| Index: gpu/command_buffer/client/gles2_c_lib_autogen.h
|
| diff --git a/gpu/command_buffer/client/gles2_c_lib_autogen.h b/gpu/command_buffer/client/gles2_c_lib_autogen.h
|
| index ff3dde12210614790798976eb369e8c05b0af47e..01f2eb67d9f7d68d72a0f956ec565099ef57f0bf 100644
|
| --- a/gpu/command_buffer/client/gles2_c_lib_autogen.h
|
| +++ b/gpu/command_buffer/client/gles2_c_lib_autogen.h
|
| @@ -1351,1199 +1351,1204 @@ namespace gles2 {
|
|
|
| extern const NameToFunc g_gles2_function_table[] = {
|
| {
|
| - "glActiveTexture",
|
| - reinterpret_cast<GLES2FunctionPointer>(glActiveTexture),
|
| + "glActiveTexture",
|
| + reinterpret_cast<GLES2FunctionPointer>(glActiveTexture),
|
| },
|
| {
|
| - "glAttachShader",
|
| - reinterpret_cast<GLES2FunctionPointer>(glAttachShader),
|
| + "glAttachShader",
|
| + reinterpret_cast<GLES2FunctionPointer>(glAttachShader),
|
| },
|
| {
|
| - "glBindAttribLocation",
|
| - reinterpret_cast<GLES2FunctionPointer>(glBindAttribLocation),
|
| + "glBindAttribLocation",
|
| + reinterpret_cast<GLES2FunctionPointer>(glBindAttribLocation),
|
| },
|
| {
|
| - "glBindBuffer",
|
| - reinterpret_cast<GLES2FunctionPointer>(glBindBuffer),
|
| + "glBindBuffer",
|
| + reinterpret_cast<GLES2FunctionPointer>(glBindBuffer),
|
| },
|
| {
|
| - "glBindBufferBase",
|
| - reinterpret_cast<GLES2FunctionPointer>(glBindBufferBase),
|
| + "glBindBufferBase",
|
| + reinterpret_cast<GLES2FunctionPointer>(glBindBufferBase),
|
| },
|
| {
|
| - "glBindBufferRange",
|
| - reinterpret_cast<GLES2FunctionPointer>(glBindBufferRange),
|
| + "glBindBufferRange",
|
| + reinterpret_cast<GLES2FunctionPointer>(glBindBufferRange),
|
| },
|
| {
|
| - "glBindFramebuffer",
|
| - reinterpret_cast<GLES2FunctionPointer>(glBindFramebuffer),
|
| + "glBindFramebuffer",
|
| + reinterpret_cast<GLES2FunctionPointer>(glBindFramebuffer),
|
| },
|
| {
|
| - "glBindRenderbuffer",
|
| - reinterpret_cast<GLES2FunctionPointer>(glBindRenderbuffer),
|
| + "glBindRenderbuffer",
|
| + reinterpret_cast<GLES2FunctionPointer>(glBindRenderbuffer),
|
| },
|
| {
|
| - "glBindSampler",
|
| - reinterpret_cast<GLES2FunctionPointer>(glBindSampler),
|
| + "glBindSampler",
|
| + reinterpret_cast<GLES2FunctionPointer>(glBindSampler),
|
| },
|
| {
|
| - "glBindTexture",
|
| - reinterpret_cast<GLES2FunctionPointer>(glBindTexture),
|
| + "glBindTexture",
|
| + reinterpret_cast<GLES2FunctionPointer>(glBindTexture),
|
| },
|
| {
|
| - "glBindTransformFeedback",
|
| - reinterpret_cast<GLES2FunctionPointer>(glBindTransformFeedback),
|
| + "glBindTransformFeedback",
|
| + reinterpret_cast<GLES2FunctionPointer>(glBindTransformFeedback),
|
| },
|
| {
|
| - "glBlendColor",
|
| - reinterpret_cast<GLES2FunctionPointer>(glBlendColor),
|
| + "glBlendColor",
|
| + reinterpret_cast<GLES2FunctionPointer>(glBlendColor),
|
| },
|
| {
|
| - "glBlendEquation",
|
| - reinterpret_cast<GLES2FunctionPointer>(glBlendEquation),
|
| + "glBlendEquation",
|
| + reinterpret_cast<GLES2FunctionPointer>(glBlendEquation),
|
| },
|
| {
|
| - "glBlendEquationSeparate",
|
| - reinterpret_cast<GLES2FunctionPointer>(glBlendEquationSeparate),
|
| + "glBlendEquationSeparate",
|
| + reinterpret_cast<GLES2FunctionPointer>(glBlendEquationSeparate),
|
| },
|
| {
|
| - "glBlendFunc",
|
| - reinterpret_cast<GLES2FunctionPointer>(glBlendFunc),
|
| + "glBlendFunc",
|
| + reinterpret_cast<GLES2FunctionPointer>(glBlendFunc),
|
| },
|
| {
|
| - "glBlendFuncSeparate",
|
| - reinterpret_cast<GLES2FunctionPointer>(glBlendFuncSeparate),
|
| + "glBlendFuncSeparate",
|
| + reinterpret_cast<GLES2FunctionPointer>(glBlendFuncSeparate),
|
| },
|
| {
|
| - "glBufferData",
|
| - reinterpret_cast<GLES2FunctionPointer>(glBufferData),
|
| + "glBufferData",
|
| + reinterpret_cast<GLES2FunctionPointer>(glBufferData),
|
| },
|
| {
|
| - "glBufferSubData",
|
| - reinterpret_cast<GLES2FunctionPointer>(glBufferSubData),
|
| + "glBufferSubData",
|
| + reinterpret_cast<GLES2FunctionPointer>(glBufferSubData),
|
| },
|
| {
|
| - "glCheckFramebufferStatus",
|
| - reinterpret_cast<GLES2FunctionPointer>(glCheckFramebufferStatus),
|
| + "glCheckFramebufferStatus",
|
| + reinterpret_cast<GLES2FunctionPointer>(glCheckFramebufferStatus),
|
| },
|
| {
|
| - "glClear",
|
| - reinterpret_cast<GLES2FunctionPointer>(glClear),
|
| + "glClear",
|
| + reinterpret_cast<GLES2FunctionPointer>(glClear),
|
| },
|
| {
|
| - "glClearBufferfi",
|
| - reinterpret_cast<GLES2FunctionPointer>(glClearBufferfi),
|
| + "glClearBufferfi",
|
| + reinterpret_cast<GLES2FunctionPointer>(glClearBufferfi),
|
| },
|
| {
|
| - "glClearBufferfv",
|
| - reinterpret_cast<GLES2FunctionPointer>(glClearBufferfv),
|
| + "glClearBufferfv",
|
| + reinterpret_cast<GLES2FunctionPointer>(glClearBufferfv),
|
| },
|
| {
|
| - "glClearBufferiv",
|
| - reinterpret_cast<GLES2FunctionPointer>(glClearBufferiv),
|
| + "glClearBufferiv",
|
| + reinterpret_cast<GLES2FunctionPointer>(glClearBufferiv),
|
| },
|
| {
|
| - "glClearBufferuiv",
|
| - reinterpret_cast<GLES2FunctionPointer>(glClearBufferuiv),
|
| + "glClearBufferuiv",
|
| + reinterpret_cast<GLES2FunctionPointer>(glClearBufferuiv),
|
| },
|
| {
|
| - "glClearColor",
|
| - reinterpret_cast<GLES2FunctionPointer>(glClearColor),
|
| + "glClearColor",
|
| + reinterpret_cast<GLES2FunctionPointer>(glClearColor),
|
| },
|
| {
|
| - "glClearDepthf",
|
| - reinterpret_cast<GLES2FunctionPointer>(glClearDepthf),
|
| + "glClearDepthf",
|
| + reinterpret_cast<GLES2FunctionPointer>(glClearDepthf),
|
| },
|
| {
|
| - "glClearStencil",
|
| - reinterpret_cast<GLES2FunctionPointer>(glClearStencil),
|
| + "glClearStencil",
|
| + reinterpret_cast<GLES2FunctionPointer>(glClearStencil),
|
| },
|
| {
|
| - "glClientWaitSync",
|
| - reinterpret_cast<GLES2FunctionPointer>(glClientWaitSync),
|
| + "glClientWaitSync",
|
| + reinterpret_cast<GLES2FunctionPointer>(glClientWaitSync),
|
| },
|
| {
|
| - "glColorMask",
|
| - reinterpret_cast<GLES2FunctionPointer>(glColorMask),
|
| + "glColorMask",
|
| + reinterpret_cast<GLES2FunctionPointer>(glColorMask),
|
| },
|
| {
|
| - "glCompileShader",
|
| - reinterpret_cast<GLES2FunctionPointer>(glCompileShader),
|
| + "glCompileShader",
|
| + reinterpret_cast<GLES2FunctionPointer>(glCompileShader),
|
| },
|
| {
|
| - "glCompressedTexImage2D",
|
| - reinterpret_cast<GLES2FunctionPointer>(glCompressedTexImage2D),
|
| + "glCompressedTexImage2D",
|
| + reinterpret_cast<GLES2FunctionPointer>(glCompressedTexImage2D),
|
| },
|
| {
|
| - "glCompressedTexSubImage2D",
|
| - reinterpret_cast<GLES2FunctionPointer>(glCompressedTexSubImage2D),
|
| + "glCompressedTexSubImage2D",
|
| + reinterpret_cast<GLES2FunctionPointer>(glCompressedTexSubImage2D),
|
| },
|
| {
|
| - "glCopyBufferSubData",
|
| - reinterpret_cast<GLES2FunctionPointer>(glCopyBufferSubData),
|
| + "glCopyBufferSubData",
|
| + reinterpret_cast<GLES2FunctionPointer>(glCopyBufferSubData),
|
| },
|
| {
|
| - "glCopyTexImage2D",
|
| - reinterpret_cast<GLES2FunctionPointer>(glCopyTexImage2D),
|
| + "glCopyTexImage2D",
|
| + reinterpret_cast<GLES2FunctionPointer>(glCopyTexImage2D),
|
| },
|
| {
|
| - "glCopyTexSubImage2D",
|
| - reinterpret_cast<GLES2FunctionPointer>(glCopyTexSubImage2D),
|
| + "glCopyTexSubImage2D",
|
| + reinterpret_cast<GLES2FunctionPointer>(glCopyTexSubImage2D),
|
| },
|
| {
|
| - "glCopyTexSubImage3D",
|
| - reinterpret_cast<GLES2FunctionPointer>(glCopyTexSubImage3D),
|
| + "glCopyTexSubImage3D",
|
| + reinterpret_cast<GLES2FunctionPointer>(glCopyTexSubImage3D),
|
| },
|
| {
|
| - "glCreateProgram",
|
| - reinterpret_cast<GLES2FunctionPointer>(glCreateProgram),
|
| + "glCreateProgram",
|
| + reinterpret_cast<GLES2FunctionPointer>(glCreateProgram),
|
| },
|
| {
