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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 | 8 |
9 #include "GrGLGpu.h" | 9 #include "GrGLGpu.h" |
10 #include "GrGLStencilBuffer.h" | 10 #include "GrGLStencilBuffer.h" |
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294 // On some devices this may have a perf hit. Also multiple render t argets are disabled | 294 // On some devices this may have a perf hit. Also multiple render t argets are disabled |
295 GL_CALL(Enable(GR_GL_FETCH_PER_SAMPLE_ARM)); | 295 GL_CALL(Enable(GR_GL_FETCH_PER_SAMPLE_ARM)); |
296 } | 296 } |
297 fHWWriteToColor = kUnknown_TriState; | 297 fHWWriteToColor = kUnknown_TriState; |
298 // we only ever use lines in hairline mode | 298 // we only ever use lines in hairline mode |
299 GL_CALL(LineWidth(1)); | 299 GL_CALL(LineWidth(1)); |
300 } | 300 } |
301 | 301 |
302 if (resetBits & kMSAAEnable_GrGLBackendState) { | 302 if (resetBits & kMSAAEnable_GrGLBackendState) { |
303 fMSAAEnabled = kUnknown_TriState; | 303 fMSAAEnabled = kUnknown_TriState; |
304 fCoverageModulationEnabled = kUnknown_TriState; | |
304 } | 305 } |
305 | 306 |
306 fHWActiveTextureUnitIdx = -1; // invalid | 307 fHWActiveTextureUnitIdx = -1; // invalid |
307 | 308 |
308 if (resetBits & kTextureBinding_GrGLBackendState) { | 309 if (resetBits & kTextureBinding_GrGLBackendState) { |
309 for (int s = 0; s < fHWBoundTextureUniqueIDs.count(); ++s) { | 310 for (int s = 0; s < fHWBoundTextureUniqueIDs.count(); ++s) { |
310 fHWBoundTextureUniqueIDs[s] = SK_InvalidUniqueID; | 311 fHWBoundTextureUniqueIDs[s] = SK_InvalidUniqueID; |
311 } | 312 } |
312 } | 313 } |
313 | 314 |
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428 } | 429 } |
429 | 430 |
430 return texture; | 431 return texture; |
431 } | 432 } |
432 | 433 |
433 GrRenderTarget* GrGLGpu::onWrapBackendRenderTarget(const GrBackendRenderTargetDe sc& wrapDesc) { | 434 GrRenderTarget* GrGLGpu::onWrapBackendRenderTarget(const GrBackendRenderTargetDe sc& wrapDesc) { |
434 GrGLRenderTarget::IDDesc idDesc; | 435 GrGLRenderTarget::IDDesc idDesc; |
435 idDesc.fRTFBOID = static_cast<GrGLuint>(wrapDesc.fRenderTargetHandle); | 436 idDesc.fRTFBOID = static_cast<GrGLuint>(wrapDesc.fRenderTargetHandle); |
436 idDesc.fMSColorRenderbufferID = 0; | 437 idDesc.fMSColorRenderbufferID = 0; |
437 idDesc.fTexFBOID = GrGLRenderTarget::kUnresolvableFBOID; | 438 idDesc.fTexFBOID = GrGLRenderTarget::kUnresolvableFBOID; |
439 idDesc.fSampleConfig = (wrapDesc.fFlags & kStencilMSAAOnly_GrBackendRenderTa rgetFlags) ? | |
440 GrRenderTarget::kStencil_SampleConfig : GrRenderTarge t::kUnified_SampleConfig; | |
Chris Dalton
2015/04/07 23:48:23
Looks like we broke 100 columns...
vbuzinov
2015/04/08 12:05:30
Done.
