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| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 | 8 |
| 9 #include "GrGLGpu.h" | 9 #include "GrGLGpu.h" |
| 10 #include "GrGLStencilBuffer.h" | 10 #include "GrGLStencilBuffer.h" |
| (...skipping 283 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 294 // On some devices this may have a perf hit. Also multiple render t
argets are disabled | 294 // On some devices this may have a perf hit. Also multiple render t
argets are disabled |
| 295 GL_CALL(Enable(GR_GL_FETCH_PER_SAMPLE_ARM)); | 295 GL_CALL(Enable(GR_GL_FETCH_PER_SAMPLE_ARM)); |
| 296 } | 296 } |
| 297 fHWWriteToColor = kUnknown_TriState; | 297 fHWWriteToColor = kUnknown_TriState; |
| 298 // we only ever use lines in hairline mode | 298 // we only ever use lines in hairline mode |
| 299 GL_CALL(LineWidth(1)); | 299 GL_CALL(LineWidth(1)); |
| 300 } | 300 } |
| 301 | 301 |
| 302 if (resetBits & kMSAAEnable_GrGLBackendState) { | 302 if (resetBits & kMSAAEnable_GrGLBackendState) { |
| 303 fMSAAEnabled = kUnknown_TriState; | 303 fMSAAEnabled = kUnknown_TriState; |
| 304 fCoverageModulationEnabled = kUnknown_TriState; |
| 304 } | 305 } |
| 305 | 306 |
| 306 fHWActiveTextureUnitIdx = -1; // invalid | 307 fHWActiveTextureUnitIdx = -1; // invalid |
| 307 | 308 |
| 308 if (resetBits & kTextureBinding_GrGLBackendState) { | 309 if (resetBits & kTextureBinding_GrGLBackendState) { |
| 309 for (int s = 0; s < fHWBoundTextureUniqueIDs.count(); ++s) { | 310 for (int s = 0; s < fHWBoundTextureUniqueIDs.count(); ++s) { |
| 310 fHWBoundTextureUniqueIDs[s] = SK_InvalidUniqueID; | 311 fHWBoundTextureUniqueIDs[s] = SK_InvalidUniqueID; |
| 311 } | 312 } |
| 312 } | 313 } |
| 313 | 314 |
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| 428 } | 429 } |
| 429 | 430 |
| 430 return texture; | 431 return texture; |
| 431 } | 432 } |
| 432 | 433 |
| 433 GrRenderTarget* GrGLGpu::onWrapBackendRenderTarget(const GrBackendRenderTargetDe
sc& wrapDesc) { | 434 GrRenderTarget* GrGLGpu::onWrapBackendRenderTarget(const GrBackendRenderTargetDe
sc& wrapDesc) { |
| 434 GrGLRenderTarget::IDDesc idDesc; | 435 GrGLRenderTarget::IDDesc idDesc; |
| 435 idDesc.fRTFBOID = static_cast<GrGLuint>(wrapDesc.fRenderTargetHandle); | 436 idDesc.fRTFBOID = static_cast<GrGLuint>(wrapDesc.fRenderTargetHandle); |
| 436 idDesc.fMSColorRenderbufferID = 0; | 437 idDesc.fMSColorRenderbufferID = 0; |
| 437 idDesc.fTexFBOID = GrGLRenderTarget::kUnresolvableFBOID; | 438 idDesc.fTexFBOID = GrGLRenderTarget::kUnresolvableFBOID; |
| 439 idDesc.fSampleConfig = wrapDesc.fSampleConfig; |
| 438 idDesc.fLifeCycle = GrGpuResource::kWrapped_LifeCycle; | 440 idDesc.fLifeCycle = GrGpuResource::kWrapped_LifeCycle; |
| 439 | 441 |
| 440 GrSurfaceDesc desc; | 442 GrSurfaceDesc desc; |
| 441 desc.fConfig = wrapDesc.fConfig; | 443 desc.fConfig = wrapDesc.fConfig; |
| 442 desc.fFlags = kCheckAllocation_GrSurfaceFlag; | 444 desc.fFlags = kCheckAllocation_GrSurfaceFlag; |
| 443 desc.fWidth = wrapDesc.fWidth; | 445 desc.fWidth = wrapDesc.fWidth; |
