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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // This file is auto-generated from | 5 // This file is auto-generated from |
| 6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
| 7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
| 8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
| 9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
| 10 | 10 |
| (...skipping 70 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 81 GL_CULL_FACE, | 81 GL_CULL_FACE, |
| 82 GL_DEPTH_TEST, | 82 GL_DEPTH_TEST, |
| 83 GL_DITHER, | 83 GL_DITHER, |
| 84 GL_POLYGON_OFFSET_FILL, | 84 GL_POLYGON_OFFSET_FILL, |
| 85 GL_SAMPLE_ALPHA_TO_COVERAGE, | 85 GL_SAMPLE_ALPHA_TO_COVERAGE, |
| 86 GL_SAMPLE_COVERAGE, | 86 GL_SAMPLE_COVERAGE, |
| 87 GL_SCISSOR_TEST, | 87 GL_SCISSOR_TEST, |
| 88 GL_STENCIL_TEST, | 88 GL_STENCIL_TEST, |
| 89 }; | 89 }; |
| 90 | 90 |
| 91 static const GLenum valid_capability_table_es3[] = { |
| 92 GL_PRIMITIVE_RESTART_FIXED_INDEX, |
| 93 GL_RASTERIZER_DISCARD, |
| 94 }; |
| 95 |
| 91 static const GLenum valid_cmp_function_table[] = { | 96 static const GLenum valid_cmp_function_table[] = { |
| 92 GL_NEVER, | 97 GL_NEVER, |
| 93 GL_LESS, | 98 GL_LESS, |
| 94 GL_EQUAL, | 99 GL_EQUAL, |
| 95 GL_LEQUAL, | 100 GL_LEQUAL, |
| 96 GL_GREATER, | 101 GL_GREATER, |
| 97 GL_NOTEQUAL, | 102 GL_NOTEQUAL, |
| 98 GL_GEQUAL, | 103 GL_GEQUAL, |
| 99 GL_ALWAYS, | 104 GL_ALWAYS, |
| 100 }; | 105 }; |
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| 239 GL_STENCIL_BACK_PASS_DEPTH_PASS, | 244 GL_STENCIL_BACK_PASS_DEPTH_PASS, |
| 240 GL_BLEND, | 245 GL_BLEND, |
| 241 GL_CULL_FACE, | 246 GL_CULL_FACE, |
| 242 GL_DEPTH_TEST, | 247 GL_DEPTH_TEST, |
| 243 GL_DITHER, | 248 GL_DITHER, |
| 244 GL_POLYGON_OFFSET_FILL, | 249 GL_POLYGON_OFFSET_FILL, |
| 245 GL_SAMPLE_ALPHA_TO_COVERAGE, | 250 GL_SAMPLE_ALPHA_TO_COVERAGE, |
| 246 GL_SAMPLE_COVERAGE, | 251 GL_SAMPLE_COVERAGE, |
| 247 GL_SCISSOR_TEST, | 252 GL_SCISSOR_TEST, |
| 248 GL_STENCIL_TEST, | 253 GL_STENCIL_TEST, |
| 254 GL_PRIMITIVE_RESTART_FIXED_INDEX, |
| 255 GL_RASTERIZER_DISCARD, |
| 249 }; | 256 }; |
| 250 | 257 |
| 251 static const GLenum valid_get_max_index_type_table[] = { | 258 static const GLenum valid_get_max_index_type_table[] = { |
| 252 GL_UNSIGNED_BYTE, | 259 GL_UNSIGNED_BYTE, |
| 253 GL_UNSIGNED_SHORT, | 260 GL_UNSIGNED_SHORT, |
| 254 GL_UNSIGNED_INT, | 261 GL_UNSIGNED_INT, |
| 255 }; | 262 }; |
| 256 | 263 |
| 257 static const GLenum valid_get_tex_param_target_table[] = { | 264 static const GLenum valid_get_tex_param_target_table[] = { |
| 258 GL_TEXTURE_2D, | 265 GL_TEXTURE_2D, |
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| 756 arraysize(valid_vertex_attrib_type_table)), | 763 arraysize(valid_vertex_attrib_type_table)), |
| 757 vertex_attribute(valid_vertex_attribute_table, | 764 vertex_attribute(valid_vertex_attribute_table, |
| 758 arraysize(valid_vertex_attribute_table)), | 765 arraysize(valid_vertex_attribute_table)), |
| 759 vertex_pointer(valid_vertex_pointer_table, | 766 vertex_pointer(valid_vertex_pointer_table, |
| 760 arraysize(valid_vertex_pointer_table)) { | 767 arraysize(valid_vertex_pointer_table)) { |
| 761 } | 768 } |
| 762 | 769 |
| 763 void Validators::AddES3Values() { | 770 void Validators::AddES3Values() { |
| 764 buffer_target.AddValues(valid_buffer_target_table_es3, | 771 buffer_target.AddValues(valid_buffer_target_table_es3, |
| 765 arraysize(valid_buffer_target_table_es3)); | 772 arraysize(valid_buffer_target_table_es3)); |
| 773 capability.AddValues(valid_capability_table_es3, |
| 774 arraysize(valid_capability_table_es3)); |
| 766 } | 775 } |
| 767 | 776 |
| 768 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_VALIDATION_IMPLEMENTATION_AUTOGE
N_H_ | 777 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_VALIDATION_IMPLEMENTATION_AUTOGE
N_H_ |
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