| |
438 idDesc.fLifeCycle = GrGpuResource::kWrapped_LifeCycle; | 441 idDesc.fLifeCycle = GrGpuResource::kWrapped_LifeCycle; |
439 | 442 |
440 GrSurfaceDesc desc; | 443 GrSurfaceDesc desc; |
441 desc.fConfig = wrapDesc.fConfig; | 444 desc.fConfig = wrapDesc.fConfig; |
442 desc.fFlags = kCheckAllocation_GrSurfaceFlag; | 445 desc.fFlags = kCheckAllocation_GrSurfaceFlag; |
443 desc.fWidth = wrapDesc.fWidth; | 446 desc.fWidth = wrapDesc.fWidth; |
444 desc.fHeight = wrapDesc.fHeight; | 447 desc.fHeight = wrapDesc.fHeight; |
445 desc.fSampleCnt = SkTMin(wrapDesc.fSampleCnt, this->caps()->maxSampleCount() ); | 448 desc.fSampleCnt = SkTMin(wrapDesc.fSampleCnt, this->caps()->maxSampleCount() ); |
446 desc.fOrigin = resolve_origin(wrapDesc.fOrigin, true); | 449 desc.fOrigin = resolve_origin(wrapDesc.fOrigin, true); |
447 | 450 |
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775 | 778 |
776 static bool renderbuffer_storage_msaa(GrGLContext& ctx, | 779 static bool renderbuffer_storage_msaa(GrGLContext& ctx, |
777 int sampleCount, | 780 int sampleCount, |
778 GrGLenum format, | 781 GrGLenum format, |
779 int width, int height) { | 782 int width, int height) { |
780 CLEAR_ERROR_BEFORE_ALLOC(ctx.interface()); | 783 CLEAR_ERROR_BEFORE_ALLOC(ctx.interface()); |
781 SkASSERT(GrGLCaps::kNone_MSFBOType != ctx.caps()->msFBOType()); | 784 SkASSERT(GrGLCaps::kNone_MSFBOType != ctx.caps()->msFBOType()); |
782 switch (ctx.caps()->msFBOType()) { | 785 switch (ctx.caps()->msFBOType()) { |
783 case GrGLCaps::kDesktop_ARB_MSFBOType: | 786 case GrGLCaps::kDesktop_ARB_MSFBOType: |
784 case GrGLCaps::kDesktop_EXT_MSFBOType: | 787 case GrGLCaps::kDesktop_EXT_MSFBOType: |
788 case GrGLCaps::kMixedSamples_MSFBOType: | |
785 case GrGLCaps::kES_3_0_MSFBOType: | 789 case GrGLCaps::kES_3_0_MSFBOType: |
786 GL_ALLOC_CALL(ctx.interface(), | 790 GL_ALLOC_CALL(ctx.interface(), |
787 RenderbufferStorageMultisample(GR_GL_RENDERBUFFER, | 791 RenderbufferStorageMultisample(GR_GL_RENDERBUFFER, |
788 sampleCount, | 792 sampleCount, |
789 format, | 793 format, |
790 width, height)); | 794 width, height)); |
791 break; | 795 break; |
792 case GrGLCaps::kES_Apple_MSFBOType: | 796 case GrGLCaps::kES_Apple_MSFBOType: |
793 GL_ALLOC_CALL(ctx.interface(), | 797 GL_ALLOC_CALL(ctx.interface(), |
794 RenderbufferStorageMultisampleES2APPLE(GR_GL_RENDERB UFFER, | 798 RenderbufferStorageMultisampleES2APPLE(GR_GL_RENDERB UFFER, |
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811 return (GR_GL_NO_ERROR == CHECK_ALLOC_ERROR(ctx.interface())); | 815 return (GR_GL_NO_ERROR == CHECK_ALLOC_ERROR(ctx.interface())); |
812 } | 816 } |
813 | 817 |
814 bool GrGLGpu::createRenderTargetObjects(const GrSurfaceDesc& desc, bool budgeted , GrGLuint texID, | 818 bool GrGLGpu::createRenderTargetObjects(const GrSurfaceDesc& desc, bool budgeted , GrGLuint texID, |
815 GrGLRenderTarget::IDDesc* idDesc) { | 819 GrGLRenderTarget::IDDesc* idDesc) { |
816 idDesc->fMSColorRenderbufferID = 0; | 820 idDesc->fMSColorRenderbufferID = 0; |
817 idDesc->fRTFBOID = 0; | 821 idDesc->fRTFBOID = 0; |
818 idDesc->fTexFBOID = 0; | 822 idDesc->fTexFBOID = 0; |
819 idDesc->fLifeCycle = budgeted ? GrGpuResource::kCached_LifeCycle : | 823 idDesc->fLifeCycle = budgeted ? GrGpuResource::kCached_LifeCycle : |
