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Side by Side Diff: tests/BitmapHeapTest.cpp

Issue 100113004: Use DEFINE_TESTCLASS_SHORT macro in tests. (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: rebase Created 7 years ago
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1
2 /* 1 /*
3 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
4 * 3 *
5 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 5 * found in the LICENSE file.
7 */ 6 */
8 7
9 #include "SkBitmap.h" 8 #include "SkBitmap.h"
10 #include "SkBitmapHeap.h" 9 #include "SkBitmapHeap.h"
11 #include "SkColor.h" 10 #include "SkColor.h"
12 #include "SkFlattenable.h" 11 #include "SkFlattenable.h"
13 #include "SkOrderedWriteBuffer.h" 12 #include "SkOrderedWriteBuffer.h"
14 #include "SkPictureFlat.h" 13 #include "SkPictureFlat.h"
15 #include "SkRefCnt.h" 14 #include "SkRefCnt.h"
16 #include "SkShader.h" 15 #include "SkShader.h"
17 #include "Test.h" 16 #include "Test.h"
17 #include "TestClassDef.h"
18 18
19 class FlatDictionary : public SkFlatDictionary<SkShader> { 19 class FlatDictionary : public SkFlatDictionary<SkShader> {
20 20
21 public: 21 public:
22 FlatDictionary(SkFlatController* controller) 22 FlatDictionary(SkFlatController* controller)
23 : SkFlatDictionary<SkShader>(controller) { 23 : SkFlatDictionary<SkShader>(controller) {
24 fFlattenProc = &flattenFlattenableProc; 24 fFlattenProc = &flattenFlattenableProc;
25 // No need for an unflattenProc 25 // No need for an unflattenProc
26 } 26 }
27 static void flattenFlattenableProc(SkOrderedWriteBuffer& buffer, const void* obj) { 27 static void flattenFlattenableProc(SkOrderedWriteBuffer& buffer, const void* obj) {
28 buffer.writeFlattenable((SkFlattenable*)obj); 28 buffer.writeFlattenable((SkFlattenable*)obj);
29 } 29 }
30 }; 30 };
31 31
32 class SkBitmapHeapTester { 32 class SkBitmapHeapTester {
33 33
34 public: 34 public:
35 static int32_t GetRefCount(const SkBitmapHeapEntry* entry) { 35 static int32_t GetRefCount(const SkBitmapHeapEntry* entry) {
36 return entry->fRefCount; 36 return entry->fRefCount;
37 } 37 }
38 }; 38 };
39 39
40 static void TestBitmapHeap(skiatest::Reporter* reporter) { 40 DEF_TEST(BitmapHeap, reporter) {
41 // Create a bitmap shader. 41 // Create a bitmap shader.
42 SkBitmap bm; 42 SkBitmap bm;
43 bm.setConfig(SkBitmap::kARGB_8888_Config, 2, 2); 43 bm.setConfig(SkBitmap::kARGB_8888_Config, 2, 2);
44 bm.allocPixels(); 44 bm.allocPixels();
45 bm.eraseColor(SK_ColorRED); 45 bm.eraseColor(SK_ColorRED);
46 uint32_t* pixel = bm.getAddr32(1,0); 46 uint32_t* pixel = bm.getAddr32(1,0);
47 *pixel = SK_ColorBLUE; 47 *pixel = SK_ColorBLUE;
48 48
49 SkShader* bitmapShader = SkShader::CreateBitmapShader(bm, SkShader::kRepeat_ TileMode, 49 SkShader* bitmapShader = SkShader::CreateBitmapShader(bm, SkShader::kRepeat_ TileMode,
50 SkShader::kRepeat_Tile Mode); 50 SkShader::kRepeat_Tile Mode);
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84 heap.deferAddingOwners(); 84 heap.deferAddingOwners();
85 index = dictionary.find(*bitmapShader); 85 index = dictionary.find(*bitmapShader);
86 heap.endAddingOwnersDeferral(false); 86 heap.endAddingOwnersDeferral(false);
87 87
88 // The dictionary should report the same index since the new entry is identi cal. 88 // The dictionary should report the same index since the new entry is identi cal.
89 // The bitmap heap should contain the bitmap, but with no references. 89 // The bitmap heap should contain the bitmap, but with no references.
90 REPORTER_ASSERT(reporter, 1 == index); 90 REPORTER_ASSERT(reporter, 1 == index);
91 REPORTER_ASSERT(reporter, heap.count() == 1); 91 REPORTER_ASSERT(reporter, heap.count() == 1);
92 REPORTER_ASSERT(reporter, SkBitmapHeapTester::GetRefCount(heap.getEntry(0)) == 0); 92 REPORTER_ASSERT(reporter, SkBitmapHeapTester::GetRefCount(heap.getEntry(0)) == 0);
93 } 93 }
94
95 #include "TestClassDef.h"
96 DEFINE_TESTCLASS("BitmapHeap", TestBitmapHeapClass, TestBitmapHeap)
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