|
| - "glCreateShader",
|
| - reinterpret_cast<GLES2FunctionPointer>(glCreateShader),
|
| + "glCreateShader",
|
| + reinterpret_cast<GLES2FunctionPointer>(glCreateShader),
|
| },
|
| {
|
| - "glCullFace",
|
| - reinterpret_cast<GLES2FunctionPointer>(glCullFace),
|
| + "glCullFace",
|
| + reinterpret_cast<GLES2FunctionPointer>(glCullFace),
|
| },
|
| {
|
| - "glDeleteBuffers",
|
| - reinterpret_cast<GLES2FunctionPointer>(glDeleteBuffers),
|
| + "glDeleteBuffers",
|
| + reinterpret_cast<GLES2FunctionPointer>(glDeleteBuffers),
|
| },
|
| {
|
| - "glDeleteFramebuffers",
|
| - reinterpret_cast<GLES2FunctionPointer>(glDeleteFramebuffers),
|
| + "glDeleteFramebuffers",
|
| + reinterpret_cast<GLES2FunctionPointer>(glDeleteFramebuffers),
|
| },
|
| {
|
| - "glDeleteProgram",
|
| - reinterpret_cast<GLES2FunctionPointer>(glDeleteProgram),
|
| + "glDeleteProgram",
|
| + reinterpret_cast<GLES2FunctionPointer>(glDeleteProgram),
|
| },
|
| {
|
| - "glDeleteRenderbuffers",
|
| - reinterpret_cast<GLES2FunctionPointer>(glDeleteRenderbuffers),
|
| + "glDeleteRenderbuffers",
|
| + reinterpret_cast<GLES2FunctionPointer>(glDeleteRenderbuffers),
|
| },
|
| {
|
| - "glDeleteSamplers",
|
| - reinterpret_cast<GLES2FunctionPointer>(glDeleteSamplers),
|
| + "glDeleteSamplers",
|
| + reinterpret_cast<GLES2FunctionPointer>(glDeleteSamplers),
|
| },
|
| {
|
| - "glDeleteSync",
|
| - reinterpret_cast<GLES2FunctionPointer>(glDeleteSync),
|
| + "glDeleteSync",
|
| + reinterpret_cast<GLES2FunctionPointer>(glDeleteSync),
|
| },
|
| {
|
| - "glDeleteShader",
|
| - reinterpret_cast<GLES2FunctionPointer>(glDeleteShader),
|
| + "glDeleteShader",
|
| + reinterpret_cast<GLES2FunctionPointer>(glDeleteShader),
|
| },
|
| {
|
| - "glDeleteTextures",
|
| - reinterpret_cast<GLES2FunctionPointer>(glDeleteTextures),
|
| + "glDeleteTextures",
|
| + reinterpret_cast<GLES2FunctionPointer>(glDeleteTextures),
|
| },
|
| {
|
| - "glDeleteTransformFeedbacks",
|
| - reinterpret_cast<GLES2FunctionPointer>(glDeleteTransformFeedbacks),
|
| + "glDeleteTransformFeedbacks",
|
| + reinterpret_cast<GLES2FunctionPointer>(glDeleteTransformFeedbacks),
|
| },
|
| {
|
| - "glDepthFunc",
|
| - reinterpret_cast<GLES2FunctionPointer>(glDepthFunc),
|
| + "glDepthFunc",
|
| + reinterpret_cast<GLES2FunctionPointer>(glDepthFunc),
|
| },
|
| {
|
| - "glDepthMask",
|
| - reinterpret_cast<GLES2FunctionPointer>(glDepthMask),
|
| + "glDepthMask",
|
| + reinterpret_cast<GLES2FunctionPointer>(glDepthMask),
|
| },
|
| {
|
| - "glDepthRangef",
|
| - reinterpret_cast<GLES2FunctionPointer>(glDepthRangef),
|
| + "glDepthRangef",
|
| + reinterpret_cast<GLES2FunctionPointer>(glDepthRangef),
|
| },
|
| {
|
| - "glDetachShader",
|
| - reinterpret_cast<GLES2FunctionPointer>(glDetachShader),
|
| + "glDetachShader",
|
| + reinterpret_cast<GLES2FunctionPointer>(glDetachShader),
|
| },
|
| {
|
| - "glDisable",
|
| - reinterpret_cast<GLES2FunctionPointer>(glDisable),
|
| + "glDisable",
|
| + reinterpret_cast<GLES2FunctionPointer>(glDisable),
|
| },
|
| {
|
| - "glDisableVertexAttribArray",
|
| - reinterpret_cast<GLES2FunctionPointer>(glDisableVertexAttribArray),
|
| + "glDisableVertexAttribArray",
|
| + reinterpret_cast<GLES2FunctionPointer>(glDisableVertexAttribArray),
|
| },
|
| {
|
| - "glDrawArrays",
|
| - reinterpret_cast<GLES2FunctionPointer>(glDrawArrays),
|
| + "glDrawArrays",
|
| + reinterpret_cast<GLES2FunctionPointer>(glDrawArrays),
|
| },
|
| {
|
| - "glDrawElements",
|
| - reinterpret_cast<GLES2FunctionPointer>(glDrawElements),
|
| + "glDrawElements",
|
| + reinterpret_cast<GLES2FunctionPointer>(glDrawElements),
|
| },
|
| {
|
| - "glDrawRangeElements",
|
| - reinterpret_cast<GLES2FunctionPointer>(glDrawRangeElements),
|
| + "glDrawRangeElements",
|
| + reinterpret_cast<GLES2FunctionPointer>(glDrawRangeElements),
|
| },
|
| {
|
| - "glEnable",
|
| - reinterpret_cast<GLES2FunctionPointer>(glEnable),
|
| + "glEnable",
|
| + reinterpret_cast<GLES2FunctionPointer>(glEnable),
|
| },
|
| {
|
| - "glEnableVertexAttribArray",
|
| - reinterpret_cast<GLES2FunctionPointer>(glEnableVertexAttribArray),
|
| + "glEnableVertexAttribArray",
|
| + reinterpret_cast<GLES2FunctionPointer>(glEnableVertexAttribArray),
|
| },
|
| {
|
| - "glFenceSync",
|
| - reinterpret_cast<GLES2FunctionPointer>(glFenceSync),
|
| + "glFenceSync",
|
| + reinterpret_cast<GLES2FunctionPointer>(glFenceSync),
|
| },
|
| {
|
| - "glFinish",
|
| - reinterpret_cast<GLES2FunctionPointer>(glFinish),
|
| + "glFinish",
|
| + reinterpret_cast<GLES2FunctionPointer>(glFinish),
|
| },
|
| {
|
| - "glFlush",
|
| - reinterpret_cast<GLES2FunctionPointer>(glFlush),
|
| + "glFlush",
|
| + reinterpret_cast<GLES2FunctionPointer>(glFlush),
|
| },
|
| {
|
| - "glFramebufferRenderbuffer",
|
| - reinterpret_cast<GLES2FunctionPointer>(glFramebufferRenderbuffer),
|
| + "glFramebufferRenderbuffer",
|
| + reinterpret_cast<GLES2FunctionPointer>(glFramebufferRenderbuffer),
|
| },
|
| {
|
| - "glFramebufferTexture2D",
|
| - reinterpret_cast<GLES2FunctionPointer>(glFramebufferTexture2D),
|
| + "glFramebufferTexture2D",
|
| + reinterpret_cast<GLES2FunctionPointer>(glFramebufferTexture2D),
|
| },
|
| {
|
| - "glFramebufferTextureLayer",
|
| - reinterpret_cast<GLES2FunctionPointer>(glFramebufferTextureLayer),
|
| + "glFramebufferTextureLayer",
|
| + reinterpret_cast<GLES2FunctionPointer>(glFramebufferTextureLayer),
|
| },
|
| {
|
| - "glFrontFace",
|
| - reinterpret_cast<GLES2FunctionPointer>(glFrontFace),
|
| + "glFrontFace",
|
| + reinterpret_cast<GLES2FunctionPointer>(glFrontFace),
|
| },
|
| {
|
| - "glGenBuffers",
|
| - reinterpret_cast<GLES2FunctionPointer>(glGenBuffers),
|
| + "glGenBuffers",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGenBuffers),
|
| },
|
| {
|
| - "glGenerateMipmap",
|
| - reinterpret_cast<GLES2FunctionPointer>(glGenerateMipmap),
|
| + "glGenerateMipmap",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGenerateMipmap),
|
| },
|
| {
|
| - "glGenFramebuffers",
|
| - reinterpret_cast<GLES2FunctionPointer>(glGenFramebuffers),
|
| + "glGenFramebuffers",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGenFramebuffers),
|
| },
|
| {
|
| - "glGenRenderbuffers",
|
| - reinterpret_cast<GLES2FunctionPointer>(glGenRenderbuffers),
|
| + "glGenRenderbuffers",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGenRenderbuffers),
|
| },
|
| {
|
| - "glGenSamplers",
|
| - reinterpret_cast<GLES2FunctionPointer>(glGenSamplers),
|
| + "glGenSamplers",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGenSamplers),
|
| },
|
| {
|
| - "glGenTextures",
|
| - reinterpret_cast<GLES2FunctionPointer>(glGenTextures),
|
| + "glGenTextures",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGenTextures),
|
| },
|
| {
|
| - "glGenTransformFeedbacks",
|
| - reinterpret_cast<GLES2FunctionPointer>(glGenTransformFeedbacks),
|
| + "glGenTransformFeedbacks",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGenTransformFeedbacks),
|
| },
|
| {
|
| - "glGetActiveAttrib",
|
| - reinterpret_cast<GLES2FunctionPointer>(glGetActiveAttrib),
|
| + "glGetActiveAttrib",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGetActiveAttrib),
|
| },
|
| {
|
| - "glGetActiveUniform",
|
| - reinterpret_cast<GLES2FunctionPointer>(glGetActiveUniform),
|
| + "glGetActiveUniform",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGetActiveUniform),
|
| },
|
| {
|
| - "glGetActiveUniformBlockiv",
|
| - reinterpret_cast<GLES2FunctionPointer>(glGetActiveUniformBlockiv),
|
| + "glGetActiveUniformBlockiv",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGetActiveUniformBlockiv),
|
| },
|
| {
|
| - "glGetActiveUniformBlockName",
|
| - reinterpret_cast<GLES2FunctionPointer>(glGetActiveUniformBlockName),