820 GrGpuResource::kUncached_LifeCycle; | 824 GrGpuResource::kUncached_LifeCycle; |
825 idDesc->fSampleConfig = GrGLCaps::kMixedSamples_MSFBOType == | |
826 this->glCaps().msFBOType() ? GrRenderTarget::kStenci l_SampleConfig : | |
827 GrRenderTarget::kUnifie d_SampleConfig; | |
821 | 828 |
822 GrGLenum status; | 829 GrGLenum status; |
823 | 830 |
824 GrGLenum msColorFormat = 0; // suppress warning | 831 GrGLenum msColorFormat = 0; // suppress warning |
825 | 832 |
826 if (desc.fSampleCnt > 0 && GrGLCaps::kNone_MSFBOType == this->glCaps().msFBO Type()) { | 833 if (desc.fSampleCnt > 0 && GrGLCaps::kNone_MSFBOType == this->glCaps().msFBO Type()) { |
827 goto FAILED; | 834 goto FAILED; |
828 } | 835 } |
829 | 836 |
830 GL_CALL(GenFramebuffers(1, &idDesc->fTexFBOID)); | 837 GL_CALL(GenFramebuffers(1, &idDesc->fTexFBOID)); |
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1132 } | 1139 } |
1133 } | 1140 } |
1134 | 1141 |
1135 bool GrGLGpu::createStencilBufferForRenderTarget(GrRenderTarget* rt, int width, int height) { | 1142 bool GrGLGpu::createStencilBufferForRenderTarget(GrRenderTarget* rt, int width, int height) { |
1136 // All internally created RTs are also textures. We don't create | 1143 // All internally created RTs are also textures. We don't create |
1137 // SBs for a client's standalone RT (that is a RT that isn't also a texture) . | 1144 // SBs for a client's standalone RT (that is a RT that isn't also a texture) . |
1138 SkASSERT(rt->asTexture()); | 1145 SkASSERT(rt->asTexture()); |
1139 SkASSERT(width >= rt->width()); | 1146 SkASSERT(width >= rt->width()); |
1140 SkASSERT(height >= rt->height()); | 1147 SkASSERT(height >= rt->height()); |
1141 | 1148 |
1142 int samples = rt->numSamples(); | 1149 int samples = rt->numSamples(GrRenderTarget::BufferBits::kStencil_BufferBit) ; |
1143 GrGLStencilBuffer::IDDesc sbDesc; | 1150 GrGLStencilBuffer::IDDesc sbDesc; |
1144 | 1151 |
1145 int stencilFmtCnt = this->glCaps().stencilFormats().count(); | 1152 int stencilFmtCnt = this->glCaps().stencilFormats().count(); |
1146 for (int i = 0; i < stencilFmtCnt; ++i) { | 1153 for (int i = 0; i < stencilFmtCnt; ++i) { |
1147 if (!sbDesc.fRenderbufferID) { | 1154 if (!sbDesc.fRenderbufferID) { |
1148 GL_CALL(GenRenderbuffers(1, &sbDesc.fRenderbufferID)); | 1155 GL_CALL(GenRenderbuffers(1, &sbDesc.fRenderbufferID)); |
1149 } | 1156 } |
1150 if (!sbDesc.fRenderbufferID) { | 1157 if (!sbDesc.fRenderbufferID) { |
1151 return false; | 1158 return false; |
1152 } | 1159 } |
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2089 stencilSettings, | 2096 stencilSettings, |
2090 GR_GL_FRONT_AND_BACK, | 2097 GR_GL_FRONT_AND_BACK, |
2091 GrStencilSettings::kFront_Face); | 2098 GrStencilSettings::kFront_Face); |
2092 } | 2099 } |
2093 } | 2100 } |
2094 fHWStencilSettings = stencilSettings; | 2101 fHWStencilSettings = stencilSettings; |
2095 } | 2102 } |
2096 } | 2103 } |
2097 | 2104 |
2098 void GrGLGpu::flushHWAAState(GrRenderTarget* rt, bool useHWAA) { | 2105 void GrGLGpu::flushHWAAState(GrRenderTarget* rt, bool useHWAA) { |
2099 SkASSERT(!useHWAA || rt->isMultisampled()); | 2106 SkASSERT(!useHWAA || rt->isMultisampled(GrRenderTarget::BufferBits::kAny_Buf ferBits)); |
2100 | 2107 |
