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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/wm/workspace/workspace_manager.h" | 5 #include "ash/wm/workspace/workspace_manager.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "ash/screen_ash.h" | 9 #include "ash/screen_ash.h" |
10 #include "ash/shell.h" | 10 #include "ash/shell.h" |
11 #include "ash/wm/property_util.h" | 11 #include "ash/wm/property_util.h" |
12 #include "ash/wm/shelf_layout_manager.h" | 12 #include "ash/wm/shelf_layout_manager.h" |
13 #include "ash/wm/window_animations.h" | 13 #include "ash/wm/window_animations.h" |
14 #include "ash/wm/window_resizer.h" | 14 #include "ash/wm/window_resizer.h" |
sky
2012/04/13 19:44:02
Can you remove this include now?
Mr4D (OOO till 08-26)
2012/04/13 20:47:39
Done.
| |
15 #include "ash/wm/window_util.h" | 15 #include "ash/wm/window_util.h" |
16 #include "ash/wm/workspace/managed_workspace.h" | 16 #include "ash/wm/workspace/managed_workspace.h" |
17 #include "ash/wm/workspace/maximized_workspace.h" | 17 #include "ash/wm/workspace/maximized_workspace.h" |
18 #include "base/auto_reset.h" | 18 #include "base/auto_reset.h" |
19 #include "base/logging.h" | 19 #include "base/logging.h" |
20 #include "base/stl_util.h" | 20 #include "base/stl_util.h" |
21 #include "ui/aura/env.h" | 21 #include "ui/aura/env.h" |
22 #include "ui/aura/client/aura_constants.h" | 22 #include "ui/aura/client/aura_constants.h" |
23 #include "ui/aura/root_window.h" | 23 #include "ui/aura/root_window.h" |
24 #include "ui/aura/monitor.h" | 24 #include "ui/aura/monitor.h" |
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36 // Returns a list of all the windows with layers in |result|. | 36 // Returns a list of all the windows with layers in |result|. |
37 void BuildWindowList(const std::vector<aura::Window*>& windows, | 37 void BuildWindowList(const std::vector<aura::Window*>& windows, |
38 std::vector<aura::Window*>* result) { | 38 std::vector<aura::Window*>* result) { |
39 for (size_t i = 0; i < windows.size(); ++i) { | 39 for (size_t i = 0; i < windows.size(); ++i) { |
40 if (windows[i]->layer()) | 40 if (windows[i]->layer()) |
41 result->push_back(windows[i]); | 41 result->push_back(windows[i]); |
42 BuildWindowList(windows[i]->transient_children(), result); | 42 BuildWindowList(windows[i]->transient_children(), result); |
43 } | 43 } |
44 } | 44 } |
45 | 45 |
46 gfx::Rect AlignRectToGrid(const gfx::Rect& rect, int grid_size) { | |
47 if (grid_size <= 1) | |
48 return rect; | |
49 return gfx::Rect(ash::WindowResizer::AlignToGrid(rect.x(), grid_size), | |
50 ash::WindowResizer::AlignToGrid(rect.y(), grid_size), | |
51 ash::WindowResizer::AlignToGrid(rect.width(), grid_size), | |
52 ash::WindowResizer::AlignToGrid(rect.height(), grid_size)); | |
53 } | |
54 | |
55 } | 46 } |
56 | 47 |
57 namespace ash { | 48 namespace ash { |
58 namespace internal { | 49 namespace internal { |
59 | 50 |
60 //////////////////////////////////////////////////////////////////////////////// | 51 //////////////////////////////////////////////////////////////////////////////// |
61 // WindowManager, public: | 52 // WindowManager, public: |
62 | 53 |
63 WorkspaceManager::WorkspaceManager(aura::Window* contents_view) | 54 WorkspaceManager::WorkspaceManager(aura::Window* contents_view) |
64 : contents_view_(contents_view), | 55 : contents_view_(contents_view), |
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98 if (active_workspace_ != current_workspace) { | 89 if (active_workspace_ != current_workspace) { |
99 if (active_workspace_) | 90 if (active_workspace_) |