|
| + "glGetActiveUniformBlockName",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGetActiveUniformBlockName),
|
| },
|
| {
|
| - "glGetActiveUniformsiv",
|
| - reinterpret_cast<GLES2FunctionPointer>(glGetActiveUniformsiv),
|
| + "glGetActiveUniformsiv",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGetActiveUniformsiv),
|
| },
|
| {
|
| - "glGetAttachedShaders",
|
| - reinterpret_cast<GLES2FunctionPointer>(glGetAttachedShaders),
|
| + "glGetAttachedShaders",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGetAttachedShaders),
|
| },
|
| {
|
| - "glGetAttribLocation",
|
| - reinterpret_cast<GLES2FunctionPointer>(glGetAttribLocation),
|
| + "glGetAttribLocation",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGetAttribLocation),
|
| },
|
| {
|
| - "glGetBooleanv",
|
| - reinterpret_cast<GLES2FunctionPointer>(glGetBooleanv),
|
| + "glGetBooleanv",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGetBooleanv),
|
| },
|
| {
|
| - "glGetBufferParameteriv",
|
| - reinterpret_cast<GLES2FunctionPointer>(glGetBufferParameteriv),
|
| + "glGetBufferParameteriv",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGetBufferParameteriv),
|
| },
|
| {
|
| - "glGetError",
|
| - reinterpret_cast<GLES2FunctionPointer>(glGetError),
|
| + "glGetError",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGetError),
|
| },
|
| {
|
| - "glGetFloatv",
|
| - reinterpret_cast<GLES2FunctionPointer>(glGetFloatv),
|
| + "glGetFloatv",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGetFloatv),
|
| },
|
| {
|
| - "glGetFragDataLocation",
|
| - reinterpret_cast<GLES2FunctionPointer>(glGetFragDataLocation),
|
| + "glGetFragDataLocation",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGetFragDataLocation),
|
| },
|
| {
|
| - "glGetFramebufferAttachmentParameteriv",
|
| - reinterpret_cast<GLES2FunctionPointer>(
|
| - glGetFramebufferAttachmentParameteriv),
|
| + "glGetFramebufferAttachmentParameteriv",
|
| + reinterpret_cast<GLES2FunctionPointer>(
|
| + glGetFramebufferAttachmentParameteriv),
|
| },
|
| {
|
| - "glGetIntegerv",
|
| - reinterpret_cast<GLES2FunctionPointer>(glGetIntegerv),
|
| + "glGetIntegerv",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGetIntegerv),
|
| },
|
| {
|
| - "glGetInternalformativ",
|
| - reinterpret_cast<GLES2FunctionPointer>(glGetInternalformativ),
|
| + "glGetInternalformativ",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGetInternalformativ),
|
| },
|
| {
|
| - "glGetProgramiv",
|
| - reinterpret_cast<GLES2FunctionPointer>(glGetProgramiv),
|
| + "glGetProgramiv",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGetProgramiv),
|
| },
|
| {
|
| - "glGetProgramInfoLog",
|
| - reinterpret_cast<GLES2FunctionPointer>(glGetProgramInfoLog),
|
| + "glGetProgramInfoLog",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGetProgramInfoLog),
|
| },
|
| {
|
| - "glGetRenderbufferParameteriv",
|
| - reinterpret_cast<GLES2FunctionPointer>(glGetRenderbufferParameteriv),
|
| + "glGetRenderbufferParameteriv",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGetRenderbufferParameteriv),
|
| },
|
| {
|
| - "glGetSamplerParameterfv",
|
| - reinterpret_cast<GLES2FunctionPointer>(glGetSamplerParameterfv),
|
| + "glGetSamplerParameterfv",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGetSamplerParameterfv),
|
| },
|
| {
|
| - "glGetSamplerParameteriv",
|
| - reinterpret_cast<GLES2FunctionPointer>(glGetSamplerParameteriv),
|
| + "glGetSamplerParameteriv",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGetSamplerParameteriv),
|
| },
|
| {
|
| - "glGetShaderiv",
|
| - reinterpret_cast<GLES2FunctionPointer>(glGetShaderiv),
|
| + "glGetShaderiv",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGetShaderiv),
|
| },
|
| {
|
| - "glGetShaderInfoLog",
|
| - reinterpret_cast<GLES2FunctionPointer>(glGetShaderInfoLog),
|
| + "glGetShaderInfoLog",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGetShaderInfoLog),
|
| },
|
| {
|
| - "glGetShaderPrecisionFormat",
|
| - reinterpret_cast<GLES2FunctionPointer>(glGetShaderPrecisionFormat),
|
| + "glGetShaderPrecisionFormat",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGetShaderPrecisionFormat),
|
| },
|
| {
|
| - "glGetShaderSource",
|
| - reinterpret_cast<GLES2FunctionPointer>(glGetShaderSource),
|
| + "glGetShaderSource",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGetShaderSource),
|
| },
|
| {
|
| - "glGetString",
|
| - reinterpret_cast<GLES2FunctionPointer>(glGetString),
|
| + "glGetString",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGetString),
|
| },
|
| {
|
| - "glGetSynciv",
|
| - reinterpret_cast<GLES2FunctionPointer>(glGetSynciv),
|
| + "glGetSynciv",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGetSynciv),
|
| },
|
| {
|
| - "glGetTexParameterfv",
|
| - reinterpret_cast<GLES2FunctionPointer>(glGetTexParameterfv),
|
| + "glGetTexParameterfv",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGetTexParameterfv),
|
| },
|
| {
|
| - "glGetTexParameteriv",
|
| - reinterpret_cast<GLES2FunctionPointer>(glGetTexParameteriv),
|
| + "glGetTexParameteriv",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGetTexParameteriv),
|
| },
|
| {
|
| - "glGetTransformFeedbackVarying",
|
| - reinterpret_cast<GLES2FunctionPointer>(glGetTransformFeedbackVarying),
|
| + "glGetTransformFeedbackVarying",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGetTransformFeedbackVarying),
|
| },
|
| {
|
| - "glGetUniformBlockIndex",
|
| - reinterpret_cast<GLES2FunctionPointer>(glGetUniformBlockIndex),
|
| + "glGetUniformBlockIndex",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGetUniformBlockIndex),
|
| },
|
| {
|
| - "glGetUniformfv",
|
| - reinterpret_cast<GLES2FunctionPointer>(glGetUniformfv),
|
| + "glGetUniformfv",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGetUniformfv),
|
| },
|
| {
|
| - "glGetUniformiv",
|
| - reinterpret_cast<GLES2FunctionPointer>(glGetUniformiv),
|
| + "glGetUniformiv",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGetUniformiv),
|
| },
|
| {
|
| - "glGetUniformIndices",
|
| - reinterpret_cast<GLES2FunctionPointer>(glGetUniformIndices),
|
| + "glGetUniformIndices",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGetUniformIndices),
|
| },
|
| {
|
| - "glGetUniformLocation",
|
| - reinterpret_cast<GLES2FunctionPointer>(glGetUniformLocation),
|
| + "glGetUniformLocation",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGetUniformLocation),
|
| },
|
| {
|
| - "glGetVertexAttribfv",
|
| - reinterpret_cast<GLES2FunctionPointer>(glGetVertexAttribfv),
|
| + "glGetVertexAttribfv",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGetVertexAttribfv),
|
| },
|
| {
|
| - "glGetVertexAttribiv",
|
| - reinterpret_cast<GLES2FunctionPointer>(glGetVertexAttribiv),
|
| + "glGetVertexAttribiv",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGetVertexAttribiv),
|
| },
|
| {
|
| - "glGetVertexAttribPointerv",
|
| - reinterpret_cast<GLES2FunctionPointer>(glGetVertexAttribPointerv),
|
| + "glGetVertexAttribPointerv",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGetVertexAttribPointerv),
|
| },
|
| {
|
| - "glHint",
|
| - reinterpret_cast<GLES2FunctionPointer>(glHint),
|
| + "glHint",
|
| + reinterpret_cast<GLES2FunctionPointer>(glHint),
|
| },
|
| {
|
| - "glInvalidateFramebuffer",
|
| - reinterpret_cast<GLES2FunctionPointer>(glInvalidateFramebuffer),
|
| + "glInvalidateFramebuffer",
|
| + reinterpret_cast<GLES2FunctionPointer>(glInvalidateFramebuffer),
|
| },
|
| {
|
| - "glInvalidateSubFramebuffer",
|
| - reinterpret_cast<GLES2FunctionPointer>(glInvalidateSubFramebuffer),
|
| + "glInvalidateSubFramebuffer",
|