| 444 desc.fHeight = wrapDesc.fHeight; | 446 desc.fHeight = wrapDesc.fHeight; |
| 445 desc.fSampleCnt = wrapDesc.fSampleCnt; | 447 desc.fSampleCnt = wrapDesc.fSampleCnt; |
| 446 desc.fOrigin = resolve_origin(wrapDesc.fOrigin, true); | 448 desc.fOrigin = resolve_origin(wrapDesc.fOrigin, true); |
| 447 | 449 |
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| 775 | 777 |
| 776 static bool renderbuffer_storage_msaa(GrGLContext& ctx, | 778 static bool renderbuffer_storage_msaa(GrGLContext& ctx, |
| 777 int sampleCount, | 779 int sampleCount, |
| 778 GrGLenum format, | 780 GrGLenum format, |
| 779 int width, int height) { | 781 int width, int height) { |
| 780 CLEAR_ERROR_BEFORE_ALLOC(ctx.interface()); | 782 CLEAR_ERROR_BEFORE_ALLOC(ctx.interface()); |
| 781 SkASSERT(GrGLCaps::kNone_MSFBOType != ctx.caps()->msFBOType()); | 783 SkASSERT(GrGLCaps::kNone_MSFBOType != ctx.caps()->msFBOType()); |
| 782 switch (ctx.caps()->msFBOType()) { | 784 switch (ctx.caps()->msFBOType()) { |
| 783 case GrGLCaps::kDesktop_ARB_MSFBOType: | 785 case GrGLCaps::kDesktop_ARB_MSFBOType: |
| 784 case GrGLCaps::kDesktop_EXT_MSFBOType: | 786 case GrGLCaps::kDesktop_EXT_MSFBOType: |
| 787 case GrGLCaps::kStencil_MSFBOType: |
| 785 case GrGLCaps::kES_3_0_MSFBOType: | 788 case GrGLCaps::kES_3_0_MSFBOType: |
| 786 GL_ALLOC_CALL(ctx.interface(), | 789 GL_ALLOC_CALL(ctx.interface(), |
| 787 RenderbufferStorageMultisample(GR_GL_RENDERBUFFER, | 790 RenderbufferStorageMultisample(GR_GL_RENDERBUFFER, |
| 788 sampleCount, | 791 sampleCount, |
| 789 format, | 792 format, |
| 790 width, height)); | 793 width, height)); |
| 791 break; | 794 break; |
| 792 case GrGLCaps::kES_Apple_MSFBOType: | 795 case GrGLCaps::kES_Apple_MSFBOType: |
| 793 GL_ALLOC_CALL(ctx.interface(), | 796 GL_ALLOC_CALL(ctx.interface(), |
| 794 RenderbufferStorageMultisampleES2APPLE(GR_GL_RENDERB
UFFER, | 797 RenderbufferStorageMultisampleES2APPLE(GR_GL_RENDERB
UFFER, |
| (...skipping 16 matching lines...) Expand all Loading... |
| 811 return (GR_GL_NO_ERROR == CHECK_ALLOC_ERROR(ctx.interface()));; | 814 return (GR_GL_NO_ERROR == CHECK_ALLOC_ERROR(ctx.interface()));; |
| 812 } | 815 } |
| 813 | 816 |
| 814 bool GrGLGpu::createRenderTargetObjects(const GrSurfaceDesc& desc, bool budgeted
, GrGLuint texID, | 817 bool GrGLGpu::createRenderTargetObjects(const GrSurfaceDesc& desc, bool budgeted
, GrGLuint texID, |
| 815 GrGLRenderTarget::IDDesc* idDesc) { | 818 GrGLRenderTarget::IDDesc* idDesc) { |
| 816 idDesc->fMSColorRenderbufferID = 0; | 819 idDesc->fMSColorRenderbufferID = 0; |
| 817 idDesc->fRTFBOID = 0; | 820 idDesc->fRTFBOID = 0; |
| 818 idDesc->fTexFBOID = 0; | 821 idDesc->fTexFBOID = 0; |
| 819 idDesc->fLifeCycle = budgeted ? GrGpuResource::kCached_LifeCycle : | 822 idDesc->fLifeCycle = budgeted ? GrGpuResource::kCached_LifeCycle : |
| 820 GrGpuResource::kUncached_LifeCycle; | 823 GrGpuResource::kUncached_LifeCycle; |
| 824 idDesc->fSampleConfig = GrGLCaps::kStencil_MSFBOType == |
| 825 this->glCaps().msFBOType() ? kStencil_GrSampleConfig
: |
| 826 kUnified_GrSampleConfig
