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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_AURA_TEST_SINGLE_MONITOR_MANAGER_H_ | 5 #ifndef UI_AURA_TEST_SINGLE_MONITOR_MANAGER_H_ |
| 6 #define UI_AURA_TEST_SINGLE_MONITOR_MANAGER_H_ | 6 #define UI_AURA_TEST_SINGLE_MONITOR_MANAGER_H_ |
| 7 #pragma once | 7 #pragma once |
| 8 | 8 |
| 9 #include "base/compiler_specific.h" | 9 #include "base/compiler_specific.h" |
| 10 #include "base/memory/scoped_ptr.h" | 10 #include "base/memory/scoped_ptr.h" |
| 11 #include "ui/aura/monitor_manager.h" | 11 #include "ui/aura/monitor_manager.h" |
| 12 #include "ui/aura/window_observer.h" | 12 #include "ui/aura/window_observer.h" |
| 13 | 13 |
| 14 namespace gfx { | 14 namespace gfx { |
| 15 class Monitor; |
| 15 class Rect; | 16 class Rect; |
| 16 } | 17 } |
| 17 | 18 |
| 18 namespace aura { | 19 namespace aura { |
| 20 class MonitorAura; |
| 21 |
| 19 namespace test { | 22 namespace test { |
| 20 | 23 |
| 21 // A monitor manager assuming there is one monitor. | 24 // A monitor manager assuming there is one monitor. |
| 22 class SingleMonitorManager : public MonitorManager, | 25 class SingleMonitorManager : public MonitorManager, |
| 23 public WindowObserver { | 26 public WindowObserver { |
| 24 public: | 27 public: |
| 25 SingleMonitorManager(); | 28 SingleMonitorManager(); |
| 26 virtual ~SingleMonitorManager(); | 29 virtual ~SingleMonitorManager(); |
| 27 | 30 |
| 28 // MonitorManager overrides: | 31 // MonitorManager overrides: |
| 29 virtual void OnNativeMonitorsChanged( | 32 virtual void OnNativeMonitorsChanged( |
| 30 const std::vector<const Monitor*>& monitors) OVERRIDE; | 33 const std::vector<const MonitorAura*>& monitors) OVERRIDE; |
| 31 virtual RootWindow* CreateRootWindowForMonitor( | 34 virtual RootWindow* CreateRootWindowForMonitor( |
| 32 Monitor* monitor) OVERRIDE; | 35 MonitorAura* monitor) OVERRIDE; |
| 33 virtual const Monitor* GetMonitorNearestWindow( | 36 virtual MonitorAura* GetMonitorAt(size_t index) OVERRIDE; |
| 37 |
| 38 virtual size_t GetNumMonitors() const OVERRIDE; |
| 39 |
| 40 virtual const MonitorAura* GetMonitorNearestWindow( |
| 34 const Window* window) const OVERRIDE; | 41 const Window* window) const OVERRIDE; |
| 35 virtual const Monitor* GetMonitorNearestPoint( | 42 virtual MonitorAura* GetMonitorNearestWindow(const Window* window) OVERRIDE; |
| 43 virtual const MonitorAura* GetMonitorNearestPoint( |
| 36 const gfx::Point& point) const OVERRIDE; | 44 const gfx::Point& point) const OVERRIDE; |
| 37 virtual Monitor* GetMonitorAt(size_t index) OVERRIDE; | |
| 38 virtual size_t GetNumMonitors() const OVERRIDE; | |
| 39 virtual Monitor* GetMonitorNearestWindow(const Window* window) OVERRIDE; | |
| 40 | 45 |
| 41 // WindowObserver overrides: | 46 // WindowObserver overrides: |
| 42 virtual void OnWindowBoundsChanged(Window* window, | 47 virtual void OnWindowBoundsChanged(Window* window, |
| 43 const gfx::Rect& bounds) OVERRIDE; | 48 const gfx::Rect& bounds) OVERRIDE; |
| 44 virtual void OnWindowDestroying(Window* window) OVERRIDE; | 49 virtual void OnWindowDestroying(Window* window) OVERRIDE; |
| 45 | 50 |
| 46 private: | 51 private: |
| 47 void Init(); | 52 void Init(); |
| 48 void Update(const gfx::Size size); | 53 void Update(const gfx::Size size); |
| 49 | 54 |
| 50 RootWindow* root_window_; | 55 RootWindow* root_window_; |
| 51 scoped_ptr<Monitor> monitor_; | 56 scoped_ptr<MonitorAura> monitor_; |
| 52 | 57 |
| 53 DISALLOW_COPY_AND_ASSIGN(SingleMonitorManager); | 58 DISALLOW_COPY_AND_ASSIGN(SingleMonitorManager); |
| 54 }; | 59 }; |
| 55 | 60 |
| 56 } // namespace test | 61 } // namespace test |
| 57 } // namespace aura | 62 } // namespace aura |
| 58 | 63 |
| 59 #endif // UI_AURA_TEST_SINGLE_MONITOR_MANAGER_H_ | 64 #endif // UI_AURA_TEST_SINGLE_MONITOR_MANAGER_H_ |
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