| + reinterpret_cast<GLES2FunctionPointer>(glInvalidateSubFramebuffer),
|
| },
|
| {
|
| - "glIsBuffer",
|
| - reinterpret_cast<GLES2FunctionPointer>(glIsBuffer),
|
| + "glIsBuffer",
|
| + reinterpret_cast<GLES2FunctionPointer>(glIsBuffer),
|
| },
|
| {
|
| - "glIsEnabled",
|
| - reinterpret_cast<GLES2FunctionPointer>(glIsEnabled),
|
| + "glIsEnabled",
|
| + reinterpret_cast<GLES2FunctionPointer>(glIsEnabled),
|
| },
|
| {
|
| - "glIsFramebuffer",
|
| - reinterpret_cast<GLES2FunctionPointer>(glIsFramebuffer),
|
| + "glIsFramebuffer",
|
| + reinterpret_cast<GLES2FunctionPointer>(glIsFramebuffer),
|
| },
|
| {
|
| - "glIsProgram",
|
| - reinterpret_cast<GLES2FunctionPointer>(glIsProgram),
|
| + "glIsProgram",
|
| + reinterpret_cast<GLES2FunctionPointer>(glIsProgram),
|
| },
|
| {
|
| - "glIsRenderbuffer",
|
| - reinterpret_cast<GLES2FunctionPointer>(glIsRenderbuffer),
|
| + "glIsRenderbuffer",
|
| + reinterpret_cast<GLES2FunctionPointer>(glIsRenderbuffer),
|
| },
|
| {
|
| - "glIsSampler",
|
| - reinterpret_cast<GLES2FunctionPointer>(glIsSampler),
|
| + "glIsSampler",
|
| + reinterpret_cast<GLES2FunctionPointer>(glIsSampler),
|
| },
|
| {
|
| - "glIsShader",
|
| - reinterpret_cast<GLES2FunctionPointer>(glIsShader),
|
| + "glIsShader",
|
| + reinterpret_cast<GLES2FunctionPointer>(glIsShader),
|
| },
|
| {
|
| - "glIsSync",
|
| - reinterpret_cast<GLES2FunctionPointer>(glIsSync),
|
| + "glIsSync",
|
| + reinterpret_cast<GLES2FunctionPointer>(glIsSync),
|
| },
|
| {
|
| - "glIsTexture",
|
| - reinterpret_cast<GLES2FunctionPointer>(glIsTexture),
|
| + "glIsTexture",
|
| + reinterpret_cast<GLES2FunctionPointer>(glIsTexture),
|
| },
|
| {
|
| - "glIsTransformFeedback",
|
| - reinterpret_cast<GLES2FunctionPointer>(glIsTransformFeedback),
|
| + "glIsTransformFeedback",
|
| + reinterpret_cast<GLES2FunctionPointer>(glIsTransformFeedback),
|
| },
|
| {
|
| - "glLineWidth",
|
| - reinterpret_cast<GLES2FunctionPointer>(glLineWidth),
|
| + "glLineWidth",
|
| + reinterpret_cast<GLES2FunctionPointer>(glLineWidth),
|
| },
|
| {
|
| - "glLinkProgram",
|
| - reinterpret_cast<GLES2FunctionPointer>(glLinkProgram),
|
| + "glLinkProgram",
|
| + reinterpret_cast<GLES2FunctionPointer>(glLinkProgram),
|
| },
|
| {
|
| - "glPauseTransformFeedback",
|
| - reinterpret_cast<GLES2FunctionPointer>(glPauseTransformFeedback),
|
| + "glPauseTransformFeedback",
|
| + reinterpret_cast<GLES2FunctionPointer>(glPauseTransformFeedback),
|
| },
|
| {
|
| - "glPixelStorei",
|
| - reinterpret_cast<GLES2FunctionPointer>(glPixelStorei),
|
| + "glPixelStorei",
|
| + reinterpret_cast<GLES2FunctionPointer>(glPixelStorei),
|
| },
|
| {
|
| - "glPolygonOffset",
|
| - reinterpret_cast<GLES2FunctionPointer>(glPolygonOffset),
|
| + "glPolygonOffset",
|
| + reinterpret_cast<GLES2FunctionPointer>(glPolygonOffset),
|
| },
|
| {
|
| - "glReadBuffer",
|
| - reinterpret_cast<GLES2FunctionPointer>(glReadBuffer),
|
| + "glReadBuffer",
|
| + reinterpret_cast<GLES2FunctionPointer>(glReadBuffer),
|
| },
|
| {
|
| - "glReadPixels",
|
| - reinterpret_cast<GLES2FunctionPointer>(glReadPixels),
|
| + "glReadPixels",
|
| + reinterpret_cast<GLES2FunctionPointer>(glReadPixels),
|
| },
|
| {
|
| - "glReleaseShaderCompiler",
|
| - reinterpret_cast<GLES2FunctionPointer>(glReleaseShaderCompiler),
|
| + "glReleaseShaderCompiler",
|
| + reinterpret_cast<GLES2FunctionPointer>(glReleaseShaderCompiler),
|
| },
|
| {
|
| - "glRenderbufferStorage",
|
| - reinterpret_cast<GLES2FunctionPointer>(glRenderbufferStorage),
|
| + "glRenderbufferStorage",
|
| + reinterpret_cast<GLES2FunctionPointer>(glRenderbufferStorage),
|
| },
|
| {
|
| - "glResumeTransformFeedback",
|
| - reinterpret_cast<GLES2FunctionPointer>(glResumeTransformFeedback),
|
| + "glResumeTransformFeedback",
|
| + reinterpret_cast<GLES2FunctionPointer>(glResumeTransformFeedback),
|
| },
|
| {
|
| - "glSampleCoverage",
|
| - reinterpret_cast<GLES2FunctionPointer>(glSampleCoverage),
|
| + "glSampleCoverage",
|
| + reinterpret_cast<GLES2FunctionPointer>(glSampleCoverage),
|
| },
|
| {
|
| - "glSamplerParameterf",
|
| - reinterpret_cast<GLES2FunctionPointer>(glSamplerParameterf),
|
| + "glSamplerParameterf",
|
| + reinterpret_cast<GLES2FunctionPointer>(glSamplerParameterf),
|
| },
|
| {
|
| - "glSamplerParameterfv",
|
| - reinterpret_cast<GLES2FunctionPointer>(glSamplerParameterfv),
|
| + "glSamplerParameterfv",
|
| + reinterpret_cast<GLES2FunctionPointer>(glSamplerParameterfv),
|
| },
|
| {
|
| - "glSamplerParameteri",
|
| - reinterpret_cast<GLES2FunctionPointer>(glSamplerParameteri),
|
| + "glSamplerParameteri",
|
| + reinterpret_cast<GLES2FunctionPointer>(glSamplerParameteri),
|
| },
|
| {
|
| - "glSamplerParameteriv",
|
| - reinterpret_cast<GLES2FunctionPointer>(glSamplerParameteriv),
|
| + "glSamplerParameteriv",
|
| + reinterpret_cast<GLES2FunctionPointer>(glSamplerParameteriv),
|
| },
|
| {
|
| - "glScissor",
|
| - reinterpret_cast<GLES2FunctionPointer>(glScissor),
|
| + "glScissor",
|
| + reinterpret_cast<GLES2FunctionPointer>(glScissor),
|
| },
|
| {
|
| - "glShaderBinary",
|
| - reinterpret_cast<GLES2FunctionPointer>(glShaderBinary),
|
| + "glShaderBinary",
|
| + reinterpret_cast<GLES2FunctionPointer>(glShaderBinary),
|
| },
|
| {
|
| - "glShaderSource",
|
| - reinterpret_cast<GLES2FunctionPointer>(glShaderSource),
|
| + "glShaderSource",
|
| + reinterpret_cast<GLES2FunctionPointer>(glShaderSource),
|
| },
|
| {
|
| - "glShallowFinishCHROMIUM",
|
| - reinterpret_cast<GLES2FunctionPointer>(glShallowFinishCHROMIUM),
|
| + "glShallowFinishCHROMIUM",
|
| + reinterpret_cast<GLES2FunctionPointer>(glShallowFinishCHROMIUM),
|
| },
|
| {
|
| - "glShallowFlushCHROMIUM",
|
| - reinterpret_cast<GLES2FunctionPointer>(glShallowFlushCHROMIUM),
|
| + "glShallowFlushCHROMIUM",
|
| + reinterpret_cast<GLES2FunctionPointer>(glShallowFlushCHROMIUM),
|
| },
|
| {
|
| - "glOrderingBarrierCHROMIUM",
|
| - reinterpret_cast<GLES2FunctionPointer>(glOrderingBarrierCHROMIUM),
|
| + "glOrderingBarrierCHROMIUM",
|
| + reinterpret_cast<GLES2FunctionPointer>(glOrderingBarrierCHROMIUM),
|
| },
|
| {
|
| - "glStencilFunc",
|
| - reinterpret_cast<GLES2FunctionPointer>(glStencilFunc),
|
| + "glStencilFunc",
|
| + reinterpret_cast<GLES2FunctionPointer>(glStencilFunc),
|
| },
|
| {
|
| - "glStencilFuncSeparate",
|
| - reinterpret_cast<GLES2FunctionPointer>(glStencilFuncSeparate),
|
| + "glStencilFuncSeparate",
|
| + reinterpret_cast<GLES2FunctionPointer>(glStencilFuncSeparate),
|
| },
|
| {
|
| - "glStencilMask",
|
| - reinterpret_cast<GLES2FunctionPointer>(glStencilMask),
|
| + "glStencilMask",
|
| + reinterpret_cast<GLES2FunctionPointer>(glStencilMask),
|
| },
|
| {
|
| - "glStencilMaskSeparate",
|
| - reinterpret_cast<GLES2FunctionPointer>(glStencilMaskSeparate),
|
| + "glStencilMaskSeparate",
|
| + reinterpret_cast<GLES2FunctionPointer>(glStencilMaskSeparate),
|
| },
|
| {
|
| - "glStencilOp",
|
| - reinterpret_cast<GLES2FunctionPointer>(glStencilOp),
|
| + "glStencilOp",
|
| + reinterpret_cast<GLES2FunctionPointer>(glStencilOp),
|
| },
|
| {
|
| - "glStencilOpSeparate",
|
| - reinterpret_cast<GLES2FunctionPointer>(glStencilOpSeparate),
|
| + "glStencilOpSeparate",
|
| + reinterpret_cast<GLES2FunctionPointer>(glStencilOpSeparate),
|
| },
|
| {
|
| - "glTexImage2D",
|
| - reinterpret_cast<GLES2FunctionPointer>(glTexImage2D),
|
| + "glTexImage2D",
|
| + reinterpret_cast<GLES2FunctionPointer>(glTexImage2D),
|
| },
|
| {
|
| - "glTexImage3D",
|
| - reinterpret_cast<GLES2FunctionPointer>(glTexImage3D),
|
| + "glTexImage3D",
|
| + reinterpret_cast<GLES2FunctionPointer>(glTexImage3D),
|
| },
|
| {
|
| - "glTexParameterf",
|
| - reinterpret_cast<GLES2FunctionPointer>(glTexParameterf),
