Index: content/renderer/render_thread_impl.cc |
diff --git a/content/renderer/render_thread_impl.cc b/content/renderer/render_thread_impl.cc |
index 65ecb40bf5e6b6c9979a3ef3da59937896ab2b27..17a3cd9f92869575c2291445a1a3147733690a91 100644 |
--- a/content/renderer/render_thread_impl.cc |
+++ b/content/renderer/render_thread_impl.cc |
@@ -406,10 +406,6 @@ void RenderThreadImpl::Init() { |
renderer_process_id_ = base::kNullProcessId; |
- // AllocateGpuMemoryBuffer must be used exclusively on one thread but |
- // it doesn't have to be the same thread RenderThreadImpl is created on. |
- allocate_gpu_memory_buffer_thread_checker_.DetachFromThread(); |
- |
TRACE_EVENT_END_ETW("RenderThreadImpl::Init", 0, ""); |
} |
@@ -1074,8 +1070,6 @@ scoped_ptr<gfx::GpuMemoryBuffer> RenderThreadImpl::AllocateGpuMemoryBuffer( |
size_t width, |
size_t height, |
unsigned internalformat) { |
- DCHECK(allocate_gpu_memory_buffer_thread_checker_.CalledOnValidThread()); |
- |
if (!GpuMemoryBufferImpl::IsFormatValid(internalformat)) |
return scoped_ptr<gfx::GpuMemoryBuffer>(); |