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Issue 2282003002: Fix type warnings in declarer_test. (Closed)

Created:
4 years, 3 months ago by scheglov
Modified:
4 years, 3 months ago
CC:
reviews_dartlang.org
Target Ref:
refs/heads/master
Visibility:
Public.

Description

Fix type warnings in declarer_test. There is still a warning before of 'expectAsync', but this would require making it generic, which is outside of the scope of this CL. R=brianwilkerson@google.com, rnystrom@google.com, nweiz@google.com BUG= Committed: https://github.com/dart-lang/test/commit/55024d3a346dbfac06635e8c5f5e87ce975ec8df

Patch Set 1 #

Unified diffs Side-by-side diffs Delta from patch set Stats (+42 lines, -34 lines) Patch
M test/backend/declarer_test.dart View 13 chunks +42 lines, -34 lines 0 comments Download

Messages

Total messages: 10 (1 generated)
scheglov
4 years, 3 months ago (2016-08-26 17:03:50 UTC) #1
Brian Wilkerson
lgtm, but this isn't code I'm familiar with
4 years, 3 months ago (2016-08-26 17:36:14 UTC) #2
Bob Nystrom
LGTM!
4 years, 3 months ago (2016-08-26 18:04:42 UTC) #3
scheglov
Committed patchset #1 (id:1) manually as 55024d3a346dbfac06635e8c5f5e87ce975ec8df (presubmit successful).
4 years, 3 months ago (2016-08-26 18:41:11 UTC) #5
nweiz
What's the goal of this? In general, we don't keep test tests strong-mode clean, in ...
4 years, 3 months ago (2016-08-26 20:22:38 UTC) #6
scheglov
On 2016/08/26 20:22:38, nweiz wrote: > What's the goal of this? In general, we don't ...
4 years, 3 months ago (2016-08-26 20:26:29 UTC) #7
nweiz
On 2016/08/26 20:26:29, scheglov wrote: > On 2016/08/26 20:22:38, nweiz wrote: > > What's the ...
4 years, 3 months ago (2016-08-26 20:31:21 UTC) #8
scheglov
On 2016/08/26 20:31:21, nweiz wrote: > On 2016/08/26 20:26:29, scheglov wrote: > > On 2016/08/26 ...
4 years, 3 months ago (2016-08-26 22:19:59 UTC) #9
Bob Nystrom
4 years, 3 months ago (2016-08-29 21:11:06 UTC) #10
Message was sent while issue was closed.
On 2016/08/26 22:19:59, scheglov wrote:
> Well, we should strive to have zero errors / warnings / hints / lints.
> But IMHO it is good to have less even if we cannot get zero.

+1.

We will need to get to zero eventually, and I don't expect to do that in one
giant monolithic CL, so patches like this are helpful.

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