100 window->layer()->GetAnimator()->StopAnimating(); | 91 window->layer()->GetAnimator()->StopAnimating(); |
101 current_workspace->Activate(); | 92 current_workspace->Activate(); |
102 } | 93 } |
103 window->Show(); | 94 window->Show(); |
104 UpdateShelfVisibility(); | 95 UpdateShelfVisibility(); |
105 return; | 96 return; |
106 } | 97 } |
107 | 98 |
108 if (wm::IsWindowNormal(window) && grid_size_ > 1) | |
109 SetWindowBounds(window, AlignBoundsToGrid(window->GetTargetBounds())); | |
110 | |
111 Workspace* workspace = NULL; | 99 Workspace* workspace = NULL; |
112 Workspace::Type type_for_window = Workspace::TypeForWindow(window); | 100 Workspace::Type type_for_window = Workspace::TypeForWindow(window); |
113 switch (type_for_window) { | 101 switch (type_for_window) { |
114 case Workspace::TYPE_MANAGED: | 102 case Workspace::TYPE_MANAGED: |
115 // All normal windows go in the same workspace. | 103 // All normal windows go in the same workspace. |
116 workspace = GetManagedWorkspace(); | 104 workspace = GetManagedWorkspace(); |
117 break; | 105 break; |
118 | 106 |
119 case Workspace::TYPE_MAXIMIZED: | 107 case Workspace::TYPE_MAXIMIZED: |
120 // All maximized windows go in their own workspace. | 108 // All maximized windows go in their own workspace. |
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136 CleanupWorkspace(workspace); | 124 CleanupWorkspace(workspace); |
137 UpdateShelfVisibility(); | 125 UpdateShelfVisibility(); |
138 } | 126 } |
139 | 127 |
140 void WorkspaceManager::SetActiveWorkspaceByWindow(aura::Window* window) { | 128 void WorkspaceManager::SetActiveWorkspaceByWindow(aura::Window* window) { |
141 Workspace* workspace = FindBy(window); | 129 Workspace* workspace = FindBy(window); |
142 if (workspace) | 130 if (workspace) |
143 workspace->Activate(); | 131 workspace->Activate(); |
144 } | 132 } |
145 | 133 |
146 gfx::Rect WorkspaceManager::AlignBoundsToGrid(const gfx::Rect& bounds) { | |
147 if (grid_size_ <= 1) | |
148 return bounds; | |
149 return AlignRectToGrid(bounds, grid_size_); | |
150 } | |
151 | |
152 void WorkspaceManager::UpdateShelfVisibility() { | 134 void WorkspaceManager::UpdateShelfVisibility() { |
153 shelf_->UpdateVisibilityState(); | 135 shelf_->UpdateVisibilityState(); |
154 } | 136 } |
155 | 137 |
156 WorkspaceManager::WindowState WorkspaceManager::GetWindowState() { | 138 WorkspaceManager::WindowState WorkspaceManager::GetWindowState() { |
157 if (!shelf_ || !active_workspace_) | 139 if (!shelf_ || !active_workspace_) |
158 return WINDOW_STATE_DEFAULT; | 140 return WINDOW_STATE_DEFAULT; |
159 | 141 |
160 // TODO: this code needs to be made multi-monitor aware. | 142 // TODO: this code needs to be made multi-monitor aware. |
161 gfx::Rect bounds(gfx::Screen::GetMonitorAreaNearestWindow(contents_view_)); | 143 gfx::Rect bounds(gfx::Screen::GetMonitorAreaNearestWindow(contents_view_)); |
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349 return workspace; | 331 return workspace; |
350 } | 332 } |
351 | 333 |
352 void WorkspaceManager::CleanupWorkspace(Workspace* workspace) { | 334 void WorkspaceManager::CleanupWorkspace(Workspace* workspace) { |
353 if (workspace->type() != Workspace::TYPE_MANAGED && workspace->is_empty()) | 335 if (workspace->type() != Workspace::TYPE_MANAGED && workspace->is_empty()) |
354 delete workspace; | 336 delete workspace; |
355 } | 337 } |
356 | 338 |
357 } // namespace internal | 339 } // namespace internal |
358 } // namespace ash | 340 } // namespace ash |
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