OLD | NEW |
---|---|
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GFX_SCREEN_H_ | 5 #ifndef UI_GFX_SCREEN_H_ |
6 #define UI_GFX_SCREEN_H_ | 6 #define UI_GFX_SCREEN_H_ |
7 #pragma once | 7 #pragma once |
8 | 8 |
9 #include "ui/gfx/native_widget_types.h" | 9 #include "ui/gfx/native_widget_types.h" |
10 #include "ui/gfx/point.h" | 10 #include "ui/gfx/point.h" |
11 #include "ui/gfx/rect.h" | 11 #include "ui/gfx/rect.h" |
12 #include "ui/gfx/size.h" | 12 #include "ui/gfx/size.h" |
13 | 13 |
14 namespace gfx { | 14 namespace gfx { |
15 | 15 |
16 class Monitor; | |
17 class MonitorObserver; | |
18 class ScreenImpl; | |
19 | |
16 // A utility class for getting various info about screen size, monitors, | 20 // A utility class for getting various info about screen size, monitors, |
17 // cursor position, etc. | 21 // cursor position, etc. The monitor object returned by Screen's method |
18 // TODO(erikkay) add more of those methods here | 22 // is valid only until the next |GetMonitorXXX| method is called. |
23 // TODO(oshima): Implment monitor observers on other platforms and | |
24 // remove above restruction. | |
19 class UI_EXPORT Screen { | 25 class UI_EXPORT Screen { |
20 public: | 26 public: |
21 virtual ~Screen() {} | 27 virtual ~Screen() {} |
22 | 28 |
23 #if defined(USE_ASH) | 29 #if defined(USE_AURA) |
24 // Sets the instance to use. This takes owernship of |screen|, deleting the | 30 // Sets the instance to use. This takes owernship of |screen|, deleting the |
25 // old instance. This is used on aura to avoid circular dependencies between | 31 // old instance. This is used on aura to avoid circular dependencies between |
26 // ui and aura. | 32 // ui and aura. |
27 static void SetInstance(Screen* screen); | 33 static void SetInstance(ScreenImpl* screen); |
28 #endif | 34 #endif |
29 | 35 |
36 static void AddMonitorObserver(MonitorObserver* observer); | |
37 static void RemoveMonitorObserver(MonitorObserver* observer); | |
38 | |
30 // Returns the current absolute position of the mouse pointer. | 39 // Returns the current absolute position of the mouse pointer. |
31 static gfx::Point GetCursorScreenPoint(); | 40 static gfx::Point GetCursorScreenPoint(); |
32 | 41 |
33 // Returns the work area of the monitor nearest the specified window. | |
34 static gfx::Rect GetMonitorWorkAreaNearestWindow(gfx::NativeView view); | |
35 | |
36 // Returns the bounds of the monitor nearest the specified window. | |
37 static gfx::Rect GetMonitorAreaNearestWindow(gfx::NativeView view); | |
38 | |
39 // Returns the work area of the monitor nearest the specified point. | |
40 static gfx::Rect GetMonitorWorkAreaNearestPoint(const gfx::Point& point); | |
41 | |
42 // Returns the monitor area (not the work area, but the complete bounds) of | |
43 // the monitor nearest the specified point. | |
44 static gfx::Rect GetMonitorAreaNearestPoint(const gfx::Point& point); | |
45 | |
46 // Returns the bounds of the work area of the primary monitor. | |
47 static gfx::Rect GetPrimaryMonitorWorkArea(); | |
48 | |
49 // Returns the bounds of the primary monitor. | |
50 static gfx::Rect GetPrimaryMonitorBounds(); | |
51 | |
52 // Returns the bounds of the work area of the monitor that most closely | |
53 // intersects the provided bounds. | |
54 static gfx::Rect GetMonitorWorkAreaMatching( | |
55 const gfx::Rect& match_rect); | |
56 | |
57 // Returns the window under the cursor. | 42 // Returns the window under the cursor. |
58 static gfx::NativeWindow GetWindowAtCursorScreenPoint(); | 43 static gfx::NativeWindow GetWindowAtCursorScreenPoint(); |
59 | 44 |
60 // Returns the dimensions of the primary monitor in pixels. | |
