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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/renderer/pepper/pepper_platform_context_3d_impl.h" | 5 #include "content/renderer/pepper/pepper_platform_context_3d_impl.h" |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
8 #include "content/common/gpu/client/content_gl_context.h" | 8 #include "content/common/gpu/client/content_gl_context.h" |
9 #include "content/common/gpu/client/gpu_channel_host.h" | 9 #include "content/common/gpu/client/gpu_channel_host.h" |
10 #include "content/common/gpu/client/command_buffer_proxy.h" | 10 #include "content/common/gpu/client/command_buffer_proxy.h" |
11 #include "content/renderer/pepper/pepper_parent_context_provider.h" | 11 #include "content/renderer/pepper/pepper_parent_context_provider.h" |
12 #include "content/renderer/render_thread_impl.h" | 12 #include "content/renderer/render_thread_impl.h" |
13 #include "googleurl/src/gurl.h" | 13 #include "googleurl/src/gurl.h" |
14 #include "gpu/command_buffer/client/gles2_cmd_helper.h" | 14 #include "gpu/command_buffer/client/gles2_cmd_helper.h" |
15 #include "gpu/command_buffer/client/gles2_implementation.h" | 15 #include "gpu/command_buffer/client/gles2_implementation.h" |
16 #include "ui/gfx/gl/gpu_preference.h" | 16 #include "ui/gfx/gl/gpu_preference.h" |
17 | 17 |
18 #ifdef ENABLE_GPU | 18 #ifdef ENABLE_GPU |
19 | 19 |
20 namespace content { | |
21 | |
20 PlatformContext3DImpl::PlatformContext3DImpl( | 22 PlatformContext3DImpl::PlatformContext3DImpl( |
21 PepperParentContextProvider* parent_context_provider) | 23 PepperParentContextProvider* parent_context_provider) |
22 : parent_context_provider_(parent_context_provider), | 24 : parent_context_provider_(parent_context_provider), |
23 parent_texture_id_(0), | 25 parent_texture_id_(0), |
24 has_alpha_(false), | 26 has_alpha_(false), |
25 command_buffer_(NULL), | 27 command_buffer_(NULL), |
26 weak_ptr_factory_(ALLOW_THIS_IN_INITIALIZER_LIST(this)) { | 28 weak_ptr_factory_(ALLOW_THIS_IN_INITIALIZER_LIST(this)) { |
27 } | 29 } |
28 | 30 |
29 PlatformContext3DImpl::~PlatformContext3DImpl() { | 31 PlatformContext3DImpl::~PlatformContext3DImpl() { |
(...skipping 29 matching lines...) Expand all Loading... | |
59 RenderThreadImpl* render_thread = RenderThreadImpl::current(); | 61 RenderThreadImpl* render_thread = RenderThreadImpl::current(); |
60 if (!render_thread) | 62 if (!render_thread) |
61 return false; | 63 return false; |
62 | 64 |
63 bool retry = false; | 65 bool retry = false; |
64 gfx::GpuPreference gpu_preference = gfx::PreferDiscreteGpu; | 66 gfx::GpuPreference gpu_preference = gfx::PreferDiscreteGpu; |
65 | 67 |
66 // Note similar code in WebGraphicsContext3DCommandBufferImpl::initialize. | 68 // Note similar code in WebGraphicsContext3DCommandBufferImpl::initialize. |
67 do { | 69 do { |
68 channel_ = render_thread->EstablishGpuChannelSync( | 70 channel_ = render_thread->EstablishGpuChannelSync( |
69 content::CAUSE_FOR_GPU_LAUNCH_PEPPERPLATFORMCONTEXT3DIMPL_INITIALIZE); | 71 content::CAUSE_FOR_GPU_LAUNCH_PEPPERPLATFORMCONTEXT3DIMPL_INITIALIZE); |
jam
2012/03/30 21:50:03
nit: get rid of content:: now
| |
70 if (!channel_.get()) | 72 if (!channel_.get()) |
71 return false; | 73 return false; |
72 DCHECK(channel_->state() == GpuChannelHost::kConnected); | 74 DCHECK(channel_->state() == GpuChannelHost::kConnected); |
73 if (!retry) { | 75 if (!retry) { |
74 // If the creation of this context requires all contexts for this | 76 // If the creation of this context requires all contexts for this |
75 // renderer to be destroyed on the GPU process side, then drop the | 77 // renderer to be destroyed on the GPU process side, then drop the |
76 // channel and recreate it. | 78 // channel and recreate it. |
77 if (channel_->WillGpuSwitchOccur(true, gpu_preference)) { | 79 if (channel_->WillGpuSwitchOccur(true, gpu_preference)) { |
78 channel_->ForciblyCloseChannel(); | 80 channel_->ForciblyCloseChannel(); |
79 retry = true; | 81 retry = true; |
(...skipping 113 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
193 context_lost_callback_.Run(); | 195 context_lost_callback_.Run(); |
194 } | 196 } |
195 | 197 |
196 void PlatformContext3DImpl::OnConsoleMessage(const std::string& msg, int id) { | 198 void PlatformContext3DImpl::OnConsoleMessage(const std::string& msg, int id) { |
197 DCHECK(command_buffer_); | 199 DCHECK(command_buffer_); |
198 | 200 |
199 if (!console_message_callback_.is_null()) | 201 if (!console_message_callback_.is_null()) |
200 console_message_callback_.Run(msg, id); | 202 console_message_callback_.Run(msg, id); |
201 } | 203 } |
202 | 204 |
205 } // namespace content | |
206 | |
203 #endif // ENABLE_GPU | 207 #endif // ENABLE_GPU |
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