; |
| 821 | 827 |
| 822 GrGLenum status; | 828 GrGLenum status; |
| 823 | 829 |
| 824 GrGLenum msColorFormat = 0; // suppress warning | 830 GrGLenum msColorFormat = 0; // suppress warning |
| 825 | 831 |
| 826 if (desc.fSampleCnt > 0 && GrGLCaps::kNone_MSFBOType == this->glCaps().msFBO
Type()) { | 832 if (desc.fSampleCnt > 0 && GrGLCaps::kNone_MSFBOType == this->glCaps().msFBO
Type()) { |
| 827 goto FAILED; | 833 goto FAILED; |
| 828 } | 834 } |
| 829 | 835 |
| 830 GL_CALL(GenFramebuffers(1, &idDesc->fTexFBOID)); | 836 GL_CALL(GenFramebuffers(1, &idDesc->fTexFBOID)); |
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| 1132 } | 1138 } |
| 1133 } | 1139 } |
| 1134 | 1140 |
| 1135 bool GrGLGpu::createStencilBufferForRenderTarget(GrRenderTarget* rt, int width,
int height) { | 1141 bool GrGLGpu::createStencilBufferForRenderTarget(GrRenderTarget* rt, int width,
int height) { |
| 1136 // All internally created RTs are also textures. We don't create | 1142 // All internally created RTs are also textures. We don't create |
| 1137 // SBs for a client's standalone RT (that is a RT that isn't also a texture)
. | 1143 // SBs for a client's standalone RT (that is a RT that isn't also a texture)
. |
| 1138 SkASSERT(rt->asTexture()); | 1144 SkASSERT(rt->asTexture()); |
| 1139 SkASSERT(width >= rt->width()); | 1145 SkASSERT(width >= rt->width()); |
| 1140 SkASSERT(height >= rt->height()); | 1146 SkASSERT(height >= rt->height()); |
| 1141 | 1147 |
| 1142 int samples = rt->numSamples(); | 1148 int samples = rt->numSamples(GrRenderTarget::kStencilBuffer_PipelineStage); |
| 1143 GrGLStencilBuffer::IDDesc sbDesc; | 1149 GrGLStencilBuffer::IDDesc sbDesc; |
| 1144 | 1150 |
| 1145 int stencilFmtCnt = this->glCaps().stencilFormats().count(); | 1151 int stencilFmtCnt = this->glCaps().stencilFormats().count(); |
| 1146 for (int i = 0; i < stencilFmtCnt; ++i) { | 1152 for (int i = 0; i < stencilFmtCnt; ++i) { |
| 1147 if (!sbDesc.fRenderbufferID) { | 1153 if (!sbDesc.fRenderbufferID) { |
| 1148 GL_CALL(GenRenderbuffers(1, &sbDesc.fRenderbufferID)); | 1154 GL_CALL(GenRenderbuffers(1, &sbDesc.fRenderbufferID)); |
| 1149 } | 1155 } |
| 1150 if (!sbDesc.fRenderbufferID) { | 1156 if (!sbDesc.fRenderbufferID) { |
| 1151 return false; | 1157 return false; |
| 1152 } | 1158 } |
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| 2069 stencilSettings, | 2075 stencilSettings, |
| 2070 GR_GL_FRONT_AND_BACK, | 2076 GR_GL_FRONT_AND_BACK, |
| 2071 GrStencilSettings::kFront_Face); | 2077 GrStencilSettings::kFront_Face); |
| 2072 } | 2078 } |
| 2073 } | 2079 } |
| 2074 fHWStencilSettings = stencilSettings; | 2080 fHWStencilSettings = stencilSettings; |
| 2075 } | 2081 } |
| 2076 } | 2082 } |
| 2077 | 2083 |
| 2078 void GrGLGpu::flushHWAAState(GrRenderTarget* rt, bool useHWAA) { | 2084 void GrGLGpu::flushHWAAState(GrRenderTarget* rt, bool useHWAA) { |
| 2079 SkASSERT(!useHWAA || rt->isMultisampled()); | 2085 SkASSERT(!useHWAA || rt->isMultisampled(GrRenderTarget::kAnywhere_PipelineSt
age)); |
| 2080 | 2086 |
