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Side by Side Diff: gpu/command_buffer/service/context_state_impl_autogen.h

Issue 1000483002: Added GLES3 Capabilities to the Command Buffer (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Removing some unnecessary code from a prior CL Created 5 years, 9 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file is auto-generated from 5 // This file is auto-generated from
6 // gpu/command_buffer/build_gles2_cmd_buffer.py 6 // gpu/command_buffer/build_gles2_cmd_buffer.py
7 // It's formatted by clang-format using chromium coding style: 7 // It's formatted by clang-format using chromium coding style:
8 // clang-format -i -style=chromium filename 8 // clang-format -i -style=chromium filename
9 // DO NOT EDIT! 9 // DO NOT EDIT!
10 10
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23 cached_dither(true), 23 cached_dither(true),
24 polygon_offset_fill(false), 24 polygon_offset_fill(false),
25 cached_polygon_offset_fill(false), 25 cached_polygon_offset_fill(false),
26 sample_alpha_to_coverage(false), 26 sample_alpha_to_coverage(false),
27 cached_sample_alpha_to_coverage(false), 27 cached_sample_alpha_to_coverage(false),
28 sample_coverage(false), 28 sample_coverage(false),
29 cached_sample_coverage(false), 29 cached_sample_coverage(false),
30 scissor_test(false), 30 scissor_test(false),
31 cached_scissor_test(false), 31 cached_scissor_test(false),
32 stencil_test(false), 32 stencil_test(false),
33 cached_stencil_test(false) { 33 cached_stencil_test(false),
34 primitive_restart_fixed_index(false),
35 cached_primitive_restart_fixed_index(false),
36 rasterizer_discard(false),
37 cached_rasterizer_discard(false) {
34 } 38 }
35 39
36 void ContextState::Initialize() { 40 void ContextState::Initialize() {
37 blend_color_red = 0.0f; 41 blend_color_red = 0.0f;
38 blend_color_green = 0.0f; 42 blend_color_green = 0.0f;
39 blend_color_blue = 0.0f; 43 blend_color_blue = 0.0f;
40 blend_color_alpha = 0.0f; 44 blend_color_alpha = 0.0f;
41 blend_equation_rgb = GL_FUNC_ADD; 45 blend_equation_rgb = GL_FUNC_ADD;
42 blend_equation_alpha = GL_FUNC_ADD; 46 blend_equation_alpha = GL_FUNC_ADD;
43 blend_source_rgb = GL_ONE; 47 blend_source_rgb = GL_ONE;
(...skipping 110 matching lines...) Expand 10 before | Expand all | Expand 10 after
154 enable_flags.cached_sample_alpha_to_coverage); 158 enable_flags.cached_sample_alpha_to_coverage);
155 if (prev_state->enable_flags.cached_sample_coverage != 159 if (prev_state->enable_flags.cached_sample_coverage !=
156 enable_flags.cached_sample_coverage) 160 enable_flags.cached_sample_coverage)
157 EnableDisable(GL_SAMPLE_COVERAGE, enable_flags.cached_sample_coverage); 161 EnableDisable(GL_SAMPLE_COVERAGE, enable_flags.cached_sample_coverage);
158 if (prev_state->enable_flags.cached_scissor_test != 162 if (prev_state->enable_flags.cached_scissor_test !=
159 enable_flags.cached_scissor_test) 163 enable_flags.cached_scissor_test)
160 EnableDisable(GL_SCISSOR_TEST, enable_flags.cached_scissor_test); 164 EnableDisable(GL_SCISSOR_TEST, enable_flags.cached_scissor_test);
161 if (prev_state->enable_flags.cached_stencil_test != 165 if (prev_state->enable_flags.cached_stencil_test !=
162 enable_flags.cached_stencil_test) 166 enable_flags.cached_stencil_test)
163 EnableDisable(GL_STENCIL_TEST, enable_flags.cached_stencil_test); 167 EnableDisable(GL_STENCIL_TEST, enable_flags.cached_stencil_test);