|
| + "glTexParameterf",
|
| + reinterpret_cast<GLES2FunctionPointer>(glTexParameterf),
|
| },
|
| {
|
| - "glTexParameterfv",
|
| - reinterpret_cast<GLES2FunctionPointer>(glTexParameterfv),
|
| + "glTexParameterfv",
|
| + reinterpret_cast<GLES2FunctionPointer>(glTexParameterfv),
|
| },
|
| {
|
| - "glTexParameteri",
|
| - reinterpret_cast<GLES2FunctionPointer>(glTexParameteri),
|
| + "glTexParameteri",
|
| + reinterpret_cast<GLES2FunctionPointer>(glTexParameteri),
|
| },
|
| {
|
| - "glTexParameteriv",
|
| - reinterpret_cast<GLES2FunctionPointer>(glTexParameteriv),
|
| + "glTexParameteriv",
|
| + reinterpret_cast<GLES2FunctionPointer>(glTexParameteriv),
|
| },
|
| {
|
| - "glTexStorage3D",
|
| - reinterpret_cast<GLES2FunctionPointer>(glTexStorage3D),
|
| + "glTexStorage3D",
|
| + reinterpret_cast<GLES2FunctionPointer>(glTexStorage3D),
|
| },
|
| {
|
| - "glTexSubImage2D",
|
| - reinterpret_cast<GLES2FunctionPointer>(glTexSubImage2D),
|
| + "glTexSubImage2D",
|
| + reinterpret_cast<GLES2FunctionPointer>(glTexSubImage2D),
|
| },
|
| {
|
| - "glTexSubImage3D",
|
| - reinterpret_cast<GLES2FunctionPointer>(glTexSubImage3D),
|
| + "glTexSubImage3D",
|
| + reinterpret_cast<GLES2FunctionPointer>(glTexSubImage3D),
|
| },
|
| {
|
| - "glTransformFeedbackVaryings",
|
| - reinterpret_cast<GLES2FunctionPointer>(glTransformFeedbackVaryings),
|
| + "glTransformFeedbackVaryings",
|
| + reinterpret_cast<GLES2FunctionPointer>(glTransformFeedbackVaryings),
|
| },
|
| {
|
| - "glUniform1f",
|
| - reinterpret_cast<GLES2FunctionPointer>(glUniform1f),
|
| + "glUniform1f",
|
| + reinterpret_cast<GLES2FunctionPointer>(glUniform1f),
|
| },
|
| {
|
| - "glUniform1fv",
|
| - reinterpret_cast<GLES2FunctionPointer>(glUniform1fv),
|
| + "glUniform1fv",
|
| + reinterpret_cast<GLES2FunctionPointer>(glUniform1fv),
|
| },
|
| {
|
| - "glUniform1i",
|
| - reinterpret_cast<GLES2FunctionPointer>(glUniform1i),
|
| + "glUniform1i",
|
| + reinterpret_cast<GLES2FunctionPointer>(glUniform1i),
|
| },
|
| {
|
| - "glUniform1iv",
|
| - reinterpret_cast<GLES2FunctionPointer>(glUniform1iv),
|
| + "glUniform1iv",
|
| + reinterpret_cast<GLES2FunctionPointer>(glUniform1iv),
|
| },
|
| {
|
| - "glUniform1ui",
|
| - reinterpret_cast<GLES2FunctionPointer>(glUniform1ui),
|
| + "glUniform1ui",
|
| + reinterpret_cast<GLES2FunctionPointer>(glUniform1ui),
|
| },
|
| {
|
| - "glUniform1uiv",
|
| - reinterpret_cast<GLES2FunctionPointer>(glUniform1uiv),
|
| + "glUniform1uiv",
|
| + reinterpret_cast<GLES2FunctionPointer>(glUniform1uiv),
|
| },
|
| {
|
| - "glUniform2f",
|
| - reinterpret_cast<GLES2FunctionPointer>(glUniform2f),
|
| + "glUniform2f",
|
| + reinterpret_cast<GLES2FunctionPointer>(glUniform2f),
|
| },
|
| {
|
| - "glUniform2fv",
|
| - reinterpret_cast<GLES2FunctionPointer>(glUniform2fv),
|
| + "glUniform2fv",
|
| + reinterpret_cast<GLES2FunctionPointer>(glUniform2fv),
|
| },
|
| {
|
| - "glUniform2i",
|
| - reinterpret_cast<GLES2FunctionPointer>(glUniform2i),
|
| + "glUniform2i",
|
| + reinterpret_cast<GLES2FunctionPointer>(glUniform2i),
|
| },
|
| {
|
| - "glUniform2iv",
|
| - reinterpret_cast<GLES2FunctionPointer>(glUniform2iv),
|
| + "glUniform2iv",
|
| + reinterpret_cast<GLES2FunctionPointer>(glUniform2iv),
|
| },
|
| {
|
| - "glUniform2ui",
|
| - reinterpret_cast<GLES2FunctionPointer>(glUniform2ui),
|
| + "glUniform2ui",
|
| + reinterpret_cast<GLES2FunctionPointer>(glUniform2ui),
|
| },
|
| {
|
| - "glUniform2uiv",
|
| - reinterpret_cast<GLES2FunctionPointer>(glUniform2uiv),
|
| + "glUniform2uiv",
|
| + reinterpret_cast<GLES2FunctionPointer>(glUniform2uiv),
|
| },
|
| {
|
| - "glUniform3f",
|
| - reinterpret_cast<GLES2FunctionPointer>(glUniform3f),
|
| + "glUniform3f",
|
| + reinterpret_cast<GLES2FunctionPointer>(glUniform3f),
|
| },
|
| {
|
| - "glUniform3fv",
|
| - reinterpret_cast<GLES2FunctionPointer>(glUniform3fv),
|
| + "glUniform3fv",
|
| + reinterpret_cast<GLES2FunctionPointer>(glUniform3fv),
|
| },
|
| {
|
| - "glUniform3i",
|
| - reinterpret_cast<GLES2FunctionPointer>(glUniform3i),
|
| + "glUniform3i",
|
| + reinterpret_cast<GLES2FunctionPointer>(glUniform3i),
|
| },
|
| {
|
| - "glUniform3iv",
|
| - reinterpret_cast<GLES2FunctionPointer>(glUniform3iv),
|
| + "glUniform3iv",
|
| + reinterpret_cast<GLES2FunctionPointer>(glUniform3iv),
|
| },
|
| {
|
| - "glUniform3ui",
|
| - reinterpret_cast<GLES2FunctionPointer>(glUniform3ui),
|
| + "glUniform3ui",
|
| + reinterpret_cast<GLES2FunctionPointer>(glUniform3ui),
|
| },
|
| {
|
| - "glUniform3uiv",
|
| - reinterpret_cast<GLES2FunctionPointer>(glUniform3uiv),
|
| + "glUniform3uiv",
|
| + reinterpret_cast<GLES2FunctionPointer>(glUniform3uiv),
|
| },
|
| {
|
| - "glUniform4f",
|
| - reinterpret_cast<GLES2FunctionPointer>(glUniform4f),
|
| + "glUniform4f",
|
| + reinterpret_cast<GLES2FunctionPointer>(glUniform4f),
|
| },
|
| {
|
| - "glUniform4fv",
|
| - reinterpret_cast<GLES2FunctionPointer>(glUniform4fv),
|
| + "glUniform4fv",
|
| + reinterpret_cast<GLES2FunctionPointer>(glUniform4fv),
|
| },
|
| {
|
| - "glUniform4i",
|
| - reinterpret_cast<GLES2FunctionPointer>(glUniform4i),
|
| + "glUniform4i",
|
| + reinterpret_cast<GLES2FunctionPointer>(glUniform4i),
|
| },
|
| {
|
| - "glUniform4iv",
|
| - reinterpret_cast<GLES2FunctionPointer>(glUniform4iv),
|
| + "glUniform4iv",
|
| + reinterpret_cast<GLES2FunctionPointer>(glUniform4iv),
|
| },
|
| {
|
| - "glUniform4ui",
|
| - reinterpret_cast<GLES2FunctionPointer>(glUniform4ui),
|
| + "glUniform4ui",
|
| + reinterpret_cast<GLES2FunctionPointer>(glUniform4ui),
|
| },
|
| {
|
| - "glUniform4uiv",
|
| - reinterpret_cast<GLES2FunctionPointer>(glUniform4uiv),
|
| + "glUniform4uiv",
|
| + reinterpret_cast<GLES2FunctionPointer>(glUniform4uiv),
|
| },
|
| {
|
| - "glUniformBlockBinding",
|
| - reinterpret_cast<GLES2FunctionPointer>(glUniformBlockBinding),
|
| + "glUniformBlockBinding",
|
| + reinterpret_cast<GLES2FunctionPointer>(glUniformBlockBinding),
|
| },
|
| {
|
| - "glUniformMatrix2fv",
|
| - reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix2fv),
|
| + "glUniformMatrix2fv",
|
| + reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix2fv),
|
| },
|
| {
|
| - "glUniformMatrix2x3fv",
|
| - reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix2x3fv),
|
| + "glUniformMatrix2x3fv",
|
| + reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix2x3fv),
|
| },
|
| {
|
| - "glUniformMatrix2x4fv",
|
| - reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix2x4fv),
|
| + "glUniformMatrix2x4fv",
|
| + reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix2x4fv),
|
| },
|
| {
|
| - "glUniformMatrix3fv",
|
| - reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix3fv),
|
| + "glUniformMatrix3fv",
|
| + reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix3fv),
|
| },
|
| {
|
| - "glUniformMatrix3x2fv",
|
| - reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix3x2fv),
|
| + "glUniformMatrix3x2fv",
|
| + reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix3x2fv),
|
| },
|
| {
|
| - "glUniformMatrix3x4fv",
|
| - reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix3x4fv),
|
| + "glUniformMatrix3x4fv",
|
| + reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix3x4fv),
|
| },
|
| {
|
| - "glUniformMatrix4fv",
|
| - reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix4fv),
|
| + "glUniformMatrix4fv",
|
| + reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix4fv),
|
| },
|
| {
|
| - "glUniformMatrix4x2fv",
|
| - reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix4x2fv),
|
| + "glUniformMatrix4x2fv",
|
| + reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix4x2fv),
|
| },
|
| {
|
| - "glUniformMatrix4x3fv",
