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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/wm/window_util.h" | 5 #include "ash/wm/window_util.h" |
6 | 6 |
7 #include "ash/shell.h" | 7 #include "ash/shell.h" |
8 #include "ash/wm/activation_controller.h" | 8 #include "ash/wm/activation_controller.h" |
9 #include "ui/aura/client/activation_client.h" | 9 #include "ui/aura/client/activation_client.h" |
10 #include "ui/aura/client/aura_constants.h" | 10 #include "ui/aura/client/aura_constants.h" |
11 #include "ui/aura/env.h" | |
12 #include "ui/aura/monitor.h" | |
13 #include "ui/aura/monitor_manager.h" | |
11 #include "ui/aura/root_window.h" | 14 #include "ui/aura/root_window.h" |
12 #include "ui/aura/window.h" | 15 #include "ui/aura/window.h" |
13 #include "ui/aura/window_property.h" | 16 #include "ui/aura/window_property.h" |
14 #include "ui/base/ui_base_types.h" | 17 #include "ui/base/ui_base_types.h" |
15 #include "ui/gfx/screen.h" | 18 #include "ui/gfx/screen.h" |
16 | 19 |
17 DECLARE_WINDOW_PROPERTY_TYPE(bool); | 20 DECLARE_WINDOW_PROPERTY_TYPE(bool); |
18 | 21 |
19 namespace ash { | 22 namespace ash { |
20 DEFINE_WINDOW_PROPERTY_KEY(bool, kOpenWindowSplitKey, false); | 23 DEFINE_WINDOW_PROPERTY_KEY(bool, kOpenWindowSplitKey, false); |
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89 } | 92 } |
90 | 93 |
91 void MinimizeWindow(aura::Window* window) { | 94 void MinimizeWindow(aura::Window* window) { |
92 window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MINIMIZED); | 95 window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MINIMIZED); |
93 } | 96 } |
94 | 97 |
95 void RestoreWindow(aura::Window* window) { | 98 void RestoreWindow(aura::Window* window) { |
96 window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_NORMAL); | 99 window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_NORMAL); |
97 } | 100 } |
98 | 101 |
102 void CenterWindow(aura::Window* window) { | |
103 const aura::Monitor* monitor = aura::Env::GetInstance()->monitor_manager()-> | |
104 GetMonitorNearestWindow(window); | |
105 gfx::Rect center = monitor->GetWorkAreaBounds().Center( | |
106 window->bounds().size()); | |
107 window->SetBounds(center); | |
Daniel Erat
2012/04/25 16:11:42
should this be taking the grid into account?
sadrul
2012/04/25 16:15:38
[don't have an opinion]
| |
108 } | |
109 | |
99 } // namespace wm | 110 } // namespace wm |
100 } // namespace ash | 111 } // namespace ash |
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