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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/renderer/pepper/pepper_platform_context_3d_impl.h" | 5 #include "content/renderer/pepper/pepper_platform_context_3d_impl.h" |
| 6 | 6 |
| 7 #include "base/bind.h" | 7 #include "base/bind.h" |
| 8 #include "content/common/gpu/client/content_gl_context.h" | 8 #include "content/common/gpu/client/content_gl_context.h" |
| 9 #include "content/common/gpu/client/gpu_channel_host.h" | 9 #include "content/common/gpu/client/gpu_channel_host.h" |
| 10 #include "content/common/gpu/client/command_buffer_proxy.h" | 10 #include "content/common/gpu/client/command_buffer_proxy.h" |
| 11 #include "content/renderer/pepper/pepper_parent_context_provider.h" | 11 #include "content/renderer/pepper/pepper_parent_context_provider.h" |
| 12 #include "content/renderer/render_thread_impl.h" | 12 #include "content/renderer/render_thread_impl.h" |
| 13 #include "googleurl/src/gurl.h" | 13 #include "googleurl/src/gurl.h" |
| 14 #include "gpu/command_buffer/client/gles2_cmd_helper.h" | 14 #include "gpu/command_buffer/client/gles2_cmd_helper.h" |
| 15 #include "gpu/command_buffer/client/gles2_implementation.h" | 15 #include "gpu/command_buffer/client/gles2_implementation.h" |
| 16 #include "ui/gfx/gl/gpu_preference.h" | 16 #include "ui/gfx/gl/gpu_preference.h" |
| 17 | 17 |
| 18 #ifdef ENABLE_GPU | 18 #ifdef ENABLE_GPU |
| 19 | 19 |
| 20 namespace content { | |
| 21 | |
| 20 PlatformContext3DImpl::PlatformContext3DImpl( | 22 PlatformContext3DImpl::PlatformContext3DImpl( |
| 21 PepperParentContextProvider* parent_context_provider) | 23 PepperParentContextProvider* parent_context_provider) |
| 22 : parent_context_provider_(parent_context_provider), | 24 : parent_context_provider_(parent_context_provider), |
| 23 parent_texture_id_(0), | 25 parent_texture_id_(0), |
| 24 has_alpha_(false), | 26 has_alpha_(false), |
| 25 command_buffer_(NULL), | 27 command_buffer_(NULL), |
| 26 weak_ptr_factory_(ALLOW_THIS_IN_INITIALIZER_LIST(this)) { | 28 weak_ptr_factory_(ALLOW_THIS_IN_INITIALIZER_LIST(this)) { |
| 27 } | 29 } |
| 28 | 30 |
| 29 PlatformContext3DImpl::~PlatformContext3DImpl() { | 31 PlatformContext3DImpl::~PlatformContext3DImpl() { |
| (...skipping 29 matching lines...) Expand all Loading... | |
| 59 RenderThreadImpl* render_thread = RenderThreadImpl::current(); | 61 RenderThreadImpl* render_thread = RenderThreadImpl::current(); |
| 60 if (!render_thread) | 62 if (!render_thread) |
| 61 return false; | 63 return false; |
| 62 | 64 |
| 63 bool retry = false; | 65 bool retry = false; |
| 64 gfx::GpuPreference gpu_preference = gfx::PreferDiscreteGpu; | 66 gfx::GpuPreference gpu_preference = gfx::PreferDiscreteGpu; |
| 65 | 67 |
| 66 // Note similar code in WebGraphicsContext3DCommandBufferImpl::initialize. | 68 // Note similar code in WebGraphicsContext3DCommandBufferImpl::initialize. |
| 67 do { | 69 do { |
| 68 channel_ = render_thread->EstablishGpuChannelSync( | 70 channel_ = render_thread->EstablishGpuChannelSync( |
| 69 content::CAUSE_FOR_GPU_LAUNCH_PEPPERPLATFORMCONTEXT3DIMPL_INITIALIZE); | 71 content::CAUSE_FOR_GPU_LAUNCH_PEPPERPLATFORMCONTEXT3DIMPL_INITIALIZE); |
|
jam
2012/03/30 21:50:03
nit: get rid of content:: now
| |
| 70 if (!channel_.get()) | 72 if (!channel_.get()) |
| 71 return false; | 73 return false; |
| 72 DCHECK(channel_->state() == GpuChannelHost::kConnected); | 74 DCHECK(channel_->state() == GpuChannelHost::kConnected); |
| 73 if (!retry) { | 75 if (!retry) { |
| 74 // If the creation of this context requires all contexts for this | 76 // If the creation of this context requires all contexts for this |
| 75 // renderer to be destroyed on the GPU process side, then drop the | 77 // renderer to be destroyed on the GPU process side, then drop the |
| 76 // channel and recreate it. | 78 // channel and recreate it. |
| 77 if (channel_->WillGpuSwitchOccur(true, gpu_preference)) { | 79 if (channel_->WillGpuSwitchOccur(true, gpu_preference)) { |
| 78 channel_->ForciblyCloseChannel(); | 80 channel_->ForciblyCloseChannel(); |
| 79 retry = true; | 81 retry = true; |
| (...skipping 113 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 193 context_lost_callback_.Run(); | 195 context_lost_callback_.Run(); |
| 194 } | 196 } |
| 195 | 197 |
| 196 void PlatformContext3DImpl::OnConsoleMessage(const std::string& msg, int id) { | 198 void PlatformContext3DImpl::OnConsoleMessage(const std::string& msg, int id) { |
| 197 DCHECK(command_buffer_); | 199 DCHECK(command_buffer_); |
| 198 | 200 |
| 199 if (!console_message_callback_.is_null()) | 201 if (!console_message_callback_.is_null()) |
| 200 console_message_callback_.Run(msg, id); | 202 console_message_callback_.Run(msg, id); |
| 201 } | 203 } |
| 202 | 204 |
| 205 } // namespace content | |
| 206 | |
| 203 #endif // ENABLE_GPU | 207 #endif // ENABLE_GPU |
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