|
| - reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix4x3fv),
|
| + "glUniformMatrix4x3fv",
|
| + reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix4x3fv),
|
| },
|
| {
|
| - "glUseProgram",
|
| - reinterpret_cast<GLES2FunctionPointer>(glUseProgram),
|
| + "glUseProgram",
|
| + reinterpret_cast<GLES2FunctionPointer>(glUseProgram),
|
| },
|
| {
|
| - "glValidateProgram",
|
| - reinterpret_cast<GLES2FunctionPointer>(glValidateProgram),
|
| + "glValidateProgram",
|
| + reinterpret_cast<GLES2FunctionPointer>(glValidateProgram),
|
| },
|
| {
|
| - "glVertexAttrib1f",
|
| - reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib1f),
|
| + "glVertexAttrib1f",
|
| + reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib1f),
|
| },
|
| {
|
| - "glVertexAttrib1fv",
|
| - reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib1fv),
|
| + "glVertexAttrib1fv",
|
| + reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib1fv),
|
| },
|
| {
|
| - "glVertexAttrib2f",
|
| - reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib2f),
|
| + "glVertexAttrib2f",
|
| + reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib2f),
|
| },
|
| {
|
| - "glVertexAttrib2fv",
|
| - reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib2fv),
|
| + "glVertexAttrib2fv",
|
| + reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib2fv),
|
| },
|
| {
|
| - "glVertexAttrib3f",
|
| - reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib3f),
|
| + "glVertexAttrib3f",
|
| + reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib3f),
|
| },
|
| {
|
| - "glVertexAttrib3fv",
|
| - reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib3fv),
|
| + "glVertexAttrib3fv",
|
| + reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib3fv),
|
| },
|
| {
|
| - "glVertexAttrib4f",
|
| - reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib4f),
|
| + "glVertexAttrib4f",
|
| + reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib4f),
|
| },
|
| {
|
| - "glVertexAttrib4fv",
|
| - reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib4fv),
|
| + "glVertexAttrib4fv",
|
| + reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib4fv),
|
| },
|
| {
|
| - "glVertexAttribI4i",
|
| - reinterpret_cast<GLES2FunctionPointer>(glVertexAttribI4i),
|
| + "glVertexAttribI4i",
|
| + reinterpret_cast<GLES2FunctionPointer>(glVertexAttribI4i),
|
| },
|
| {
|
| - "glVertexAttribI4iv",
|
| - reinterpret_cast<GLES2FunctionPointer>(glVertexAttribI4iv),
|
| + "glVertexAttribI4iv",
|
| + reinterpret_cast<GLES2FunctionPointer>(glVertexAttribI4iv),
|
| },
|
| {
|
| - "glVertexAttribI4ui",
|
| - reinterpret_cast<GLES2FunctionPointer>(glVertexAttribI4ui),
|
| + "glVertexAttribI4ui",
|
| + reinterpret_cast<GLES2FunctionPointer>(glVertexAttribI4ui),
|
| },
|
| {
|
| - "glVertexAttribI4uiv",
|
| - reinterpret_cast<GLES2FunctionPointer>(glVertexAttribI4uiv),
|
| + "glVertexAttribI4uiv",
|
| + reinterpret_cast<GLES2FunctionPointer>(glVertexAttribI4uiv),
|
| },
|
| {
|
| - "glVertexAttribIPointer",
|
| - reinterpret_cast<GLES2FunctionPointer>(glVertexAttribIPointer),
|
| + "glVertexAttribIPointer",
|
| + reinterpret_cast<GLES2FunctionPointer>(glVertexAttribIPointer),
|
| },
|
| {
|
| - "glVertexAttribPointer",
|
| - reinterpret_cast<GLES2FunctionPointer>(glVertexAttribPointer),
|
| + "glVertexAttribPointer",
|
| + reinterpret_cast<GLES2FunctionPointer>(glVertexAttribPointer),
|
| },
|
| {
|
| - "glViewport",
|
| - reinterpret_cast<GLES2FunctionPointer>(glViewport),
|
| + "glViewport",
|
| + reinterpret_cast<GLES2FunctionPointer>(glViewport),
|
| },
|
| {
|
| - "glWaitSync",
|
| - reinterpret_cast<GLES2FunctionPointer>(glWaitSync),
|
| + "glWaitSync",
|
| + reinterpret_cast<GLES2FunctionPointer>(glWaitSync),
|
| },
|
| {
|
| - "glBlitFramebufferCHROMIUM",
|
| - reinterpret_cast<GLES2FunctionPointer>(glBlitFramebufferCHROMIUM),
|
| + "glBlitFramebufferCHROMIUM",
|
| + reinterpret_cast<GLES2FunctionPointer>(glBlitFramebufferCHROMIUM),
|
| },
|
| {
|
| - "glRenderbufferStorageMultisampleCHROMIUM",
|
| - reinterpret_cast<GLES2FunctionPointer>(
|
| - glRenderbufferStorageMultisampleCHROMIUM),
|
| + "glRenderbufferStorageMultisampleCHROMIUM",
|
| + reinterpret_cast<GLES2FunctionPointer>(
|
| + glRenderbufferStorageMultisampleCHROMIUM),
|
| },
|
| {
|
| - "glRenderbufferStorageMultisampleEXT",
|
| - reinterpret_cast<GLES2FunctionPointer>(
|
| - glRenderbufferStorageMultisampleEXT),
|
| + "glRenderbufferStorageMultisampleEXT",
|
| + reinterpret_cast<GLES2FunctionPointer>(
|
| + glRenderbufferStorageMultisampleEXT),
|
| },
|
| {
|
| - "glFramebufferTexture2DMultisampleEXT",
|
| - reinterpret_cast<GLES2FunctionPointer>(
|
| - glFramebufferTexture2DMultisampleEXT),
|
| + "glFramebufferTexture2DMultisampleEXT",
|
| + reinterpret_cast<GLES2FunctionPointer>(
|
| + glFramebufferTexture2DMultisampleEXT),
|
| },
|
| {
|
| - "glTexStorage2DEXT",
|
| - reinterpret_cast<GLES2FunctionPointer>(glTexStorage2DEXT),
|
| + "glTexStorage2DEXT",
|
| + reinterpret_cast<GLES2FunctionPointer>(glTexStorage2DEXT),
|
| },
|
| {
|
| - "glGenQueriesEXT",
|
| - reinterpret_cast<GLES2FunctionPointer>(glGenQueriesEXT),
|
| + "glGenQueriesEXT",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGenQueriesEXT),
|
| },
|
| {
|
| - "glDeleteQueriesEXT",
|
| - reinterpret_cast<GLES2FunctionPointer>(glDeleteQueriesEXT),
|
| + "glDeleteQueriesEXT",
|
| + reinterpret_cast<GLES2FunctionPointer>(glDeleteQueriesEXT),
|
| },
|
| {
|
| - "glIsQueryEXT",
|
| - reinterpret_cast<GLES2FunctionPointer>(glIsQueryEXT),
|
| + "glIsQueryEXT",
|
| + reinterpret_cast<GLES2FunctionPointer>(glIsQueryEXT),
|
| },
|
| {
|
| - "glBeginQueryEXT",
|
| - reinterpret_cast<GLES2FunctionPointer>(glBeginQueryEXT),
|
| + "glBeginQueryEXT",
|
| + reinterpret_cast<GLES2FunctionPointer>(glBeginQueryEXT),
|
| },
|
| {
|
| - "glBeginTransformFeedback",
|
| - reinterpret_cast<GLES2FunctionPointer>(glBeginTransformFeedback),
|
| + "glBeginTransformFeedback",
|
| + reinterpret_cast<GLES2FunctionPointer>(glBeginTransformFeedback),
|
| },
|
| {
|
| - "glEndQueryEXT",
|
| - reinterpret_cast<GLES2FunctionPointer>(glEndQueryEXT),
|
| + "glEndQueryEXT",
|
| + reinterpret_cast<GLES2FunctionPointer>(glEndQueryEXT),
|
| },
|
| {
|
| - "glEndTransformFeedback",
|
| - reinterpret_cast<GLES2FunctionPointer>(glEndTransformFeedback),
|
| + "glEndTransformFeedback",
|
| + reinterpret_cast<GLES2FunctionPointer>(glEndTransformFeedback),
|
| },
|
| {
|
| - "glGetQueryivEXT",
|
| - reinterpret_cast<GLES2FunctionPointer>(glGetQueryivEXT),
|
| + "glGetQueryivEXT",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGetQueryivEXT),
|
| },
|
| {
|
| - "glGetQueryObjectuivEXT",
|
| - reinterpret_cast<GLES2FunctionPointer>(glGetQueryObjectuivEXT),
|
| + "glGetQueryObjectuivEXT",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGetQueryObjectuivEXT),
|
| },
|
| {
|
| - "glInsertEventMarkerEXT",
|
| - reinterpret_cast<GLES2FunctionPointer>(glInsertEventMarkerEXT),
|
| + "glInsertEventMarkerEXT",
|
| + reinterpret_cast<GLES2FunctionPointer>(glInsertEventMarkerEXT),
|
| },
|
| {
|
| - "glPushGroupMarkerEXT",
|
| - reinterpret_cast<GLES2FunctionPointer>(glPushGroupMarkerEXT),
|
| + "glPushGroupMarkerEXT",
|
| + reinterpret_cast<GLES2FunctionPointer>(glPushGroupMarkerEXT),
|
| },
|
| {
|
| - "glPopGroupMarkerEXT",
|
| - reinterpret_cast<GLES2FunctionPointer>(glPopGroupMarkerEXT),
|
| + "glPopGroupMarkerEXT",
|
| + reinterpret_cast<GLES2FunctionPointer>(glPopGroupMarkerEXT),
|
| },
|
| {
|
| - "glGenVertexArraysOES",
|
| - reinterpret_cast<GLES2FunctionPointer>(glGenVertexArraysOES),
|
| + "glGenVertexArraysOES",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGenVertexArraysOES),
