paint) { |
1972 #ifndef SK_IGNORE_GPU_LAYER_HOISTING | 1972 #ifndef SK_IGNORE_GPU_LAYER_HOISTING |
1973 // todo: should handle this natively | 1973 // todo: should handle this natively |
1974 if (paint) { | 1974 if (paint) { |
1975 return false; | 1975 return false; |
1976 } | 1976 } |
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2033 #endif | 2033 #endif |
2034 } | 2034 } |
2035 | 2035 |
2036 SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() { | 2036 SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() { |
2037 // We always return a transient cache, so it is freed after each | 2037 // We always return a transient cache, so it is freed after each |
2038 // filter traversal. | 2038 // filter traversal. |
2039 return SkImageFilter::Cache::Create(kDefaultImageFilterCacheSize); | 2039 return SkImageFilter::Cache::Create(kDefaultImageFilterCacheSize); |
2040 } | 2040 } |
2041 | 2041 |
2042 #endif | 2042 #endif |
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