168 if (prev_state->enable_flags.cached_primitive_restart_fixed_index !=
169 enable_flags.cached_primitive_restart_fixed_index)
170 EnableDisable(GL_PRIMITIVE_RESTART_FIXED_INDEX,
171 enable_flags.cached_primitive_restart_fixed_index);
172 if (prev_state->enable_flags.cached_rasterizer_discard !=
173 enable_flags.cached_rasterizer_discard)
174 EnableDisable(GL_RASTERIZER_DISCARD,
175 enable_flags.cached_rasterizer_discard);
164 } else { 176 } else {
165 EnableDisable(GL_BLEND, enable_flags.cached_blend); 177 EnableDisable(GL_BLEND, enable_flags.cached_blend);
166 EnableDisable(GL_CULL_FACE, enable_flags.cached_cull_face); 178 EnableDisable(GL_CULL_FACE, enable_flags.cached_cull_face);
167 EnableDisable(GL_DEPTH_TEST, enable_flags.cached_depth_test); 179 EnableDisable(GL_DEPTH_TEST, enable_flags.cached_depth_test);
168 EnableDisable(GL_DITHER, enable_flags.cached_dither); 180 EnableDisable(GL_DITHER, enable_flags.cached_dither);
169 EnableDisable(GL_POLYGON_OFFSET_FILL, 181 EnableDisable(GL_POLYGON_OFFSET_FILL,
170 enable_flags.cached_polygon_offset_fill); 182 enable_flags.cached_polygon_offset_fill);
171 EnableDisable(GL_SAMPLE_ALPHA_TO_COVERAGE, 183 EnableDisable(GL_SAMPLE_ALPHA_TO_COVERAGE,
172 enable_flags.cached_sample_alpha_to_coverage); 184 enable_flags.cached_sample_alpha_to_coverage);
173 EnableDisable(GL_SAMPLE_COVERAGE, enable_flags.cached_sample_coverage); 185 EnableDisable(GL_SAMPLE_COVERAGE, enable_flags.cached_sample_coverage);
174 EnableDisable(GL_SCISSOR_TEST, enable_flags.cached_scissor_test); 186 EnableDisable(GL_SCISSOR_TEST, enable_flags.cached_scissor_test);
175 EnableDisable(GL_STENCIL_TEST, enable_flags.cached_stencil_test); 187 EnableDisable(GL_STENCIL_TEST, enable_flags.cached_stencil_test);
188 EnableDisable(GL_PRIMITIVE_RESTART_FIXED_INDEX,
189 enable_flags.cached_primitive_restart_fixed_index);
190 EnableDisable(GL_RASTERIZER_DISCARD,
191 enable_flags.cached_rasterizer_discard);
piman 2015/03/10 22:54:46 We shouldn't call glEnable/glDisable with es3 enum
176 } 192 }
177 } 193 }
178 194
179 void ContextState::InitState(const ContextState* prev_state) const { 195 void ContextState::InitState(const ContextState* prev_state) const {
180 if (prev_state) { 196 if (prev_state) {
181 if ((blend_color_red != prev_state->blend_color_red) || 197 if ((blend_color_red != prev_state->blend_color_red) ||
182 (blend_color_green != prev_state->blend_color_green) || 198 (blend_color_green != prev_state->blend_color_green) ||
183 (blend_color_blue != prev_state->blend_color_blue) || 199 (blend_color_blue != prev_state->blend_color_blue) ||
184 (blend_color_alpha != prev_state->blend_color_alpha)) 200 (blend_color_alpha != prev_state->blend_color_alpha))
185 glBlendColor(blend_color_red, blend_color_green, blend_color_blue, 201 glBlendColor(blend_color_red, blend_color_green, blend_color_blue,
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351 case GL_POLYGON_OFFSET_FILL: 367 case GL_POLYGON_OFFSET_FILL:
352 return enable_flags.polygon_offset_fill; 368 return enable_flags.polygon_offset_fill;
353 case GL_SAMPLE_ALPHA_TO_COVERAGE: 369 case GL_SAMPLE_ALPHA_TO_COVERAGE:
354 return enable_flags.sample_alpha_to_coverage; 370 return enable_flags.sample_alpha_to_coverage;
355 case GL_SAMPLE_COVERAGE: 371 case GL_SAMPLE_COVERAGE:
356 return enable_flags.sample_coverage; 372 return enable_flags.sample_coverage;