|
| },
|
| {
|
| - "glDeleteVertexArraysOES",
|
| - reinterpret_cast<GLES2FunctionPointer>(glDeleteVertexArraysOES),
|
| + "glDeleteVertexArraysOES",
|
| + reinterpret_cast<GLES2FunctionPointer>(glDeleteVertexArraysOES),
|
| },
|
| {
|
| - "glIsVertexArrayOES",
|
| - reinterpret_cast<GLES2FunctionPointer>(glIsVertexArrayOES),
|
| + "glIsVertexArrayOES",
|
| + reinterpret_cast<GLES2FunctionPointer>(glIsVertexArrayOES),
|
| },
|
| {
|
| - "glBindVertexArrayOES",
|
| - reinterpret_cast<GLES2FunctionPointer>(glBindVertexArrayOES),
|
| + "glBindVertexArrayOES",
|
| + reinterpret_cast<GLES2FunctionPointer>(glBindVertexArrayOES),
|
| },
|
| {
|
| - "glSwapBuffers",
|
| - reinterpret_cast<GLES2FunctionPointer>(glSwapBuffers),
|
| + "glSwapBuffers",
|
| + reinterpret_cast<GLES2FunctionPointer>(glSwapBuffers),
|
| },
|
| {
|
| - "glGetMaxValueInBufferCHROMIUM",
|
| - reinterpret_cast<GLES2FunctionPointer>(glGetMaxValueInBufferCHROMIUM),
|
| + "glGetMaxValueInBufferCHROMIUM",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGetMaxValueInBufferCHROMIUM),
|
| },
|
| {
|
| - "glEnableFeatureCHROMIUM",
|
| - reinterpret_cast<GLES2FunctionPointer>(glEnableFeatureCHROMIUM),
|
| + "glEnableFeatureCHROMIUM",
|
| + reinterpret_cast<GLES2FunctionPointer>(glEnableFeatureCHROMIUM),
|
| },
|
| {
|
| - "glMapBufferCHROMIUM",
|
| - reinterpret_cast<GLES2FunctionPointer>(glMapBufferCHROMIUM),
|
| + "glMapBufferCHROMIUM",
|
| + reinterpret_cast<GLES2FunctionPointer>(glMapBufferCHROMIUM),
|
| },
|
| {
|
| - "glUnmapBufferCHROMIUM",
|
| - reinterpret_cast<GLES2FunctionPointer>(glUnmapBufferCHROMIUM),
|
| + "glUnmapBufferCHROMIUM",
|
| + reinterpret_cast<GLES2FunctionPointer>(glUnmapBufferCHROMIUM),
|
| },
|
| {
|
| - "glMapBufferSubDataCHROMIUM",
|
| - reinterpret_cast<GLES2FunctionPointer>(glMapBufferSubDataCHROMIUM),
|
| + "glMapBufferSubDataCHROMIUM",
|
| + reinterpret_cast<GLES2FunctionPointer>(glMapBufferSubDataCHROMIUM),
|
| },
|
| {
|
| - "glUnmapBufferSubDataCHROMIUM",
|
| - reinterpret_cast<GLES2FunctionPointer>(glUnmapBufferSubDataCHROMIUM),
|
| + "glUnmapBufferSubDataCHROMIUM",
|
| + reinterpret_cast<GLES2FunctionPointer>(glUnmapBufferSubDataCHROMIUM),
|
| },
|
| {
|
| - "glMapBufferRange",
|
| - reinterpret_cast<GLES2FunctionPointer>(glMapBufferRange),
|
| + "glMapBufferRange",
|
| + reinterpret_cast<GLES2FunctionPointer>(glMapBufferRange),
|
| },
|
| {
|
| - "glUnmapBuffer",
|
| - reinterpret_cast<GLES2FunctionPointer>(glUnmapBuffer),
|
| + "glUnmapBuffer",
|
| + reinterpret_cast<GLES2FunctionPointer>(glUnmapBuffer),
|
| },
|
| {
|
| - "glMapTexSubImage2DCHROMIUM",
|
| - reinterpret_cast<GLES2FunctionPointer>(glMapTexSubImage2DCHROMIUM),
|
| + "glMapTexSubImage2DCHROMIUM",
|
| + reinterpret_cast<GLES2FunctionPointer>(glMapTexSubImage2DCHROMIUM),
|
| },
|
| {
|
| - "glUnmapTexSubImage2DCHROMIUM",
|
| - reinterpret_cast<GLES2FunctionPointer>(glUnmapTexSubImage2DCHROMIUM),
|
| + "glUnmapTexSubImage2DCHROMIUM",
|
| + reinterpret_cast<GLES2FunctionPointer>(glUnmapTexSubImage2DCHROMIUM),
|
| },
|
| {
|
| - "glResizeCHROMIUM",
|
| - reinterpret_cast<GLES2FunctionPointer>(glResizeCHROMIUM),
|
| + "glResizeCHROMIUM",
|
| + reinterpret_cast<GLES2FunctionPointer>(glResizeCHROMIUM),
|
| },
|
| {
|
| - "glGetRequestableExtensionsCHROMIUM",
|
| - reinterpret_cast<GLES2FunctionPointer>(glGetRequestableExtensionsCHROMIUM),
|
| + "glGetRequestableExtensionsCHROMIUM",
|
| + reinterpret_cast<GLES2FunctionPointer>(
|
| + glGetRequestableExtensionsCHROMIUM),
|
| },
|
| {
|
| - "glRequestExtensionCHROMIUM",
|
| - reinterpret_cast<GLES2FunctionPointer>(glRequestExtensionCHROMIUM),
|
| + "glRequestExtensionCHROMIUM",
|
| + reinterpret_cast<GLES2FunctionPointer>(glRequestExtensionCHROMIUM),
|
| },
|
| {
|
| - "glRateLimitOffscreenContextCHROMIUM",
|
| - reinterpret_cast<GLES2FunctionPointer>(
|
| - glRateLimitOffscreenContextCHROMIUM),
|
| + "glRateLimitOffscreenContextCHROMIUM",
|
| + reinterpret_cast<GLES2FunctionPointer>(
|
| + glRateLimitOffscreenContextCHROMIUM),
|
| },
|
| {
|
| - "glGetProgramInfoCHROMIUM",
|
| - reinterpret_cast<GLES2FunctionPointer>(glGetProgramInfoCHROMIUM),
|
| + "glGetProgramInfoCHROMIUM",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGetProgramInfoCHROMIUM),
|
| },
|
| {
|
| - "glGetUniformBlocksCHROMIUM",
|
| - reinterpret_cast<GLES2FunctionPointer>(glGetUniformBlocksCHROMIUM),
|
| + "glGetUniformBlocksCHROMIUM",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGetUniformBlocksCHROMIUM),
|
| },
|
| {
|
| - "glGetTransformFeedbackVaryingsCHROMIUM",
|
| - reinterpret_cast<GLES2FunctionPointer>(
|
| - glGetTransformFeedbackVaryingsCHROMIUM),
|
| + "glGetTransformFeedbackVaryingsCHROMIUM",
|
| + reinterpret_cast<GLES2FunctionPointer>(
|
| + glGetTransformFeedbackVaryingsCHROMIUM),
|
| },
|
| {
|
| - "glGetUniformsES3CHROMIUM",
|
| - reinterpret_cast<GLES2FunctionPointer>(glGetUniformsES3CHROMIUM),
|
| + "glGetUniformsES3CHROMIUM",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGetUniformsES3CHROMIUM),
|
| },
|
| {
|
| - "glCreateStreamTextureCHROMIUM",
|
| - reinterpret_cast<GLES2FunctionPointer>(glCreateStreamTextureCHROMIUM),
|
| + "glCreateStreamTextureCHROMIUM",
|
| + reinterpret_cast<GLES2FunctionPointer>(glCreateStreamTextureCHROMIUM),
|
| },
|
| {
|
| - "glCreateImageCHROMIUM",
|
| - reinterpret_cast<GLES2FunctionPointer>(glCreateImageCHROMIUM),
|
| + "glCreateImageCHROMIUM",
|
| + reinterpret_cast<GLES2FunctionPointer>(glCreateImageCHROMIUM),
|
| },
|
| {
|
| - "glDestroyImageCHROMIUM",
|
| - reinterpret_cast<GLES2FunctionPointer>(glDestroyImageCHROMIUM),
|
| + "glDestroyImageCHROMIUM",
|
| + reinterpret_cast<GLES2FunctionPointer>(glDestroyImageCHROMIUM),
|
| },
|
| {
|
| - "glCreateGpuMemoryBufferImageCHROMIUM",
|
| - reinterpret_cast<GLES2FunctionPointer>(
|
| - glCreateGpuMemoryBufferImageCHROMIUM),
|
| + "glCreateGpuMemoryBufferImageCHROMIUM",
|
| + reinterpret_cast<GLES2FunctionPointer>(
|
| + glCreateGpuMemoryBufferImageCHROMIUM),
|
| },
|
| {
|
| - "glGetTranslatedShaderSourceANGLE",
|
| - reinterpret_cast<GLES2FunctionPointer>(glGetTranslatedShaderSourceANGLE),
|
| + "glGetTranslatedShaderSourceANGLE",
|
| + reinterpret_cast<GLES2FunctionPointer>(
|
| + glGetTranslatedShaderSourceANGLE),
|
| },
|
| {
|
| - "glPostSubBufferCHROMIUM",
|
| - reinterpret_cast<GLES2FunctionPointer>(glPostSubBufferCHROMIUM),
|
| + "glPostSubBufferCHROMIUM",
|
| + reinterpret_cast<GLES2FunctionPointer>(glPostSubBufferCHROMIUM),
|
| },
|
| {
|
| - "glTexImageIOSurface2DCHROMIUM",
|
| - reinterpret_cast<GLES2FunctionPointer>(glTexImageIOSurface2DCHROMIUM),
|
| + "glTexImageIOSurface2DCHROMIUM",
|
| + reinterpret_cast<GLES2FunctionPointer>(glTexImageIOSurface2DCHROMIUM),
|
| },
|
| {
|
| - "glCopyTextureCHROMIUM",
|
| - reinterpret_cast<GLES2FunctionPointer>(glCopyTextureCHROMIUM),
|
| + "glCopyTextureCHROMIUM",
|
| + reinterpret_cast<GLES2FunctionPointer>(glCopyTextureCHROMIUM),
|
| },
|
| {
|
| - "glCopySubTextureCHROMIUM",
|
| - reinterpret_cast<GLES2FunctionPointer>(glCopySubTextureCHROMIUM),
|
| + "glCopySubTextureCHROMIUM",
|
| + reinterpret_cast<GLES2FunctionPointer>(glCopySubTextureCHROMIUM),
|
| },
|
| {
|
| - "glDrawArraysInstancedANGLE",
|
| - reinterpret_cast<GLES2FunctionPointer>(glDrawArraysInstancedANGLE),
|
| + "glDrawArraysInstancedANGLE",
|
| + reinterpret_cast<GLES2FunctionPointer>(glDrawArraysInstancedANGLE),
|
| },
|
| {
|
| - "glDrawElementsInstancedANGLE",
|
| - reinterpret_cast<GLES2FunctionPointer>(glDrawElementsInstancedANGLE),
|
| + "glDrawElementsInstancedANGLE",
|
| + reinterpret_cast<GLES2FunctionPointer>(glDrawElementsInstancedANGLE),
|
| },
