| Index: content/browser/gpu/shader_disk_cache.cc
|
| diff --git a/content/browser/gpu/shader_disk_cache.cc b/content/browser/gpu/shader_disk_cache.cc
|
| index 24f07035bfe846f209a33766c9da81283f5362ad..64b167fe6a81ef9f52bec54f3bcf1d1f1ac1e36a 100644
|
| --- a/content/browser/gpu/shader_disk_cache.cc
|
| +++ b/content/browser/gpu/shader_disk_cache.cc
|
| @@ -399,16 +399,16 @@ ShaderClearHelper::ShaderClearHelper(scoped_refptr<ShaderDiskCache> cache,
|
| }
|
|
|
| ShaderClearHelper::~ShaderClearHelper() {
|
| - DCHECK(BrowserThread::CurrentlyOn(BrowserThread::IO));
|
| + DCHECK_CURRENTLY_ON(BrowserThread::IO);
|
| }
|
|
|
| void ShaderClearHelper::Clear() {
|
| - DCHECK(BrowserThread::CurrentlyOn(BrowserThread::IO));
|
| + DCHECK_CURRENTLY_ON(BrowserThread::IO);
|
| DoClearShaderCache(net::OK);
|
| }
|
|
|
| void ShaderClearHelper::DoClearShaderCache(int rv) {
|
| - DCHECK(BrowserThread::CurrentlyOn(BrowserThread::IO));
|
| + DCHECK_CURRENTLY_ON(BrowserThread::IO);
|
|
|
| // Hold a ref to ourselves so when we do the CacheCleared call we don't get
|
| // auto-deleted when our ref count drops to zero.
|
| @@ -493,7 +493,7 @@ void ShaderCacheFactory::ClearByPath(const base::FilePath& path,
|
| const base::Time& delete_begin,
|
| const base::Time& delete_end,
|
| const base::Closure& callback) {
|
| - DCHECK(BrowserThread::CurrentlyOn(BrowserThread::IO));
|
| + DCHECK_CURRENTLY_ON(BrowserThread::IO);
|
| DCHECK(!callback.is_null());
|
|
|
| scoped_refptr<ShaderClearHelper> helper = new ShaderClearHelper(
|
| @@ -517,7 +517,7 @@ void ShaderCacheFactory::ClearByPath(const base::FilePath& path,
|
| }
|
|
|
| void ShaderCacheFactory::CacheCleared(const base::FilePath& path) {
|
| - DCHECK(BrowserThread::CurrentlyOn(BrowserThread::IO));
|
| + DCHECK_CURRENTLY_ON(BrowserThread::IO);
|
|
|
| ShaderClearMap::iterator iter = shader_clear_map_.find(path);
|
| if (iter == shader_clear_map_.end()) {
|
|
|