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Side by Side Diff: include/gpu/GrRenderTarget.h

Issue 1001503002: Implement support for mixed sampled render targets (Closed) Base URL: https://skia.googlesource.com/skia.git@mix1
Patch Set: PipelineStage enum relocation Created 5 years, 9 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrRenderTarget_DEFINED 8 #ifndef GrRenderTarget_DEFINED
9 #define GrRenderTarget_DEFINED 9 #define GrRenderTarget_DEFINED
10 10
(...skipping 13 matching lines...) Expand all
24 class GrRenderTarget : virtual public GrSurface { 24 class GrRenderTarget : virtual public GrSurface {
25 public: 25 public:
26 SK_DECLARE_INST_COUNT(GrRenderTarget) 26 SK_DECLARE_INST_COUNT(GrRenderTarget)
27 27
28 // GrSurface overrides 28 // GrSurface overrides
29 GrRenderTarget* asRenderTarget() SK_OVERRIDE { return this; } 29 GrRenderTarget* asRenderTarget() SK_OVERRIDE { return this; }
30 const GrRenderTarget* asRenderTarget() const SK_OVERRIDE { return this; } 30 const GrRenderTarget* asRenderTarget() const SK_OVERRIDE { return this; }
31 31
32 // GrRenderTarget 32 // GrRenderTarget
33 /** 33 /**
34 * @return true if the surface is multisampled, false otherwise 34 * Pipeline stage serves as a query parameter to render target's isMultisamp led
35 * and numSamples methods. It signifies whether the caller is interested in
36 * multisampling in color buffer or stencil buffer specifically, both, or an y of
37 * the two. Used by the NV_framebuffer_mixed_samples implementation.
Chris Dalton 2015/03/20 07:01:45 This comment should probably talk about the pipeli
35 */ 38 */
36 bool isMultisampled() const { return 0 != fDesc.fSampleCnt; } 39 enum PipelineStage {
40 kColorBuffer_PipelineStage,
41 kStencilBuffer_PipelineStage,
Chris Dalton 2015/03/20 07:01:45 These equalities seem like they need a comment.
42 kEverywhere_PipelineStage = kColorBuffer_PipelineStage,
43 kAnywhere_PipelineStage = kStencilBuffer_PipelineStage
44 };
37 45
38 /** 46 /**
39 * @return the number of samples-per-pixel or zero if non-MSAA. 47 * @param pipelineStage specifies the pipeline stage for which
48 * multisampling is queried
49 * @return true if the surface is multisampled in all of the buffers
50 * specified by the sample config, false if any are non-MSAA
Chris Dalton 2015/03/20 07:01:45 "true if the surface is multisampled in the specif
40 */ 51 */
41 int numSamples() const { return fDesc.fSampleCnt; } 52 bool isMultisampled(PipelineStage pipelineStage =
53 kEverywhere_PipelineStage) const {
54 return 0 != numSamples(pipelineStage);
55 }
56
57 /**
58 * @param pipelineStage specifies the pipeline stage for which
59 * multisampling is queried
60 * @return the number of samples-per-pixel or zero if any of the specified
61 * buffers is non-MSAA.
Chris Dalton 2015/03/20 07:01:45 "the number of samples-per-pixel, or zero if the r
62 */
63 int numSamples(PipelineStage pipelineStage =
64 kEverywhere_PipelineStage) const {
Chris Dalton 2015/03/20 07:01:45 Now I'm nit-picking, but I'm wondering if this fun
65 if (kStencil_GrSampleConfig == fSampleConfig &&
66 kColorBuffer_PipelineStage == pipelineStage) {
67 return 0;
68 }
69 return fDesc.fSampleCnt;
70 }
71
72 /**
73 * @return sample config: kUnified_GrSampleConfig if both color and stencil
74 buffers are MSAA, or kStencil_GrSampleConfig if only stencil
75 buffer is MSAA.
76 */
77 GrSampleConfig sampleConfig() const {
78 return fSampleConfig;
79 }
42 80
43 /** 81 /**
44 * Call to indicate the multisample contents were modified such that the 82 * Call to indicate the multisample contents were modified such that the
45 * render target needs to be resolved before it can be used as texture. Gr 83 * render target needs to be resolved before it can be used as texture. Gr
46 * tracks this for its own drawing and thus this only needs to be called 84 * tracks this for its own drawing and thus this only needs to be called
47 * when the render target has been modified outside of Gr. This has no 85 * when the render target has been modified outside of Gr. This has no
48 * effect on wrapped backend render targets. 86 * effect on wrapped backend render targets.
49 * 87 *
50 * @param rect a rect bounding the area needing resolve. NULL indicates 88 * @param rect a rect bounding the area needing resolve. NULL indicates
51 * the whole RT needs resolving. 89 * the whole RT needs resolving.
(...skipping 35 matching lines...) Expand 10 before | Expand all | Expand 10 after
87 kAutoResolves_ResolveType, 125 kAutoResolves_ResolveType,
88 kCantResolve_ResolveType, 126 kCantResolve_ResolveType,
89 }; 127 };
90 virtual ResolveType getResolveType() const = 0; 128 virtual ResolveType getResolveType() const = 0;
91 129
92 // Provides access to functions that aren't part of the public API. 130 // Provides access to functions that aren't part of the public API.
93 GrRenderTargetPriv renderTargetPriv(); 131 GrRenderTargetPriv renderTargetPriv();
94 const GrRenderTargetPriv renderTargetPriv() const; 132 const GrRenderTargetPriv renderTargetPriv() const;
95 133
96 protected: 134 protected:
97 GrRenderTarget(GrGpu* gpu, LifeCycle lifeCycle, const GrSurfaceDesc& desc) 135 GrRenderTarget(GrGpu* gpu, LifeCycle lifeCycle, const GrSurfaceDesc& desc,
136 GrSampleConfig sampleConfig)
98 : INHERITED(gpu, lifeCycle, desc) 137 : INHERITED(gpu, lifeCycle, desc)
138 , fSampleConfig(sampleConfig)
99 , fStencilBuffer(NULL) { 139 , fStencilBuffer(NULL) {
100 fResolveRect.setLargestInverted(); 140 fResolveRect.setLargestInverted();
101 } 141 }
102 142
103 // override of GrResource 143 // override of GrResource
104 void onAbandon() SK_OVERRIDE; 144 void onAbandon() SK_OVERRIDE;
105 void onRelease() SK_OVERRIDE; 145 void onRelease() SK_OVERRIDE;
106 146
107 private: 147 private:
108 // Checked when this object is asked to attach a stencil buffer. 148 // Checked when this object is asked to attach a stencil buffer.
109 virtual bool canAttemptStencilAttachment() const = 0; 149 virtual bool canAttemptStencilAttachment() const = 0;
110 150
111 friend class GrRenderTargetPriv; 151 friend class GrRenderTargetPriv;
112 152
153 GrSampleConfig fSampleConfig;
154
113 GrStencilBuffer* fStencilBuffer; 155 GrStencilBuffer* fStencilBuffer;
114 156
115 SkIRect fResolveRect; 157 SkIRect fResolveRect;
116 158
117 typedef GrSurface INHERITED; 159 typedef GrSurface INHERITED;
118 }; 160 };
119 161
120 #endif 162 #endif
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