Index: content/browser/gpu/shader_disk_cache.cc |
diff --git a/content/browser/gpu/shader_disk_cache.cc b/content/browser/gpu/shader_disk_cache.cc |
index 24f07035bfe846f209a33766c9da81283f5362ad..64b167fe6a81ef9f52bec54f3bcf1d1f1ac1e36a 100644 |
--- a/content/browser/gpu/shader_disk_cache.cc |
+++ b/content/browser/gpu/shader_disk_cache.cc |
@@ -399,16 +399,16 @@ ShaderClearHelper::ShaderClearHelper(scoped_refptr<ShaderDiskCache> cache, |
} |
ShaderClearHelper::~ShaderClearHelper() { |
- DCHECK(BrowserThread::CurrentlyOn(BrowserThread::IO)); |
+ DCHECK_CURRENTLY_ON(BrowserThread::IO); |
} |
void ShaderClearHelper::Clear() { |
- DCHECK(BrowserThread::CurrentlyOn(BrowserThread::IO)); |
+ DCHECK_CURRENTLY_ON(BrowserThread::IO); |
DoClearShaderCache(net::OK); |
} |
void ShaderClearHelper::DoClearShaderCache(int rv) { |
- DCHECK(BrowserThread::CurrentlyOn(BrowserThread::IO)); |
+ DCHECK_CURRENTLY_ON(BrowserThread::IO); |
// Hold a ref to ourselves so when we do the CacheCleared call we don't get |
// auto-deleted when our ref count drops to zero. |
@@ -493,7 +493,7 @@ void ShaderCacheFactory::ClearByPath(const base::FilePath& path, |
const base::Time& delete_begin, |
const base::Time& delete_end, |
const base::Closure& callback) { |
- DCHECK(BrowserThread::CurrentlyOn(BrowserThread::IO)); |
+ DCHECK_CURRENTLY_ON(BrowserThread::IO); |
DCHECK(!callback.is_null()); |
scoped_refptr<ShaderClearHelper> helper = new ShaderClearHelper( |
@@ -517,7 +517,7 @@ void ShaderCacheFactory::ClearByPath(const base::FilePath& path, |
} |
void ShaderCacheFactory::CacheCleared(const base::FilePath& path) { |
- DCHECK(BrowserThread::CurrentlyOn(BrowserThread::IO)); |
+ DCHECK_CURRENTLY_ON(BrowserThread::IO); |
ShaderClearMap::iterator iter = shader_clear_map_.find(path); |
if (iter == shader_clear_map_.end()) { |