| 2081 if (kGL_GrGLStandard == this->glStandard()) { | 2087 if (kGL_GrGLStandard == this->glStandard() || |
| 2088 this->glCaps().fbMixedSamplesSupport()) { |
| 2082 if (useHWAA) { | 2089 if (useHWAA) { |
| 2083 if (kYes_TriState != fMSAAEnabled) { | 2090 if (kYes_TriState != fMSAAEnabled) { |
| 2084 GL_CALL(Enable(GR_GL_MULTISAMPLE)); | 2091 GL_CALL(Enable(GR_GL_MULTISAMPLE)); |
| 2085 fMSAAEnabled = kYes_TriState; | 2092 fMSAAEnabled = kYes_TriState; |
| 2086 } | 2093 } |
| 2087 } else { | 2094 } else { |
| 2088 if (kNo_TriState != fMSAAEnabled) { | 2095 if (kNo_TriState != fMSAAEnabled) { |
| 2089 GL_CALL(Disable(GR_GL_MULTISAMPLE)); | 2096 GL_CALL(Disable(GR_GL_MULTISAMPLE)); |
| 2090 fMSAAEnabled = kNo_TriState; | 2097 fMSAAEnabled = kNo_TriState; |
| 2091 } | 2098 } |
| 2092 } | 2099 } |
| 2093 } | 2100 } |
| 2101 if (this->glCaps().fbMixedSamplesSupport()) { |
| 2102 if (useHWAA && kStencil_GrSampleConfig == rt->sampleConfig()) { |
| 2103 if (kYes_TriState != fCoverageModulationEnabled) { |
| 2104 GL_CALL(CoverageModulation(GR_GL_RGBA)); |
| 2105 fCoverageModulationEnabled = kYes_TriState; |
| 2106 } |
| 2107 } else { |
| 2108 if (kNo_TriState != fCoverageModulationEnabled) { |
| 2109 GL_CALL(CoverageModulation(GR_GL_NONE)); |
| 2110 fCoverageModulationEnabled = kNo_TriState; |
| 2111 } |
| 2112 } |
| 2113 } |
| 2094 } | 2114 } |
| 2095 | 2115 |
| 2096 void GrGLGpu::flushBlend(const GrXferProcessor::BlendInfo& blendInfo) { | 2116 void GrGLGpu::flushBlend(const GrXferProcessor::BlendInfo& blendInfo) { |
| 2097 // Any optimization to disable blending should have already been applied and | 2117 // Any optimization to disable blending should have already been applied and |
| 2098 // tweaked the coeffs to (1, 0). | 2118 // tweaked the coeffs to (1, 0). |
| 2099 | 2119 |
| 2100 GrBlendCoeff srcCoeff = blendInfo.fSrcBlend; | 2120 GrBlendCoeff srcCoeff = blendInfo.fSrcBlend; |
| 2101 GrBlendCoeff dstCoeff = blendInfo.fDstBlend; | 2121 GrBlendCoeff dstCoeff = blendInfo.fDstBlend; |
| 2102 bool blendOff = kOne_GrBlendCoeff == srcCoeff && kZero_GrBlendCoeff == dstCo
eff; | 2122 bool blendOff = kOne_GrBlendCoeff == srcCoeff && kZero_GrBlendCoeff == dstCo
eff; |
| 2103 if (blendOff) { | 2123 if (blendOff) { |
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| 2796 this->setVertexArrayID(gpu, 0); | 2816 this->setVertexArrayID(gpu, 0); |
| 2797 } | 2817 } |
| 2798 int attrCount = gpu->glCaps().maxVertexAttributes(); | 2818 int attrCount = gpu->glCaps().maxVertexAttributes(); |
| 2799 if (fDefaultVertexArrayAttribState.count() != attrCount) { | 2819 if (fDefaultVertexArrayAttribState.count() != attrCount) { |
| 2800 fDefaultVertexArrayAttribState.resize(attrCount); | 2820 fDefaultVertexArrayAttribState.resize(attrCount); |
| 2801 } | 2821 } |
| 2802 attribState = &fDefaultVertexArrayAttribState; | 2822 attribState = &fDefaultVertexArrayAttribState; |
| 2803 } | 2823 } |
| 2804 return attribState; | 2824 return attribState; |
| 2805 } | 2825 } |
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