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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/wm/window_util.h" | 5 #include "ash/wm/window_util.h" |
| 6 | 6 |
| 7 #include "ash/shell.h" | 7 #include "ash/shell.h" |
| 8 #include "ash/wm/activation_controller.h" | 8 #include "ash/wm/activation_controller.h" |
| 9 #include "ui/aura/client/activation_client.h" | 9 #include "ui/aura/client/activation_client.h" |
| 10 #include "ui/aura/client/aura_constants.h" | 10 #include "ui/aura/client/aura_constants.h" |
| 11 #include "ui/aura/root_window.h" | 11 #include "ui/aura/root_window.h" |
| 12 #include "ui/aura/window.h" | 12 #include "ui/aura/window.h" |
| 13 #include "ui/aura/window_property.h" | 13 #include "ui/aura/window_property.h" |
| 14 #include "ui/base/ui_base_types.h" | 14 #include "ui/base/ui_base_types.h" |
| 15 #include "ui/gfx/monitor.h" |
| 15 #include "ui/gfx/screen.h" | 16 #include "ui/gfx/screen.h" |
| 16 | 17 |
| 17 DECLARE_WINDOW_PROPERTY_TYPE(bool); | 18 DECLARE_WINDOW_PROPERTY_TYPE(bool); |
| 18 | 19 |
| 19 namespace ash { | 20 namespace ash { |
| 20 DEFINE_WINDOW_PROPERTY_KEY(bool, kOpenWindowSplitKey, false); | 21 DEFINE_WINDOW_PROPERTY_KEY(bool, kOpenWindowSplitKey, false); |
| 21 | 22 |
| 22 namespace wm { | 23 namespace wm { |
| 23 | 24 |
| 24 void ActivateWindow(aura::Window* window) { | 25 void ActivateWindow(aura::Window* window) { |
| (...skipping 64 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 89 } | 90 } |
| 90 | 91 |
| 91 void MinimizeWindow(aura::Window* window) { | 92 void MinimizeWindow(aura::Window* window) { |
| 92 window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MINIMIZED); | 93 window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MINIMIZED); |
| 93 } | 94 } |
| 94 | 95 |
| 95 void RestoreWindow(aura::Window* window) { | 96 void RestoreWindow(aura::Window* window) { |
| 96 window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_NORMAL); | 97 window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_NORMAL); |
| 97 } | 98 } |
| 98 | 99 |
| 100 void CenterWindow(aura::Window* window) { |
| 101 const gfx::Monitor monitor = gfx::Screen::GetMonitorNearestWindow(window); |
| 102 gfx::Rect center = monitor.work_area().Center(window->bounds().size()); |
| 103 window->SetBounds(center); |
| 104 } |
| 105 |
| 99 } // namespace wm | 106 } // namespace wm |
| 100 } // namespace ash | 107 } // namespace ash |
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