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Side by Side Diff: ash/wm/shelf_layout_manager.h

Issue 9965070: Restore tray background when locking screen. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 8 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef ASH_WM_SHELF_LAYOUT_MANAGER_H_ 5 #ifndef ASH_WM_SHELF_LAYOUT_MANAGER_H_
6 #define ASH_WM_SHELF_LAYOUT_MANAGER_H_ 6 #define ASH_WM_SHELF_LAYOUT_MANAGER_H_
7 #pragma once 7 #pragma once
8 8
9 #include "ash/ash_export.h" 9 #include "ash/ash_export.h"
10 #include "ash/launcher/launcher.h" 10 #include "ash/launcher/launcher.h"
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143 struct TargetBounds { 143 struct TargetBounds {
144 TargetBounds() : opacity(0.0f) {} 144 TargetBounds() : opacity(0.0f) {}
145 145
146 float opacity; 146 float opacity;
147 gfx::Rect launcher_bounds; 147 gfx::Rect launcher_bounds;
148 gfx::Rect status_bounds; 148 gfx::Rect status_bounds;
149 gfx::Insets work_area_insets; 149 gfx::Insets work_area_insets;
150 }; 150 };
151 151
152 struct State { 152 struct State {
153 State() : visibility_state(VISIBLE), auto_hide_state(AUTO_HIDE_HIDDEN) {} 153 State() : visibility_state(VISIBLE), auto_hide_state(AUTO_HIDE_HIDDEN),
sky 2012/04/02 21:08:14 when you can't fit all the members on a single lin
flackr 2012/04/02 23:12:46 Done.
154 locked_state(false) {}
154 155
155 // Returns true if the two states are considered equal. As 156 // Returns true if the two states are considered equal. As
156 // |auto_hide_state| only matters if |visibility_state| is |AUTO_HIDE|, 157 // |auto_hide_state| only matters if |visibility_state| is |AUTO_HIDE|,
157 // Equals() ignores the |auto_hide_state| as appropriate. 158 // Equals() ignores the |auto_hide_state| as appropriate.
158 bool Equals(const State& other) const { 159 bool Equals(const State& other) const {
159 return other.visibility_state == visibility_state && 160 return other.visibility_state == visibility_state &&
160 (visibility_state != AUTO_HIDE || 161 (visibility_state != AUTO_HIDE ||
161 other.auto_hide_state == auto_hide_state); 162 other.auto_hide_state == auto_hide_state) &&
163 other.locked_state == locked_state;
162 } 164 }
163 165
164 VisibilityState visibility_state; 166 VisibilityState visibility_state;
165 AutoHideState auto_hide_state; 167 AutoHideState auto_hide_state;
168 bool locked_state;
sky 2012/04/02 21:08:14 locked_state -> is_screen_locked
flackr 2012/04/02 23:12:46 Done.
166 }; 169 };
167 170
168 // Sets the visibility of the shelf to |state|. 171 // Sets the visibility of the shelf to |state|.
169 void SetState(VisibilityState visibility_state); 172 void SetState(VisibilityState visibility_state);
170 173
171 // Stops any animations. 174 // Stops any animations.
172 void StopAnimating(); 175 void StopAnimating();
173 176
174 // Calculates the target bounds assuming visibility of |visible|. 177 // Calculates the target bounds assuming visibility of |visible|.
175 void CalculateTargetBounds(const State& state, 178 void CalculateTargetBounds(const State& state,
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223 // trigger showing the launcher. 226 // trigger showing the launcher.
224 scoped_ptr<AutoHideEventFilter> event_filter_; 227 scoped_ptr<AutoHideEventFilter> event_filter_;
225 228
226 DISALLOW_COPY_AND_ASSIGN(ShelfLayoutManager); 229 DISALLOW_COPY_AND_ASSIGN(ShelfLayoutManager);
227 }; 230 };
228 231
229 } // namespace internal 232 } // namespace internal
230 } // namespace ash 233 } // namespace ash
231 234
232 #endif // ASH_WM_SHELF_LAYOUT_MANAGER_H_ 235 #endif // ASH_WM_SHELF_LAYOUT_MANAGER_H_
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