61 static gfx::Size GetPrimaryMonitorSize(); | |
62 | |
63 // Returns the number of monitors. | 45 // Returns the number of monitors. |
64 // Mirrored displays are excluded; this method is intended to return the | 46 // Mirrored displays are excluded; this method is intended to return the |
65 // number of distinct, usable displays. | 47 // number of distinct, usable displays. |
66 static int GetNumMonitors(); | 48 static int GetNumMonitors(); |
67 | 49 |
68 protected: | 50 // Returns the monitor nearest the specified window. See the comment at the |
69 virtual gfx::Point GetCursorScreenPointImpl() = 0; | 51 // top regarding the life sycle of |gfx::Monitor| object. |
70 virtual gfx::Rect GetMonitorWorkAreaNearestWindowImpl( | 52 static const gfx::Monitor* GetMonitorNearestWindow(gfx::NativeView view); |
53 | |
54 // Returns the the monitor nearest the specified point. See the comment at the | |
55 // top regarding the life sycle of |gfx::Monitor| object. | |
56 static const gfx::Monitor* GetMonitorNearestPoint(const gfx::Point& point); | |
57 | |
58 // Returns the bounds of the work area of the primary monitor. See | |
59 // the comment at the top regarding the life sycle of |gfx::Monitor| | |
60 // object. | |
61 static const gfx::Monitor* GetPrimaryMonitor(); | |
62 | |
63 // Returns the monitor that most closely intersects the provided bounds. See | |
64 // the comment at the top regarding the life sycle of |gfx::Monitor| | |
65 // object. | |
66 static const gfx::Monitor* GetMonitorMatching(const gfx::Rect& match_rect); | |
67 | |
68 // Utility functions to get Monitor bounds/WorkArea bounds. | |
69 static gfx::Rect GetMonitorAreaNearestWindow(gfx::NativeView view); | |
70 static gfx::Rect GetMonitorWorkAreaNearestWindow(gfx::NativeView view); | |
71 static gfx::Rect GetMonitorAreaNearestPoint(const gfx::Point& point); | |
72 static gfx::Rect GetMonitorWorkAreaNearestPoint(const gfx::Point& point); | |
73 }; | |
74 | |
75 #if defined(USE_AURA) | |
76 // A class that provides |gfx::Screen|'s implementation on aura. | |
Ben Goodger (Google)
2012/04/10 16:37:20
yes please move to a separate file. note that you
oshima
2012/04/10 21:31:46
Done.
| |
77 class UI_EXPORT ScreenImpl { | |
78 public: | |
79 virtual ~ScreenImpl(); | |
80 | |
81 virtual gfx::Point GetCursorScreenPoint() = 0; | |
82 virtual gfx::NativeWindow GetWindowAtCursorScreenPoint() = 0; | |
83 | |
84 virtual int GetNumMonitors() = 0; | |
85 virtual const gfx::Monitor* GetMonitorNearestWindow( | |
71 gfx::NativeView view) = 0; | 86 gfx::NativeView view) = 0; |
72 virtual gfx::Rect GetMonitorAreaNearestWindowImpl( | 87 virtual const gfx::Monitor* GetMonitorNearestPoint( |
73 gfx::NativeView view) = 0; | |
74 virtual gfx::Rect GetMonitorWorkAreaNearestPointImpl( | |
75 const gfx::Point& point) = 0; | 88 const gfx::Point& point) = 0; |
76 virtual gfx::Rect GetMonitorAreaNearestPointImpl(const gfx::Point& point) = 0; | 89 virtual const gfx::Monitor* GetPrimaryMonitor() = 0; |
77 virtual gfx::NativeWindow GetWindowAtCursorScreenPointImpl() = 0; | |
78 virtual gfx::Size GetPrimaryMonitorSizeImpl() = 0; | |
79 virtual int GetNumMonitorsImpl() = 0; | |
80 | 90 |
81 private: | 91 virtual void AddMonitorObserver(MonitorObserver* observer) = 0; |
82 #if defined(USE_AURA) | 92 virtual void RemoveMonitorObserver(MonitorObserver* observer) = 0; |
83 // The singleton screen instance. Only used on aura. | 93 }; |
84 static Screen* instance_; | |
85 #endif | 94 #endif |
86 }; | |
87 | 95 |
88 } // namespace gfx | 96 } // namespace gfx |
89 | 97 |
90 #endif // VIEWS_SCREEN_H_ | 98 #endif // VIEWS_SCREEN_H_ |
OLD | NEW |