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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "ui/gfx/screen.h" | |
| 6 | |
| 7 #include "base/logging.h" | |
| 8 #include "ui/gfx/monitor.h" | |
| 9 #include "ui/gfx/native_widget_types.h" | |
| 10 #include "ui/gfx/screen_impl.h" | |
| 11 | |
| 12 namespace gfx { | |
| 13 | |
| 14 // gfx can't depend upon aura, otherwise we have circular dependencies. So, | |
| 15 // gfx::Screen is pluggable and Desktop plugs in the real implementation. | |
| 16 namespace { | |
| 17 ScreenImpl* g_instance_ = NULL; | |
| 18 } | |
| 19 | |
| 20 // static | |
| 21 void Screen::SetInstance(ScreenImpl* screen) { | |
| 22 delete g_instance_; | |
| 23 g_instance_ = screen; | |
| 24 } | |
| 25 | |
| 26 #if defined(USE_ASH) | |
|
Ben Goodger (Google)
2012/04/24 21:17:08
ui/gfx shouldn't have any knowledge of ash.
oshima
2012/04/25 02:38:01
This is unfortunate side effect of USE_AURA in scr
| |
| 27 // TODO(oshima): Implement ScreenImpl for Linux/aura and remove this | |
| 28 // ifdef. | |
| 29 | |
| 30 // static | |
| 31 Point Screen::GetCursorScreenPoint() { | |
| 32 return g_instance_->GetCursorScreenPoint(); | |
| 33 } | |
| 34 | |
| 35 // static | |
| 36 NativeWindow Screen::GetWindowAtCursorScreenPoint() { | |
| 37 return g_instance_->GetWindowAtCursorScreenPoint(); | |
| 38 } | |
| 39 | |
| 40 // static | |
| 41 int Screen::GetNumMonitors() { | |
| 42 return g_instance_->GetNumMonitors(); | |
| 43 } | |
| 44 | |
| 45 // static | |
| 46 Monitor Screen::GetMonitorNearestWindow(NativeView window) { | |
| 47 return g_instance_->GetMonitorNearestWindow(window); | |
| 48 } | |
| 49 | |
| 50 // static | |
| 51 Monitor Screen::GetMonitorNearestPoint(const Point& point) { | |
| 52 return g_instance_->GetMonitorNearestPoint(point); | |
| 53 } | |
| 54 | |
| 55 // static | |
| 56 Monitor Screen::GetPrimaryMonitor() { | |
| 57 return g_instance_->GetPrimaryMonitor(); | |
| 58 } | |
| 59 | |
| 60 // static | |
| 61 Monitor Screen::GetMonitorMatching(const gfx::Rect& match_rect) { | |
| 62 return g_instance_->GetMonitorNearestPoint(match_rect.CenterPoint()); | |
| 63 } | |
| 64 | |
| 65 #endif | |
| 66 | |
| 67 } // namespace gfx | |
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