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Side by Side Diff: ui/aura/monitor_aura.h

Issue 9960042: Refactor screen/monitor so that gfx::Screen returns monitor object. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: . Created 8 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_AURA_MONITOR_H_ 5 #ifndef UI_AURA_MONITOR_H_
6 #define UI_AURA_MONITOR_H_ 6 #define UI_AURA_MONITOR_H_
7 #pragma once 7 #pragma once
8 8
9 #include "base/basictypes.h" 9 #include "base/basictypes.h"
10 #include "ui/aura/aura_export.h" 10 #include "ui/aura/aura_export.h"
11 #include "ui/gfx/insets.h" 11 #include "ui/gfx/insets.h"
12 #include "ui/gfx/rect.h" 12 #include "ui/gfx/rect.h"
13 13
14 namespace gfx {
15 class Monitor;
16 }
17
14 namespace aura { 18 namespace aura {
15 19
16 // Note: The screen and monitor currently uses pixels coordinate 20 class AURA_EXPORT MonitorAura {
Ben Goodger (Google) 2012/04/13 19:57:19 What's the purpose of this class when you have gfx
oshima 2012/04/13 21:18:41 WorkArea is computed from bounds and insets on Aur
17 // system. ENABLE_DIP macro (which is enabled with enable_dip=1 gyp
18 // flag) will make this inconsistent with views' coordinate system
19 // because views will use DIP coordinate system, which uses
20 // (1.0/device_scale_factor) scale of the pixel coordinate system.
21 // TODO(oshima): Change aura/screen to DIP coordinate system and
22 // update this comment.
23 class AURA_EXPORT Monitor {
24 public: 21 public:
25 Monitor(); 22 MonitorAura();
26 ~Monitor(); 23 explicit MonitorAura(const gfx::Rect& bounds);
24 virtual ~MonitorAura();
27 25
28 // Sets/gets monitor's bounds in |gfx::screen|'s coordinates, 26 // Sets/gets monitor's bounds in |gfx::screen|'s coordinates,
29 // which is relative to the primary screen's origin. 27 // which is relative to the primary screen's origin.
30 void set_bounds(const gfx::Rect& bounds) { bounds_ = bounds;} 28 void set_bounds(const gfx::Rect& bounds) { bounds_ = bounds;}
31 const gfx::Rect& bounds() const { return bounds_; }; 29 const gfx::Rect& bounds() const { return bounds_; };
32 30
33 // Sets/gets monitor's size. 31 // Sets/gets monitor's size.
34 void set_size(const gfx::Size& size) { bounds_.set_size(size); } 32 void set_size(const gfx::Size& size) { bounds_.set_size(size); }
35 const gfx::Size& size() const { return bounds_.size(); } 33 const gfx::Size& size() const { return bounds_.size(); }
36 34
37 // Sets/gets monitor's workarea insets. 35 // Sets/gets monitor's workarea insets.
38 void set_work_area_insets(const gfx::Insets& insets) { 36 void set_work_area_insets(const gfx::Insets& insets) {
39 work_area_insets_ = insets; 37 work_area_insets_ = insets;
40 } 38 }
41 const gfx::Insets& work_area_insets() const { return work_area_insets_; } 39 const gfx::Insets& work_area_insets() const { return work_area_insets_; }
42 40
43 // Output device's pixel scale factor. This specifies how much the 41 // Sets the device scale factor.
44 // UI should be scaled when the actual output has more pixels than
45 // standard monitors (which is around 100~120dpi.) For aura, this
46 // value is either 1.0 or 2.0, but may return different values on
47 // other platforms.
48 float GetDeviceScaleFactor() const {
49 return device_scale_factor_;
50 }
51
52 void set_device_scale_factor(float scale) { 42 void set_device_scale_factor(float scale) {
53 device_scale_factor_ = scale; 43 device_scale_factor_ = scale;
54 } 44 }
55 45
56 // Returns the monitor's work area. 46 // Copy the monitor info into |monitor_out|.
57 gfx::Rect GetWorkAreaBounds() const; 47 void CopyTo(gfx::Monitor* monitor_out) const;
58 48
59 private: 49 private:
60 // Insets for the work area. 50 // Insets for the work area.
61 gfx::Insets work_area_insets_; 51 gfx::Insets work_area_insets_;
62 52
63 gfx::Rect bounds_; 53 gfx::Rect bounds_;
64 54
65 float device_scale_factor_; 55 float device_scale_factor_;
66 56
67 DISALLOW_COPY_AND_ASSIGN(Monitor); 57 DISALLOW_COPY_AND_ASSIGN(MonitorAura);
68 }; 58 };
69 59
70 } // namespace aura 60 } // namespace aura
71 61
72 #endif // UI_AURA_MONITOR_H_ 62 #endif // UI_AURA_MONITOR_H_
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