| Index: tests/SrcOverTest.cpp | 
| diff --git a/tests/SrcOverTest.cpp b/tests/SrcOverTest.cpp | 
| index d1e65a9b38635e5fb695f954c4eb3ed5b777e46c..ae01d0c966ca4399f82a39c45ea82666c2820072 100644 | 
| --- a/tests/SrcOverTest.cpp | 
| +++ b/tests/SrcOverTest.cpp | 
| @@ -1,11 +1,12 @@ | 
| - | 
| /* | 
| * Copyright 2011 Google Inc. | 
| * | 
| * Use of this source code is governed by a BSD-style license that can be | 
| * found in the LICENSE file. | 
| */ | 
| + | 
| #include "Test.h" | 
| +#include "TestClassDef.h" | 
| #include "SkColorPriv.h" | 
| #include "SkXfermode.h" | 
|  | 
| @@ -24,7 +25,7 @@ static int test_srcover2(unsigned dst, unsigned alpha) { | 
| return alpha + SkMulDiv255Round(dst, 255 - alpha); | 
| } | 
|  | 
| -static void test_srcover_hack(skiatest::Reporter* reporter) { | 
| +DEF_TEST(SrcOver, reporter) { | 
| /*  Here's the idea. Can we ensure that when we blend on top of an opaque | 
| dst, that the result always stay's opaque (i.e. exactly 255)? | 
| */ | 
| @@ -74,6 +75,3 @@ static void test_srcover_hack(skiatest::Reporter* reporter) { | 
| } | 
| } | 
| } | 
| - | 
| -#include "TestClassDef.h" | 
| -DEFINE_TESTCLASS("SrcOver", SrcOverTestClass, test_srcover_hack) | 
|  |