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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. | 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
27 | 27 |
28 #include <stdlib.h> | 28 #include <stdlib.h> |
29 | 29 |
30 #include "v8.h" | 30 #include "v8.h" |
31 | 31 |
32 #include "api.h" | 32 #include "api.h" |
33 #include "codegen-inl.h" | 33 #include "codegen-inl.h" |
34 | 34 |
35 #ifdef V8_ARCH_ARM | 35 #if V8_TARGET_ARCH_IA32 |
| 36 #include "ia32/simulator-ia32.h" |
| 37 #elif V8_TARGET_ARCH_X64 |
| 38 #include "x64/simulator-x64.h" |
| 39 #elif V8_TARGET_ARCH_ARM |
36 #include "arm/simulator-arm.h" | 40 #include "arm/simulator-arm.h" |
37 #endif | 41 #endif |
38 | 42 |
39 #ifdef V8_ARCH_X64 | |
40 #include "x64/simulator-x64.h" | |
41 #endif | |
42 | |
43 #ifdef V8_ARCH_IA32 | |
44 #include "ia32/simulator-ia32.h" | |
45 #endif | |
46 | |
47 #include "debug.h" | 43 #include "debug.h" |
48 #include "v8threads.h" | 44 #include "v8threads.h" |
49 | 45 |
50 namespace v8 { namespace internal { | 46 namespace v8 { namespace internal { |
51 | 47 |
52 | 48 |
53 static Handle<Object> Invoke(bool construct, | 49 static Handle<Object> Invoke(bool construct, |
54 Handle<JSFunction> func, | 50 Handle<JSFunction> func, |
55 Handle<Object> receiver, | 51 Handle<Object> receiver, |
56 int argc, | 52 int argc, |
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644 // All allocation spaces other than NEW_SPACE have the same effect. | 640 // All allocation spaces other than NEW_SPACE have the same effect. |
645 Heap::CollectAllGarbage(); | 641 Heap::CollectAllGarbage(); |
646 return v8::Undefined(); | 642 return v8::Undefined(); |
647 } | 643 } |
648 | 644 |
649 | 645 |
650 static GCExtension kGCExtension; | 646 static GCExtension kGCExtension; |
651 v8::DeclareExtension kGCExtensionDeclaration(&kGCExtension); | 647 v8::DeclareExtension kGCExtensionDeclaration(&kGCExtension); |
652 | 648 |
653 } } // namespace v8::internal | 649 } } // namespace v8::internal |
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