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Side by Side Diff: content/public/browser/speech_recognition_manager.h

Issue 9972011: Speech refactoring: Reimplemented SpeechRecognitionManagerImpl as a FSM. (CL1.7) (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Fixed according to hans and jam review. Created 8 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_PUBLIC_BROWSER_SPEECH_RECOGNITION_MANAGER_H_ 5 #ifndef CONTENT_PUBLIC_BROWSER_SPEECH_RECOGNITION_MANAGER_H_
6 #define CONTENT_PUBLIC_BROWSER_SPEECH_RECOGNITION_MANAGER_H_ 6 #define CONTENT_PUBLIC_BROWSER_SPEECH_RECOGNITION_MANAGER_H_
7 7
8 #include "base/string16.h" 8 #include "base/string16.h"
9 #include "base/callback.h"
9 #include "content/common/content_export.h" 10 #include "content/common/content_export.h"
11 #include "content/public/common/speech_recognition_result.h"
10 12
11 namespace content { 13 namespace content {
12 14
13 // This is the gatekeeper for speech recognition in the browser process. It 15 class SpeechRecognitionEventListener;
14 // handles requests received from various render views and makes sure only one 16 struct SpeechRecognitionSessionConfig;
15 // of them can use speech recognition at a time. It also sends recognition 17 struct SpeechRecognitionSessionContext;
16 // results and status events to the render views when required. 18
19 // The SpeechRecognitionManager (SRM) is a singleton class that handles SR
20 // functionalities within Chrome. Everyone that needs to perform SR should
21 // interface exclusively with the SRM, receiving events through the callback
22 // interface SpeechRecognitionEventListener.
23 // Since many different sources can use SR in different times (some overlapping
24 // is allowed while waiting for results), the SRM has the further responsibility
25 // of handling separately and reliably (taking into account also call sequences
26 // that might not make sense, e.g., two subsequent AbortSession calls).
27 // In this sense a session, within the SRM, models the ongoing evolution of a
28 // SR request from the viewpoint of the end-user, abstracting all the concrete
29 // operations that must be carried out, that will be handled by inner classes.
17 class SpeechRecognitionManager { 30 class SpeechRecognitionManager {
18 public: 31 public:
32 static const int kSessionIDInvalid;
33
19 // Returns the singleton instance. 34 // Returns the singleton instance.
20 CONTENT_EXPORT static SpeechRecognitionManager* GetInstance(); 35 static CONTENT_EXPORT SpeechRecognitionManager* GetInstance();
21 36
22 // Starts/restarts recognition for an existing request. 37 // Creates a new recognition session.
23 virtual void StartRecognitionForRequest(int session_id) = 0; 38 virtual int CreateSession(const SpeechRecognitionSessionConfig& config,
39 SpeechRecognitionEventListener* listener) = 0;
24 40
25 // Cancels recognition for an existing request. 41 // Starts/restarts recognition for an existing session, after performing a
26 virtual void CancelRecognitionForRequest(int session_id) = 0; 42 // premilinary check on the delegate (CheckRecognitionIsAllowed).
43 virtual void StartSession(int session_id) = 0;
27 44
28 // Called when the user clicks outside the speech input UI causing it to close 45 // Aborts recognition for an existing session, without providing any result.
29 // and possibly have speech input go to another element. 46 virtual void AbortSession(int session_id) = 0;
30 virtual void FocusLostForRequest(int session_id) = 0; 47
48 // Aborts all sessions for a given listener, without providing any result.
49 virtual void AbortAllSessionsForListener(
50 SpeechRecognitionEventListener* listener) = 0;
51
52 // Stops audio capture for an existing session. The audio captured before the
53 // call will be processed, possibly ending up with a result.
54 virtual void StopAudioCaptureForSession(int session_id) = 0;
55
56 // Sends the session to background preventing it from further interacting with
57 // the browser (typically invoked when the user clicks outside the speech UI).
58 // The session will be silently continued in background if possible (in case
59 // it already finished capturing audio and was just waiting for the result) or
60 // will be aborted if user interaction (e.g., audio recording) was involved
61 // when this function was called.
62 virtual void SendSessionToBackground(int session_id) = 0;
63
64 // Retrieves the context associated to a session.
65 virtual SpeechRecognitionSessionContext GetSessionContext(
66 int session_id) const = 0;
67
68 // Looks-up an existing session using a caller-provided matcher function.
69 virtual int LookupSessionByContext(
70 base::Callback<bool(
71 const content::SpeechRecognitionSessionContext&)> matcher)
72 const = 0;
31 73
32 // Returns true if the OS reports existence of audio recording devices. 74 // Returns true if the OS reports existence of audio recording devices.
33 virtual bool HasAudioInputDevices() = 0; 75 virtual bool HasAudioInputDevices() = 0;
34 76
35 // Used to determine if something else is currently making use of audio input. 77 // Used to determine if something else is currently making use of audio input.
36 virtual bool IsCapturingAudio() = 0; 78 virtual bool IsCapturingAudio() = 0;
37 79
38 // Returns a human readable string for the model/make of the active audio 80 // Returns a human readable string for the model/make of the active audio
39 // input device for this computer. 81 // input device for this computer.
40 virtual string16 GetAudioInputDeviceModel() = 0; 82 virtual string16 GetAudioInputDeviceModel() = 0;
41 83
42 // Invokes the platform provided microphone settings UI in a non-blocking way, 84 // Invokes the platform provided microphone settings UI in a non-blocking way,
43 // via the BrowserThread::FILE thread. 85 // via the BrowserThread::FILE thread.
44 virtual void ShowAudioInputSettings() = 0; 86 virtual void ShowAudioInputSettings() = 0;
45 87
46 protected: 88 protected:
47 virtual ~SpeechRecognitionManager() {} 89 virtual ~SpeechRecognitionManager() {}
48 }; 90 };
49 91
50 } // namespace content 92 } // namespace content
51 93
52 #endif // CONTENT_PUBLIC_BROWSER_SPEECH_RECOGNITION_MANAGER_H_ 94 #endif // CONTENT_PUBLIC_BROWSER_SPEECH_RECOGNITION_MANAGER_H_
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