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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // This file is auto-generated from | 5 // This file is auto-generated from |
| 6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
| 7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
| 8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
| 9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
| 10 | 10 |
| (...skipping 70 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 81 GL_CULL_FACE, | 81 GL_CULL_FACE, |
| 82 GL_DEPTH_TEST, | 82 GL_DEPTH_TEST, |
| 83 GL_DITHER, | 83 GL_DITHER, |
| 84 GL_POLYGON_OFFSET_FILL, | 84 GL_POLYGON_OFFSET_FILL, |
| 85 GL_SAMPLE_ALPHA_TO_COVERAGE, | 85 GL_SAMPLE_ALPHA_TO_COVERAGE, |
| 86 GL_SAMPLE_COVERAGE, | 86 GL_SAMPLE_COVERAGE, |
| 87 GL_SCISSOR_TEST, | 87 GL_SCISSOR_TEST, |
| 88 GL_STENCIL_TEST, | 88 GL_STENCIL_TEST, |
| 89 }; | 89 }; |
| 90 | 90 |
| 91 static const GLenum valid_capability_table_es3[] = { |
| 92 GL_RASTERIZER_DISCARD, |
| 93 }; |
| 94 |
| 91 static const GLenum valid_cmp_function_table[] = { | 95 static const GLenum valid_cmp_function_table[] = { |
| 92 GL_NEVER, | 96 GL_NEVER, |
| 93 GL_LESS, | 97 GL_LESS, |
| 94 GL_EQUAL, | 98 GL_EQUAL, |
| 95 GL_LEQUAL, | 99 GL_LEQUAL, |
| 96 GL_GREATER, | 100 GL_GREATER, |
| 97 GL_NOTEQUAL, | 101 GL_NOTEQUAL, |
| 98 GL_GEQUAL, | 102 GL_GEQUAL, |
| 99 GL_ALWAYS, | 103 GL_ALWAYS, |
| 100 }; | 104 }; |
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| 239 GL_STENCIL_BACK_PASS_DEPTH_PASS, | 243 GL_STENCIL_BACK_PASS_DEPTH_PASS, |
| 240 GL_BLEND, | 244 GL_BLEND, |
| 241 GL_CULL_FACE, | 245 GL_CULL_FACE, |
| 242 GL_DEPTH_TEST, | 246 GL_DEPTH_TEST, |
| 243 GL_DITHER, | 247 GL_DITHER, |
| 244 GL_POLYGON_OFFSET_FILL, | 248 GL_POLYGON_OFFSET_FILL, |
| 245 GL_SAMPLE_ALPHA_TO_COVERAGE, | 249 GL_SAMPLE_ALPHA_TO_COVERAGE, |
| 246 GL_SAMPLE_COVERAGE, | 250 GL_SAMPLE_COVERAGE, |
| 247 GL_SCISSOR_TEST, | 251 GL_SCISSOR_TEST, |
| 248 GL_STENCIL_TEST, | 252 GL_STENCIL_TEST, |
| 253 GL_RASTERIZER_DISCARD, |
| 249 }; | 254 }; |
| 250 | 255 |
| 251 static const GLenum valid_get_max_index_type_table[] = { | 256 static const GLenum valid_get_max_index_type_table[] = { |
| 252 GL_UNSIGNED_BYTE, | 257 GL_UNSIGNED_BYTE, |
| 253 GL_UNSIGNED_SHORT, | 258 GL_UNSIGNED_SHORT, |
| 254 GL_UNSIGNED_INT, | 259 GL_UNSIGNED_INT, |
| 255 }; | 260 }; |
| 256 | 261 |
| 257 static const GLenum valid_get_tex_param_target_table[] = { | 262 static const GLenum valid_get_tex_param_target_table[] = { |
| 258 GL_TEXTURE_2D, | 263 GL_TEXTURE_2D, |
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| 929 arraysize(valid_vertex_attrib_type_table)), | 934 arraysize(valid_vertex_attrib_type_table)), |
| 930 vertex_attribute(valid_vertex_attribute_table, | 935 vertex_attribute(valid_vertex_attribute_table, |
| 931 arraysize(valid_vertex_attribute_table)), | 936 arraysize(valid_vertex_attribute_table)), |
| 932 vertex_pointer(valid_vertex_pointer_table, | 937 vertex_pointer(valid_vertex_pointer_table, |
| 933 arraysize(valid_vertex_pointer_table)) { | 938 arraysize(valid_vertex_pointer_table)) { |
| 934 } | 939 } |
| 935 | 940 |
| 936 void Validators::UpdateValuesES3() { | 941 void Validators::UpdateValuesES3() { |
| 937 buffer_target.AddValues(valid_buffer_target_table_es3, | 942 buffer_target.AddValues(valid_buffer_target_table_es3, |
| 938 arraysize(valid_buffer_target_table_es3)); | 943 arraysize(valid_buffer_target_table_es3)); |
| 944 capability.AddValues(valid_capability_table_es3, |
| 945 arraysize(valid_capability_table_es3)); |
| 939 pixel_type.AddValues(valid_pixel_type_table_es3, | 946 pixel_type.AddValues(valid_pixel_type_table_es3, |
| 940 arraysize(valid_pixel_type_table_es3)); | 947 arraysize(valid_pixel_type_table_es3)); |
| 941 texture_bind_target.AddValues(valid_texture_bind_target_table_es3, | 948 texture_bind_target.AddValues(valid_texture_bind_target_table_es3, |
| 942 arraysize(valid_texture_bind_target_table_es3)); | 949 arraysize(valid_texture_bind_target_table_es3)); |
| 943 texture_format.AddValues(valid_texture_format_table_es3, | 950 texture_format.AddValues(valid_texture_format_table_es3, |
| 944 arraysize(valid_texture_format_table_es3)); | 951 arraysize(valid_texture_format_table_es3)); |
| 945 texture_internal_format.AddValues( | 952 texture_internal_format.AddValues( |
| 946 valid_texture_internal_format_table_es3, | 953 valid_texture_internal_format_table_es3, |
| 947 arraysize(valid_texture_internal_format_table_es3)); | 954 arraysize(valid_texture_internal_format_table_es3)); |
| 948 texture_internal_format_storage.RemoveValues( | 955 texture_internal_format_storage.RemoveValues( |
| 949 deprecated_texture_internal_format_storage_table_es3, | 956 deprecated_texture_internal_format_storage_table_es3, |
| 950 arraysize(deprecated_texture_internal_format_storage_table_es3)); | 957 arraysize(deprecated_texture_internal_format_storage_table_es3)); |
| 951 texture_internal_format_storage.AddValues( | 958 texture_internal_format_storage.AddValues( |
| 952 valid_texture_internal_format_storage_table_es3, | 959 valid_texture_internal_format_storage_table_es3, |
| 953 arraysize(valid_texture_internal_format_storage_table_es3)); | 960 arraysize(valid_texture_internal_format_storage_table_es3)); |
| 954 } | 961 } |
| 955 | 962 |
| 956 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_VALIDATION_IMPLEMENTATION_AUTOGE
N_H_ | 963 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_VALIDATION_IMPLEMENTATION_AUTOGE
N_H_ |
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