| Index: tests/SrcOverTest.cpp
|
| diff --git a/tests/SrcOverTest.cpp b/tests/SrcOverTest.cpp
|
| index d1e65a9b38635e5fb695f954c4eb3ed5b777e46c..ae01d0c966ca4399f82a39c45ea82666c2820072 100644
|
| --- a/tests/SrcOverTest.cpp
|
| +++ b/tests/SrcOverTest.cpp
|
| @@ -1,11 +1,12 @@
|
| -
|
| /*
|
| * Copyright 2011 Google Inc.
|
| *
|
| * Use of this source code is governed by a BSD-style license that can be
|
| * found in the LICENSE file.
|
| */
|
| +
|
| #include "Test.h"
|
| +#include "TestClassDef.h"
|
| #include "SkColorPriv.h"
|
| #include "SkXfermode.h"
|
|
|
| @@ -24,7 +25,7 @@ static int test_srcover2(unsigned dst, unsigned alpha) {
|
| return alpha + SkMulDiv255Round(dst, 255 - alpha);
|
| }
|
|
|
| -static void test_srcover_hack(skiatest::Reporter* reporter) {
|
| +DEF_TEST(SrcOver, reporter) {
|
| /* Here's the idea. Can we ensure that when we blend on top of an opaque
|
| dst, that the result always stay's opaque (i.e. exactly 255)?
|
| */
|
| @@ -74,6 +75,3 @@ static void test_srcover_hack(skiatest::Reporter* reporter) {
|
| }
|
| }
|
| }
|
| -
|
| -#include "TestClassDef.h"
|
| -DEFINE_TESTCLASS("SrcOver", SrcOverTestClass, test_srcover_hack)
|
|
|