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Side by Side Diff: src/gpu/GrContext.cpp

Issue 1001503002: Implement support for mixed sampled render targets (Closed) Base URL: https://skia.googlesource.com/skia.git@mix1
Patch Set: GrRenderTarget::BufferBits, BackendRTDesc::fFlags and hasMixedSamplesModulation Created 5 years, 8 months ago
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1 1
2 /* 2 /*
3 * Copyright 2011 Google Inc. 3 * Copyright 2011 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #include "GrContext.h" 9 #include "GrContext.h"
10 10
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222 if (resourceBytes) { 222 if (resourceBytes) {
223 *resourceBytes = fResourceCache->getBudgetedResourceBytes(); 223 *resourceBytes = fResourceCache->getBudgetedResourceBytes();
224 } 224 }
225 } 225 }
226 226
227 GrTextContext* GrContext::createTextContext(GrRenderTarget* renderTarget, 227 GrTextContext* GrContext::createTextContext(GrRenderTarget* renderTarget,
228 SkGpuDevice* gpuDevice, 228 SkGpuDevice* gpuDevice,
229 const SkDeviceProperties& 229 const SkDeviceProperties&
230 leakyProperties, 230 leakyProperties,
231 bool enableDistanceFieldFonts) { 231 bool enableDistanceFieldFonts) {
232 if (fGpu->caps()->pathRenderingSupport() && renderTarget->isMultisampled()) { 232 if (fGpu->caps()->pathRenderingSupport() &&
233 renderTarget->isMultisampled(GrRenderTarget::BufferBits::kStencil_Buffer Bit)) {
Chris Dalton 2015/04/07 23:48:23 We shouldn't need a scope resultion here ("BufferB
vbuzinov 2015/04/08 12:05:30 Done.
233 GrStencilBuffer* sb = renderTarget->renderTargetPriv().attachStencilBuff er(); 234 GrStencilBuffer* sb = renderTarget->renderTargetPriv().attachStencilBuff er();
234 if (sb) { 235 if (sb) {
235 return GrStencilAndCoverTextContext::Create(this, gpuDevice, leakyPr operties); 236 return GrStencilAndCoverTextContext::Create(this, gpuDevice, leakyPr operties);
236 } 237 }
237 } 238 }
238 239
239 #ifdef USE_BITMAP_TEXTBLOBS 240 #ifdef USE_BITMAP_TEXTBLOBS
240 return GrAtlasTextContext::Create(this, gpuDevice, leakyProperties); 241 return GrAtlasTextContext::Create(this, gpuDevice, leakyProperties);
241 #else 242 #else
242 return GrDistanceFieldTextContext::Create(this, gpuDevice, leakyProperties, 243 return GrDistanceFieldTextContext::Create(this, gpuDevice, leakyProperties,
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2013 } 2014 }
2014 } 2015 }
2015 2016
2016 void GrContext::removeGpuTraceMarker(const GrGpuTraceMarker* marker) { 2017 void GrContext::removeGpuTraceMarker(const GrGpuTraceMarker* marker) {
2017 fGpu->removeGpuTraceMarker(marker); 2018 fGpu->removeGpuTraceMarker(marker);
2018 if (fDrawBuffer) { 2019 if (fDrawBuffer) {
2019 fDrawBuffer->removeGpuTraceMarker(marker); 2020 fDrawBuffer->removeGpuTraceMarker(marker);
2020 } 2021 }
2021 } 2022 }
2022 2023
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