|
| {
|
| - "glVertexAttribDivisorANGLE",
|
| - reinterpret_cast<GLES2FunctionPointer>(glVertexAttribDivisorANGLE),
|
| + "glVertexAttribDivisorANGLE",
|
| + reinterpret_cast<GLES2FunctionPointer>(glVertexAttribDivisorANGLE),
|
| },
|
| {
|
| - "glGenMailboxCHROMIUM",
|
| - reinterpret_cast<GLES2FunctionPointer>(glGenMailboxCHROMIUM),
|
| + "glGenMailboxCHROMIUM",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGenMailboxCHROMIUM),
|
| },
|
| {
|
| - "glProduceTextureCHROMIUM",
|
| - reinterpret_cast<GLES2FunctionPointer>(glProduceTextureCHROMIUM),
|
| + "glProduceTextureCHROMIUM",
|
| + reinterpret_cast<GLES2FunctionPointer>(glProduceTextureCHROMIUM),
|
| },
|
| {
|
| - "glProduceTextureDirectCHROMIUM",
|
| - reinterpret_cast<GLES2FunctionPointer>(glProduceTextureDirectCHROMIUM),
|
| + "glProduceTextureDirectCHROMIUM",
|
| + reinterpret_cast<GLES2FunctionPointer>(glProduceTextureDirectCHROMIUM),
|
| },
|
| {
|
| - "glConsumeTextureCHROMIUM",
|
| - reinterpret_cast<GLES2FunctionPointer>(glConsumeTextureCHROMIUM),
|
| + "glConsumeTextureCHROMIUM",
|
| + reinterpret_cast<GLES2FunctionPointer>(glConsumeTextureCHROMIUM),
|
| },
|
| {
|
| - "glCreateAndConsumeTextureCHROMIUM",
|
| - reinterpret_cast<GLES2FunctionPointer>(glCreateAndConsumeTextureCHROMIUM),
|
| + "glCreateAndConsumeTextureCHROMIUM",
|
| + reinterpret_cast<GLES2FunctionPointer>(
|
| + glCreateAndConsumeTextureCHROMIUM),
|
| },
|
| {
|
| - "glBindUniformLocationCHROMIUM",
|
| - reinterpret_cast<GLES2FunctionPointer>(glBindUniformLocationCHROMIUM),
|
| + "glBindUniformLocationCHROMIUM",
|
| + reinterpret_cast<GLES2FunctionPointer>(glBindUniformLocationCHROMIUM),
|
| },
|
| {
|
| - "glGenValuebuffersCHROMIUM",
|
| - reinterpret_cast<GLES2FunctionPointer>(glGenValuebuffersCHROMIUM),
|
| + "glGenValuebuffersCHROMIUM",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGenValuebuffersCHROMIUM),
|
| },
|
| {
|
| - "glDeleteValuebuffersCHROMIUM",
|
| - reinterpret_cast<GLES2FunctionPointer>(glDeleteValuebuffersCHROMIUM),
|
| + "glDeleteValuebuffersCHROMIUM",
|
| + reinterpret_cast<GLES2FunctionPointer>(glDeleteValuebuffersCHROMIUM),
|
| },
|
| {
|
| - "glIsValuebufferCHROMIUM",
|
| - reinterpret_cast<GLES2FunctionPointer>(glIsValuebufferCHROMIUM),
|
| + "glIsValuebufferCHROMIUM",
|
| + reinterpret_cast<GLES2FunctionPointer>(glIsValuebufferCHROMIUM),
|
| },
|
| {
|
| - "glBindValuebufferCHROMIUM",
|
| - reinterpret_cast<GLES2FunctionPointer>(glBindValuebufferCHROMIUM),
|
| + "glBindValuebufferCHROMIUM",
|
| + reinterpret_cast<GLES2FunctionPointer>(glBindValuebufferCHROMIUM),
|
| },
|
| {
|
| - "glSubscribeValueCHROMIUM",
|
| - reinterpret_cast<GLES2FunctionPointer>(glSubscribeValueCHROMIUM),
|
| + "glSubscribeValueCHROMIUM",
|
| + reinterpret_cast<GLES2FunctionPointer>(glSubscribeValueCHROMIUM),
|
| },
|
| {
|
| - "glPopulateSubscribedValuesCHROMIUM",
|
| - reinterpret_cast<GLES2FunctionPointer>(glPopulateSubscribedValuesCHROMIUM),
|
| + "glPopulateSubscribedValuesCHROMIUM",
|
| + reinterpret_cast<GLES2FunctionPointer>(
|
| + glPopulateSubscribedValuesCHROMIUM),
|
| },
|
| {
|
| - "glUniformValuebufferCHROMIUM",
|
| - reinterpret_cast<GLES2FunctionPointer>(glUniformValuebufferCHROMIUM),
|
| + "glUniformValuebufferCHROMIUM",
|
| + reinterpret_cast<GLES2FunctionPointer>(glUniformValuebufferCHROMIUM),
|
| },
|
| {
|
| - "glBindTexImage2DCHROMIUM",
|
| - reinterpret_cast<GLES2FunctionPointer>(glBindTexImage2DCHROMIUM),
|
| + "glBindTexImage2DCHROMIUM",
|
| + reinterpret_cast<GLES2FunctionPointer>(glBindTexImage2DCHROMIUM),
|
| },
|
| {
|
| - "glReleaseTexImage2DCHROMIUM",
|
| - reinterpret_cast<GLES2FunctionPointer>(glReleaseTexImage2DCHROMIUM),
|
| + "glReleaseTexImage2DCHROMIUM",
|
| + reinterpret_cast<GLES2FunctionPointer>(glReleaseTexImage2DCHROMIUM),
|
| },
|
| {
|
| - "glTraceBeginCHROMIUM",
|
| - reinterpret_cast<GLES2FunctionPointer>(glTraceBeginCHROMIUM),
|
| + "glTraceBeginCHROMIUM",
|
| + reinterpret_cast<GLES2FunctionPointer>(glTraceBeginCHROMIUM),
|
| },
|
| {
|
| - "glTraceEndCHROMIUM",
|
| - reinterpret_cast<GLES2FunctionPointer>(glTraceEndCHROMIUM),
|
| + "glTraceEndCHROMIUM",
|
| + reinterpret_cast<GLES2FunctionPointer>(glTraceEndCHROMIUM),
|
| },
|
| {
|
| - "glAsyncTexSubImage2DCHROMIUM",
|
| - reinterpret_cast<GLES2FunctionPointer>(glAsyncTexSubImage2DCHROMIUM),
|
| + "glAsyncTexSubImage2DCHROMIUM",
|
| + reinterpret_cast<GLES2FunctionPointer>(glAsyncTexSubImage2DCHROMIUM),
|
| },
|
| {
|
| - "glAsyncTexImage2DCHROMIUM",
|
| - reinterpret_cast<GLES2FunctionPointer>(glAsyncTexImage2DCHROMIUM),
|
| + "glAsyncTexImage2DCHROMIUM",
|
| + reinterpret_cast<GLES2FunctionPointer>(glAsyncTexImage2DCHROMIUM),
|
| },
|
| {
|
| - "glWaitAsyncTexImage2DCHROMIUM",
|
| - reinterpret_cast<GLES2FunctionPointer>(glWaitAsyncTexImage2DCHROMIUM),
|
| + "glWaitAsyncTexImage2DCHROMIUM",
|
| + reinterpret_cast<GLES2FunctionPointer>(glWaitAsyncTexImage2DCHROMIUM),
|
| },
|
| {
|
| - "glWaitAllAsyncTexImage2DCHROMIUM",
|
| - reinterpret_cast<GLES2FunctionPointer>(glWaitAllAsyncTexImage2DCHROMIUM),
|
| + "glWaitAllAsyncTexImage2DCHROMIUM",
|
| + reinterpret_cast<GLES2FunctionPointer>(
|
| + glWaitAllAsyncTexImage2DCHROMIUM),
|
| },
|
| {
|
| - "glDiscardFramebufferEXT",
|
| - reinterpret_cast<GLES2FunctionPointer>(glDiscardFramebufferEXT),
|
| + "glDiscardFramebufferEXT",
|
| + reinterpret_cast<GLES2FunctionPointer>(glDiscardFramebufferEXT),
|
| },
|
| {
|
| - "glLoseContextCHROMIUM",
|
| - reinterpret_cast<GLES2FunctionPointer>(glLoseContextCHROMIUM),
|
| + "glLoseContextCHROMIUM",
|
| + reinterpret_cast<GLES2FunctionPointer>(glLoseContextCHROMIUM),
|
| },
|
| {
|
| - "glInsertSyncPointCHROMIUM",
|
| - reinterpret_cast<GLES2FunctionPointer>(glInsertSyncPointCHROMIUM),
|
| + "glInsertSyncPointCHROMIUM",
|
| + reinterpret_cast<GLES2FunctionPointer>(glInsertSyncPointCHROMIUM),
|
| },
|
| {
|
| - "glWaitSyncPointCHROMIUM",
|
| - reinterpret_cast<GLES2FunctionPointer>(glWaitSyncPointCHROMIUM),
|
| + "glWaitSyncPointCHROMIUM",
|
| + reinterpret_cast<GLES2FunctionPointer>(glWaitSyncPointCHROMIUM),
|
| },
|
| {
|
| - "glDrawBuffersEXT",
|
| - reinterpret_cast<GLES2FunctionPointer>(glDrawBuffersEXT),
|
| + "glDrawBuffersEXT",
|
| + reinterpret_cast<GLES2FunctionPointer>(glDrawBuffersEXT),
|
| },
|
| {
|
| - "glDiscardBackbufferCHROMIUM",
|
| - reinterpret_cast<GLES2FunctionPointer>(glDiscardBackbufferCHROMIUM),
|
| + "glDiscardBackbufferCHROMIUM",
|
| + reinterpret_cast<GLES2FunctionPointer>(glDiscardBackbufferCHROMIUM),
|
| },
|
| {
|
| - "glScheduleOverlayPlaneCHROMIUM",
|
| - reinterpret_cast<GLES2FunctionPointer>(glScheduleOverlayPlaneCHROMIUM),
|
| + "glScheduleOverlayPlaneCHROMIUM",
|
| + reinterpret_cast<GLES2FunctionPointer>(glScheduleOverlayPlaneCHROMIUM),
|
| },
|
| {
|
| - "glSwapInterval",
|
| - reinterpret_cast<GLES2FunctionPointer>(glSwapInterval),
|
| + "glSwapInterval",
|
| + reinterpret_cast<GLES2FunctionPointer>(glSwapInterval),
|
| },
|
| {
|
| - "glMatrixLoadfCHROMIUM",
|
| - reinterpret_cast<GLES2FunctionPointer>(glMatrixLoadfCHROMIUM),
|
| + "glMatrixLoadfCHROMIUM",
|
| + reinterpret_cast<GLES2FunctionPointer>(glMatrixLoadfCHROMIUM),
|
| },
|
| {
|
| - "glMatrixLoadIdentityCHROMIUM",
|
| - reinterpret_cast<GLES2FunctionPointer>(glMatrixLoadIdentityCHROMIUM),
|
| + "glMatrixLoadIdentityCHROMIUM",
|
| + reinterpret_cast<GLES2FunctionPointer>(glMatrixLoadIdentityCHROMIUM),
|
| },
|
| {
|
| - "glBlendBarrierKHR",
|
| - reinterpret_cast<GLES2FunctionPointer>(glBlendBarrierKHR),
|
| + "glBlendBarrierKHR",
|
| + reinterpret_cast<GLES2FunctionPointer>(glBlendBarrierKHR),
|
| },
|
| {
|
| - NULL,
|
| - NULL,
|
| + NULL,
|
| + NULL,
|
| },
|
| };
|
|
|
|
|