357 case GL_SCISSOR_TEST: 373 case GL_SCISSOR_TEST:
358 return enable_flags.scissor_test; 374 return enable_flags.scissor_test;
359 case GL_STENCIL_TEST: 375 case GL_STENCIL_TEST:
360 return enable_flags.stencil_test; 376 return enable_flags.stencil_test;
377 case GL_PRIMITIVE_RESTART_FIXED_INDEX:
378 return enable_flags.primitive_restart_fixed_index;
379 case GL_RASTERIZER_DISCARD:
380 return enable_flags.rasterizer_discard;
361 default: 381 default:
362 NOTREACHED(); 382 NOTREACHED();
363 return false; 383 return false;
364 } 384 }
365 } 385 }
366 386
367 bool ContextState::GetStateAsGLint(GLenum pname, 387 bool ContextState::GetStateAsGLint(GLenum pname,
368 GLint* params, 388 GLint* params,
369 GLsizei* num_written) const { 389 GLsizei* num_written) const {
370 switch (pname) { 390 switch (pname) {
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693 if (params) { 713 if (params) {
694 params[0] = static_cast<GLint>(enable_flags.scissor_test); 714 params[0] = static_cast<GLint>(enable_flags.scissor_test);
695 } 715 }
696 return true; 716 return true;
697 case GL_STENCIL_TEST: 717 case GL_STENCIL_TEST:
698 *num_written = 1; 718 *num_written = 1;
699 if (params) { 719 if (params) {
700 params[0] = static_cast<GLint>(enable_flags.stencil_test); 720 params[0] = static_cast<GLint>(enable_flags.stencil_test);
701 } 721 }
702 return true; 722 return true;
723 case GL_PRIMITIVE_RESTART_FIXED_INDEX:
724 *num_written = 1;
725 if (params) {
726 params[0] =
727 static_cast<GLint>(enable_flags.primitive_restart_fixed_index);
728 }
729 return true;
730 case GL_RASTERIZER_DISCARD:
731 *num_written = 1;
732 if (params) {
733 params[0] = static_cast<GLint>(enable_flags.rasterizer_discard);
734 }
735 return true;
703 default: 736 default:
704 return false; 737 return false;
705 } 738 }
706 } 739 }
707 740
708 bool ContextState::GetStateAsGLfloat(GLenum pname, 741 bool ContextState::GetStateAsGLfloat(GLenum pname,
709 GLfloat* params, 742 GLfloat* params,
710 GLsizei* num_written) const { 743 GLsizei* num_written) const {
711 switch (pname) { 744 switch (pname) {
712 case GL_BLEND_COLOR: 745 case GL_BLEND_COLOR:
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1030 if (params) { 1063 if (params) {
1031 params[0] = static_cast<GLfloat>(enable_flags.scissor_test); 1064 params[0] = static_cast<GLfloat>(enable_flags.scissor_test);
1032 } 1065 }
1033 return true; 1066 return true;
1034 case GL_STENCIL_TEST: 1067 case GL_STENCIL_TEST:
1035 *num_written = 1; 1068 *num_written = 1;
1036 if (params) { 1069 if (params) {
1037 params[0] = static_cast<GLfloat>(enable_flags.stencil_test); 1070 params[0] = static_cast<GLfloat>(enable_flags.stencil_test);
1038 } 1071 }
1039 return true; 1072 return true;
1073 case GL_PRIMITIVE_RESTART_FIXED_INDEX:
1074 *num_written = 1;
1075 if (params) {
1076 params[0] =
1077 static_cast<GLfloat>(enable_flags.primitive_restart_fixed_index);
1078 }
1079 return true;
1080 case GL_RASTERIZER_DISCARD:
1081 *num_written = 1;
1082 if (params) {
1083 params[0] = static_cast<GLfloat>(enable_flags.rasterizer_discard);
1084 }
1085 return true;
1040 default: 1086 default:
1041 return false; 1087 return false;
1042 } 1088 }
1043 } 1089 }
1044 #endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_IMPL_AUTOGEN_H_ 1090 #endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_IMPL_AUTOGEN_H_
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