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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/renderer/pepper/pepper_platform_context_3d_impl.h" | 5 #include "content/renderer/pepper/pepper_platform_context_3d_impl.h" |
| 6 | 6 |
| 7 #include "base/bind.h" | 7 #include "base/bind.h" |
| 8 #include "content/common/gpu/client/gpu_channel_host.h" | 8 #include "content/common/gpu/client/gpu_channel_host.h" |
| 9 #include "content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.h" | 9 #include "content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.h" |
| 10 #include "content/renderer/pepper/pepper_parent_context_provider.h" | 10 #include "content/renderer/pepper/pepper_parent_context_provider.h" |
| 11 #include "content/renderer/render_thread_impl.h" | 11 #include "content/renderer/render_thread_impl.h" |
| 12 #include "googleurl/src/gurl.h" | 12 #include "googleurl/src/gurl.h" |
| 13 #include "gpu/command_buffer/client/gles2_cmd_helper.h" | 13 #include "gpu/command_buffer/client/gles2_cmd_helper.h" |
| 14 #include "gpu/command_buffer/client/gles2_implementation.h" | 14 #include "gpu/command_buffer/client/gles2_implementation.h" |
| 15 #include "gpu/ipc/command_buffer_proxy.h" | 15 #include "gpu/ipc/command_buffer_proxy.h" |
| 16 #include "ppapi/c/pp_graphics_3d.h" | 16 #include "ppapi/c/pp_graphics_3d.h" |
| 17 #include "ui/gfx/gl/gpu_preference.h" | 17 #include "ui/gfx/gl/gpu_preference.h" |
| 18 | 18 |
| 19 #ifdef ENABLE_GPU | 19 #ifdef ENABLE_GPU |
| 20 | 20 |
| 21 namespace content { |
| 22 |
| 21 PlatformContext3DImpl::PlatformContext3DImpl( | 23 PlatformContext3DImpl::PlatformContext3DImpl( |
| 22 PepperParentContextProvider* parent_context_provider) | 24 PepperParentContextProvider* parent_context_provider) |
| 23 : parent_context_provider_(parent_context_provider), | 25 : parent_context_provider_(parent_context_provider), |
| 24 parent_texture_id_(0), | 26 parent_texture_id_(0), |
| 25 has_alpha_(false), | 27 has_alpha_(false), |
| 26 command_buffer_(NULL), | 28 command_buffer_(NULL), |
| 27 weak_ptr_factory_(ALLOW_THIS_IN_INITIALIZER_LIST(this)) { | 29 weak_ptr_factory_(ALLOW_THIS_IN_INITIALIZER_LIST(this)) { |
| 28 } | 30 } |
| 29 | 31 |
| 30 PlatformContext3DImpl::~PlatformContext3DImpl() { | 32 PlatformContext3DImpl::~PlatformContext3DImpl() { |
| (...skipping 29 matching lines...) Expand all Loading... |
| 60 RenderThreadImpl* render_thread = RenderThreadImpl::current(); | 62 RenderThreadImpl* render_thread = RenderThreadImpl::current(); |
| 61 if (!render_thread) | 63 if (!render_thread) |
| 62 return false; | 64 return false; |
| 63 | 65 |
| 64 bool retry = false; | 66 bool retry = false; |
| 65 gfx::GpuPreference gpu_preference = gfx::PreferDiscreteGpu; | 67 gfx::GpuPreference gpu_preference = gfx::PreferDiscreteGpu; |
| 66 | 68 |
| 67 // Note similar code in PP_GRAPHICS3DATTRIB_initialize. | 69 // Note similar code in PP_GRAPHICS3DATTRIB_initialize. |
| 68 do { | 70 do { |
| 69 channel_ = render_thread->EstablishGpuChannelSync( | 71 channel_ = render_thread->EstablishGpuChannelSync( |
| 70 content::CAUSE_FOR_GPU_LAUNCH_PEPPERPLATFORMCONTEXT3DIMPL_INITIALIZE); | 72 CAUSE_FOR_GPU_LAUNCH_PEPPERPLATFORMCONTEXT3DIMPL_INITIALIZE); |
| 71 if (!channel_.get()) | 73 if (!channel_.get()) |
| 72 return false; | 74 return false; |
| 73 DCHECK(channel_->state() == GpuChannelHost::kConnected); | 75 DCHECK(channel_->state() == GpuChannelHost::kConnected); |
| 74 if (!retry) { | 76 if (!retry) { |
| 75 // If the creation of this context requires all contexts for this | 77 // If the creation of this context requires all contexts for this |
| 76 // renderer to be destroyed on the GPU process side, then drop the | 78 // renderer to be destroyed on the GPU process side, then drop the |
| 77 // channel and recreate it. | 79 // channel and recreate it. |
| 78 if (channel_->WillGpuSwitchOccur(true, gpu_preference)) { | 80 if (channel_->WillGpuSwitchOccur(true, gpu_preference)) { |
| 79 channel_->ForciblyCloseChannel(); | 81 channel_->ForciblyCloseChannel(); |
| 80 retry = true; | 82 retry = true; |
| (...skipping 113 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 194 context_lost_callback_.Run(); | 196 context_lost_callback_.Run(); |
| 195 } | 197 } |
| 196 | 198 |
| 197 void PlatformContext3DImpl::OnConsoleMessage(const std::string& msg, int id) { | 199 void PlatformContext3DImpl::OnConsoleMessage(const std::string& msg, int id) { |
| 198 DCHECK(command_buffer_); | 200 DCHECK(command_buffer_); |
| 199 | 201 |
| 200 if (!console_message_callback_.is_null()) | 202 if (!console_message_callback_.is_null()) |
| 201 console_message_callback_.Run(msg, id); | 203 console_message_callback_.Run(msg, id); |
| 202 } | 204 } |
| 203 | 205 |
| 206 } // namespace content |
| 207 |
| 204 #endif // ENABLE_GPU | 208 #endif // ENABLE_GPU |
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