2101 if (kGL_GrGLStandard == this->glStandard()) { | 2108 if (kGL_GrGLStandard == this->glStandard() || |
2109 this->glCaps().fbMixedSamplesSupport()) { | |
2102 if (useHWAA) { | 2110 if (useHWAA) { |
2103 if (kYes_TriState != fMSAAEnabled) { | 2111 if (kYes_TriState != fMSAAEnabled) { |
2104 GL_CALL(Enable(GR_GL_MULTISAMPLE)); | 2112 GL_CALL(Enable(GR_GL_MULTISAMPLE)); |
Mark Kilgard
2015/04/08 03:20:09
warning: enabling/disabling GL_MULTISAMPLE is not
vbuzinov
2015/04/08 12:05:30
Doesn't look like there was an explicit check for
| |
2105 fMSAAEnabled = kYes_TriState; | 2113 fMSAAEnabled = kYes_TriState; |
2106 } | 2114 } |
2107 } else { | 2115 } else { |
2108 if (kNo_TriState != fMSAAEnabled) { | 2116 if (kNo_TriState != fMSAAEnabled) { |
2109 GL_CALL(Disable(GR_GL_MULTISAMPLE)); | 2117 GL_CALL(Disable(GR_GL_MULTISAMPLE)); |
2110 fMSAAEnabled = kNo_TriState; | 2118 fMSAAEnabled = kNo_TriState; |
2111 } | 2119 } |
2112 } | 2120 } |
2113 } | 2121 } |
2122 if (this->glCaps().fbMixedSamplesSupport()) { | |
2123 if (useHWAA && GrRenderTarget::kStencil_SampleConfig == rt->sampleConfig ()) { | |
2124 if (kYes_TriState != fCoverageModulationEnabled) { | |
Mark Kilgard
2015/04/08 03:20:09
...technically this mode isn't an enable though Sk
| |
2125 GL_CALL(CoverageModulation(GR_GL_RGBA)); | |
2126 fCoverageModulationEnabled = kYes_TriState; | |
2127 } | |
2128 } else { | |
2129 if (kNo_TriState != fCoverageModulationEnabled) { | |
2130 GL_CALL(CoverageModulation(GR_GL_NONE)); | |
2131 fCoverageModulationEnabled = kNo_TriState; | |
2132 } | |
2133 } | |
2134 } | |
2114 } | 2135 } |
2115 | 2136 |
2116 void GrGLGpu::flushBlend(const GrXferProcessor::BlendInfo& blendInfo) { | 2137 void GrGLGpu::flushBlend(const GrXferProcessor::BlendInfo& blendInfo) { |
2117 // Any optimization to disable blending should have already been applied and | 2138 // Any optimization to disable blending should have already been applied and |
2118 // tweaked the coeffs to (1, 0). | 2139 // tweaked the coeffs to (1, 0). |
2119 | 2140 |
2120 GrBlendCoeff srcCoeff = blendInfo.fSrcBlend; | 2141 GrBlendCoeff srcCoeff = blendInfo.fSrcBlend; |
2121 GrBlendCoeff dstCoeff = blendInfo.fDstBlend; | 2142 GrBlendCoeff dstCoeff = blendInfo.fDstBlend; |
2122 bool blendOff = kOne_GrBlendCoeff == srcCoeff && kZero_GrBlendCoeff == dstCo eff; | 2143 bool blendOff = kOne_GrBlendCoeff == srcCoeff && kZero_GrBlendCoeff == dstCo eff; |
2123 if (blendOff) { | 2144 if (blendOff) { |
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2816 this->setVertexArrayID(gpu, 0); | 2837 this->setVertexArrayID(gpu, 0); |
2817 } | 2838 } |
2818 int attrCount = gpu->glCaps().maxVertexAttributes(); | 2839 int attrCount = gpu->glCaps().maxVertexAttributes(); |
2819 if (fDefaultVertexArrayAttribState.count() != attrCount) { | 2840 if (fDefaultVertexArrayAttribState.count() != attrCount) { |
2820 fDefaultVertexArrayAttribState.resize(attrCount); | 2841 fDefaultVertexArrayAttribState.resize(attrCount); |
2821 } | 2842 } |
2822 attribState = &fDefaultVertexArrayAttribState; | 2843 attribState = &fDefaultVertexArrayAttribState; |
2823 } | 2844 } |
2824 return attribState; | 2845 return attribState; |
2825 } | 2846 } |
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